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This chapter contains all JavaScript properties and functions not associated with any object. In the ECMA specification, these properties and functions are referred to as properties and methods of the global object.
The following table summarizes the top-level properties.
Table 2.1 Top-level properties
The following table summarizes the top-level functions.
Table 2.2 Top-level functions
Returns the hexadecimal encoding of an argument in the ISO-Latin-1 character set.
escape("string")
escape
is a top-level function and is not associated with any object.
Use the escape
and unescape
functions to encode and decode (add property values manually) a Uniform Resource Locator (URL), a Uniform Resource Identifier (URI), or a URI-type string.
The escape
function encodes special characters in the specified string and returns the new string. It encodes spaces, punctuation, and any other character that is not an ASCII alphanumeric character, with the exception of these characters:
* @ - _ + . /
Unicode.
The escape
and unescape
functions do not use Unicode as specified by the ECMA specification. Instead, they use the Internet Engineering Task Force (IETF) guidelines for escaping characters. Within a URI, characters use US-ASCII characters (ISO-Latin-1 character set). A URI is a sequence of characters from the basic Latin alphabet, digits, and a few special characters (for example, / and @). The escape sequences do not support \uXXXX as in Unicode or %uXXXX as specified by ECMA, but %XX, where XX is a 2-digit hexadecimal number (for example, %7E). In URI, characters are represented in octets, as 8-bit bytes.
To allow the escape
and unescape
functions to work with Web server-supported URLs and URIs, JavaScript does not use Unicode for these functions.
Unicode-specific escape sequences, %uXXXX, are not supported.
Example 1. The following example returns "&"
:
escape("&") // returns "&"
Example 2. The following statement returns a string with encoded characters for spaces, commas, and apostrophes.
// returns "The_rain. In Spain%2C Ma%92am"
escape("The_rain. In Spain, Ma'am")
unescape
Evaluates a string of JavaScript code without reference to a particular object.
eval(string)
eval
is a top-level function and is not associated with any object.
The argument of the eval
function is a string. If the string represents an expression, eval
evaluates the expression. If the argument represents one or more JavaScript statements, eval
performs the statements. Do not call eval
to evaluate an arithmetic expression; JavaScript evaluates arithmetic expressions automatically.
If you construct an arithmetic expression as a string, you can use eval
to evaluate it at a later time. For example, suppose you have a variable x
. You can postpone evaluation of an expression involving x
by assigning the string value of the expression, say "3 * x + 2"
, to a variable, and then calling eval
at a later point in your script.
If the argument of eval
is not a string, eval
returns the argument unchanged. In the following example, the String
constructor is specified, and eval
returns a String
object rather than evaluating the string.
eval(new String("2+2")) // returns a String object containing "2+2"
eval("2+2") // returns 4
You should not indirectly use the eval
function by invoking it via a name other than eval
. For example, you should not use the following code:
var x = 2
var y = 4
var myEval = eval
myEval("x + y")
JavaScript 1.1.
eval
is also a method of all objects. This method is described for the Object
class.
The following examples display output using document.write
. In server-side JavaScript, you can display the same output by calling the write
function instead of using document.write
.
Example 1. In the following code, both of the statements containing eval
return 42. The first evaluates the string "x + y + 1"
; the second evaluates the string "42"
.
var x = 2
var y = 39
var z = "42"
eval("x + y + 1") // returns 42
eval(z) // returns 42
Example 2. In the following example, the getFieldName(n)
function returns the name of the specified form element as a string. The first statement assigns the string value of the third form element to the variable field
. The second statement uses eval
to display the value of the form element.
var field = getFieldName(3)
document.write("The field named ", field, " has value of ",
eval(field + ".value"))
Example 3. The following example uses eval
to evaluate the string str
. This string consists of JavaScript statements that open an Alert dialog box and assign z
a value of 42 if x
is five, and assigns 0 to z
otherwise. When the second statement is executed, eval
will cause these statements to be performed, and it will also evaluate the set of statements and return the value that is assigned to z
.
var str = "if (x == 5) {alert('z is 42'); z = 42;} else z = 0; "
document.write("<P>z is ", eval(str))
Example 4. In the following example, the setValue
function uses eval
to assign the value of the variable newValue
to the text field textObject
:
function setValue (textObject, newValue) {
eval ("document.forms[0]." + textObject + ".value") = newValue
}
Example 5. The following example creates breed
as a property of the object myDog
, and also as a variable. The first write statement uses eval('breed')
without specifying an object; the string "breed"
is evaluated without regard to any object, and the write
method displays "Shepherd"
, which is the value of the breed
variable. The second write statement uses myDog.eval('breed')
which specifies the object myDog
; the string "breed"
is evaluated with regard to the myDog
object, and the write
method displays "Lab"
, which is the value of the breed
property of the myDog
object.
function Dog(name,breed,color) {
this.name=name
this.breed=breed
this.color=color
}
myDog = new Dog("Gabby")
myDog.breed="Lab"
var breed='Shepherd'
document.write("<P>" + eval('breed'))
document.write("<BR>" + myDog.eval('breed'))
Object.eval
method
A numeric value representing infinity.
Infinity
Infinity
is a top-level property and is not associated with any object.
The initial value of Infinity
is Number.POSITIVE_INFINITY
. The value Infinity
(positive infinity) is greater than any other number including itself. This value behaves mathematically like infinity; for example, anything multiplied by Infinity
is Infinity
, and anything divided by Infinity
is 0.
Number.NEGATIVE_INFINITY
,
Number.POSITIVE_INFINITY
Evaluates an argument to determine whether it is a finite number.
isFinite(number)
isFinite
is a top-level function and is not associated with any object.
You can use this method to determine whether a number is a finite number. The isFinite
method examines the number in its argument. If the argument is NaN
, positive infinity or negative infinity, this method returns false
, otherwise it returns true
.
You can check a client input to determine whether it is a finite number.
if(isFinite(ClientInput) == true)
{
/* take specific steps */
}
Number.NEGATIVE_INFINITY
,
Number.POSITIVE_INFINITY
Evaluates an argument to determine if it is not a number.
isNaN(testValue)
isNaN
is a top-level function and is not associated with any object.
On platforms that support NaN, the parseFloat
and parseInt
functions return NaN
when they evaluate a value that is not a number. isNaN
returns true if passed NaN
, and false otherwise.
The following example evaluates floatValue
to determine if it is a number and then calls a procedure accordingly:
floatValue=parseFloat(toFloat)
if (isNaN(floatValue)) {
notFloat()
} else {
isFloat()
}
Number.NaN
, parseFloat
, parseInt
A value representing Not-A-Number.
NaN
NaN
is a top-level property and is not associated with any object.
The initial value of NaN
is NaN.
NaN
is always unequal to any other number, including NaN itself; you cannot check for the not-a-number value by comparing to Number.NaN
. Use the isNaN
function instead.
Several JavaScript methods (such as the Number
constructor, parseFloat
, and parseInt
) return NaN
if the value specified in the parameter is not a number.
You might use the NaN
property to indicate an error condition for a function that should return a valid number.
isNaN
, Number.NaN
Converts the specified object to a number.
Number(obj)
Number
is a top-level function and is not associated with any object.
When the object is a Date
object, Number
returns a value in milliseconds measured from 01 January, 1970 UTC (GMT), positive after this date, negative before.
If obj
is a string that does not contain a well-formed numeric literal, Number
returns NaN.
The following example converts the Date
object to a numerical value:
d = new Date ("December 17, 1995 03:24:00")
alert (Number(d))
This displays a dialog box containing "819199440000."
Number
Parses a string argument and returns a floating point number.
parseFloat(string)
parseFloat
is a top-level function and is not associated with any object.
parseFloat
parses its argument, a string, and returns a floating point number. If it encounters a character other than a sign (+ or -), numeral (0-9), a decimal point, or an exponent, it returns the value up to that point and ignores that character and all succeeding characters. Leading and trailing spaces are allowed.
If the first character cannot be converted to a number, parseFloat
returns NaN
.
For arithmetic purposes, the NaN
value is not a number in any radix. You can call the isNaN
function to determine if the result of parseFloat
is NaN
. If NaN
is passed on to arithmetic operations, the operation results will also be NaN
.
The following examples all return 3.14:
parseFloat("3.14")
parseFloat("314e-2")
parseFloat("0.0314E+2")
var x = "3.14"
parseFloat(x)
The following example returns NaN
:
parseFloat("FF2")
isNaN
, parseInt
Parses a string argument and returns an integer of the specified radix or base.
parseInt(string[, radix])
parseInt
is a top-level function and is not associated with any object.
The parseInt
function parses its first argument, a string, and attempts to return an integer of the specified radix (base). For example, a radix of 10 indicates to convert to a decimal number, 8 octal, 16 hexadecimal, and so on. For radixes above 10, the letters of the alphabet indicate numerals greater than 9. For example, for hexadecimal numbers (base 16), A through F are used.
If parseInt
encounters a character that is not a numeral in the specified radix, it ignores it and all succeeding characters and returns the integer value parsed up to that point. parseInt
truncates numbers to integer values. Leading and trailing spaces are allowed.
If the radix is not specified or is specified as 0, JavaScript assumes the following:
If the first character cannot be converted to a number, parseInt
returns NaN
.
For arithmetic purposes, the NaN
value is not a number in any radix. You can call the isNaN
function to determine if the result of parseInt
is NaN
. If NaN
is passed on to arithmetic operations, the operation results will also be NaN
.
The following examples all return 15:
parseInt("F", 16)
parseInt("17", 8)
parseInt("15", 10)
parseInt(15.99, 10)
parseInt("FXX123", 16)
parseInt("1111", 2)
parseInt("15*3", 10)
The following examples all return NaN
:
parseInt("Hello", 8)
parseInt("0x7", 10)
parseInt("FFF", 10)
Even though the radix is specified differently, the following examples all return 17 because the input string
begins with "0x"
.
parseInt("0x11", 16)
parseInt("0x11", 0)
parseInt("0x11")
isNaN
, parseFloat
, Object.valueOf
Converts the specified object to a string.
String(obj)
String
is a top-level function and is not associated with any object.
The String
method converts the value of any object into a string; it returns the same value as the toString
method of an individual object.
When the object is a Date
object, String
returns a more readable string representation of the date. Its format is: Thu Aug 18 04:37:43 Pacific Daylight Time 1983.
The following example converts the Date
object to a readable string.
D = new Date (430054663215)
alert (String(D))
This displays a dialog box containing "Thu Aug 18 04:37:43 GMT-0700 (Pacific Daylight Time) 1983."
String
Adds tainting to a data element or script.
taint([dataElementName])
taint
is a top-level function and is not associated with any object.
Tainting prevents other scripts from passing information that should be secure and private, such as directory structures or user session history. JavaScript cannot pass tainted values on to any server without the end user's permission.
Use taint
to mark data that otherwise is not tainted.
In some cases, control flow rather than data flow carries tainted information. In these cases, taint is added to the script's window. You can add taint to the script's window by calling taint
with no arguments.
taint
does not modify its argument; instead, it returns a marked copy of the value, or, for objects, an unmarked reference to the value.
The following statement adds taint to a property so that a script cannot send it to another server without the end user's permission:
taintedStatus=taint(window.defaultStatus)
// taintedStatus now cannot be sent in a URL or form post without
// the end user's permission
navigator.taintEnabled
, untaint
The value undefined.
undefined
undefined
is a top-level property and is not associated with any object.
A variable that has not been assigned a value is of type undefined. A method or statement also returns undefined
if the variable that is being evaluated does not have an assigned value.
You can use undefined
to determine whether a variable has a value. In the following code, the variable x
is not defined, and the if
statement evaluates to true.
var x
if(x == undefined) {
// these statements execute
}
undefined
is also a primitive value.
Returns the ASCII string for the specified hexadecimal encoding value.
unescape(string)
unescape
is a top-level function and is not associated with any object.
The string returned by the unescape
function is a series of characters in the ISO-Latin-1 character set.
The escape
and unescape
methods do not use Unicode as specified by the ECMA specification. For information, see the description of "Unicode" on page 557.
The following example returns "&"
:
unescape("&")
The following example returns "!#"
:
unescape("%21%23")
escape
Removes tainting from a data element or script.
untaint([dataElementName])
untaint
is a top-level function and is not associated with any object.
Tainting prevents other scripts from passing information that should be secure and private, such as directory structures or user session history. JavaScript cannot pass tainted values on to any server without the end user's permission.
Use untaint
to clear tainting that marks data that should not to be sent by other scripts to different servers.
A script can untaint only data that originated in that script (that is, only data that has the script's taint code or has the identity (null) taint code). If you use untaint
with a data element from another server's script (or any data that you cannot untaint), untaint
returns the data without change or error.
In some cases, control flow rather than data flow carries tainted information. In these cases, taint is added to the script's window. You can remove taint from the script's window by calling untaint
with no arguments, if the window contains taint only from the current window.
untaint
does not modify its argument; instead, it returns an unmarked copy of the value, or, for objects, an unmarked reference to the value.
The following statement removes taint from a property so that a script can send it to another server:
untaintedStatus=untaint(window.defaultStatus)
// untaintedStatus can now be sent in a URL or form post by other
// scripts
navigator.taintEnabled
, taint
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Last Updated: 05/28/99 12:00:57
Copyright (c) 1999
Netscape Communications Corporation
Any sample code included above is provided for your use on an "AS IS" basis, under the Netscape License Agreement - Terms of Use