See: Description
| Class | Description |
|---|---|
| DeploymentSpec | Deprecated
Use
MapPhysicalDesign. |
| ExecutionUnit |
A class representing a set of physical graph tree nodes that whose functionality
is executed by a single agent KM process and ETL executing process.
|
| ExecutionUnit.GenerationType | |
| ExecutionUnitGroup |
A class to represent a group of execution units in the ODI physical deployment
spec that can be executed in parallel with each other.
|
| MapPhysicalColumn |
A transient class used during code generation, to represent a column of a C$ staging
table used by a persistent access point (PAP) node in the physical graph.
|
| MapPhysicalDesign |
A physical design is a persistent set of physical configuration parameters for a logical mapping.
|
| MapPhysicalDesign.ContextualComponentTreeNode | |
| MapPhysicalDesign.ExecutionLocationType |
A way to categorize the execution location type of an execution unit.
|
| MapPhysicalDesign.ExecutionUnitConfiguration | |
| MapPhysicalDesign.ExecutionUnitGraph | |
| MapPhysicalDesign.ExecutionUnitGraphNode | |
| MapPhysicalDesign.MapPhysicalDesignConfig | |
| MapPhysicalDesign.NodeConfiguration | |
| MapPhysicalDesign.PushDirection | |
| MapPhysicalExpression |
A class representing the physical usage of an attribute expression in the
logical graph.
|
| MapPhysicalNode |
A class representing the basic tree node for the interface physical tree graph.
|
| MapPhysicalNode.PhysicalNodeType |
An enumeration for the physical node type
|
| MapPhysicalNode.RMCStackPropertyManager |