S - the type of the state of the FiniteStateMachine
public interface Event<S extends Enum<S>>
Event captures the information that may trigger a Transition in a FiniteStateMachine from one state to another.| Modifier and Type | Method and Description |
|---|---|
S |
getDesiredState(S state, ExecutionContext context)
Determines the desired state of the
FiniteStateMachine for the Event given the current state of the FiniteStateMachine. |
S getDesiredState(S state, ExecutionContext context)
FiniteStateMachine for the Event given the current state of the FiniteStateMachine.state - the current state of the FiniteStateMachinecontext - the ExecutionContext for the EventFiniteStateMachine or null if no transition is required