Class ShadowRenderer
- java.lang.Object
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- oracle.spatial.network.nfe.vis.maps.graphics.ShadowRenderer
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public class ShadowRenderer extends java.lang.Object
A shadow renderer generates a drop shadow for any given picture, respecting the transparency channel if present. The resulting picture contains the shadow only and to create a drop shadow effect you will need to stack the original picture and the shadow generated by the renderer.
Shadow Properties
A shadow is defined by three properties:
- size: The size, in pixels, of the shadow. This property also defines the fuzziness.
- opacity: The opacity, between 0.0 and 1.0, of the shadow.
- color: The color of the shadow. Shadows are not meant to be black only.
ShadowRenderer renderer = new ShadowRenderer(10, 0.5f, Color.GREEN); // .. renderer = new ShadowRenderer(); renderer.setSize(10); renderer.setOpacity(0.5f); renderer.setColor(Color.GREEN);
The default constructor provides the following default values:- size: 5 pixels
- opacity: 50%
- color: Black
Generating a Shadow
A shadow is generated as a
BufferedImage
from anotherBufferedImage
. Once the renderer is set up, you must callcreateShadow(java.awt.image.BufferedImage)
to actually generate the shadow:ShadowRenderer renderer = new ShadowRenderer(); // renderer setup BufferedImage shadow = renderer.createShadow(bufferedImage);
The generated image dimensions are computed as following:
width = imageWidth + 2 * shadowSize height = imageHeight + 2 * shadowSize
Properties Changes
This renderer allows to register property change listeners with
addPropertyChangeListener(java.beans.PropertyChangeListener)
. Listening to properties changes is very useful when you embed the renderer in a graphical component and give the API user the ability to access the renderer. By listening to properties changes, you can easily repaint the component when needed.Threading Issues
ShadowRenderer
is not guaranteed to be thread-safe.
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Field Summary
Fields Modifier and Type Field Description static java.lang.String
COLOR_CHANGED_PROPERTY
Identifies a change to the color used to render the shadow.static java.lang.String
OPACITY_CHANGED_PROPERTY
Identifies a change to the opacity used to render the shadow.static java.lang.String
SIZE_CHANGED_PROPERTY
Identifies a change to the size used to render the shadow.
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Constructor Summary
Constructors Constructor Description ShadowRenderer()
Creates a default good looking shadow generator.ShadowRenderer(int size, float opacity, java.awt.Color color)
A shadow renderer needs three properties to generate shadows.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
addPropertyChangeListener(java.beans.PropertyChangeListener listener)
Add a PropertyChangeListener to the listener list.java.awt.image.BufferedImage
createShadow(java.awt.image.BufferedImage image)
Generates the shadow for a given picture and the current properties of the renderer.java.awt.Color
getColor()
Gets the color used by the renderer to generate shadows.float
getOpacity()
Gets the opacity used by the renderer to generate shadows.int
getSize()
Gets the size in pixel used by the renderer to generate shadows.void
removePropertyChangeListener(java.beans.PropertyChangeListener listener)
Remove a PropertyChangeListener from the listener list.void
setColor(java.awt.Color shadowColor)
Sets the color used by the renderer to generate shadows.void
setOpacity(float shadowOpacity)
Sets the opacity used by the renderer to generate shadows.void
setSize(int shadowSize)
Sets the size, in pixels, used by the renderer to generate shadows.
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Field Detail
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SIZE_CHANGED_PROPERTY
public static final java.lang.String SIZE_CHANGED_PROPERTY
Identifies a change to the size used to render the shadow.
When the property change event is fired, the old value and the new value are provided as
Integer
instances.- See Also:
- Constant Field Values
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OPACITY_CHANGED_PROPERTY
public static final java.lang.String OPACITY_CHANGED_PROPERTY
Identifies a change to the opacity used to render the shadow.
When the property change event is fired, the old value and the new value are provided as
Float
instances.- See Also:
- Constant Field Values
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COLOR_CHANGED_PROPERTY
public static final java.lang.String COLOR_CHANGED_PROPERTY
Identifies a change to the color used to render the shadow.
- See Also:
- Constant Field Values
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Constructor Detail
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ShadowRenderer
public ShadowRenderer()
Creates a default good looking shadow generator. The default shadow renderer provides the following default values:
- size: 5 pixels
- opacity: 50%
- color: Black
These properties provide a regular, good looking shadow.
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ShadowRenderer
public ShadowRenderer(int size, float opacity, java.awt.Color color)
A shadow renderer needs three properties to generate shadows. These properties are:
- size: The size, in pixels, of the shadow. This property also defines the fuzziness.
- opacity: The opacity, between 0.0 and 1.0, of the shadow.
- color: The color of the shadow. Shadows are not meant to be black only.
- Parameters:
size
- the size of the shadow in pixels. Defines the fuzziness.opacity
- the opacity of the shadow.color
- the color of the shadow.
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Method Detail
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addPropertyChangeListener
public void addPropertyChangeListener(java.beans.PropertyChangeListener listener)
Add a PropertyChangeListener to the listener list. The listener is registered for all properties. The same listener object may be added more than once, and will be called as many times as it is added. If
listener
is null, no exception is thrown and no action is taken.- Parameters:
listener
- the PropertyChangeListener to be added
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removePropertyChangeListener
public void removePropertyChangeListener(java.beans.PropertyChangeListener listener)
Remove a PropertyChangeListener from the listener list. This removes a PropertyChangeListener that was registered for all properties. If
listener
was added more than once to the same event source, it will be notified one less time after being removed. Iflistener
is null, or was never added, no exception is thrown and no action is taken.- Parameters:
listener
- the PropertyChangeListener to be removed
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getColor
public java.awt.Color getColor()
Gets the color used by the renderer to generate shadows.
- Returns:
- this renderer's shadow color
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setColor
public void setColor(java.awt.Color shadowColor)
Sets the color used by the renderer to generate shadows.
Consecutive calls to
createShadow(java.awt.image.BufferedImage)
will all use this color until it is set again.If the color provided is null, the previous color will be retained.
- Parameters:
shadowColor
- the generated shadows color
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getOpacity
public float getOpacity()
Gets the opacity used by the renderer to generate shadows.
The opacity is comprised between 0.0f and 1.0f; 0.0f being fully transparent and 1.0f fully opaque.
- Returns:
- this renderer's shadow opacity
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setOpacity
public void setOpacity(float shadowOpacity)
Sets the opacity used by the renderer to generate shadows.
Consecutive calls to
createShadow(java.awt.image.BufferedImage)
will all use this opacity until it is set again.The opacity is comprised between 0.0f and 1.0f; 0.0f being fully transparent and 1.0f fully opaque. If you provide a value out of these boundaries, it will be restrained to the closest boundary.
- Parameters:
shadowOpacity
- the generated shadows opacity
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getSize
public int getSize()
Gets the size in pixel used by the renderer to generate shadows.
- Returns:
- this renderer's shadow size
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setSize
public void setSize(int shadowSize)
Sets the size, in pixels, used by the renderer to generate shadows.
The size defines the blur radius applied to the shadow to create the fuzziness.
There is virtually no limit to the size. The size cannot be negative. If you provide a negative value, the size will be 0 instead.
- Parameters:
shadowSize
- the generated shadows size in pixels (fuzziness)
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createShadow
public java.awt.image.BufferedImage createShadow(java.awt.image.BufferedImage image)
Generates the shadow for a given picture and the current properties of the renderer.
The generated image dimensions are computed as following:
width = imageWidth + 2 * shadowSize height = imageHeight + 2 * shadowSize
- Parameters:
image
- the picture from which the shadow must be cast- Returns:
- the picture containing the shadow of
image
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