Communication Flows

The table below lists the communications created for each NES command:

Command

Outbound Communication

Inbound Communication

Completion Event

Remote Connect

Retrieve Meter Information

Read Load Status

Read Billing Data On-Demand

Connect Load

Read Load Status Notification

Read Billing Data On-Demand Notification

Connect Load Notification

Create IMD

Connect Device

Remote Disconnect

Disconnect Load

Read Billing Data On-Demand

Disconnect Load Notification

Read Billing Data On-Demand Notification

Create IMD

Disconnect Device

Device Commissioning

Add Meter Request

Set ATM Configuration

Set ATM Configuration Notification

Device Commissioning

Device Decommissioning

Decommission Meter Request

Decommission Meter Notification

Device Decommissioning

On-Demand Read

(Scalar)

Read Billing Data On-Demand

Read Billing Data On-Demand Notification

Create IMD

On-Demand Read

(Interval)

Read Load Profile On Demand

Read Load Profile On-Demand Notification

Create IMD

Commissioning and Decommissioning Communications

Commissioning a previously decommissioned NES device requires a different process than commissioning a new device.

When you commission a device for the first time, a commissioning command is sent to BPEL to create the meter in NES using the DeviceManager.CreateMeter command. If Automatic Topology Management is selected then the DeviceManager.SetATMConfiguration command is also sent.

When you decommission a device, BPEL sends the DeviceManager.Move command to NES for the device. In NES you need to confirm that the device has been moved to a non-DC tree. You then need to manually delete the device from the non-DC tree. To permanently decommission the device you must delete it by using the DeviceManager.Delete command from the NES interface.

To recommission a device that has been previously decommissioned, you need to log into NES and manually move the meter from the non-DC tree to the DC tree that it belonged to previously. This will not be possible if the device has been deleted from within NES.