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Calls ASSET.SAVE for all assets named with the prefix name plus a counter.



TYPE (required)
Type of the asset to save.

PREFIX (required)
Base name of the loaded asset. The object name consists of this value plus a counter incremented by 1.

INITCOUNT (optional)
The initial value of the counter to be appended to the PREFIX value to determine the object name of the loaded asset. The default value is 1.

FLUSH (optional)
If set to true, the object is flushed from the object pool. The default value is false.

Error Numbers

When an error is encountered, other assets are saved. A list of error messages is written to Variables.errdetailsn, where n is an iterator beginning with 1.

The possible values of errno include:

Database error.
The implementing class is invalid.
There is a missing method for the implementing class.
The method could not be invoked successfully.
A required parameter is missing.
The requested object is not in the object pool (is not loaded into memory).
Missing site.
Publish in progress.
Error updating AssetPublication.
Asset not fully loaded. Must used "editable" option when loading the asset.


This example saves the images named image100, image101, image102, etc.

See Also

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