public interface GL11Ext extends GL
GL11Ext
interface contains the Java(TM)
programming language bindings for all optional profile extensions
to OpenGL(R) ES 1.1.
This interface contains constants and methods associated with the
optional profile extensions for OpenGL ES 1.1. The runtime OpenGL
ES engine may or may not implement any particular extensions
defined in the extension pack. Functions that require a particular
extension will throw an UnsupportedOperationException
if the extension is not available at runtime.
The OpenGL ES 1.1 optional profile extensions comprise the following:
The documentation in this class is normative with respect to instance variable names and values, method names and signatures, and exception behavior. The remaining documentation is placed here for convenience and does not replace the normative documentation found in the OpenGL ES 1.1 specification and the OpenGL specification versions it references.
Modifier and Type | Field and Description |
---|---|
static int |
GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES
Constant for use with
glGet
(OES_matrix_palette extension). |
static int |
GL_MATRIX_INDEX_ARRAY_OES
Constant for use with
glEnableClientState and
glDisableClientState
(OES_matrix_palette extension). |
static int |
GL_MATRIX_INDEX_ARRAY_POINTER_OES
Constant for use with
glGetPointer
(OES_matrix_palette extension). |
static int |
GL_MATRIX_INDEX_ARRAY_SIZE_OES
Constant for use with
glGet
(OES_matrix_palette extension). |
static int |
GL_MATRIX_INDEX_ARRAY_STRIDE_OES
Constant for use with
glGet
(OES_matrix_palette extension). |
static int |
GL_MATRIX_INDEX_ARRAY_TYPE_OES
Constant for use with
glGet
(OES_matrix_palette extension). |
static int |
GL_MATRIX_PALETTE_OES
Constant for use with
glMatrixMode
(OES_matrix_palette extension). |
static int |
GL_MAX_PALETTE_MATRICES_OES
Constant for use with
glGet
(OES_matrix_palette extension). |
static int |
GL_MAX_VERTEX_UNITS_OES
Constant for use with
glGet
(OES_matrix_palette extension). |
static int |
GL_TEXTURE_CROP_RECT_OES
Constant for use with
glTexParameter
(OES_draw_texture extension). |
static int |
GL_WEIGHT_ARRAY_BUFFER_BINDING_OES
Constant for use with
glGet
(OES_matrix_palette extension). |
static int |
GL_WEIGHT_ARRAY_OES
Constant for use with
glEnableClientState and
glDisableClientState
(OES_matrix_palette extension). |
static int |
GL_WEIGHT_ARRAY_POINTER_OES
Constant for use with
glGetPointer
(OES_matrix_palette extension). |
static int |
GL_WEIGHT_ARRAY_SIZE_OES
Constant for use with
glGet
(OES_matrix_palette extension). |
static int |
GL_WEIGHT_ARRAY_STRIDE_OES
Constant for use with
glGet
(OES_matrix_palette extension). |
static int |
GL_WEIGHT_ARRAY_TYPE_OES
Constant for use with
glGet
(OES_matrix_palette extension). |
Modifier and Type | Method and Description |
---|---|
void |
glCurrentPaletteMatrixOES(int matrixpaletteindex)
(
OES_matrix_palette extension) Defines which of the
palette’s matrices is affected by subsequent matrix operations. |
void |
glDrawTexfOES(float x,
float y,
float z,
float width,
float height)
(
OES_draw_texture extension)
glDrawTexOES draws a texture rectangle to the screen. |
void |
glDrawTexfvOES(float[] coords,
int offset)
(
OES_draw_texture extension)
Floating-point array version of glDrawTexOES . |
void |
glDrawTexfvOES(FloatBuffer coords)
(
OES_draw_texture extension)
Floating-point Buffer version of
glDrawTexOES . |
void |
glDrawTexiOES(int x,
int y,
int z,
int width,
int height)
(
OES_draw_texture extension)
Integer version of glDrawTexOES . |
void |
glDrawTexivOES(int[] coords,
int offset)
(
OES_draw_texture extension)
Integer array version of glDrawTexOES . |
void |
glDrawTexivOES(IntBuffer coords)
(
OES_draw_texture extension)
Integer Buffer version of
glDrawTexOES . |
void |
glDrawTexsOES(short x,
short y,
short z,
short width,
short height)
(
OES_draw_texture extension)
Short integer version of glDrawTexOES . |
void |
glDrawTexsvOES(short[] coords,
int offset)
(
OES_draw_texture extension)
Short integer array version of glDrawTexOES . |
void |
glDrawTexsvOES(ShortBuffer coords)
(
OES_draw_texture extension)
Short integer Buffer version of
glDrawTexOES . |
void |
glDrawTexxOES(int x,
int y,
int z,
int width,
int height)
(
OES_draw_texture extension)
Fixed-point version of glDrawTexOES . |
void |
glDrawTexxvOES(int[] coords,
int offset)
(
OES_draw_texture extension)
Fixed-point array version of glDrawTexOES . |
void |
glDrawTexxvOES(IntBuffer coords)
(
OES_draw_texture extension)
Fixed-point Buffer version of
glDrawTexOES . |
void |
glEnable(int cap)
(1.1 +
OES_matrix_palette extension)
Enable server-side GL capabilities. |
void |
glEnableClientState(int array)
(
OES_matrix_palette extension)
Enable client-side capability. |
void |
glLoadPaletteFromModelViewMatrixOES()
(
OES_matrix_palette extension) Copies the current
model view matrix to a matrix in the current matrix palette. |
void |
glMatrixIndexPointerOES(int size,
int type,
int stride,
Buffer pointer)
(
OES_matrix_palette extension) Define an array of
matrix indices. |
void |
glMatrixIndexPointerOES(int size,
int type,
int stride,
int offset)
VBO version of
glMatrixIndexPointerOES . |
void |
glTexParameterfv(int target,
int pname,
float[] params,
int offset)
(
OES_draw_texture extension)
Set texture parameters. |
void |
glWeightPointerOES(int size,
int type,
int stride,
Buffer pointer)
(
OES_matrix_palette extension) Define an array of weights. |
void |
glWeightPointerOES(int size,
int type,
int stride,
int offset)
(
OES_matrix_palette extension) VBO version of
glWeightPointerOES . |
static final int GL_TEXTURE_CROP_RECT_OES
glTexParameter
(OES_draw_texture
extension).static final int GL_MAX_VERTEX_UNITS_OES
glGet
(OES_matrix_palette
extension).static final int GL_MAX_PALETTE_MATRICES_OES
glGet
(OES_matrix_palette
extension).static final int GL_MATRIX_PALETTE_OES
glMatrixMode
(OES_matrix_palette
extension).static final int GL_MATRIX_INDEX_ARRAY_OES
glEnableClientState
and
glDisableClientState
(OES_matrix_palette
extension).static final int GL_WEIGHT_ARRAY_OES
glEnableClientState
and
glDisableClientState
(OES_matrix_palette
extension).static final int GL_MATRIX_INDEX_ARRAY_SIZE_OES
glGet
(OES_matrix_palette
extension).static final int GL_MATRIX_INDEX_ARRAY_TYPE_OES
glGet
(OES_matrix_palette
extension).static final int GL_MATRIX_INDEX_ARRAY_STRIDE_OES
glGet
(OES_matrix_palette
extension).static final int GL_MATRIX_INDEX_ARRAY_POINTER_OES
glGetPointer
(OES_matrix_palette
extension).static final int GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES
glGet
(OES_matrix_palette
extension).static final int GL_WEIGHT_ARRAY_SIZE_OES
glGet
(OES_matrix_palette
extension).static final int GL_WEIGHT_ARRAY_TYPE_OES
glGet
(OES_matrix_palette
extension).static final int GL_WEIGHT_ARRAY_STRIDE_OES
glGet
(OES_matrix_palette
extension).static final int GL_WEIGHT_ARRAY_POINTER_OES
glGetPointer
(OES_matrix_palette
extension).static final int GL_WEIGHT_ARRAY_BUFFER_BINDING_OES
glGet
(OES_matrix_palette
extension).void glEnable(int cap)
OES_matrix_palette
extension)
Enable server-side GL capabilities.
The matrix palette extension is enabled if
cap
assumes the value GL_MATRIX_PALETTE_OES
.
See glMatrixMode
.
GL10.glEnable(int cap)
void glEnableClientState(int array)
OES_matrix_palette
extension)
Enable client-side capability.
The OES_matrix_palette
extension adds three
additional values for array
:
GL_MATRIX_INDEX_ARRAY_OES
If enabled, the matrix index array is enabled. See
glMatrixIndexPointer
.
GL_WEIGHT_ARRAY_OES
If enabled, the weight array is enabled. See
glWeightPointer
.
GL10.glEnableClientState(int array)
void glTexParameterfv(int target, int pname, float[] params, int offset)
OES_draw_texture
extension)
Set texture parameters.
The OES_draw_texture
extension adds an additoanl
value for pname
,
GL_TEXTURE_CROP_RECT_OES
, which sets the texture
cropping rectangle for use by glDrawTexOES
.void glDrawTexfOES(float x, float y, float z, float width, float height)
OES_draw_texture
extension)
glDrawTexOES
draws a texture rectangle to the screen.
x
and y
are given directly in window
(viewport) coordinates.
z
is mapped to window depth Zw
as
follows:
If z <= 0 then Zw = n If z >= 1 then Zw = f Otherwise Zw = n + z * (f - n)where n and f are the near and far values of
GL_DEPTH_RANGE
respectively.
width
and height
specify the width and
height of the affected screen rectangle in pixels. These values
may be positive or negative; however if either of these are
negative, nothing is drawn.
Calling one of the DrawTex
functions generates a
fragment for each pixel that overlaps the screen rectangle
bounded by (x
, y
) and (x
+
width
), (y
+ height
). For
each generated fragment, the depth is given by Zw as defined
above, and the color by the current color.
Texture coordinates for each texture unit are computed as follows:
Let X
and Y
be the screen x and y
coordinates of each sample point associated with the
fragment. Let Wt
and Ht
be the width
and height in texels of the texture currently bound to the
texture unit. (If the texture is a mipmap, let Wt
and Ht
be the dimensions of the level specified by
GL_TEXTURE_BASE_LEVEL
). Let Ucr
,
Vcr
, Wcr
and Hcr
be
(respectively) the four integers that make up the texture crop
rectangle parameter for the currently bound texture. The fragment
texture coordinates (s, t, r, q)
are given by:
s = (Ucr + (X - x) * (Wcr / width)) / Wt t = (Vcr + (Y - y) * (Hcr / height)) / Ht r = 0 q = 1
In the specific case where X
, Y
,
x
and y
are all integers,
Wcr
/width
and
Hcr
/height
are both equal to one, the
base level is used for the texture read, and fragments are
sampled at pixel centers, implementations are required to ensure
that the resulting u
, v
texture indices
are also integers. This results in a one-to-one mapping of texels
to fragments.
Note that Wcr
and/or Hcr
can be
negative. The formulas given above for s
and
t
still apply in this case. The result is that if
Wcr
is negative, the source rectangle for
glDrawTexOES
operations lies to the left of the
reference point (Ucr, Vcr) rather than to the right of it, and
appears right-to-left reversed on the screen after a call to
DrawTex
. Similarly, if Hcr
is negative,
the source rectangle lies below the reference point (Ucr,
Vcr)
rather than above it, and appears upside-down on the
screen.
Note also that s
, t
, r
,
and q
are computed for each fragment as part of
glDrawTexOES
rendering. This implies that the
texture matrix is ignored and has no effect on the rendered
result.
glDrawTexOES
is available only if the
OES_draw_texture
extension is supported by your
implementation.
x
- Specifies the x position of the affected screen rectangle.y
- Specifies the x position of the affected screen rectangle.z
- Specifies the x position of the affected screen rectangle.width
- Specifies the width of the affected screen rectangle
in pixels.height
- Specifies the height of the affected screen
rectangle in pixels.UnsupportedOperationException
- if the
OES_draw_texture
extension is not available.void glDrawTexsOES(short x, short y, short z, short width, short height)
OES_draw_texture
extension)
Short integer version of glDrawTexOES
.UnsupportedOperationException
- if the
OES_draw_texture
extension is not available.glDrawTexfOES(float x, float y, float z, float width, float height)
void glDrawTexiOES(int x, int y, int z, int width, int height)
OES_draw_texture
extension)
Integer version of glDrawTexOES
.UnsupportedOperationException
- if the
OES_draw_texture
extension is not available.void glDrawTexxOES(int x, int y, int z, int width, int height)
OES_draw_texture
extension)
Fixed-point version of glDrawTexOES
.UnsupportedOperationException
- if the
OES_draw_texture
extension is not available.void glDrawTexfvOES(float[] coords, int offset)
OES_draw_texture
extension)
Floating-point array version of glDrawTexOES
.coords
- An array of at least 5 elements containing the x,
y, z, width and height values.offset
- the starting offset within the
coords
array.UnsupportedOperationException
- if the
OES_draw_texture
extension is not available.java.lang.IllegalArgumentException
- if offset
is
less than 0.java.lang.IllegalArgumentException
- if coords
is
null
or if coords.length - offset
is
less than 5.glDrawTexfOES(float x, float y, float z, float width, float height)
void glDrawTexfvOES(FloatBuffer coords)
OES_draw_texture
extension)
Floating-point Buffer
version of
glDrawTexOES
.UnsupportedOperationException
- if the
OES_draw_texture
extension is not available.java.lang.IllegalArgumentException
- if coords
is
null
or if coords.remaining()
is less than 5.glDrawTexfvOES(float[] coords, int offset)
void glDrawTexsvOES(short[] coords, int offset)
OES_draw_texture
extension)
Short integer array version of glDrawTexOES
.UnsupportedOperationException
- if the
OES_draw_texture
extension is not available.java.lang.IllegalArgumentException
- if offset
is
less than 0.java.lang.IllegalArgumentException
- if coords
is
null
or if coords.length - offset
is
less than 5.glDrawTexfvOES(float[] coords, int offset)
void glDrawTexsvOES(ShortBuffer coords)
OES_draw_texture
extension)
Short integer Buffer
version of
glDrawTexOES
.UnsupportedOperationException
- if the
OES_draw_texture
extension is not available.java.lang.IllegalArgumentException
- if coords
is
null
or if coords.remaining()
is less than 5.glDrawTexfvOES(float[] coords, int offset)
void glDrawTexivOES(int[] coords, int offset)
OES_draw_texture
extension)
Integer array version of glDrawTexOES
.UnsupportedOperationException
- if the
OES_draw_texture
extension is not available.java.lang.IllegalArgumentException
- if offset
is
less than 0.java.lang.IllegalArgumentException
- if coords
is
null
or if coords.length - offset
is
less than 5.glDrawTexfvOES(float[] coords, int offset)
void glDrawTexivOES(IntBuffer coords)
OES_draw_texture
extension)
Integer Buffer
version of
glDrawTexOES
.UnsupportedOperationException
- if the
OES_draw_texture
extension is not available.java.lang.IllegalArgumentException
- if coords
is
null
or if coords.remaining()
is less than 5.glDrawTexfvOES(float[] coords, int offset)
void glDrawTexxvOES(int[] coords, int offset)
OES_draw_texture
extension)
Fixed-point array version of glDrawTexOES
.UnsupportedOperationException
- if the
OES_draw_texture
extension is not available.java.lang.IllegalArgumentException
- if offset
is
less than 0.java.lang.IllegalArgumentException
- if coords
is
null
or if coords.length - offset
is
less than 5.glDrawTexfvOES(float[] coords, int offset)
void glDrawTexxvOES(IntBuffer coords)
OES_draw_texture
extension)
Fixed-point Buffer
version of
glDrawTexOES
.UnsupportedOperationException
- if the
OES_draw_texture
extension is not available.java.lang.IllegalArgumentException
- if coords
is
null
or if coords.remaining()
is less than 5.glDrawTexfvOES(float[] coords, int offset)
void glCurrentPaletteMatrixOES(int matrixpaletteindex)
OES_matrix_palette
extension) Defines which of the
palette’s matrices is affected by subsequent matrix operations.
glCurrentPaletteMatrixOES
defines which of the
palette’s matrices is affected by subsequent matrix operations
when the current matrix mode is
GL_MATRIX_PALETTE_OES
.
GL_INVALID_VALUE
is generated if
index
is not between 0 and
GL_MAX_PALETTE_MATRICES_OES
- 1.
matrixpaletteindex
- Specifies the index into the palette's matrices.UnsupportedOperationException
- if the underlying
runtime engine does not support the
OES_matrix_palette
extension.void glLoadPaletteFromModelViewMatrixOES()
OES_matrix_palette
extension) Copies the current
model view matrix to a matrix in the current matrix palette.
glLoadPaletteFromModelViewMatrixOES
copies the
current model view matrix to a matrix in the current matrix
palette, as specified by glCurrentPaletteMatrix.
UnsupportedOperationException
- if the underlying
runtime engine does not support the
OES_matrix_palette
extension.void glMatrixIndexPointerOES(int size, int type, int stride, Buffer pointer)
OES_matrix_palette
extension) Define an array of
matrix indices.
glMatrixIndexPointer
specifies the location and
data of an array of matrix indices to use when
rendering. size
specifies the number of matrix
indices per vertex and type
the data type of the
coordinates. stride
specifies the byte stride from
one matrix index to the next, allowing vertices and attributes to
be packed into a single array or stored in separate
arrays. (Single-array storage may be more efficient on some
implementations.)
These matrices indices are used to blend corresponding matrices for a given vertex.
When a matrix index array is specified, size
,
type
, stride
, and pointer
are saved as client-side state.
If the matrix index array is enabled, it is used when
glDrawArrays
, or glDrawElements
is
called. To enable and disable the vertex array, call
glEnableClientState
and
glDisableClientState
with the argument
GL_MATRIX_INDEX_ARRAY_OES
. The matrix index array is
initially disabled and isn't accessed when
glDrawArrays
or glDrawElements
is
called.
Use glDrawArrays
to construct a sequence of
primitives (all of the same type) from prespecified vertex and
vertex attribute arrays. Use glDrawElements
to
construct a sequence of primitives by indexing vertices and
vertex attributes.
glMatrixIndexPointer
is typically implemented on
the client side.
GL_INVALID_VALUE
is generated if
size
is greater than
GL_MAX_VERTEX_UNITS_OES
.
GL_INVALID_ENUM
is generated if type
is is not an accepted value.
GL_INVALID_VALUE
is generated if
stride
is negative.
size
- Specifies the number of matrix indices per
vertex. Must be is less than or equal to
GL_MAX_VERTEX_UNITS_OES
. The initial value is 0.type
- Specifies the data type of each matrix index in the
array. Symbolic constant GL_UNSIGNED_BYTE
is
accepted. The initial value is GL_UNSIGNED_BYTE
.stride
- Specifies the byte offset between consecutive
matrix indices. If stride is 0, the matrix indices are understood
to be tightly packed in the array. The initial value is 0.pointer
- Specifies a buffer containing the first matrix
index of the first vertex in the array. The initial value is 0.UnsupportedOperationException
- if the underlying
runtime engine does not support the
OES_matrix_palette
extension.java.lang.IllegalArgumentException
- if pointer
is
null
.java.lang.IllegalStateException
- if VBOs are enabled.void glMatrixIndexPointerOES(int size, int type, int stride, int offset)
glMatrixIndexPointerOES
.UnsupportedOperationException
- if the underlying
runtime engine does not support the
OES_matrix_palette
extension.java.lang.IllegalStateException
- if VBOs are not enabled.glMatrixIndexPointerOES(int size, int type, int stride,
Buffer pointer)
void glWeightPointerOES(int size, int type, int stride, Buffer pointer)
OES_matrix_palette
extension) Define an array of weights.
glWeightPointer
specifies the location and data
of an array of weights to use when rendering. size
specifies the number of weights per vertex and type
the data type of the coordinates. stride
specifies
the byte stride from one weight to the next allowing vertices and
attributes to be packed into a single array or stored in separate
arrays. (Single-array storage may be more efficient on some
implementations.)
These weights are used to blend corresponding matrices for a given vertex.
When a weight array is specified, size
,
type
, stride
, and pointer
are saved as client-side state.
If the weight array is enabled, it is used when
glDrawArrays
, or glDrawElements
is
called. To enable and disable the vertex array, call
glEnableClientState
and
glDisableClientState
with the argument
GL_WEIGHT_ARRAY_OES
. The weight array is initially
disabled and isn't accessed when glDrawArrays
or
glDrawElements
is called.
Use glDrawArrays
to construct a sequence of
primitives (all of the same type) from prespecified vertex and
vertex attribute arrays. Use glDrawElements
to
construct a sequence of primitives by indexing vertices and
vertex attributes.
glWeightPointer
is typically implemented on the
client side.
GL_INVALID_VALUE
is generated if
size
is greater than
GL_MAX_VERTEX_UNITS_OES
.
GL_INVALID_ENUM
is generated if type
is is not an accepted value.
GL_INVALID_VALUE
is generated if
stride
is negative.
size
- Specifies the number of weights per vertex. Must be
is less than or equal to
GL_MAX_VERTEX_UNITS_OES
. The initial value is 0.type
- Specifies the data type of each weight in the
array. Symbolic constant GL_FIXED
is
accepted. However, the common profile also accepts the symbolic
constant GL_FLOAT
as well. The initial value is
GL_FIXED
for the common lite profile, or
GL_FLOAT
for the common profile.stride
- Specifies the byte offset between consecutive
weights. If stride
is 0, the weights are understood
to be tightly packed in the array. The initial value is 0.pointer
- Specifies a Buffer
containing the
weights of each vertex in the array. The initial value is 0.UnsupportedOperationException
- if the underlying
runtime engine does not support the
OES_matrix_palette
extension.java.lang.IllegalArgumentException
- if pointer
is
null
.java.lang.IllegalStateException
- if VBOs are enabled.void glWeightPointerOES(int size, int type, int stride, int offset)
OES_matrix_palette
extension) VBO version of
glWeightPointerOES
.UnsupportedOperationException
- if the underlying
runtime engine does not support the
OES_matrix_palette
extension.java.lang.IllegalStateException
- if VBOs are not enabled.glWeightPointerOES(int size, int type, int stride, Buffer pointer)
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