Viewing and Editing Project Properties
Running Projects in the Emulator
Searching the WURFL Device Database
Finding Files in the Multiple User Environment
CLDC Emulation on a Windows Mobile Device
Installing CLDC Emulation on a Windows Mobile Emulator
JSR 82: Bluetooth and OBEX Support
JSR 135: Mobile Media API Support
JSR 177: Smart Card Security (SATSA)
JSRs 184, 226, and 239: Graphics Capabilities
JSR 205: Wireless Messaging API (WMA) Support
Using the WMA Console to Send and Receive Messages
Sending Text or Binary CBS Messages
Receiving Messages in the WMA Console
JSR 211: Content Handler API (CHAPI)
JSR 238: Mobile Internationalization API (MIA)
Each running instance of the emulator has a simulated phone number that is shown in the emulator window. The phone numbers are important because they are used as addresses for WMA messages. By default, the first emulator instance has a phone number of 123456789. Subsequent instances of the emulator have unique numbers in ascending order.