Viewing and Editing Project Properties
Running Projects in the Emulator
Searching the WURFL Device Database
Finding Files in the Multiple User Environment
CLDC Emulation on a Windows Mobile Device
Installing CLDC Emulation on a Windows Mobile Emulator
JSR 82: Bluetooth and OBEX Support
JSR 135: Mobile Media API Support
JSR 177: Smart Card Security (SATSA)
Content for Mobile 3D Graphics
Java Bindings for OpenGL ES (JSR 239)
Scalable 2D Vector Graphics (JSR 226)
JSR 205: Wireless Messaging API (WMA) Support
JSR 211: Content Handler API (CHAPI)
JSR 238: Mobile Internationalization API (MIA)
The Java ME Platform SDK offers three APIs that provide comprehensive capabilities for interactive 2D and 3D graphics:
The Mobile 3D Graphics (JSR 184) API for J2ME, JSR 184, provides 3D graphics capabilities with a low-level API and a high-level scene graph API. This chapter provides a brief overview and general guidelines for working with JSR 184.
The Scalable 2D Vector Graphics (JSR 226) for J2ME, JSR 226, supports rendering sophisticated and interactive 2D content.
Java Bindings for OpenGL ES (JSR 239), JSR 239, provides a Java language interface to the open standard OpenGL ES graphics API.