JSRs 184, 226, and 239: Graphics Capabilities > Scalable 2D Vector Graphics (JSR 226) > Running SVGDemo |
Viewing and Editing Project Properties
Running Projects in the Emulator
Searching the WURFL Device Database
Finding Files in the Multiple User Environment
CLDC Emulation on a Windows Mobile Device
Installing CLDC Emulation on a Windows Mobile Emulator
JSR 82: Bluetooth and OBEX Support
JSR 135: Mobile Media API Support
JSR 177: Smart Card Security (SATSA)
JSRs 184, 226, and 239: Graphics Capabilities
Content for Mobile 3D Graphics
Java Bindings for OpenGL ES (JSR 239)
Scalable 2D Vector Graphics (JSR 226)
JSR 205: Wireless Messaging API (WMA) Support
JSR 211: Content Handler API (CHAPI)
JSR 238: Mobile Internationalization API (MIA)
In this sample you use the phone keys to add decorations to a photograph. The key values are:
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This demo provides 16 pictures for you to decorate.
Use the 2 and 8 keys to page forward and back through the photos.
To decorate, press # to display the picker. Use the arrow keys to highlight a graphic object. The highlighted object is enlarged. Press Select to choose the current graphic or press the arrow keys to highlight a different graphic. Press Select again to add the graphic to the photo. When the decoration is added you see a red + on the graphic. This means it is selected and can be moved, resized, and manipulated.
Use the navigation arrows to move the graphic. Use 1 to shrink the graphic, and 3 to enlarge the graphic. Use 5 or 6 to flip, and 7 or 9 to rotate. When you are satisfied with the position, press Select. Note that a green triangle appears. This is a cursor. Use the navigation keys to move the green triangle around the picture. When the cursor is over an object it is highlighted with a red box. Press Select. The red + indicates the object is selected.
To remove a decoration (a property), select an object, then click the Menu soft key. Press 2 to remove a property.