JSRs 184, 226, and 239: Graphics Capabilities > Scalable 2D Vector Graphics (JSR 226) > Running SVGDemo |
Viewing and Editing Project Properties
Running Projects in the Emulator
Searching the WURFL Device Database
Finding Files in the Multiple User Environment
CLDC Emulation on a Windows Mobile Device
Installing CLDC Emulation on a Windows Mobile Emulator
JSR 82: Bluetooth and OBEX Support
JSR 135: Mobile Media API Support
JSR 177: Smart Card Security (SATSA)
JSRs 184, 226, and 239: Graphics Capabilities
Content for Mobile 3D Graphics
Java Bindings for OpenGL ES (JSR 239)
Scalable 2D Vector Graphics (JSR 226)
JSR 205: Wireless Messaging API (WMA) Support
JSR 211: Content Handler API (CHAPI)
JSR 238: Mobile Internationalization API (MIA)
The SVGBrowser MIDlet displays SVG files residing in the phone file system. Before running this demo, place an SVG file in your device skin’s file structure at:
device\appdb\filesystem\root1
For your device location, see /javame-sdk/3.0/work. Launch the demo. The application displays the contents of root1. Select your SVG file and choose the Open soft key.