Viewing and Editing Project Properties
Running Projects in the Emulator
Searching the WURFL Device Database
Finding Files in the Multiple User Environment
CLDC Emulation on a Windows Mobile Device
Installing CLDC Emulation on a Windows Mobile Emulator
JSR 82: Bluetooth and OBEX Support
JSR 135: Mobile Media API Support
Running the MMAPI Sample Project
Running the Multimedia Sample Project
JSR 177: Smart Card Security (SATSA)
JSRs 184, 226, and 239: Graphics Capabilities
JSR 205: Wireless Messaging API (WMA) Support
JSR 211: Content Handler API (CHAPI)
JSR 238: Mobile Internationalization API (MIA)
The Java ME Platform SDK simulates support for Adaptive Multi-Rate (AMR) content (http://www.ietf.org/rfc/rfc3267.txt). Although the Java ME Platform SDK cannot decode AMR content, the implementation returns a player for AMR content when requested.
On Windows, AMR files are converted to regular WAVE files and passed to Qsound. Because the Windows version interfaces with the 3GPP implementation, you do not have to do anything to get AMR files to play.