A rectangular bounding box which is used to describe the bounds of a node or other scene graph object.
The base class for objects that are used to describe the bounds of a node or other scene graph object.
A 2D dimension object that contains a width and a height.
A set of inside offsets for the 4 side of a rectangular area
A 2D geometric point that usually represents the x, y coordinates.
A 3D geometric point that usually represents the x, y, z coordinates.
A 2D rectangle used to describe the bounds of an object.
Enumeration representing a horizontal direction.
A set of values for describing horizontal positioning and alignment.
A set of values for describing the flow of visual data for a node.
A set of values for describing vertical and horizontal positioning and alignment.
Enum for which side of a rectangle something should be.
Enumeration representing a vertical direction.
A set of values for describing vertical positioning and alignment.
Provides the set of 2D classes for defining and performing operations on objects related to two-dimensional geometry.
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