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Java Platform, Standard Editionセキュリティ開発者ガイド
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E94999-01
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SSLEngineの使用を表すサンプル・コード

SSLEngineは、アプリケーション開発者にI/Oおよび計算戦略を選択するときの柔軟性を提供します。SSLEngineは、SSL/TLS実装を特定のI/O抽象化(シングル・スレッドSSLSocketsなど)に結びつけるのではなく、I/Oおよび計算の制約をSSL/TLS実装から除外します。

前述したように、SSLEngineは高度なAPIであり、不用意に使用することはできません。使用方法の説明に役立つ入門用サンプルが提供されています。ほとんどのI/Oおよびスレッドの発行を省略し、SSLEngineメソッドの多くに重点を置いています。

SSLEngineSimpleDemoの実行

SSLEngineSimpleDemo.javaの例は単純なアプリケーションであり、I/Oおよびスレッドの発行を単純化してSSLEngineの操作に重点を置いています。このアプリケーションは、一般的なByteBufferオブジェクトによってSSL/TLSメッセージを交換する2つのSSLEngineオブジェクトを作成します。1つのループがすべてのエンジン操作を順番に実行して、セキュアな接続の確立(ハンドシェーク)、アプリケーション・データの転送、およびエンジンのクローズを示します。

SSLEngineResultは、SSLEngineの現在の状態に関して多くの情報を提供します。この例では、すべての状態を調べているわけではありません。I/Oおよびスレッドの発行を適度に単純化しているため本番稼動環境に適した例ではありませんが、SSLEngineの全体的な機能の説明に有用です。

使用方法

java SSLEngineSimpleDemo

SSLEngineSimpleDemo.java

/**
 * A SSLEngine usage example which simplifies the presentation
 * by removing the I/O and multi-threading concerns.
 *
 * The demo creates two SSLEngines, simulating a client and server.
 * The "transport" layer consists two ByteBuffers:  think of them
 * as directly connected pipes.
 *
 * Note, this is a *very* simple example: real code will be much more
 * involved.  For example, different threading and I/O models could be
 * used, transport mechanisms could close unexpectedly, and so on.
 *
 * When this application runs, notice that several messages
 * (wrap/unwrap) pass before any application data is consumed or
 * produced.  (For more information, please see the SSL/TLS
 * specifications.)  There may several steps for a successful handshake,
 * so it's typical to see the following series of operations:
 *
 *      client          server          message
 *      ======          ======          =======
 *      wrap()          ...             ClientHello
 *      ...             unwrap()        ClientHello
 *      ...             wrap()          ServerHello/Certificate
 *      unwrap()        ...             ServerHello/Certificate
 *      wrap()          ...             ClientKeyExchange
 *      wrap()          ...             ChangeCipherSpec
 *      wrap()          ...             Finished
 *      ...             unwrap()        ClientKeyExchange
 *      ...             unwrap()        ChangeCipherSpec
 *      ...             unwrap()        Finished
 *      ...             wrap()          ChangeCipherSpec
 *      ...             wrap()          Finished
 *      unwrap()        ...             ChangeCipherSpec
 *      unwrap()        ...             Finished
 */

import javax.net.ssl.*;
import javax.net.ssl.SSLEngineResult.*;
import java.io.*;
import java.security.*;
import java.nio.*;

public class SSLEngineSimpleDemo {

    /*
     * Enables logging of the SSLEngine operations.
     */
    private static boolean logging = true;

    /*
     * Enables the JSSE system debugging system property:
     *
     *     -Djavax.net.debug=all
     *
     * This gives a lot of low-level information about operations underway,
     * including specific handshake messages, and might be best examined
     * after gaining some familiarity with this application.
     */
    private static boolean debug = false;

    private SSLContext sslc;

    private SSLEngine clientEngine;     // client Engine
    private ByteBuffer clientOut;       // write side of clientEngine
    private ByteBuffer clientIn;        // read side of clientEngine

    private SSLEngine serverEngine;     // server Engine
    private ByteBuffer serverOut;       // write side of serverEngine
    private ByteBuffer serverIn;        // read side of serverEngine

    /*
     * For data transport, this example uses local ByteBuffers.  This
     * isn't really useful, but the purpose of this example is to show
     * SSLEngine concepts, not how to do network transport.
     */
    private ByteBuffer cTOs;            // "reliable" transport client->server
    private ByteBuffer sTOc;            // "reliable" transport server->client

    /*
     * The following is to set up the keystores.
     */
    private static String keyStoreFile = "testkeys";
    private static String trustStoreFile = "testkeys";
    private static String passwd = "passphrase";

    /*
     * Main entry point for this demo.
     */
    public static void main(String args[]) throws Exception {
        if (debug) {
            System.setProperty("javax.net.debug", "all");
        }

        SSLEngineSimpleDemo demo = new SSLEngineSimpleDemo();
        demo.runDemo();

        System.out.println("Demo Completed.");
    }

    /*
     * Create an initialized SSLContext to use for this demo.
     */
    public SSLEngineSimpleDemo() throws Exception {

        KeyStore ks = KeyStore.getInstance("JKS");
        KeyStore ts = KeyStore.getInstance("JKS");

        char[] passphrase = "passphrase".toCharArray();

        ks.load(new FileInputStream(keyStoreFile), passphrase);
        ts.load(new FileInputStream(trustStoreFile), passphrase);

        KeyManagerFactory kmf = KeyManagerFactory.getInstance("SunX509");
        kmf.init(ks, passphrase);

        TrustManagerFactory tmf = TrustManagerFactory.getInstance("SunX509");
        tmf.init(ts);

        SSLContext sslCtx = SSLContext.getInstance("TLS");

        sslCtx.init(kmf.getKeyManagers(), tmf.getTrustManagers(), null);

        sslc = sslCtx;
    }

    /*
     * Run the demo.
     *
     * Sit in a tight loop, both engines calling wrap/unwrap regardless
     * of whether data is available or not.  We do this until both engines
     * report back they are closed.
     *
     * The main loop handles all of the I/O phases of the SSLEngine's
     * lifetime:
     *
     *     initial handshaking
     *     application data transfer
     *     engine closing
     *
     * One could easily separate these phases into separate
     * sections of code.
     */
    private void runDemo() throws Exception {
        boolean dataDone = false;

        createSSLEngines();
        createBuffers();

        SSLEngineResult clientResult;   // results from client's last operation
        SSLEngineResult serverResult;   // results from server's last operation

        /*
         * Examining the SSLEngineResults could be much more involved,
         * and may alter the overall flow of the application.
         *
         * For example, if we received a BUFFER_OVERFLOW when trying
         * to write to the output pipe, we could reallocate a larger
         * pipe, but instead we wait for the peer to drain it.
         */
        while (!isEngineClosed(clientEngine) ||
                !isEngineClosed(serverEngine)) {

            log("================");

            clientResult = clientEngine.wrap(clientOut, cTOs);
            log("client wrap: ", clientResult);
            runDelegatedTasks(clientResult, clientEngine);

            serverResult = serverEngine.wrap(serverOut, sTOc);
            log("server wrap: ", serverResult);
            runDelegatedTasks(serverResult, serverEngine);

            cTOs.flip();
            sTOc.flip();

            log("----");

            clientResult = clientEngine.unwrap(sTOc, clientIn);
            log("client unwrap: ", clientResult);
            runDelegatedTasks(clientResult, clientEngine);

            serverResult = serverEngine.unwrap(cTOs, serverIn);
            log("server unwrap: ", serverResult);
            runDelegatedTasks(serverResult, serverEngine);

            cTOs.compact();
            sTOc.compact();

            /*
             * After we've transfered all application data between the client
             * and server, we close the clientEngine's outbound stream.
             * This generates a close_notify handshake message, which the
             * server engine receives and responds by closing itself.
             *
             * In normal operation, each SSLEngine should call
             * closeOutbound().  To protect against truncation attacks,
             * SSLEngine.closeInbound() should be called whenever it has
             * determined that no more input data will ever be
             * available (say a closed input stream).
             */
            if (!dataDone && (clientOut.limit() == serverIn.position()) &&
                    (serverOut.limit() == clientIn.position())) {

                /*
                 * A sanity check to ensure we got what was sent.
                 */
                checkTransfer(serverOut, clientIn);
                checkTransfer(clientOut, serverIn);

                log("\tClosing clientEngine's *OUTBOUND*...");
                clientEngine.closeOutbound();
                // serverEngine.closeOutbound();
                dataDone = true;
            }
        }
    }

    /*
     * Using the SSLContext created during object creation,
     * create/configure the SSLEngines we'll use for this demo.
     */
    private void createSSLEngines() throws Exception {
        /*
         * Configure the serverEngine to act as a server in the SSL/TLS
         * handshake.  Also, require SSL client authentication.
         */
        serverEngine = sslc.createSSLEngine();
        serverEngine.setUseClientMode(false);
        serverEngine.setNeedClientAuth(true);

        /*
         * Similar to above, but using client mode instead.
         */
        clientEngine = sslc.createSSLEngine("client", 80);
        clientEngine.setUseClientMode(true);
    }

    /*
     * Create and size the buffers appropriately.
     */
    private void createBuffers() {

        /*
         * We'll assume the buffer sizes are the same
         * between client and server.
         */
        SSLSession session = clientEngine.getSession();
        int appBufferMax = session.getApplicationBufferSize();
        int netBufferMax = session.getPacketBufferSize();

        /*
         * We'll make the input buffers a bit bigger than the max needed
         * size, so that unwrap()s following a successful data transfer
         * won't generate BUFFER_OVERFLOWS.
         *
         * We'll use a mix of direct and indirect ByteBuffers for
         * tutorial purposes only.  In reality, only use direct
         * ByteBuffers when they give a clear performance enhancement.
         */
        clientIn = ByteBuffer.allocate(appBufferMax + 50);
        serverIn = ByteBuffer.allocate(appBufferMax + 50);

        cTOs = ByteBuffer.allocateDirect(netBufferMax);
        sTOc = ByteBuffer.allocateDirect(netBufferMax);

        clientOut = ByteBuffer.wrap("Hi Server, I'm Client".getBytes());
        serverOut = ByteBuffer.wrap("Hello Client, I'm Server".getBytes());
    }

    /*
     * If the result indicates that we have outstanding tasks to do,
     * go ahead and run them in this thread.
     */
    private static void runDelegatedTasks(SSLEngineResult result,
            SSLEngine engine) throws Exception {

        if (result.getHandshakeStatus() == HandshakeStatus.NEED_TASK) {
            Runnable runnable;
            while ((runnable = engine.getDelegatedTask()) != null) {
                log("\trunning delegated task...");
                runnable.run();
            }
            HandshakeStatus hsStatus = engine.getHandshakeStatus();
            if (hsStatus == HandshakeStatus.NEED_TASK) {
                throw new Exception(
                    "handshake shouldn't need additional tasks");
            }
            log("\tnew HandshakeStatus: " + hsStatus);
        }
    }

    private static boolean isEngineClosed(SSLEngine engine) {
        return (engine.isOutboundDone() && engine.isInboundDone());
    }

    /*
     * Simple check to make sure everything came across as expected.
     */
    private static void checkTransfer(ByteBuffer a, ByteBuffer b)
            throws Exception {
        a.flip();
        b.flip();

        if (!a.equals(b)) {
            throw new Exception("Data didn't transfer cleanly");
        } else {
            log("\tData transferred cleanly");
        }

        a.position(a.limit());
        b.position(b.limit());
        a.limit(a.capacity());
        b.limit(b.capacity());
    }

    /*
     * Logging code
     */
    private static boolean resultOnce = true;

    private static void log(String str, SSLEngineResult result) {
        if (!logging) {
            return;
        }
        if (resultOnce) {
            resultOnce = false;
            System.out.println("The format of the SSLEngineResult is: \n" +
                "\t\"getStatus() / getHandshakeStatus()\" +\n" +
                "\t\"bytesConsumed() / bytesProduced()\"\n");
        }
        HandshakeStatus hsStatus = result.getHandshakeStatus();
        log(str +
            result.getStatus() + "/" + hsStatus + ", " +
            result.bytesConsumed() + "/" + result.bytesProduced() +
            " bytes");
        if (hsStatus == HandshakeStatus.FINISHED) {
            log("\t...ready for application data");
        }
    }

    private static void log(String str) {
        if (logging) {
            System.out.println(str);
        }
    }
}