#include <coherence/util/Event.hpp>
Inherits Object.
Inherited by MemberEvent, and ServiceEvent.
All Events are constructed with a reference to the object, the "source", that is logically deemed to be the object upon which the Event in question initially occurred.
Public Types | |
| typedef spec::Handle | Handle | 
| Event Handle definition.  | |
| typedef spec::View | View | 
| Event View definition.  | |
| typedef spec::Holder | Holder | 
| Event Holder definition.  | |
Public Member Functions | |
| 
virtual TypedHandle < const String >  | toString () const | 
| Output a human-readable description of this Object to the given stream. Note that when overriding this method the return type must be TypedHandle<const String> rather then String::View. These two types are assignment compatible but not equivalent and declaring the override with String::View will not be a compatible override. coherence::lang::operator<<(std::ostream, Object::View) is defined and will call into the toString method, to output Objects. If a managed String object is desired, the COH_TO_STRING macro can be used to build up a String from streamable contents and is generally how toString() will be implemented. 
 Object::View vKey = ... Object::View vValue = ... std::cout << vKey << " = " << vValue << std::endl; String::View vs = COH_TO_STRING(vKey << " = " << vValue); The COH_TO_STRING macro is also the most common way to implement the toString method. For example: 
 virtual TypedHandle<const String> Person::toString() const { return COH_TO_STRING("Name: " << f_sName << " SSN: " << f_nSSN); } 
 
  | |
| virtual Object::View | getSource () const | 
| Return the object on which the Event initially occurred.   | |
Protected Member Functions | |
| Event (Object::View vSource) | |
| Create a new Event instance.   | |
Protected Attributes | |
| FinalView< Object > | f_vSource | 
| The object on which the Event initially occurred.  | |
| Event | ( | Object::View | vSource | ) |  [protected] | 
        
| virtual Object::View getSource | ( | ) |  const [virtual] |