S
- the type of the state of the FiniteStateMachine
public interface Event<S extends Enum<S>>
Event
captures the information that may trigger a Transition
in a FiniteStateMachine
from one state to another.Modifier and Type | Method and Description |
---|---|
S |
getDesiredState(S state, ExecutionContext context)
Determines the desired state of the
FiniteStateMachine for the Event given the current state of the FiniteStateMachine . |
S getDesiredState(S state, ExecutionContext context)
FiniteStateMachine
for the Event
given the current state of the FiniteStateMachine
.state
- the current state of the FiniteStateMachine
context
- the ExecutionContext
for the Event
FiniteStateMachine
or null
if no transition is required