Viewing and Editing Project Properties
Editing Application Descriptor Properties
Change Push Registry Display Order
Adding Libraries and Resources
Creating JAR and JAD Files (Packaging)
Running Projects in the Emulator
Searching the WURFL Device Database
Finding Files in the Multiple User Environment
CLDC Emulation on a Windows Mobile Device
Installing CLDC Emulation on a Windows Mobile Emulator (Windows Only)
JSR 82: Bluetooth and OBEX Support
JSR 135: Mobile Media API Support
JSR 177: Smart Card Security (SATSA)
JSR 205: Wireless Messaging API (WMA) Support
JSR 211: Content Handler API (CHAPI)
JSR 226: Scalable 2D Vector Graphics
JSR 238: Mobile Internationalization API (MIA)
JSR 256: Mobile Sensor API Support
An emulator platform simulates the execution of an application on one or more target devices. To view this property page, right-click on a project and choose Properties and select the Platform category.
Platform types are listed in the Select Platform Type dropdown. The emulator platform is supplied based on the platform type.
Select a platform type from the dropdown menu.
By default, the devices in the device menu are also suitable for the platform type and emulator platform. The device you select is the default device for this project. It is used whenever you use the Run command. Your device selection influences the Device Configuration and Device Profile options, and the available optional packages.
For CLDC, select the optional packages you want to include in this project. The selected APIs are automatically added to the project’s classpath.