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Java Platform Micro Edition Software Development Kit Version 3.0, Mac OS

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Getting Started


Using Sample Projects

Creating and Editing Projects

Viewing and Editing Project Properties

Running Projects in the Emulator

Emulating Devices

Viewing Device Properties

Setting Device Properties

Opening a Serial Port

Running a Project from the Device Selector

Running Projects Simultaneously on a Single Device

Emulator Options

Adding a Device Instance

Searching the WURFL Device Database

Finding Files in the Multiple User Environment

Profiling Applications

Network Monitoring

Lightweight UI Toolkit

Security and MIDlet Signing

CLDC Emulation on a Windows Mobile Device

Installing CLDC Emulation on a Windows Mobile Emulator (Windows Only)

On-device Debugging

Command Line Reference


JSR Support

JSR 75: PDA Optional Packages

JSR 82: Bluetooth and OBEX Support

JSR 135: Mobile Media API Support

JSR 172: Web Services Support

JSR 177: Smart Card Security (SATSA)

JSR 179: Location API Support

JSR 180: SIP Communications

JSR 184: Mobile 3D Graphics

JSR 205: Wireless Messaging API (WMA) Support

JSR 211: Content Handler API (CHAPI)

JSR 226: Scalable 2D Vector Graphics

JSR 229: Payment API Support

JSR 238: Mobile Internationalization API (MIA)

JSR 256: Mobile Sensor API Support


Running Projects in the Emulator

The Java ME Platform SDK emulator simulates a MIDP device on your desktop computer. The emulator does not represent a specific device, but it provides correct implementations of its supported APIs. The SDK uses the device manager to detect devices and displays the available devices in the Device Selector window. See Run the Device Manager.

The Java ME Platform SDK provides default devices with Sun skins. A skin is a thin layer on top of the emulator implementation that defines the appearance, screen characteristics, and input controls.

If the Device Selector window is not visible, select Window > Device Selector.

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