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Java Platform Micro Edition Software Development Kit Version 3.0, Mac OS

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Document Information

Getting Started

Features

Using Sample Projects

Creating and Editing Projects

Viewing and Editing Project Properties

Running Projects in the Emulator

Emulating Devices

Viewing Device Properties

Setting Device Properties

Opening a Serial Port

Running a Project from the Device Selector

Running Projects Simultaneously on a Single Device

Emulator Options

Adding a Device Instance

Searching the WURFL Device Database

Finding Files in the Multiple User Environment

Profiling Applications

Network Monitoring

Lightweight UI Toolkit

Security and MIDlet Signing

CLDC Emulation on a Windows Mobile Device

Installing CLDC Emulation on a Windows Mobile Emulator (Windows Only)

On-device Debugging

Command Line Reference

Logs

JSR Support

JSR 75: PDA Optional Packages

JSR 82: Bluetooth and OBEX Support

JSR 135: Mobile Media API Support

JSR 172: Web Services Support

JSR 177: Smart Card Security (SATSA)

JSR 179: Location API Support

JSR 180: SIP Communications

JSR 184: Mobile 3D Graphics

JSR 205: Wireless Messaging API (WMA) Support

JSR 211: Content Handler API (CHAPI)

JSR 226: Scalable 2D Vector Graphics

JSR 229: Payment API Support

JSR 238: Mobile Internationalization API (MIA)

JSR 256: Mobile Sensor API Support

Index


Adding a Device Instance

As described in Viewing Device Properties, a particular device emulator can have more than one instance, and each instance is differentiated by a number appended to the emulator name, as seen in Device Names . Each device instance is stored in a numbered directory. See File Locations.

To create your own instance, follow these steps:

  1. Close the Java ME Platform SDK.

  2. In the device-adapter directory (see File Locations), copy a numbered directory and rename it with the next number in the sequence, for example, 12 (see Device Names ).

  3. In the copied directory, open the properties.xml file and change the name property string to a unique name.

    You can also change the values in device.properties.

  4. In the system tray, right‐click on the Device Manager icon and select Exit from the context menu.

  5. Start the Java ME Platform SDK.

In the Device Selector you see a new node named Other. All your custom devices are listed here. To assign this device to a project, right‐click the project, select Properties, and choose Platform. Your instance appears in the Device drop list.

You can also edit the device adaptor to create a new instance. For example, to create a second instance of the ClamshellCldcPhone, follow these steps:

  1. Go to the device adapter directory (see File Locations).

  2. Make a copy of 1.bean, and name it 2.bean.

  3. Edit 2.bean to change the device number to 2. For example, ClamshellCldcPhone2.

  4. Exit the SDK and exit the Device Manager.

  5. Start the SDK. ClamshellCldcPhone2 is listed in the Other category.