This appendix is provided as a convenient collection of reference materials presented elsewhere in this manual. Use this appendix to:
Before installing NVSIMMs, move the jumper to the battery ON position. See Figure A-1.
Caution -
Never move the jumper after the battery has been turned on, or data contained in the NVSIMM will be lost.Figure A-1 NVSIMM Jumper Location
If a SIMM or NVSIMM fails, the power-on selftests (POST) will specify the location number (also know as the U-number or J-number) of the failing device. See Figure A-2.
Do not mix SIMM sizes within a group.
On SPARCserver 1000 boards, install SIMMs in groups of four. The SIMM slots on each board are divided into four groups of four slots each. The SIMM groups are numbered from 0 to 3.
The SIMM slots are listed by groups in Table A-1.
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Group Location ---------------------------------------
Group 0 2800, 2900, 3000, 3100 Group 1 3200, 3300, 3400, 3500 Group 2 3600, 3700, 3800, 3900 Group 3 4000, 4100, 4200, 4300 ---------------------------------------
These are the rules for adding memory devices to a SPARCserver 1000 board:
If a SIMM or NVSIMM fails, the power-on selftests (POST) will specify the location number (also know as the U-number or J-number) of the failing device. See Figure A-2.
Do not mix SIMM sizes within a group.
On SPARCcenter 2000 boards (which have two buses), always install eight SIMMs at a time, four in group x (where x = 0 or 1) on bus 0 and four in the same group number on bus 1.
Figure A-2 and Table A-2 show how the groups are organized.
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Group XDBus 0 XDBus 1 -------------------------------------------------------
Group 0 4000, 4100, 4200, 4300 4800, 4900, 5000, 5100 Group 1 3600, 3700, 3800, 3900 4400, 4500, 4600, 4700 -------------------------------------------------------
Note - Fill the lowest-numbered SIMM groups first. For multiple-board configurations, fill group 0 on each board before filling group 1 (but see below for rules for optimizing system performance.)
The rules for adding memory to a SPARCcenter 2000 board are as follows:
For example, if a system has five boards, and group 0 is filled on all five boards, performance will not be optimal. Memory addresses will be interleaved across the first four boards, but not across the fifth. If this memory is accessed often, performance will suffer.
Ideally (for the case of five boards), populate group 0 across four boards, then populate group 1 across four boards. The next most optimal case would be to populate group 0 across four boards, then populate group 1 across two boards. Both cases allow for interleaving across group 0 memory and separate interleaving across group 1 memory.