Overview
Base class for user interface control skins. Skins are responsible for defining the visual representation of a Control by defining a scene graph of nodes to represent the skin.
Profile: common
Script Variable Summary
access | name | type | Can Read | Can Init | Can Write | Default Value | description |
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Variable Summary
access | name | type | Can Read | Can Init | Can Write | Default Value | description |
---|---|---|---|---|---|---|---|
public-read protected | behavior | Behavior | subclass | subclass |
The Behavior that encapsulates the interaction with the
Control from this The Behavior that encapsulates the interaction with the
Control from this |
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public-read | control | Control |
The The Profile: common |
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public-read protected | node | Node | subclass | subclass |
The node used to represent this The node used to represent this Profile: common |
Inherited Variables
Function Summary
- public abstract contains(localX: Number, localY: Number) : Boolean
- protected getHFill() : Boolean
- protected getHGrow() : Priority
- protected getHShrink() : Priority
- protected getMaxHeight() : Number
- protected getMaxWidth() : Number
- public getMinHeight() : Number
- public getMinWidth() : Number
- public getPrefHeight(width: Number) : Number
- public getPrefWidth(height: Number) : Number
- protected getVFill() : Boolean
- protected getVGrow() : Priority
- protected getVShrink() : Priority
- public abstract intersects(localX: Number, localY: Number, localWidth: Number, localHeight: Number) : Boolean