JavaFX: Bringing Rich Experiences To All the Screens Of Your Life

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Profile: desktop, common


Specifies a perspective camera for rendering a scene.

This camera defines a viewing volume for a perspective projection; a truncated right pyramid. The fieldOfView value can be used to change viewing volume. This camera is always located at center of the window and looks along the positive z-axis. The coordinate system defined by this camera has its origin in the upper left corner of the panel with the Y-axis pointing down and the Z axis pointing away from the viewer (into the screen). The units are in pixel coordinates at the projection plane (Z=0).

Profile: common conditional scene3d

Variable Summary

accessnametypeCan ReadCan InitCan WriteDefault Valuedescription

Specifies the vertical angle of the camera's projection.

Inherited Variables

Inherited Functions