Sun XVR-500 Graphics Accelerator Overview
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The Sun XVR-500 graphics accelerator is a high-resolution, high-performance graphics frame buffer that provides hardware texture mapping. This chapter includes the following topics:
The Sun XVR-500 graphics accelerator (FIGURE 1-1) is supported on the following systems:
- Sun Blade 1000 and Sun Blade 2000 systems
- Sun FireTM 480 server
- Sun Fire 880 server
FIGURE 1-1 Sun XVR-500 Graphics Accelerator
![Figure showing the Sun XVR-500 graphics accelerator.](figures/chap1.intro-3.gif)
Sun XVR-500 Graphics Accelerator Features
- FRU ID (field replacable unit identification allows you to identify the
Sun XVR-500 graphics accelerator serial number and other data using fbconfig.)
- OpenGL 1.2 implementation. For more information access this URL:
http://opengl.org
- Geometry acceleration
- Model view matrix transformation of vertex and normal coordinates
- Texture matrix transformation of texture coordinates
- Full lighting calculations with up to 24 light sources
- Up to six user clip planes
- Perspective transformation
- Viewport transformation
- View volume clipping
- Image processing
- OpenGL operations
- Points (2D, 3D, wide)
- Vectors (2D and 3D lines and line strips; wide, stippled)
- Polygons (triangles, triangle strips, quads, quad strips, polygons, point/line polygon mode)
- Antialiased points, vectors, and polygons
- Image support (multiple formats, zoom, bilinear scaling, color matrix, color tables)
- Alpha operations
- Scissoring
- Window clipping
- Masking
- Fogging (linear, exponential, exponential2, user-defined)
- Texture mapping (point, bilinear, trilinear, multiple internal formats)
- Stencil operations
- Rich set of blending operations
- Fast window clears
- Fast window-mode double buffering
- Frame-sequential stereo support
- Extensive support of OpenGL extensions
- Imaging extensions such as pixel buffer, color table, and color matrix
- Blend extensions such as blend color, blend minmax, and blend function separate
- Texture extensions (edge clamp, border clamp, LOD clamp)
- Texture color table
- Post-texturing specular
- Stencil operation wrap
Additional Features
- 16 Mbytes of SDRAM display list memory
- 16 Mbytes on-board SDRAM texture memory with full mipmapped trilinear interpolated texture processing
- 32 Mbytes of frame buffer SDRAM memory
- 10-bit gamma correction
- Hardware cursor
- Stereoscopic viewing support (frame sequential)
- Multisample for antialiased Sun OpenGL for Solaris
- Display Data Channel (DDC) monitor support for bidirectional communication
- Display Power Management Signaling (DPMS) to enable monitor's power-saving mode
- High-speed, full-featured DMA over the PCI-64 bus
- Multiscreen support using multiple boards in a single workstation
- Two video lookup tables
FIGURE 1-2 shows the Sun XVR-500 graphics accelerator external I/O ports. The graphics board I/O ports are described in Appendix A, "Sun XVR-500 Graphics Accelerator Specifications."
The Sun XVR-500 graphics accelerator features a system for identifying the board by means of an FRU ID (field replaceable unit identifier). This information is contained on a PROM chip. Accessing Field Replaceable Unit Information (Appendix A) describes how to identify the graphics board installed in your system.
FIGURE 1-2 Sun XVR-500 Graphics Accelerator External I/O Port Connectors
![Figure showing the Sun XVR-500 graphics accelerator I/O backplate connector locations which are a stereo port and a video port.](figures/chap1.intro-5.gif)
Installation Kit
The Sun XVR-500 graphics accelerator installation kit includes:
- Sun XVR-500 graphics accelerator
- Antistatic wrist strap
- HD15 to 13W3 adaptor cable
- Sun XVR-500 graphics accelerator software (CD)
- Sun XVR-500 Graphics Accelerator Installation Guide (this document)
Updated versions of Sun OpenGL® for Solaris are available at:
http://www.sun.com/software/graphics/OpenGL/
Updated versions of the latest system software patches for the Sun XVR-500 graphics accelerator are available at:
http://sunsolve.sun.com
Technical Support
For assistance and other information not found in this document concerning the
Sun XVR-500 graphics accelerator, see SunServiceSM at: http://www.sun.com/service/online/