The Java Tutorials have been written for JDK 8. Examples and practices described in this page don't take advantage of improvements introduced in later releases and might use technology no longer available.
See Dev.java for updated tutorials taking advantage of the latest releases.
See Java Language Changes for a summary of updated language features in Java SE 9 and subsequent releases.
See JDK Release Notes for information about new features, enhancements, and removed or deprecated options for all JDK releases.
A program is often run from the command line and interacts with the user in the command line environment. The Java platform supports this kind of interaction in two ways: through the Standard Streams and through the Console.
Standard Streams are a feature of many operating systems. By default, they read input from the keyboard and write output to the display. They also support I/O on files and between programs, but that feature is controlled by the command line interpreter, not the program.
The Java platform supports three Standard Streams: Standard Input, accessed through System.in
; Standard Output, accessed through System.out
; and Standard Error, accessed through System.err
. These objects are defined automatically and do not need to be opened. Standard Output and Standard Error are both for output; having error output separately allows the user to divert regular output to a file and still be able to read error messages. For more information, refer to the documentation for your command line interpreter.
You might expect the Standard Streams to be character streams, but, for historical reasons, they are byte streams. System.out
and System.err
are defined as
PrintStream
objects. Although it is technically a byte stream, PrintStream
utilizes an internal character stream object to emulate many of the features of character streams.
By contrast, System.in
is a byte stream with no character stream features. To use Standard Input as a character stream, wrap System.in
in InputStreamReader
.
InputStreamReader cin = new InputStreamReader(System.in);
A more advanced alternative to the Standard Streams is the Console. This is a single, predefined object of type
Console
that has most of the features provided by the Standard Streams, and others besides. The Console is particularly useful for secure password entry. The Console object also provides input and output streams that are true character streams, through its reader
and writer
methods.
Before a program can use the Console, it must attempt to retrieve the Console object by invoking System.console()
. If the Console object is available, this method returns it. If System.console
returns NULL
, then Console operations are not permitted, either because the OS doesn't support them or because the program was launched in a noninteractive environment.
The Console object supports secure password entry through its readPassword
method. This method helps secure password entry in two ways. First, it suppresses echoing, so the password is not visible on the user's screen. Second, readPassword
returns a character array, not a String
, so the password can be overwritten, removing it from memory as soon as it is no longer needed.
The
Password
example is a prototype program for changing a user's password. It demonstrates several Console
methods.
import java.io.Console; import java.util.Arrays; import java.io.IOException; public class Password { public static void main (String args[]) throws IOException { Console c = System.console(); if (c == null) { System.err.println("No console."); System.exit(1); } String login = c.readLine("Enter your login: "); char [] oldPassword = c.readPassword("Enter your old password: "); if (verify(login, oldPassword)) { boolean noMatch; do { char [] newPassword1 = c.readPassword("Enter your new password: "); char [] newPassword2 = c.readPassword("Enter new password again: "); noMatch = ! Arrays.equals(newPassword1, newPassword2); if (noMatch) { c.format("Passwords don't match. Try again.%n"); } else { change(login, newPassword1); c.format("Password for %s changed.%n", login); } Arrays.fill(newPassword1, ' '); Arrays.fill(newPassword2, ' '); } while (noMatch); } Arrays.fill(oldPassword, ' '); } // Dummy change method. static boolean verify(String login, char[] password) { // This method always returns // true in this example. // Modify this method to verify // password according to your rules. return true; } // Dummy change method. static void change(String login, char[] password) { // Modify this method to change // password according to your rules. } }
The Password
class follows these steps:
Console.readLine
to prompt for and read the user's login name.Console.readPassword
to prompt for and read the user's existing password.verify
to confirm that the user is authorized to change the password. (In this example, verify
is a dummy method that always returns true
.)Console.readPassword
twice to prompt for and read a new password.change
to change it. (Again, change
is a dummy method.)