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Java Platform Micro Edition Software Development Kit Version 3.0, Mac OS

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Getting Started

Features

Emulation Platforms

CLDC and MIDP Stack

JavaFX Platform

Managing Java Platforms

Support for Third-Party Emulators and Real Devices

Automatic Update

Managing Plugins

Install a Plugin Globally

Editing Options

Create a Keymap Profile

Using Sample Projects

Creating and Editing Projects

Viewing and Editing Project Properties

Running Projects in the Emulator

Searching the WURFL Device Database

Finding Files in the Multiple User Environment

Profiling Applications

Network Monitoring

Lightweight UI Toolkit

Security and MIDlet Signing

CLDC Emulation on a Windows Mobile Device

Installing CLDC Emulation on a Windows Mobile Emulator (Windows Only)

On-device Debugging

Command Line Reference

Logs

JSR Support

JSR 75: PDA Optional Packages

JSR 82: Bluetooth and OBEX Support

JSR 135: Mobile Media API Support

JSR 172: Web Services Support

JSR 177: Smart Card Security (SATSA)

JSR 179: Location API Support

JSR 180: SIP Communications

JSR 184: Mobile 3D Graphics

JSR 205: Wireless Messaging API (WMA) Support

JSR 211: Content Handler API (CHAPI)

JSR 226: Scalable 2D Vector Graphics

JSR 229: Payment API Support

JSR 238: Mobile Internationalization API (MIA)

JSR 256: Mobile Sensor API Support

Index


JavaFX Platform

The SDK can run a JavaFX application in JAD or JAR form. The SDK does not support creating or compiling JavaFX projects. The NetBeans™ IDE, combined with the JavaFX SDK, supports JavaFX application development with full editor support, draggable components, and more. Download the development environment from http://www.javafx.com/.

When your application is complete, you can use the Java ME SDK to run its JAD or JAR file on an emulator or device. In the Device Selector, right‐click on a device and select Run JAR or JAD... from the context menu, then browse to select the file.

Running a JavaFX Project
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