Overview
A high-level effect that renders a shadow inside the edges of the given content with the specified color, radius, and offset.
the code:
import javafx.scene.*;
import javafx.scene.text.*;
import javafx.scene.paint.*;
import javafx.scene.effect.*;
Text {
effect: InnerShadow { offsetX: 4 offsetY: 4 }
x: 20 y: 100
content: "InnerShadow"
fill: Color.YELLOW
font: Font.font(null, FontWeight.BOLD, 80);
}produces:

Profile: desktop
Variable Summary
| access | name | type | Can Read | Can Init | Can Write | Default Value | description |
|---|---|---|---|---|---|---|---|
| public | choke | Number | ![]() | ![]() | ![]() | 0.0 |
The choke of the shadow.
The choke of the shadow.
The choke is the portion of the radius where the contribution of
the source material will be 100%.
The remaining portion of the radius will have a contribution
controlled by the Guassian kernel.
A choke of
Min: 0.0
Max: 1.0
Default: 0.0
Identity: 0.0
0.0
|
| public | color | Color | ![]() | ![]() | ![]() | BLACK |
The shadow
The shadow
Min: n/a
Max: n/a
Default: Color.BLACK
Identity: n/a
BLACK
|
| public | offsetX | Number | ![]() | ![]() | ![]() | 0.0 |
The shadow offset in the x direction, in pixels.
The shadow offset in the x direction, in pixels.
Min: n/a
Max: n/a
Default: 0.0
Identity: 0.0
0.0
|
| public | offsetY | Number | ![]() | ![]() | ![]() | 0.0 |
The shadow offset in the y direction, in pixels.
The shadow offset in the y direction, in pixels.
Min: n/a
Max: n/a
Default: 0.0
Identity: 0.0
0.0
|
| public | radius | Number | ![]() | ![]() | ![]() | 10.0 |
The radius of the shadow blur kernel.
The radius of the shadow blur kernel.
Min: 0.0
Max: 63.0
Default: 10.0
Identity: 0.0
10.0
|
Inherited Variables
Function Summary
- public impl_getImpl() : com.sun.scenario.effect.Effect
Inherited Functions
javafx.scene.effect.Effect
- public getAccelType(config: java.awt.GraphicsConfiguration) : java.lang.String
-
Returns a
Stringrepresenting the type of hardware acceleration, if any, that is used when applying thisEffecton the givenGraphicsConfiguration.
Returns a
Stringrepresenting the type of hardware acceleration, if any, that is used when applying thisEffecton the givenGraphicsConfiguration. This method is intended for informational or debugging purposes only.-
Parameters
- config
-
Returns
- String
- public abstract impl_getImpl() : com.sun.scenario.effect.Effect
