Overview
Creates a curved path element, defined by two new points,
by drawing a Quadratic Bézier curve that intersects both the current coordinates
and the specified coordinates (x, y)
,
using the specified point (controlX, controlY)
as a Bézier control point.
All coordinates are specified in double precision.
the code:
import javafx.scene.shape.*;
Path {
elements: [
MoveTo { x: 0 y: 50 },
QuadCurveTo {
controlX: 25.0 controlY: 0.0
x: 50.0 y: 50.0
}
]
}
produces:
Profile: common
Variable Summary
access | name | type | Can Read | Can Init | Can Write | Default Value | description |
---|---|---|---|---|---|---|---|
public | controlX | Number | 0.0 |
Defines the X coordinate of the quadratic control point. |
|||
public | controlY | Number | 0.0 |
Defines the Y coordinate of the quadratic control point. |
|||
public | x | Number | 0.0 |
Defines the X coordinate of the final end point. |
|||
public | y | Number | 0.0 |
Defines the Y coordinate of the final end point. |
Inherited Variables
javafx.scene.shape.PathElement
access | name | type | Can Read | Can Init | Can Write | Default Value | description |
---|---|---|---|---|---|---|---|
public | absolute | Boolean | true |
A flag that indicates whether the path coordinates are absolute or relative. A flag that indicates whether the path coordinates are absolute or relative. A value of true indicates that the coordinates are absolute values. A value of false indicates that the values in this PathElement are added to the coordinates of the previous PathElement to compute the actual coordinates. trueProfile: common |