Overview
An effect which creates a monochrome duplicate of an input with
 blurry edges.
 This effect is primarily used along with its default black color for
 purposes of combining it with the original to create a shadow.
 It can also be used with a light color and combined with an original
 to create a glow effect.
 The DropShadow effect is a utility effect which automatically
 combines this Shadow effect with an original graphic for ease
 of adding a shadow to an existing scene graph Node with a
 single effect.
Profile: desktop
Variable Summary
| access | name | type | Can Read | Can Init | Can Write | Default Value | description | 
|---|---|---|---|---|---|---|---|
| public | blurType | BlurType | ![]()  | ![]()  | ![]()  | THREE_PASS_BOX | 
 The algorithm used to blur the shadow.  
The algorithm used to blur the shadow. 
       Min: n/a
       Max: n/a
   Default: BlurType.THREE_PASS_BOX
  Identity: n/a
 THREE_PASS_BOX
                                 
                             | 
| public | color | Color | ![]()  | ![]()  | ![]()  | BLACK | 
 The shadow   
The shadow  
       Min: n/a
       Max: n/a
   Default: Color.BLACK
  Identity: n/a
 BLACK
                                 
                             | 
| public | height | Number | ![]()  | ![]()  | ![]()  | 21.0 | 
 The vertical size of the shadow blur kernel.  
The vertical size of the shadow blur kernel.
 This attribute controls the vertical size of the total area over
 which the shadow of a single pixel is distributed by the blur algorithm.
 Values less than  
       Min:   0.0
       Max: 255.0
   Default:  21.0
  Identity:  <1.0
 21.0
                                 
                             | 
| public | input | Effect | ![]()  | ![]()  | ![]()  | null | 
 The input for this   
The input for this   | 
| public | radius | Number | ![]()  | ![]()  | ![]()  | 10.0 | 
 The radius of the shadow blur kernel.  
The radius of the shadow blur kernel.
 This attribute controls the distance that the shadow is spread
 to each side of the source pixels.
 Setting the radius is equivalent to setting both the  
       Min:   0.0
       Max: 127.0
   Default:  10.0
  Identity:   0.0
 10.0
                                 
                             | 
| public | width | Number | ![]()  | ![]()  | ![]()  | 21.0 | 
 The horizontal size of the shadow blur kernel.  
The horizontal size of the shadow blur kernel.
 This attribute controls the horizontal size of the total area over
 which the shadow of a single pixel is distributed by the blur algorithm.
 Values less than  
       Min:   0.0
       Max: 255.0
   Default:  21.0
  Identity:  <1.0
 21.0
                                 
                             | 
Inherited Variables
Function Summary
- public impl_getImpl() : com.sun.scenario.effect.Effect
 
Inherited Functions
javafx.scene.effect.Effect
- public getAccelType(config: java.lang.Object) : java.lang.String
 - 
Returns a
Stringrepresenting the type of hardware acceleration, if any, that is used when applying thisEffecton the givenGraphicsConfiguration.
Returns a
Stringrepresenting the type of hardware acceleration, if any, that is used when applying thisEffecton the givenGraphicsConfiguration. This method is intended for informational or debugging purposes only.- 
                    Parameters
                    
 - config
 
- 
                    Returns
                    
 - String
 
 - public impl_add(node: Node) : Void
 - public abstract impl_getImpl() : com.sun.scenario.effect.Effect
 - public impl_remove(node: Node) : Void
 
