D provides fundamental data types for integers and floating-point constants. Arithmetic may only be performed on integers in D programs. Floating-point constants may be used to initialize data structures, but floating-point arithmetic is not permitted in D. D provides a 32-bit and 64-bit data model for use in writing programs. The data model used when executing your program is the native data model associated with the active operating system kernel. You can determine the native data model for your system using isainfo -b.
The names of the integer types and their sizes in each of the two data models are shown in the following table. Integers are always represented in twos-complement form in the native byte-encoding order of your system.
Table 2-2 D Integer Data Types
Integer types may be prefixed with the signed or unsigned qualifier. If no sign qualifier is present, the type is assumed to be signed. The D compiler also provides the type aliases listed in the following table:
Table 2-3 D Integer Type Aliases
These type aliases are equivalent to using the name of the corresponding base type in the previous table and are appropriately defined for each data model. For example, the type name uint8_t is an alias for the type unsigned char. See Chapter 8, Type and Constant Definitions for information on how to define your own type aliases for use in your D programs.
D provides floating-point types for compatibility with ANSI-C declarations and types. Floating-point operators are not supported in D, but floating-point data objects can be traced and formatted using the printf() function. The floating-point types listed in the following table may be used:
Table 2-4 D Floating-Point Data Types
D also provides the special type string to represent ASCII strings. Strings are discussed in more detail in Chapter 6, Strings.