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Java Platform Micro Edition Software Development Kit Version 3.0, Mac OS

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Getting Started


Emulation Platforms

CLDC and MIDP Stack

JavaFX Platform

Managing Java Platforms

Support for Third-Party Emulators and Real Devices

Automatic Update

Managing Plugins

Install a Plugin Globally

Editing Options

Create a Keymap Profile

Using Sample Projects

Creating and Editing Projects

Viewing and Editing Project Properties

Running Projects in the Emulator

Searching the WURFL Device Database

Finding Files in the Multiple User Environment

Profiling Applications

Network Monitoring

Lightweight UI Toolkit

Security and MIDlet Signing

CLDC Emulation on a Windows Mobile Device

Installing CLDC Emulation on a Windows Mobile Emulator (Windows Only)

On-device Debugging

Command Line Reference


JSR Support

JSR 75: PDA Optional Packages

JSR 82: Bluetooth and OBEX Support

JSR 135: Mobile Media API Support

JSR 172: Web Services Support

JSR 177: Smart Card Security (SATSA)

JSR 179: Location API Support

JSR 180: SIP Communications

JSR 184: Mobile 3D Graphics

JSR 205: Wireless Messaging API (WMA) Support

JSR 211: Content Handler API (CHAPI)

JSR 226: Scalable 2D Vector Graphics

JSR 229: Payment API Support

JSR 238: Mobile Internationalization API (MIA)

JSR 256: Mobile Sensor API Support


Install a Plugin Globally

By default the SDK installation is a multiple user environment, as described in User Directories. The typical plugin installation, described in Managing Plugins, affects only your user directory. To install a plugin globally you must have write access to the SDK installation directory.

  1. Choose Tools > Plugins to open the Plugins Manager.
  2. Click the Settings tab and then select Force install into shared directories.
  3. Click the Available Plugins tab, select the Install checkbox for the plugin and click Install. You can also install manually downloaded plugins in the Downloaded tab.
  4. Follow the wizard instructions to complete the installation of the plugin.
  5. Restart the SDK to activate the new plugin, if necessary.

    The SDK places .jar files and docs for globally installed plugins in the SDK installation directory instead of in an individual user directory.