If your implementation supports multiple locales, you can localize your custom editors.
To create language-specific custom editors, you must do the following things:
• Modify your editor's
pom.xml
file.
• Create resource properties files that contain localized strings.
• Modify the editor module.
• Add the
getMessage()
function to your custom editors to
retrieve the localized strings.
For information about how to perform these tasks, refer to the Assembler Application Developer's Guide.