If your implementation supports multiple locales, you can localize your custom editors.

To create language-specific custom editors, you must do the following things:

• Modify your editor's pom.xml file.

• Create resource properties files that contain localized strings.

• Modify the editor module.

• Add the getMessage() function to your custom editors to retrieve the localized strings.

For information about how to perform these tasks, refer to the Assembler Application Developer's Guide.


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