Overview
This class represents an Affine
object that scales coordinates
by the specified factors. The matrix representing the scaling transformation
is as follows:
[ x 0 0 0 ] [ 0 y 0 0 ] [ 0 0 z 0 ]
Profile: common
Variable Summary
access | name | type | Can Read | Can Init | Can Write | Default Value | description |
---|---|---|---|---|---|---|---|
public | pivotX | Number | ![]() | ![]() | ![]() | 0.0 |
Defines the X coordinate about which point the scale occurs. |
public | pivotY | Number | ![]() | ![]() | ![]() | 0.0 |
Defines the Y coordinate about which point the scale occurs. |
public | pivotZ | Number | ![]() | ![]() | ![]() | 0.0 |
Defines the Z coordinate about which point the scale occurs. |
public | x | Number | ![]() | ![]() | ![]() | 1.0 |
Defines the factor by which coordinates are scaled along the X axis direction. ![]() Defines the factor by which coordinates are scaled
along the X axis direction. The default value is Profile: common |
public | y | Number | ![]() | ![]() | ![]() | 1.0 |
Defines the factor by which coordinates are scaled along the Y axis direction. ![]() Defines the factor by which coordinates are scaled
along the Y axis direction. The default value is Profile: common |
public | z | Number | ![]() | ![]() | ![]() | 1.0 |
Defines the factor by which coordinates are scaled along the Z axis direction. ![]() Defines the factor by which coordinates are scaled
along the Z axis direction. The default value is Profile: common conditional scene3d |