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gen_statem (3erl)

Name

gen_statem - Generic state machine behavior.

Synopsis

Please see following description for synopsis

Description

gen_statem(3)              Erlang Module Definition              gen_statem(3)



NAME
       gen_statem - Generic state machine behavior.

DESCRIPTION
       gen_statem provides a generic state machine behaviour that for new code
       replaces its predecessor gen_fsm since Erlang/OTP 20.0. The gen_fsm be-
       haviour remains in OTP "as is".

   Note:
       If you are new to gen_statem and want an overview of concepts and oper-
       ation the section gen_statem Behaviour  located  in  the  User's  Guide
       OTP  Design  Principles   is  recommended to read before this reference
       manual, possibly after the Description section you are reading here.


       This reference manual contains type descriptions generated  from  types
       in the gen_statem source code, so they are correct. However, the gener-
       ated descriptions also reflect  the  type  hierarchy,  which  sometimes
       makes it hard to get a good overview. If so, see the section gen_statem
       Behaviour  in the  OTP Design Principles  User's Guide.

   Note:

         * This behavior appeared in Erlang/OTP 19.0.

         *
            In OTP 19.1 a backwards incompatible change of  the  return  tuple
           from  Module:init/1  was  made  and the mandatory callback function
           Module:callback_mode/0 was introduced.

         *
            In OTP 20.0  generic time-outs  were added.

         *
            In OTP 22.1 time-out content update and explicit  time-out  cancel
           were added.

         *
            In  OTP  22.3  the  possibility to change the callback module with
           actions change_callback_module, push_callback_module and  pop_call-
           back_module, was added.

       gen_statem  has  got  the  same features that gen_fsm had and adds some
       really useful:

         * Co-located state code

         * Arbitrary term state

         * Event postponing

         * Self-generated events

         * State time-out

         * Multiple generic named time-outs

         * Absolute time-out time

         * Automatic state enter calls

         *
            Reply from other state than the request, sys traceable

         * Multiple sys traceable replies

         * Changing the callback module

       Two callback modes are supported:

         * One for finite-state machines (gen_fsm like),  which  requires  the
           state  to be an atom and uses that state as the name of the current
           callback function.

         * One that allows the state to be any term and that uses one callback
           function for all states.

       The  callback model(s) for gen_statem differs from the one for gen_fsm,
       but it is still fairly easy to  rewrite from  gen_fsm to gen_statem.

       A generic state machine server process (gen_statem)  implemented  using
       this  module  has  a  standard  set of interface functions and includes
       functionality for tracing and error reporting. It also fits into an OTP
       supervision tree. For more information, see OTP Design Principles.

       A  gen_statem  assumes  all  specific parts to be located in a callback
       module exporting  a  predefined  set  of  functions.  The  relationship
       between  the  behavior  functions and the callback functions is as fol-
       lows:

       gen_statem module            Callback module
       -----------------            ---------------
       gen_statem:start
       gen_statem:start_monitor
       gen_statem:start_link -----> Module:init/1

       Server start or code change
                             -----> Module:callback_mode/0

       gen_statem:stop       -----> Module:terminate/3

       gen_statem:call
       gen_statem:cast
       gen_statem:send_request
       erlang:send
       erlang:'!'            -----> Module:StateName/3
                                    Module:handle_event/4

       -                     -----> Module:terminate/3

       -                     -----> Module:code_change/4

       Events are of different types, so the callback functions can  know  the
       origin of an event and how to respond.

       If  a  callback  function  fails or returns a bad value, the gen_statem
       terminates, unless otherwise stated. However,  an  exception  of  class
       throw  is not regarded as an error but as a valid return from all call-
       back functions.

       The state callback for a specific state in a gen_statem is the callback
       function  that  is  called for all events in this state. It is selected
       depending on which callback mode that the callback module defines  with
       the callback function Module:callback_mode/0.

       When  the  callback  mode is state_functions, the state must be an atom
       and is used as the state callback name;  see  Module:StateName/3.  This
       co-locates  all  code  for  a  specific  state  in  one function as the
       gen_statem engine branches depending on state name. Note the fact  that
       the callback function Module:terminate/3 makes the state name terminate
       unusable in this mode.

       When the callback mode is handle_event_function, the state can  be  any
       term  and  the state callback name is Module:handle_event/4. This makes
       it easy to branch depending on state or event as you desire. Be careful
       about  which events you handle in which states so that you do not acci-
       dentally postpone an event forever creating an infinite busy loop.

       When gen_statem receives a process message  it  is  converted  into  an
       event and the state callback is called with the event as two arguments:
       type and content. When the state callback has processed  the  event  it
       returns  to  gen_statem  which  does  a state transition. If this state
       transition is to a different state, that is: NextState =/= State, it is
       a state change.

       The state callback may return transition actions for gen_statem to exe-
       cute  during  the  state  transition,  for  example  to  reply   to   a
       gen_statem:call/2,3.

       One  of  the  possible  transition  actions  is to postpone the current
       event. Then it is not retried in  the  current  state.  The  gen_statem
       engine  keeps  a  queue of events divided into the postponed events and
       the events still to process. After a state change  the  queue  restarts
       with the postponed events.

       The  gen_statem  event  queue model is sufficient to emulate the normal
       process message queue with selective receive. Postponing an event  cor-
       responds to not matching it in a receive statement, and changing states
       corresponds to entering a new receive statement.

       The state callback can  insert  events  using  the  transition  actions
       next_event and such an event is inserted in the event queue as the next
       to call the state callback with. That is, as if it is the oldest incom-
       ing  event.  A  dedicated  event_type()  internal  can be used for such
       events making them impossible to mistake for external events.

       Inserting an event replaces the trick of calling your  own  state  han-
       dling functions that you often would have to resort to in, for example,
       gen_fsm to force processing an inserted event before others.

       The gen_statem engine can automatically make a specialized call to  the
       state callback whenever a new state is entered; see state_enter(). This
       is for writing code common to all state entries. Another way to  do  it
       is to explicitly insert an event at the state transition, and/or to use
       a dedicated state transition function, but that is something  you  will
       have  to  remember  at every state transition to the state(s) that need
       it.

   Note:
       If you in gen_statem, for example, postpone an event in one  state  and
       then  call  another  state callback of yours, you have not done a state
       change and hence the postponed event is not retried, which  is  logical
       but can be confusing.


       For the details of a state transition, see type transition_option().

       A  gen_statem handles system messages as described in sys. The sys mod-
       ule can be used for debugging a gen_statem.

       Notice that a gen_statem does not trap exit signals automatically, this
       must  be  explicitly  initiated  in  the  callback  module  (by calling
       process_flag(trap_exit, true).

       Unless otherwise stated, all functions in this module fail if the spec-
       ified gen_statem does not exist or if bad arguments are specified.

       The  gen_statem  process  can  go into hibernation; see proc_lib:hiber-
       nate/3. It is done when a state  callback  or  Module:init/1  specifies
       hibernate  in  the returned Actions list. This feature can be useful to
       reclaim process heap memory while the server is expected to be idle for
       a long time. However, use this feature with care, as hibernation can be
       too costly to use after every event; see erlang:hibernate/3.

       There is also a server  start  option  {hibernate_after,  Timeout}  for
       start/3,4,  start_monitor/3,4, start_link/3,4 or enter_loop/4,5,6, that
       may be used to automatically hibernate the server.

       If the gen_statem process terminates, e.g. as a result of a function in
       the  callback  module returning {stop,Reason}, an exit signal with this
       Reason is sent to linked processes and ports.  See   Processes  in  the
       Reference  Manual  for details regarding error handling using exit sig-
       nals.

EXAMPLE
       The following example shows a simple pushbutton model  for  a  toggling
       pushbutton implemented with callback mode state_functions. You can push
       the button and it replies if it went on or off, and you can ask  for  a
       count of how many times it has been pushed to switch on.

       The following is the complete callback module file pushbutton.erl:

       -module(pushbutton).
       -behaviour(gen_statem).

       -export([start/0,push/0,get_count/0,stop/0]).
       -export([terminate/3,code_change/4,init/1,callback_mode/0]).
       -export([on/3,off/3]).

       name() -> pushbutton_statem. % The registered server name

       %% API.  This example uses a registered name name()
       %% and does not link to the caller.
       start() ->
           gen_statem:start({local,name()}, ?MODULE, [], []).
       push() ->
           gen_statem:call(name(), push).
       get_count() ->
           gen_statem:call(name(), get_count).
       stop() ->
           gen_statem:stop(name()).

       %% Mandatory callback functions
       terminate(_Reason, _State, _Data) ->
           void.
       code_change(_Vsn, State, Data, _Extra) ->
           {ok,State,Data}.
       init([]) ->
           %% Set the initial state + data.  Data is used only as a counter.
           State = off, Data = 0,
           {ok,State,Data}.
       callback_mode() -> state_functions.

       %%% state callback(s)

       off({call,From}, push, Data) ->
           %% Go to 'on', increment count and reply
           %% that the resulting status is 'on'
           {next_state,on,Data+1,[{reply,From,on}]};
       off(EventType, EventContent, Data) ->
           handle_event(EventType, EventContent, Data).

       on({call,From}, push, Data) ->
           %% Go to 'off' and reply that the resulting status is 'off'
           {next_state,off,Data,[{reply,From,off}]};
       on(EventType, EventContent, Data) ->
           handle_event(EventType, EventContent, Data).

       %% Handle events common to all states
       handle_event({call,From}, get_count, Data) ->
           %% Reply with the current count
           {keep_state,Data,[{reply,From,Data}]};
       handle_event(_, _, Data) ->
           %% Ignore all other events
           {keep_state,Data}.


       The following is a shell session when running it:

       1> pushbutton:start().
       {ok,<0.36.0>}
       2> pushbutton:get_count().
       0
       3> pushbutton:push().
       on
       4> pushbutton:get_count().
       1
       5> pushbutton:push().
       off
       6> pushbutton:get_count().
       1
       7> pushbutton:stop().
       ok
       8> pushbutton:push().
       ** exception exit: {noproc,{gen_statem,call,[pushbutton_statem,push,infinity]}}
            in function  gen:do_for_proc/2 (gen.erl, line 261)
            in call from gen_statem:call/3 (gen_statem.erl, line 386)


       To  compare  styles,  here follows the same example using callback mode
       handle_event_function, or rather the code  to  replace  after  function
       init/1 of the pushbutton.erl example file above:

       callback_mode() -> handle_event_function.

       %%% state callback(s)

       handle_event({call,From}, push, off, Data) ->
           %% Go to 'on', increment count and reply
           %% that the resulting status is 'on'
           {next_state,on,Data+1,[{reply,From,on}]};
       handle_event({call,From}, push, on, Data) ->
           %% Go to 'off' and reply that the resulting status is 'off'
           {next_state,off,Data,[{reply,From,off}]};
       %%
       %% Event handling common to all states
       handle_event({call,From}, get_count, State, Data) ->
           %% Reply with the current count
           {next_state,State,Data,[{reply,From,Data}]};
       handle_event(_, _, State, Data) ->
           %% Ignore all other events
           {next_state,State,Data}.


DATA TYPES
       server_name() =
           {global, GlobalName :: term()} |
           {via, RegMod :: module(), Name :: term()} |
           {local, atom()}

              Name specification to use when starting a gen_statem server. See
              start_link/3 and server_ref() below.

       server_ref() =
           pid() |
           (LocalName :: atom()) |
           {Name :: atom(), Node :: atom()} |
           {global, GlobalName :: term()} |
           {via, RegMod :: module(), ViaName :: term()}

              Server specification to use when addressing a gen_statem server.
              See call/2 and server_name() above.

              It can be:

                pid() | LocalName:
                  The gen_statem is locally registered.

                {Name,Node}:
                  The gen_statem is locally registered on another node.

                {global,GlobalName}:
                  The gen_statem is globally registered in global.

                {via,RegMod,ViaName}:
                  The  gen_statem is registered in an alternative process reg-
                  istry. The registry callback  module  RegMod  is  to  export
                  functions         register_name/2,        unregister_name/1,
                  whereis_name/1, and send/2, which are  to  behave  like  the
                  corresponding functions in global. Thus, {via,global,Global-
                  Name} is the same as {global,GlobalName}.

       start_opt() =
           {timeout, Time :: timeout()} |
           {spawn_opt, [proc_lib:start_spawn_option()]} |
           enter_loop_opt()

              Options that can be  used  when  starting  a  gen_statem  server
              through, for example, start_link/3.

       start_ret() = {ok, pid()} | ignore | {error, term()}

              Return  value  from  the start() and start_link() functions, for
              example, start_link/3.

       start_mon_ret() =
           {ok, {pid(), reference()}} | ignore | {error, term()}

              Return value from the start_monitor() functions.

       enter_loop_opt() =
           {hibernate_after, HibernateAfterTimeout :: timeout()} |
           {debug, Dbgs :: [sys:debug_option()]}

              Options that can be  used  when  starting  a  gen_statem  server
              through, enter_loop/4-6.

                hibernate_after:
                  HibernateAfterTimeout  specifies that the gen_statem process
                  awaits any message  for  HibernateAfterTimeout  milliseconds
                  and  if no message is received, the process goes into hiber-
                  nation automatically (by calling proc_lib:hibernate/3).

                debug:
                  For every entry in Dbgs, the corresponding function  in  sys
                  is called.

       from() = {To :: pid(), Tag :: term()}

              Destination  to  use  when  replying  through,  for example, the
              action() {reply,From,Reply} to a process  that  has  called  the
              gen_statem server using call/2.

       state() = state_name() | term()

              If  the callback mode is handle_event_function, the state can be
              any term. After a state change (NextState =/= State), all  post-
              poned events are retried.

       state_name() = atom()

              If  the  callback  mode is state_functions, the state must be an
              atom. After a state change (NextState =/= State), all  postponed
              events  are retried. Note that the state terminate is not possi-
              ble to use since it would collide  with  the  optional  callback
              function Module:terminate/3.

       data() = term()

              A term in which the state machine implementation is to store any
              server data it  needs.  The  difference  between  this  and  the
              state()  itself  is  that  a  change in this data does not cause
              postponed events to be retried. Hence, if a change in this  data
              would  change the set of events that are handled, then that data
              item is to be made a part of the state.

       event_type() =
           external_event_type() | timeout_event_type() | internal

              There are 3 categories of events: external, timeout, and  inter-
              nal.

              internal  events  can  only  be  generated  by the state machine
              itself through the transition action next_event.

       external_event_type() = {call, From :: from()} | cast | info

              External events are of 3 types: {call,From}, cast, or info. Type
              call    originates   from   the   API   functions   call/2   and
              send_request/2. For calls, the event contains whom to reply  to.
              Type  cast  originates  from  the API function cast/2. Type info
              originates from regular process messages sent to the gen_statem.

       timeout_event_type() =
           timeout | {timeout, Name :: term()} | state_timeout

              There are 3 types of time-out events that the state machine  can
              generate for itself with the corresponding timeout_action()s.

       callback_mode_result() =
           callback_mode() | [callback_mode() | state_enter()]

              This  is the return type from Module:callback_mode/0 and selects
              callback mode and whether to do state enter calls, or not.

       callback_mode() = state_functions | handle_event_function

              The callback mode is selected with the return  value  from  Mod-
              ule:callback_mode/0:

                state_functions:
                  The  state  must  be  of  type state_name() and one callback
                  function per state, that is, Module:StateName/3, is used.

                handle_event_function:
                  The state can be any term and  the  callback  function  Mod-
                  ule:handle_event/4 is used for all states.

              The  function Module:callback_mode/0 is called when starting the
              gen_statem, after code change and after  changing  the  callback
              module   with   any   of   the  actions  change_callback_module,
              push_callback_module  or  pop_callback_module.  The  result   is
              cached for subsequent calls to state callbacks.

       state_enter() = state_enter

              Whether the state machine should use state enter calls or not is
              selected when starting the  gen_statem  and  after  code  change
              using the return value from Module:callback_mode/0.

              If Module:callback_mode/0 returns a list containing state_enter,
              the gen_statem engine will, at  every  state  change,  call  the
              state callback with arguments (enter, OldState, Data) or (enter,
              OldState, State, Data), depending on the callback mode. This may
              look like an event but is really a call performed after the pre-
              vious state callback returned and before any event is  delivered
              to  the  new  state  callback.  See  Module:StateName/3 and Mod-
              ule:handle_event/4. Such a call can be repeated by  returning  a
              repeat_state or repeat_state_and_data tuple from the state call-
              back.

              If Module:callback_mode/0 does not return such a list, no  state
              enter calls are done.

              If  Module:code_change/4  should  transform  the  state,  it  is
              regarded as a state rename and not a state  change,  which  will
              not cause a state enter call.

              Note  that a state enter call will be done right before entering
              the initial state even though  this  actually  is  not  a  state
              change. In this case OldState =:= State, which cannot happen for
              a subsequent state change, but will happen  when  repeating  the
              state enter call.

       transition_option() =
           postpone() |
           hibernate() |
           event_timeout() |
           generic_timeout() |
           state_timeout()

              Transition  options  can  be set by actions and modify the state
              transition. The state transition  takes  place  when  the  state
              callback  has  processed  an  event  and  returns.  Here are the
              sequence of steps for a state transition:

                * All returned actions are processed in order  of  appearance.
                  In this step all replies generated by any reply_action() are
                  sent. Other actions set transition_option()s that come  into
                  play in subsequent steps.

                * If  state enter calls are used, and either it is the initial
                  state or one of the callback  results  repeat_state_and_data
                  or repeat_state_and_data is used the gen_statem engine calls
                  the current state callback  with  arguments  (enter,  State,
                  Data)  or (enter, State, State, Data) (depending on callback
                  mode) and when it returns starts again from the top of  this
                  sequence.

                  If  state  enter  calls  are used, and the state changes the
                  gen_statem engine calls the new state  callback  with  argu-
                  ments  (enter,  OldState,  Data) or (enter, OldState, State,
                  Data) (depending on  callback  mode)  and  when  it  returns
                  starts again from the top of this sequence.

                * If postpone() is true, the current event is postponed.

                * If  this  is a state change, the queue of incoming events is
                  reset to start with the oldest postponed.

                * All events stored with action() next_event are  inserted  to
                  be processed before previously queued events.

                * Time-out   timers   event_timeout(),  generic_timeout()  and
                  state_timeout() are handled. Time-outs with  zero  time  are
                  guaranteed  to  be delivered to the state machine before any
                  external not yet received event so if there is such a  time-
                  out  requested,  the  corresponding  time-out  zero event is
                  enqueued as the newest received event; that is after already
                  queued events such as inserted and postponed events.

                  Any  event  cancels  an event_timeout() so a zero time event
                  time-out is only generated if the event queue is empty.

                  A state change cancels a state_timeout() and any new transi-
                  tion  option of this type belongs to the new state, that is;
                  a state_timeout() applies to the  state  the  state  machine
                  enters.

                * If there are enqueued events the state callback for the pos-
                  sibly new state is called with the  oldest  enqueued  event,
                  and we start again from the top of this sequence.

                * Otherwise  the  gen_statem  goes into receive or hibernation
                  (if hibernate() is true) to wait for the  next  message.  In
                  hibernation   the   next   non-system   event   awakens  the
                  gen_statem, or rather the next incoming message awakens  the
                  gen_statem,  but  if it is a system event it goes right back
                  into hibernation. When a new message arrives the state call-
                  back  is  called  with the corresponding event, and we start
                  again from the top of this sequence.

       postpone() = boolean()

              If true, postpones the current event  and  retries  it  after  a
              state change (NextState =/= State).

       hibernate() = boolean()

              If  true,  hibernates  the gen_statem by calling proc_lib:hiber-
              nate/3 before going into receive to  wait  for  a  new  external
              event.

          Note:
              If  there  are  enqueued  events  to  process when hibrnation is
              requested, this is optimized  by  not  hibernating  but  instead
              calling erlang:garbage_collect/0 to simulate that the gen_statem
              entered hibernation and immediately got awakened by an  enqueued
              event.


       event_timeout() = timeout() | integer()

              Starts  a  timer  set  by enter_action() timeout. When the timer
              expires an event of event_type() timeout will be generated.  See
              erlang:start_timer/4  for  how Time and Options are interpreted.
              Future erlang:start_timer/4 Options will not necessarily be sup-
              ported.

              Any  event  that  arrives  cancels  this  time-out.  Note that a
              retried or inserted event counts as arrived.  So  does  a  state
              time-out zero event, if it was generated before this time-out is
              requested.

              If Time is infinity, no timer is  started,  as  it  never  would
              expire anyway.

              If  Time is relative and 0 no timer is actually started, instead
              the the time-out event is enqueued to ensure that it  gets  pro-
              cessed  before  any  not  yet received external event, but after
              already queued events.

              Note that it is not possible nor needed to cancel this time-out,
              as it is cancelled automatically by any other event.

       generic_timeout() = timeout() | integer()

              Starts  a  timer  set by enter_action() {timeout,Name}. When the
              timer expires an event of event_type()  {timeout,Name}  will  be
              generated. See erlang:start_timer/4 for how Time and Options are
              interpreted. Future erlang:start_timer/4 Options will not neces-
              sarily be supported.

              If  Time  is  infinity,  no  timer is started, as it never would
              expire anyway.

              If Time is relative and 0 no timer is actually started,  instead
              the  the  time-out event is enqueued to ensure that it gets pro-
              cessed before any not yet received external event.

              Setting a timer with the same Name  while  it  is  running  will
              restart it with the new time-out value. Therefore it is possible
              to cancel a specific time-out by setting it to infinity.

       state_timeout() = timeout() | integer()

              Starts a timer set by  enter_action()  state_timeout.  When  the
              timer  expires  an  event  of event_type() state_timeout will be
              generated. See erlang:start_timer/4 for how Time and Options are
              interpreted. Future erlang:start_timer/4 Options will not neces-
              sarily be supported.

              If Time is infinity, no timer is  started,  as  it  never  would
              expire anyway.

              If  Time is relative and 0 no timer is actually started, instead
              the the time-out event is enqueued to ensure that it  gets  pro-
              cessed before any not yet received external event.

              Setting  this timer while it is running will restart it with the
              new time-out value. Therefore it  is  possible  to  cancel  this
              time-out by setting it to infinity.

       timeout_option() = {abs, Abs :: boolean()}

              If  Abs is true an absolute timer is started, and if it is false
              a relative, which is the default. See  erlang:start_timer/4  for
              details.

       action() =
           postpone |
           {postpone, Postpone :: postpone()} |
           {next_event,
            EventType :: event_type(),
            EventContent :: term()} |
           {change_callback_module, NewModule :: module()} |
           {push_callback_module, NewModule :: module()} |
           pop_callback_module |
           enter_action()

              These  transition  actions can be invoked by returning them from
              the state callback when it is called with an  event,  from  Mod-
              ule:init/1 or by giving them to enter_loop/5,6.

              Actions are executed in the containing list order.

              Actions  that  set  transition options  override any previous of
              the same type, so the last in  the  containing  list  wins.  For
              example,  the  last postpone() overrides any previous postpone()
              in the list.

                postpone:
                  Sets the transition_option() postpone() for this state tran-
                  sition.  This  action  is  ignored  when  returned from Mod-
                  ule:init/1 or given to enter_loop/5,6, as there is no  event
                  to postpone in those cases.

                next_event:
                  This action does not set any transition_option() but instead
                  stores the specified EventType and EventContent  for  inser-
                  tion after all actions have been executed.

                  The  stored  events are inserted in the queue as the next to
                  process before any already queued events. The order of these
                  stored  events  is preserved, so the first next_event in the
                  containing list becomes the first to process.

                  An event of type internal is to be used  when  you  want  to
                  reliably  distinguish  an  event  inserted this way from any
                  external event.

                change_callback_module:
                  Changes the callback module to NewModule which will be  used
                  when calling all subsequent state callbacks.

                  The  gen_statem  engine  will  find out the callback mode of
                  NewModule by calling  NewModule:callback_mode/0  before  the
                  next state callback.

                  Changing the callback module does not affect the state tran-
                  sition in any way, it only changes which module that handles
                  the events. Be aware that all relevant callback functions in
                  NewModule   such   as   the    state    callback,    NewMod-
                  ule:code_change/4,   NewModule:format_status/2  and  NewMod-
                  ule:terminate/3 must be able to handle the  state  and  data
                  from the old module.

                push_callback_module:
                  Pushes the current callback module to the top of an internal
                  stack of callback modules and changes the callback module to
                  NewModule.  Otherwise  like {change_callback_module, NewMod-
                  ule} above.

                pop_callback_module:
                   Pops the top module from the  internal  stack  of  callback
                  modules  and  changes  the  callback module to be the popped
                  module. If the stack is empty the  server  fails.  Otherwise
                  like {change_callback_module, NewModule} above.

       enter_action() =
           hibernate |
           {hibernate, Hibernate :: hibernate()} |
           timeout_action() |
           reply_action()

              These  transition  actions can be invoked by returning them from
              the state callback, from Module:init/1  or  by  giving  them  to
              enter_loop/5,6.

              Actions are executed in the containing list order.

              Actions that set transition options override any previous of the
              same type, so the last in the containing list wins. For example,
              the  last event_timeout() overrides any previous event_timeout()
              in the list.

                hibernate:
                  Sets the  transition_option()  hibernate()  for  this  state
                  transition.

       timeout_action() =
           (Time :: event_timeout()) |
           {timeout, Time :: event_timeout(), EventContent :: term()} |
           {timeout,
            Time :: event_timeout(),
            EventContent :: term(),
            Options :: timeout_option() | [timeout_option()]} |
           {{timeout, Name :: term()},
            Time :: generic_timeout(),
            EventContent :: term()} |
           {{timeout, Name :: term()},
            Time :: generic_timeout(),
            EventContent :: term(),
            Options :: timeout_option() | [timeout_option()]} |
           {state_timeout,
            Time :: state_timeout(),
            EventContent :: term()} |
           {state_timeout,
            Time :: state_timeout(),
            EventContent :: term(),
            Options :: timeout_option() | [timeout_option()]} |
           timeout_cancel_action() |
           timeout_update_action()

              These  transition  actions can be invoked by returning them from
              the state callback, from Module:init/1  or  by  giving  them  to
              enter_loop/5,6.

              These time-out actions sets time-out transition options.

                Time:
                  Short for {timeout,Time,Time}, that is, the time-out message
                  is the time-out time. This form exists  to  make  the  state
                  callback  return  value  {next_state,NextState,NewData,Time}
                  allowed like for gen_fsm.

                timeout:
                  Sets the transition_option() event_timeout()  to  Time  with
                  EventContent and time-out options Options.

                {timeout,Name}:
                  Sets  the  transition_option() generic_timeout() to Time for
                  Name with EventContent and time-out options Options.

                state_timeout:
                  Sets the transition_option() state_timeout()  to  Time  with
                  EventContent and time-out options Options.

       timeout_cancel_action() =
           {timeout, cancel} |
           {{timeout, Name :: term()}, cancel} |
           {state_timeout, cancel}

              This  is  a  shorter and clearer form of  timeout_action()  with
              Time = infinity which cancels a time-out.

       timeout_update_action() =
           {timeout, update, EventContent :: term()} |
           {{timeout, Name :: term()}, update, EventContent :: term()} |
           {state_timeout, update, EventContent :: term()}

              Updates  a  time-out  with  a  new  EventContent.   See    time-
              out_action()  for how to start a time-out.

              If  no  time-out  of  the same type is active instead insert the
              time-out event just like when starting a time-out with  relative
              Time = 0.

       reply_action() = {reply, From :: from(), Reply :: term()}

              This  transition  action can be invoked by returning it from the
              state  callback,  from  Module:init/1  or  by   giving   it   to
              enter_loop/5,6.

              It does not set any transition_option() but instead replies to a
              caller waiting for a reply in call/2. From must be the term from
              argument {call,From} in a call to a state callback.

              Note that using this action from Module:init/1 or enter_loop/5,6
              would be weird on the border of witchcraft since there has  been
              no earlier call to a state callback in this server.

       init_result(StateType) = init_result(StateType, term())

       init_result(StateType, DataType) =
           {ok, State :: StateType, Data :: DataType} |
           {ok,
            State :: StateType,
            Data :: DataType,
            Actions :: [action()] | action()} |
           ignore |
           {stop, Reason :: term()}

              For a succesful initialization, State is the initial state() and
              Data the initial server data() of the gen_statem.

              The Actions are executed when entering the first state  just  as
              for  a state callback, except that the action postpone is forced
              to false since there is no event to postpone.

              For  an  unsuccesful  initialization,  {stop,Reason}  or  ignore
              should be used; see start_link/3,4.

       state_enter_result(State) = state_enter_result(State, term())

       state_enter_result(State, DataType) =
           {next_state, State, NewData :: DataType} |
           {next_state, State,
            NewData :: DataType,
            Actions :: [enter_action()] | enter_action()} |
           state_callback_result(enter_action())

              State  is  the  current state and it cannot be changed since the
              state callback was called with a state enter call.

                next_state:
                  The gen_statem does a state transition to State,  which  has
                  to  be  the  current  state,  sets NewData, and executes all
                  Actions.

       event_handler_result(StateType) =
           event_handler_result(StateType, term())

       event_handler_result(StateType, DataType) =
           {next_state, NextState :: StateType, NewData :: DataType} |
           {next_state,
            NextState :: StateType,
            NewData :: DataType,
            Actions :: [action()] | action()} |
           state_callback_result(action())

              StateType is state_name() if callback mode  is  state_functions,
              or state() if callback mode is handle_event_function.

                next_state:
                  The  gen_statem  does a state transition to NextState (which
                  can be the same as the current  state),  sets  NewData,  and
                  executes  all  Actions.  If  NextState  =/= CurrentState the
                  state transition is a state change.

       state_callback_result(ActionType) =
           state_callback_result(ActionType, term())

       state_callback_result(ActionType, DataType) =
           {keep_state, NewData :: DataType} |
           {keep_state,
            NewData :: DataType,
            Actions :: [ActionType] | ActionType} |
           keep_state_and_data |
           {keep_state_and_data, Actions :: [ActionType] | ActionType} |
           {repeat_state, NewData :: DataType} |
           {repeat_state,
            NewData :: DataType,
            Actions :: [ActionType] | ActionType} |
           repeat_state_and_data |
           {repeat_state_and_data, Actions :: [ActionType] | ActionType} |
           stop |
           {stop, Reason :: term()} |
           {stop, Reason :: term(), NewData :: DataType} |
           {stop_and_reply,
            Reason :: term(),
            Replies :: [reply_action()] | reply_action()} |
           {stop_and_reply,
            Reason :: term(),
            Replies :: [reply_action()] | reply_action(),
            NewData :: DataType}

              ActionType is enter_action() if the state  callback  was  called
              with  a  state enter call and action() if the state callback was
              called with an event.

                keep_state:
                  The same as {next_state,CurrentState,NewData,Actions}.

                keep_state_and_data:
                  The same as {keep_state,CurrentData,Actions}.

                repeat_state:
                  If the gen_statem runs with state  enter  calls,  the  state
                  enter  call is repeated, see type transition_option(), other
                  than that repeat_state is the same as keep_state.

                repeat_state_and_data:
                  The same as {repeat_state,CurrentData,Actions}.

                stop:
                  Terminates the gen_statem by calling Module:terminate/3 with
                  Reason  and  NewData, if specified. An exit signal with this
                  reason is sent to linked processes and  ports.  The  default
                  Reason is normal.

                stop_and_reply:
                  Sends all Replies, then terminates the gen_statem by calling
                  Module:terminate/3 with Reason and NewData, if specified. An
                  exit signal with this reason is sent to linked processes and
                  ports.

              All these terms are tuples or atoms and this property will  hold
              in any future version of gen_statem.

       request_id() = term()

              A request handle, see send_request/2 for details.

EXPORTS
       call(ServerRef :: server_ref(), Request :: term()) ->
               Reply :: term()

       call(ServerRef :: server_ref(),
            Request :: term(),
            Timeout ::
                timeout() |
                {clean_timeout, T :: timeout()} |
                {dirty_timeout, T :: timeout()}) ->
               Reply :: term()

              Makes  a synchronous call to the gen_statem ServerRef by sending
              a request and waiting until its reply  arrives.  The  gen_statem
              calls the state callback with event_type() {call,From} and event
              content Request.

              A  Reply  is  generated  when  a  state  callback  returns  with
              {reply,From,Reply}  as  one action(), and that Reply becomes the
              return value of this function.

              Timeout is an integer > 0, which specifies how many milliseconds
              to  wait for a reply, or the atom infinity to wait indefinitely,
              which is the default. If no reply is received within the  speci-
              fied time, the function call fails.

          Note:
              For  Timeout  <  infinity,  to avoid getting a late reply in the
              caller's inbox if the caller should catch exceptions, this func-
              tion  spawns  a  proxy  process that does the call. A late reply
              gets delivered to the dead proxy process, hence gets  discarded.
              This is less efficient than using Timeout == infinity.


              Timeout  can  also  be a tuple {clean_timeout,T} or {dirty_time-
              out,T}, where T is the time-out  time.  {clean_timeout,T}  works
              like just T described in the note above and uses a proxy process
              while {dirty_timeout,T} bypasses the proxy process which is more
              lightweight.

          Note:
              If  you  combine  catching  exceptions  from  this function with
              {dirty_timeout,T} to avoid that the calling  process  dies  when
              the  call  times  out,  you will have to be prepared to handle a
              late reply. Note that there is an odd chance to get a late reply
              even  with  {dirty_timeout,infinity}  or infinity for example in
              the event of network problems. So why not just let  the  calling
              process die by not catching the exception?


              The  call  can  also  fail,  for example, if the gen_statem dies
              before or during this function call.

       cast(ServerRef :: server_ref(), Msg :: term()) -> ok

              Sends an asynchronous event  to  the  gen_statem  ServerRef  and
              returns  ok  immediately,  ignoring  if  the destination node or
              gen_statem does not exist. The gen_statem calls the state  call-
              back with event_type() cast and event content Msg.

       check_response(Msg :: term(), RequestId :: request_id()) ->
                         {reply, Reply :: term()} |
                         no_reply |
                         {error, {term(), server_ref()}}

              This function is used to check if a previously received message,
              for example by receive  or  handle_info/2,  is  a  result  of  a
              request  made with send_request/2. If Msg is a reply to the han-
              dle RequestId the result of the request is  returned  in  Reply.
              Otherwise  returns no_reply and no cleanup is done, and thus the
              function shall be invoked repeatedly until a reply is returned.

              The return value  Reply  is  generated  when  a  state  callback
              returns  with {reply,From,Reply} as one action(), and that Reply
              becomes the return value of this function.

              The function returns an error if the gen_statem dies  before  or
              during this request.

       enter_loop(Module :: module(),
                  Opts :: [enter_loop_opt()],
                  State :: state(),
                  Data :: data()) ->
                     no_return()

              The  same  as  enter_loop/6  with  Actions  =  [] except that no
              server_name() must have been registered. This creates an  anony-
              mous server.

       enter_loop(Module :: module(),
                  Opts :: [enter_loop_opt()],
                  State :: state(),
                  Data :: data(),
                  Server_or_Actions :: server_name() | pid() | [action()]) ->
                     no_return()

              If  Server_or_Actions  is  a  list(),  the  same as enter_loop/6
              except that no  server_name()  must  have  been  registered  and
              Actions = Server_or_Actions. This creates an anonymous server.

              Otherwise    the    same   as   enter_loop/6   with   Server   =
              Server_or_Actions and Actions = [].

       enter_loop(Module :: module(),
                  Opts :: [enter_loop_opt()],
                  State :: state(),
                  Data :: data(),
                  Server :: server_name() | pid(),
                  Actions :: [action()] | action()) ->
                     no_return()

              Makes the calling process become a gen_statem. Does not  return,
              instead  the  calling process enters the gen_statem receive loop
              and becomes a gen_statem server.  The  process  must  have  been
              started  using  one of the start functions in proc_lib. The user
              is responsible for any initialization of the process,  including
              registering a name for it.

              This  function is useful when a more complex initialization pro-
              cedure is needed than the gen_statem behavior provides.

              Module,  Opts  have   the   same   meaning   as   when   calling
              start[_link|_monitor]/3,4.

              If  Server is self() an anonymous server is created just as when
              using start[_link|_monitor]/3. If Server is  a  server_name()  a
              named  server  is  created just as when using start[_link|_moni-
              tor]/4. However, the server_name() name must  have  been  regis-
              tered accordingly before this function is called.

              State, Data, and Actions have the same meanings as in the return
              value of Module:init/1. Also, the callback module does not  need
              to export a Module:init/1 function.

              The  function  fails if the calling process was not started by a
              proc_lib start function, or if it is not registered according to
              server_name().

       receive_response(RequestId :: request_id()) ->
                           {reply, Reply :: term()} |
                           {error, {term(), server_ref()}}

       receive_response(RequestId :: request_id(), Timeout :: timeout()) ->
                           {reply, Reply :: term()} |
                           timeout |
                           {error, {term(), server_ref()}}

              This  function  is used to receive for a reply of a request made
              with send_request/2 to the  gen_statem  process.  This  function
              must  be  called from the same process from which send_request/2
              was made.

              Timeout is an integer greater then or equal to zero that  speci-
              fies  how  many  milliseconds  to wait for an reply, or the atom
              infinity to wait indefinitely. Defaults to infinity. If no reply
              is  received  within  the  specified  time, the function returns
              timeout. Assuming that the server executes on a node  supporting
              aliases  (introduced  in  OTP  24)  no response will be received
              after a timeout. Otherwise, a garbage response might be received
              at a later time.

              The  return  value  Reply  is  generated  when  a state callback
              returns with {reply,From,Reply} as one action(), and that  Reply
              becomes the return value of this function.

              The  function  returns an error if the gen_statem dies before or
              during this function call.

              The difference between wait_response() and receive_response() is
              that  receive_response() abandons the request at timeout so that
              a potential future response is  ignored,  while  wait_response()
              does not.

       reply(Replies :: [reply_action()] | reply_action()) -> ok

       reply(From :: from(), Reply :: term()) -> ok

              This  function  can be used by a gen_statem to explicitly send a
              reply to a process that waits in call/2 when the reply cannot be
              defined in the return value of a state callback.

              From  must  be  the  term from argument {call,From} to the state
              callback. A reply or multiple replies canalso be sent using  one
              or several reply_action()s from a state callback.

          Note:
              A reply sent with this function is not visible in sys debug out-
              put.


       send_request(ServerRef :: server_ref(), Request :: term()) ->
                       RequestId :: request_id()

              Sends a request to the gen_statem ServerRef and returns a handle
              RequestId.

              The   return   value   RequestId   shall   later  be  used  with
              receive_response/1,2, wait_response/1,2, or check_response/2  to
              fetch the actual result of the request.

              The                                                         call
              gen_statem:wait_response(gen_statem:send_request(Server-
              Ref,Request),   Timeout)   can   be   seen   as   equivalent  to
              gen_statem:call(Server,Request,Timeout), ignoring the error han-
              dling.

              The  gen_statem  calls  the  state  callback  with  event_type()
              {call,From} and event content Request.

              A  Reply  is  generated  when  a  state  callback  returns  with
              {reply,From,Reply}  as  one action(), and that Reply becomes the
              return  value  of  receive_response/1,2,  wait_response/1,2,  or
              check_response/2 function.

       start(Module :: module(), Args :: term(), Opts :: [start_opt()]) ->
                start_ret()

       start(ServerName :: server_name(),
             Module :: module(),
             Args :: term(),
             Opts :: [start_opt()]) ->
                start_ret()

              Creates  a standalone gen_statem process according to OTP design
              principles (using proc_lib  primitives).  As  it  does  not  get
              linked  to  the  calling  process, this start function cannot be
              used by a supervisor to start a child.

              For  a  description  of  arguments  and   return   values,   see
              start_link/3,4.

       start_link(Module :: module(),
                  Args :: term(),
                  Opts :: [start_opt()]) ->
                     start_ret()

       start_link(ServerName :: server_name(),
                  Module :: module(),
                  Args :: term(),
                  Opts :: [start_opt()]) ->
                     start_ret()

              Creates  a gen_statem process according to OTP design principles
              (using proc_lib  primitives)  that  is  linked  to  the  calling
              process. This is essential when the gen_statem must be part of a
              supervision tree so it gets linked to its supervisor.

              The gen_statem process calls  Module:init/1  to  initialize  the
              server.    To   ensure   a   synchronized   startup   procedure,
              start_link/3,4 does not return until Module:init/1 has returned.

              ServerName specifies  the  server_name()  to  register  for  the
              gen_statem.  If  the gen_statem is started with start_link/3, no
              ServerName is provided and the gen_statem is not registered.

              Module is the name of the callback module.

              Args is an arbitrary term that is passed as the argument to Mod-
              ule:init/1.

                * If  option {timeout,Time} is present in Opts, the gen_statem
                  is allowed to spend Time  milliseconds  initializing  or  it
                  terminates and the start function returns {error,timeout}.

                * If    option    {hibernate_after,HibernateAfterTimeout}   is
                  present, the  gen_statem  process  awaits  any  message  for
                  HibernateAfterTimeout  milliseconds  and  if  no  message is
                  received, the process goes  into  hibernation  automatically
                  (by calling proc_lib:hibernate/3).

                * If option {debug,Dbgs} is present in Opts, debugging through
                  sys is activated.

                * If  option  {spawn_opt,SpawnOpts}  is   present   in   Opts,
                  SpawnOpts  is  passed  as option list to erlang:spawn_opt/2,
                  which is used to spawn the gen_statem process.

          Note:
              Using spawn option monitor is not allowed, it causes this  func-
              tion to fail with reason badarg.


              If  the gen_statem is successfully created and initialized, this
              function returns  {ok,Pid},  where  Pid  is  the  pid()  of  the
              gen_statem.  If  a  process with the specified ServerName exists
              already, this  function  returns  {error,{already_started,Pid}},
              where Pid is the pid() of that process.

              If  Module:init/1  fails  with  Reason,  this  function  returns
              {error,Reason}.  If  Module:init/1  returns   {stop,Reason}   or
              ignore,  the  process  is  terminated  and this function returns
              {error,Reason} or ignore, respectively. An exit signal with  the
              same  Reason  (or normal if Module:init/1 returns ignore) is set
              to linked processes and ports,  including  the  process  calling
              start_link/3,4.

       start_monitor(Module :: module(),
                     Args :: term(),
                     Opts :: [start_opt()]) ->
                        start_mon_ret()

       start_monitor(ServerName :: server_name(),
                     Module :: module(),
                     Args :: term(),
                     Opts :: [start_opt()]) ->
                        start_mon_ret()

              Creates  a standalone gen_statem process according to OTP design
              principles (using proc_lib primitives) and atomically sets up  a
              monitor  to the newly created process. As it does not get linked
              to the calling process, this start function cannot be used by  a
              supervisor to start a child.

              For   a   description   of  arguments  and  return  values,  see
              start_link/3,4. Note that the return value on  successful  start
              differs   from  start_link/3,4.  start_monitor/3,4  will  return
              {ok,{Pid,Mon}} where  Pid  is  the  process  identifier  of  the
              process, and Mon is a reference to the monitor set up to monitor
              the process. If the start is not successful, the caller will  be
              blocked  until  the  DOWN  message has been received and removed
              from the message queue.

       stop(ServerRef :: server_ref()) -> ok

              The same as stop(ServerRef, normal, infinity).

       stop(ServerRef :: server_ref(),
            Reason :: term(),
            Timeout :: timeout()) ->
               ok

              Orders the gen_statem ServerRef to exit with the specified  Rea-
              son  and  waits  for  it to terminate. The gen_statem calls Mod-
              ule:terminate/3 before exiting.

              This function returns ok  if  the  server  terminates  with  the
              expected  reason.  Any  other  reason  than normal, shutdown, or
              {shutdown,Term} causes an error report to be issued through log-
              ger(3).  An  exit  signal with the same reason is sent to linked
              processes and ports. The default Reason is normal.

              Timeout is an integer > 0, which specifies how many milliseconds
              to  wait  for  the  server to terminate, or the atom infinity to
              wait indefinitely. Defaults to infinity. If the server does  not
              terminate  within  the  specified  time,  a timeout exception is
              raised.

              If the process does not exist, a noproc exception is raised.

       wait_response(RequestId :: request_id()) ->
                        {reply, Reply :: term()} |
                        {error, {term(), server_ref()}}

       wait_response(RequestId :: request_id(), Timeout :: timeout()) ->
                        {reply, Reply :: term()} |
                        timeout |
                        {error, {term(), server_ref()}}

              This function is used to wait for a reply of a request made with
              send_request/2  to the gen_statem process. This function must be
              called from the same process from which send_request/2 was made.

              Timeout is an integer greater then or equal to zero that  speci-
              fies  how  many  milliseconds  to wait for an reply, or the atom
              infinity to wait indefinitely. Defaults to infinity. If no reply
              is  received  within  the  specified  time, the function returns
              timeout and no cleanup is done, and thus  the  function  can  be
              invoked repeatedly until a reply is returned.

              The  return  value  Reply  is  generated  when  a state callback
              returns with {reply,From,Reply} as one action(), and that  Reply
              becomes the return value of this function.

              The  function  returns an error if the gen_statem dies before or
              during this function call.

              The difference between receive_response() and wait_response() is
              that  receive_response() abandons the request at timeout so that
              a potential future response is  ignored,  while  wait_response()
              does not.

CALLBACK FUNCTIONS
       The  following  functions are to be exported from a gen_statem callback
       module.

EXPORTS
       Module:callback_mode() -> CallbackMode

              Types:

                  CallbackMode  =  callback_mode()  |  [   callback_mode()   |
                 state_enter() ]

              This  function  is  called by a gen_statem when it needs to find
              out the callback mode of  the  callback  module.  The  value  is
              cached by gen_statem for efficiency reasons, so this function is
              only called once after server  start,  after  code  change,  and
              after  changing  the callback module, but before the first state
              callback in  the  current  callback  module's  code  version  is
              called.  More  occasions  may  be  added  in  future versions of
              gen_statem.

              Server start happens either when Module:init/1 returns  or  when
              enter_loop/4-6   is   called.  Code  change  happens  when  Mod-
              ule:code_change/4 returns. A change of the callback module  hap-
              pens   when   a  state  callback  returns  any  of  the  actions
              change_callback_module,   push_callback_module   or    pop_call-
              back_module.

              The  CallbackMode  is either just callback_mode() or a list con-
              taining callback_mode() and possibly the atom state_enter.

          Note:
              If this function's body does not return an inline constant value
              the callback module is doing something strange.


       Module:code_change(OldVsn, OldState, OldData, Extra) -> Result

              Types:

                 OldVsn = Vsn | {down,Vsn}
                  Vsn = term()
                 OldState = NewState = term()
                 Extra = term()
                 Result = {ok,NewState,NewData} | Reason
                  OldState = NewState = state()
                  OldData = NewData = data()
                 Reason = term()

          Note:
              This  callback  is optional, so callback modules need not export
              it.   If   a   release   upgrade/downgrade   with    Change    =
              {advanced,Extra}  specified  in  the  .appup  file  is made when
              code_change/4 is not implemented the  process  will  crash  with
              exit reason undef.


              This function is called by a gen_statem when it is to update its
              internal state during a release upgrade/downgrade, that is, when
              the   instruction  {update,Module,Change,...},  where  Change  =
              {advanced,Extra}, is specified  in  the  appup  file.  For  more
              information, see OTP Design Principles.

              For  an  upgrade,  OldVsn is Vsn, and for a downgrade, OldVsn is
              {down,Vsn}. Vsn is defined by the vsn attribute(s)  of  the  old
              version  of  the callback module Module. If no such attribute is
              defined, the version is the checksum of the Beam file.

              OldState and OldData is the internal state of the gen_statem.

              Extra is passed "as is" from the {advanced,Extra}  part  of  the
              update instruction.

              If  successful,  the  function  must return the updated internal
              state in an {ok,NewState,NewData} tuple.

              If the function returns a failure Reason,  the  ongoing  upgrade
              fails and rolls back to the old release. Note that Reason cannot
              be an {ok,_,_} tuple since that will be regarded as  a  {ok,New-
              State,NewData}  tuple,  and  that  a tuple matching {ok,_} is an
              also invalid failure Reason. It is recommended to use an atom as
              Reason since it will be wrapped in an {error,Reason} tuple.

              Also  note  when upgrading a gen_statem, this function and hence
              the Change = {advanced,Extra} parameter in the appup file is not
              only  needed to update the internal state or to act on the Extra
              argument. It is also needed if an upgrade  or  downgrade  should
              change  callback  mode, or else the callback mode after the code
              change will not be honoured,  most  probably  causing  a  server
              crash.

              If  the  server changes callback module using any of the actions
              change_callback_module,   push_callback_module   or    pop_call-
              back_module,  be  aware  that  it is always the current callback
              module that will get this callback call. That the current  call-
              back  module handles the current state and data update should be
              no surprise, but it must be able to handle  even  parts  of  the
              state and data that it is not familiar with, somehow.

              In the supervisor child specification there is a list of modules
              which is recommended to contain only the callback module. For  a
              gen_statem  with multiple callback modules there is no real need
              to list all of them, it may not even be possible since the  list
              could change after code upgrade. If this list would contain only
              the start callback module, as recommended, what is important  is
              to  upgrade that module whenever a synchronized code replacement
              is done. Then the release handler concludes that an upgrade that
              upgrades  that  module needs to suspend, code change, and resume
              any server whose child specification declares that it  is  using
              that module. And again; the current callback module will get the
              Module:code_change/4 call.

       Module:init(Args) -> Result(StateType)

              Types:

                 Args = term()
                  Result(StateType) = init_result(StateType)

              Whenever  a  gen_statem   is   started   using   start_link/3,4,
              start_monitor/3,4,  or start/3,4, this function is called by the
              new process to initialize the implementation  state  and  server
              data.

              Args is the Args argument provided to that start function.

          Note:
              Note  that  if  the  gen_statem  is started through proc_lib and
              enter_loop/4-6, this callback will never be called.  Since  this
              callback is not optional it can in that case be implemented as:

              -spec init(_) -> no_return().
              init(Args) -> erlang:error(not_implemented, [Args]).


       Module:format_status(Opt, [PDict,State,Data]) -> Status

              Types:

                 Opt = normal | terminate
                 PDict = [{Key, Value}]
                  State = state()
                  Data = data()
                 Key = term()
                 Value = term()
                 Status = term()

          Note:
              This callback is optional, so a callback module does not need to
              export it. The gen_statem module provides a default  implementa-
              tion of this function that returns {State,Data}.

              If  this callback is exported but fails, to hide possibly sensi-
              tive  data,   the   default   function   will   instead   return
              {State,Info},  where  Info  says  nothing but the fact that for-
              mat_status/2 has crashed.


              This function is called by a gen_statem process when any of  the
              following apply:

                *
                   One  of sys:get_status/1,2 is invoked to get the gen_statem
                  status. Opt is set to the atom normal for this case.

                *
                   The gen_statem terminates abnormally and logs an error. Opt
                  is set to the atom terminate for this case.

              This  function is useful for changing the form and appearance of
              the gen_statem status for these cases. A callback module wishing
              to change the sys:get_status/1,2 return value and how its status
              appears in termination error logs exports an  instance  of  for-
              mat_status/2, which returns a term describing the current status
              of the gen_statem.

              PDict is the current value of  the  process  dictionary  of  the
              gen_statem.

              State is the internal state of the gen_statem.

              Data is the internal server data of the gen_statem.

              The  function  is  to  return  Status,  a term that contains the
              appropriate details of the  current  state  and  status  of  the
              gen_statem.  There  are  no  restrictions on the form Status can
              take, but for the sys:get_status/1,2 case (when Opt is  normal),
              the  recommended form for the Status value is [{data, [{"State",
              Term}]}], where Term provides relevant details of the gen_statem
              state.  Following  this  recommendation  is not required, but it
              makes the callback module status consistent with the rest of the
              sys:get_status/1,2 return value.

              One use for this function is to return compact alternative state
              representations to avoid having large state terms printed in log
              files.  Another use is to hide sensitive data from being written
              to the error log.

       Module:StateName(enter, OldState, Data) -> StateEnterResult(StateName)
       Module:StateName(EventType, EventContent, Data) -> StateFunctionResult
       Module:handle_event(enter,  OldState,  State,  Data)  ->  StateEnterRe-
       sult(State)
       Module:handle_event(EventType,   EventContent,  State,  Data)  ->  Han-
       dleEventResult

              Types:

                  EventType = event_type()
                 EventContent = term()
                  State = state()
                  Data = NewData = data()
                  StateEnterResult(StateName) = state_enter_result(StateName)
                  StateFunctionResult = event_handler_result(state_name())
                  StateEnterResult(State) = state_enter_result(State)
                  HandleEventResult = event_handler_result(state())

              Whenever a gen_statem receives an event from call/2, cast/2,  or
              as  a  normal process message, one of these functions is called.
              If  callback  mode  is  state_functions,  Module:StateName/3  is
              called,   and   if   it  is  handle_event_function,  Module:han-
              dle_event/4 is called.

              If EventType is {call,From}, the caller waits for a  reply.  The
              reply  can be sent from this or from any other state callback by
              returning with {reply,From,Reply} in Actions, in Replies, or  by
              calling reply(From, Reply).

              If  this  function returns with a next state that does not match
              equal (=/=) to the  current  state,  all  postponed  events  are
              retried in the next state.

              The  only difference between StateFunctionResult and HandleEven-
              tResult is that for StateFunctionResult the next state  must  be
              an  atom,  but  for HandleEventResult there is no restriction on
              the next state.

              For options that can be set and actions  that  can  be  done  by
              gen_statem after returning from this function, see action().

              When the gen_statem runs with state enter calls, these functions
              are also called with arguments  (enter,  OldState,  ...)  during
              every  state change. In this case there are some restrictions on
              the actions that may be  returned:  postpone()  is  not  allowed
              since a state enter call is not an event so there is no event to
              postpone, and {next_event,_,_} is not allowed since using  state
              enter  calls  should not affect how events are consumed and pro-
              duced. You may also not change states from this call. Should you
              return  {next_state,NextState, ...} with NextState =/= State the
              gen_statem crashes. Note that it  is  actually  allowed  to  use
              {repeat_state,  NewData,  ...}  although  it  makes little sense
              since you immediately will be called  again  with  a  new  state
              enter  call  making  this just a weird way of looping, and there
              are better ways to loop in Erlang. If you do not update  NewData
              and  have  some  loop  termination  condition,  or  if  you  use
              {repeat_state_and_data, _} or repeat_state_and_data you have  an
              infinite   loop!   You  are  advised  to  use  {keep_state,...},
              {keep_state_and_data,_} or  keep_state_and_data  since  changing
              states from a state enter call is not possible anyway.

              Note the fact that you can use throw to return the result, which
              can   be   useful.   For    example    to    bail    out    with
              throw(keep_state_and_data)  from  deep  within complex code that
              cannot return {next_state,State,Data} because State or  Data  is
              no longer in scope.

       Module:terminate(Reason, State, Data) -> Ignored

              Types:

                 Reason = normal | shutdown | {shutdown,term()} | term()
                 State = state()
                 Data = data()
                 Ignored = term()

          Note:
              This  callback  is optional, so callback modules need not export
              it. The gen_statem  module  provides  a  default  implementation
              without cleanup.


              This function is called by a gen_statem when it is about to ter-
              minate. It is to be the opposite of  Module:init/1  and  do  any
              necessary  cleaning  up.  When it returns, the gen_statem termi-
              nates with Reason. The return value is ignored.

              Reason is a term denoting the  stop  reason  and  State  is  the
              internal state of the gen_statem.

              Reason  depends  on  why the gen_statem is terminating. If it is
              because another callback function has  returned,  a  stop  tuple
              {stop,Reason} in Actions, Reason has the value specified in that
              tuple. If it is because of a failure, Reason is the  error  rea-
              son.

              If  the  gen_statem is part of a supervision tree and is ordered
              by its supervisor to terminate, this  function  is  called  with
              Reason = shutdown if both the following conditions apply:

                * The gen_statem has been set to trap exit signals.

                * The  shutdown  strategy as defined in the supervisor's child
                  specification is an integer time-out value, not brutal_kill.

              Even if the gen_statem is not part of a supervision  tree,  this
              function  is  called  if  it receives an 'EXIT' message from its
              parent. Reason is the same as in the 'EXIT' message.

              Otherwise, the gen_statem is immediately terminated.

              Notice that for any  other  reason  than  normal,  shutdown,  or
              {shutdown,Term},  the gen_statem is assumed to terminate because
              of an error and an error report is issued using logger(3).

              When the gen_statem process exits, an exit signal with the  same
              reason is sent to linked processes and ports.

SEE ALSO
       gen_event(3),  gen_fsm(3),  gen_server(3),  proc_lib(3), supervisor(3),
       sys(3).



Ericsson AB                       stdlib 3.17                    gen_statem(3)