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man pages section 3: Extended Library Functions, Volume 1

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Updated: Wednesday, July 27, 2022
 
 

wxBufferedDC (3erl)

Name

wxBufferedDC - Functions for wxBufferedDC class

Synopsis

Please see following description for synopsis

Description

wxBufferedDC(3)            Erlang Module Definition            wxBufferedDC(3)



NAME
       wxBufferedDC - Functions for wxBufferedDC class

DESCRIPTION
       This  class provides a simple way to avoid flicker: when drawing on it,
       everything is in fact first drawn on an in-memory buffer  (a  wxBitmap)
       and  then  copied  to the screen, using the associated wxDC, only once,
       when this object is destroyed. wxBufferedDC itself is typically associ-
       ated  with wxClientDC, if you want to use it in your EVT_PAINT handler,
       you should look at wxBufferedPaintDC instead.

       When used like this, a valid DC must be specified  in  the  constructor
       while  the  buffer  bitmap  doesn't  have to be explicitly provided, by
       default this class will allocate the bitmap of  required  size  itself.
       However  using a dedicated bitmap can speed up the redrawing process by
       eliminating the repeated creation and destruction  of  a  possibly  big
       bitmap.  Otherwise,  wxBufferedDC  can  be  used in the same way as any
       other device context.

       Another possible use for wxBufferedDC is to use it to maintain a  back-
       ing  store for the window contents. In this case, the associated DC may
       be NULL but a valid backing store bitmap should be specified.

       Finally, please note that GTK+ 2.0 as  well  as  macOS  provide  double
       buffering  themselves  natively.  You can either use wxWindow:isDouble-
       Buffered/1 to determine whether you need to use buffering  or  not,  or
       use  wxAutoBufferedPaintDC  (not  implemented  in wx) to avoid needless
       double buffering on the systems which already do it automatically.

       See: wxDC, wxMemoryDC,  wxBufferedPaintDC,  wxAutoBufferedPaintDC  (not
       implemented in wx)

       This class is derived (and can use functions) from: wxMemoryDC wxDC

       wxWidgets docs: wxBufferedDC

DATA TYPES
       wxBufferedDC() = wx:wx_object()

EXPORTS
       new() -> wxBufferedDC()

              Default constructor.

              You  must  call  one of the init/4 methods later in order to use
              the device context.

       new(Dc) -> wxBufferedDC()

              Types:

                 Dc = wxDC:wxDC()

       new(Dc, Area) -> wxBufferedDC()

       new(Dc, Area :: [Option]) -> wxBufferedDC()

              Types:

                 Dc = wxDC:wxDC()
                 Option = {buffer, wxBitmap:wxBitmap()} | {style, integer()}

              Creates a buffer for the provided dc.

              init/4 must not be called when using this constructor.

       new(Dc, Area, Options :: [Option]) -> wxBufferedDC()

              Types:

                 Dc = wxDC:wxDC()
                 Area = {W :: integer(), H :: integer()}
                 Option = {style, integer()}

              Creates a buffer for the provided dc.

              init/4 must not be called when using this constructor.

       destroy(This :: wxBufferedDC()) -> ok

              Copies everything drawn on the DC so far to  the  underlying  DC
              associated with this object, if any.

       init(This, Dc) -> ok

              Types:

                 This = wxBufferedDC()
                 Dc = wxDC:wxDC()

       init(This, Dc, Area) -> ok

       init(This, Dc, Area :: [Option]) -> ok

              Types:

                 This = wxBufferedDC()
                 Dc = wxDC:wxDC()
                 Option = {buffer, wxBitmap:wxBitmap()} | {style, integer()}

       init(This, Dc, Area, Options :: [Option]) -> ok

              Types:

                 This = wxBufferedDC()
                 Dc = wxDC:wxDC()
                 Area = {W :: integer(), H :: integer()}
                 Option = {style, integer()}

              Initializes the object created using the default constructor.

              Please see the constructors for parameter details.



wxWidgets team.                    wx 2.1.1                    wxBufferedDC(3)