perlfaq3
(1)
名称
perlfaq3 - Programming Tools
用法概要
Please see following description for synopsis
描述
Perl Programmers Reference Guide PERLFAQ3(1)
NAME
perlfaq3 - Programming Tools
DESCRIPTION
This section of the FAQ answers questions related to
programmer tools and programming support.
How do I do (anything)?
Have you looked at CPAN (see perlfaq2)? The chances are
that someone has already written a module that can solve
your problem. Have you read the appropriate manpages?
Here's a brief index:
Basics perldata, perlvar, perlsyn, perlop, perlsub
Execution perlrun, perldebug
Functions perlfunc
Objects perlref, perlmod, perlobj, perltie
Data Structures perlref, perllol, perldsc
Modules perlmod, perlmodlib, perlsub
Regexes perlre, perlfunc, perlop, perllocale
Moving to perl5 perltrap, perl
Linking w/C perlxstut, perlxs, perlcall, perlguts, perlembed
Various http://www.cpan.org/misc/olddoc/FMTEYEWTK.tgz
(not a man-page but still useful, a collection
of various essays on Perl techniques)
A crude table of contents for the Perl manpage set is found
in perltoc.
How can I use Perl interactively?
The typical approach uses the Perl debugger, described in
the perldebug(1) manpage, on an "empty" program, like this:
perl -de 42
Now just type in any legal Perl code, and it will be
immediately evaluated. You can also examine the symbol
table, get stack backtraces, check variable values, set
breakpoints, and other operations typically found in
symbolic debuggers.
Is there a Perl shell?
The "psh" (Perl sh) is currently at version 1.8. The Perl
Shell is a shell that combines the interactive nature of a
Unix shell with the power of Perl. The goal is a full
featured shell that behaves as expected for normal shell
activity and uses Perl syntax and functionality for control-
flow statements and other things. You can get "psh" at
http://sourceforge.net/projects/psh/ .
"Zoidberg" is a similar project and provides a shell written
in perl, configured in perl and operated in perl. It is
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intended as a login shell and development environment. It
can be found at
http://pardus-larus.student.utwente.nl/~pardus/projects/zoidberg/
or your local CPAN mirror.
The "Shell.pm" module (distributed with Perl) makes Perl try
commands which aren't part of the Perl language as shell
commands. "perlsh" from the source distribution is
simplistic and uninteresting, but may still be what you
want.
How do I find which modules are installed on my system?
From the command line, you can use the "cpan" command's "-l"
switch:
$ cpan -l
You can also use "cpan"'s "-a" switch to create an
autobundle file that "CPAN.pm" understands and can use to
re-install every module:
$ cpan -a
Inside a Perl program, you can use the "ExtUtils::Installed"
module to show all installed distributions, although it can
take awhile to do its magic. The standard library which
comes with Perl just shows up as "Perl" (although you can
get those with "Module::CoreList").
use ExtUtils::Installed;
my $inst = ExtUtils::Installed->new();
my @modules = $inst->modules();
If you want a list of all of the Perl module filenames, you
can use "File::Find::Rule":
use File::Find::Rule;
my @files = File::Find::Rule->
extras({follow => 1})->
file()->
name( '*.pm' )->
in( @INC )
;
If you do not have that module, you can do the same thing
with "File::Find" which is part of the standard library:
use File::Find;
my @files;
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find(
{
wanted => sub {
push @files, $File::Find::fullname
if -f $File::Find::fullname && /\.pm$/
},
follow => 1,
follow_skip => 2,
},
@INC
);
print join "\n", @files;
If you simply need to quickly check to see if a module is
available, you can check for its documentation. If you can
read the documentation the module is most likely installed.
If you cannot read the documentation, the module might not
have any (in rare cases):
$ perldoc Module::Name
You can also try to include the module in a one-liner to see
if perl finds it:
$ perl -MModule::Name -e1
How do I debug my Perl programs?
(contributed by brian d foy)
Before you do anything else, you can help yourself by
ensuring that you let Perl tell you about problem areas in
your code. By turning on warnings and strictures, you can
head off many problems before they get too big. You can find
out more about these in strict and warnings.
#!/usr/bin/perl
use strict;
use warnings;
Beyond that, the simplest debugger is the "print" function.
Use it to look at values as you run your program:
print STDERR "The value is [$value]\n";
The "Data::Dumper" module can pretty-print Perl data
structures:
use Data::Dumper qw( Dumper );
print STDERR "The hash is " . Dumper( \%hash ) . "\n";
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Perl comes with an interactive debugger, which you can start
with the "-d" switch. It's fully explained in perldebug.
If you'd like a graphical user interface and you have "Tk",
you can use "ptkdb". It's on CPAN and available for free.
If you need something much more sophisticated and
controllable, Leon Brocard's "Devel::ebug" (which you can
call with the "-D" switch as "-Debug") gives you the
programmatic hooks into everything you need to write your
own (without too much pain and suffering).
You can also use a commercial debugger such as Affrus (Mac
OS X), Komodo from Activestate (Windows and Mac OS X), or
EPIC (most platforms).
How do I profile my Perl programs?
(contributed by brian d foy, updated Fri Jul 25 12:22:26 PDT
2008)
The "Devel" namespace has several modules which you can use
to profile your Perl programs. The "Devel::DProf" module
comes with Perl and you can invoke it with the "-d" switch:
perl -d:DProf program.pl
After running your program under "DProf", you'll get a
tmon.out file with the profile data. To look at the data,
you can turn it into a human-readable report with the
"dprofpp" program that comes with "Devel::DProf".
dprofpp
You can also do the profiling and reporting in one step with
the "-p" switch to "dprofpp":
dprofpp -p program.pl
The "Devel::NYTProf" (New York Times Profiler) does both
statement and subroutine profiling. It's available from CPAN
and you also invoke it with the "-d" switch:
perl -d:NYTProf some_perl.pl
Like "DProf", it creates a database of the profile
information that you can turn into reports. The
"nytprofhtml" command turns the data into an HTML report
similar to the "Devel::Cover" report:
nytprofhtml
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CPAN has several other profilers that you can invoke in the
same fashion. You might also be interested in using the
"Benchmark" to measure and compare code snippets.
You can read more about profiling in Programming Perl,
chapter 20, or Mastering Perl, chapter 5.
perldebguts documents creating a custom debugger if you need
to create a special sort of profiler. brian d foy describes
the process in The Perl Journal, "Creating a Perl Debugger",
http://www.ddj.com/184404522 , and "Profiling in Perl"
http://www.ddj.com/184404580 .
Perl.com has two interesting articles on profiling:
"Profiling Perl", by Simon Cozens,
http://www.perl.com/lpt/a/850 and "Debugging and Profiling
mod_perl Applications", by Frank Wiles,
http://www.perl.com/pub/a/2006/02/09/debug_mod_perl.html .
Randal L. Schwartz writes about profiling in "Speeding up
Your Perl Programs" for Unix Review,
http://www.stonehenge.com/merlyn/UnixReview/col49.html , and
"Profiling in Template Toolkit via Overriding" for Linux
Magazine,
http://www.stonehenge.com/merlyn/LinuxMag/col75.html .
How do I cross-reference my Perl programs?
The "B::Xref" module can be used to generate cross-reference
reports for Perl programs.
perl -MO=Xref[,OPTIONS] scriptname.plx
Is there a pretty-printer (formatter) for Perl?
"Perltidy" is a Perl script which indents and reformats Perl
scripts to make them easier to read by trying to follow the
rules of the perlstyle. If you write Perl scripts, or spend
much time reading them, you will probably find it useful.
It is available at http://perltidy.sourceforge.net .
Of course, if you simply follow the guidelines in perlstyle,
you shouldn't need to reformat. The habit of formatting
your code as you write it will help prevent bugs. Your
editor can and should help you with this. The perl-mode or
newer cperl-mode for emacs can provide remarkable amounts of
help with most (but not all) code, and even less
programmable editors can provide significant assistance.
Tom Christiansen and many other VI users swear by the
following settings in vi and its clones:
set ai sw=4
map! ^O {^M}^[O^T
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Put that in your .exrc file (replacing the caret characters
with control characters) and away you go. In insert mode,
^T is for indenting, ^D is for undenting, and ^O is for
blockdenting--as it were. A more complete example, with
comments, can be found at
http://www.cpan.org/authors/id/TOMC/scripts/toms.exrc.gz
The a2ps
http://www-inf.enst.fr/%7Edemaille/a2ps/black+white.ps.gz
does lots of things related to generating nicely printed
output of documents.
Is there a ctags for Perl?
(contributed by brian d foy)
Ctags uses an index to quickly find things in source code,
and many popular editors support ctags for several different
languages, including Perl.
Exuberent ctags supports Perl: http://ctags.sourceforge.net/
You might also try pltags: http://www.mscha.com/pltags.zip
Is there an IDE or Windows Perl Editor?
Perl programs are just plain text, so any editor will do.
If you're on Unix, you already have an IDE--Unix itself.
The Unix philosophy is the philosophy of several small tools
that each do one thing and do it well. It's like a
carpenter's toolbox.
If you want an IDE, check the following (in alphabetical
order, not order of preference):
Eclipse
http://e-p-i-c.sf.net/
The Eclipse Perl Integration Project integrates Perl
editing/debugging with Eclipse.
Enginsite
http://www.enginsite.com/
Perl Editor by EngInSite is a complete integrated
development environment (IDE) for creating, testing, and
debugging Perl scripts; the tool runs on Windows
9x/NT/2000/XP or later.
Komodo
http://www.ActiveState.com/Products/Komodo/
ActiveState's cross-platform (as of October 2004, that's
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Windows, Linux, and Solaris), multi-language IDE has
Perl support, including a regular expression debugger
and remote debugging.
Notepad++
http://notepad-plus.sourceforge.net/
Open Perl IDE
http://open-perl-ide.sourceforge.net/
Open Perl IDE is an integrated development environment
for writing and debugging Perl scripts with
ActiveState's ActivePerl distribution under Windows
95/98/NT/2000.
OptiPerl
http://www.optiperl.com/
OptiPerl is a Windows IDE with simulated CGI
environment, including debugger and syntax highlighting
editor.
Padre
http://padre.perlide.org/
Padre is cross-platform IDE for Perl written in Perl
using wxWidgets to provide a native look and feel. It's
open source under the Artistic License.
PerlBuilder
http://www.solutionsoft.com/perl.htm
PerlBuilder is an integrated development environment for
Windows that supports Perl development.
visiPerl+
http://helpconsulting.net/visiperl/
From Help Consulting, for Windows.
Visual Perl
http://www.activestate.com/Products/Visual_Perl/
Visual Perl is a Visual Studio.NET plug-in from
ActiveState.
Zeus
http://www.zeusedit.com/lookmain.html
Zeus for Window is another Win32 multi-language
editor/IDE that comes with support for Perl:
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For editors: if you're on Unix you probably have vi or a vi
clone already, and possibly an emacs too, so you may not
need to download anything. In any emacs the cperl-mode (M-x
cperl-mode) gives you perhaps the best available Perl
editing mode in any editor.
If you are using Windows, you can use any editor that lets
you work with plain text, such as NotePad or WordPad. Word
processors, such as Microsoft Word or WordPerfect, typically
do not work since they insert all sorts of behind-the-scenes
information, although some allow you to save files as "Text
Only". You can also download text editors designed
specifically for programming, such as Textpad (
http://www.textpad.com/ ) and UltraEdit (
http://www.ultraedit.com/ ), among others.
If you are using MacOS, the same concerns apply. MacPerl
(for Classic environments) comes with a simple editor.
Popular external editors are BBEdit ( http://www.bbedit.com/
) or Alpha ( http://www.his.com/~jguyer/Alpha/Alpha8.html ).
MacOS X users can use Unix editors as well.
GNU Emacs
http://www.gnu.org/software/emacs/windows/ntemacs.html
MicroEMACS
http://www.microemacs.de/
XEmacs
http://www.xemacs.org/Download/index.html
Jed http://space.mit.edu/~davis/jed/
or a vi clone such as
Elvis
ftp://ftp.cs.pdx.edu/pub/elvis/
http://www.fh-wedel.de/elvis/
Vile
http://dickey.his.com/vile/vile.html
Vim http://www.vim.org/
For vi lovers in general, Windows or elsewhere:
http://www.thomer.com/thomer/vi/vi.html
nvi ( http://www.bostic.com/vi/ , available from CPAN in
src/misc/) is yet another vi clone, unfortunately not
available for Windows, but in Unix platforms you might be
interested in trying it out, firstly because strictly
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speaking it is not a vi clone, it is the real vi, or the new
incarnation of it, and secondly because you can embed Perl
inside it to use Perl as the scripting language. nvi is not
alone in this, though: at least also vim and vile offer an
embedded Perl.
The following are Win32 multilanguage editor/IDEs that
support Perl:
Codewright
http://www.borland.com/codewright/
MultiEdit
http://www.MultiEdit.com/
SlickEdit
http://www.slickedit.com/
ConTEXT
http://www.contexteditor.org/
There is also a toyedit Text widget based editor written in
Perl that is distributed with the Tk module on CPAN. The
ptkdb ( http://ptkdb.sourceforge.net/ ) is a Perl/tk based
debugger that acts as a development environment of sorts.
Perl Composer ( http://perlcomposer.sourceforge.net/ ) is an
IDE for Perl/Tk GUI creation.
In addition to an editor/IDE you might be interested in a
more powerful shell environment for Win32. Your options
include
Bash
from the Cygwin package (
http://sources.redhat.com/cygwin/ )
Ksh from the MKS Toolkit ( http://www.mkssoftware.com/ ), or
the Bourne shell of the U/WIN environment (
http://www.research.att.com/sw/tools/uwin/ )
Tcsh
ftp://ftp.astron.com/pub/tcsh/ , see also
http://www.primate.wisc.edu/software/csh-tcsh-book/
Zsh http://www.zsh.org/
MKS and U/WIN are commercial (U/WIN is free for educational
and research purposes), Cygwin is covered by the GNU General
Public License (but that shouldn't matter for Perl use).
The Cygwin, MKS, and U/WIN all contain (in addition to the
shells) a comprehensive set of standard Unix toolkit
utilities.
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If you're transferring text files between Unix and Windows
using FTP be sure to transfer them in ASCII mode so the ends
of lines are appropriately converted.
On Mac OS the MacPerl Application comes with a simple 32k
text editor that behaves like a rudimentary IDE. In
contrast to the MacPerl Application the MPW Perl tool can
make use of the MPW Shell itself as an editor (with no 32k
limit).
Affrus
is a full Perl development environment with full
debugger support ( http://www.latenightsw.com ).
Alpha
is an editor, written and extensible in Tcl, that
nonetheless has built in support for several popular
markup and programming languages including Perl and HTML
( http://www.his.com/~jguyer/Alpha/Alpha8.html ).
BBEdit and BBEdit Lite
are text editors for Mac OS that have a Perl sensitivity
mode ( http://web.barebones.com/ ).
Where can I get Perl macros for vi?
For a complete version of Tom Christiansen's vi
configuration file, see
http://www.cpan.org/authors/Tom_Christiansen/scripts/toms.exrc.gz
, the standard benchmark file for vi emulators. The file
runs best with nvi, the current version of vi out of
Berkeley, which incidentally can be built with an embedded
Perl interpreter--see http://www.cpan.org/src/misc/ .
Where can I get perl-mode or cperl-mode for emacs?
Since Emacs version 19 patchlevel 22 or so, there have been
both a perl-mode.el and support for the Perl debugger built
in. These should come with the standard Emacs 19
distribution.
Note that the perl-mode of emacs will have fits with
"main'foo" (single quote), and mess up the indentation and
highlighting. You are probably using "main::foo" in new
Perl code anyway, so this shouldn't be an issue.
For CPerlMode, see
http://www.emacswiki.org/cgi-bin/wiki/CPerlMode
How can I use curses with Perl?
The Curses module from CPAN provides a dynamically loadable
object module interface to a curses library. A small demo
can be found at the directory
http://www.cpan.org/authors/Tom_Christiansen/scripts/rep.gz
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; this program repeats a command and updates the screen as
needed, rendering rep ps axu similar to top.
How can I write a GUI (X, Tk, Gtk, etc.) in Perl?
(contributed by Ben Morrow)
There are a number of modules which let you write GUIs in
Perl. Most GUI toolkits have a perl interface: an incomplete
list follows.
Tk This works under Unix and Windows, and the current
version doesn't look half as bad under Windows as it
used to. Some of the gui elements still don't 'feel'
quite right, though. The interface is very natural and
'perlish', making it easy to use in small scripts that
just need a simple gui. It hasn't been updated in a
while.
Wx This is a Perl binding for the cross-platform wxWidgets
toolkit ( http://www.wxwidgets.org ). It works under
Unix, Win32 and Mac OS X, using native widgets (Gtk
under Unix). The interface follows the C++ interface
closely, but the documentation is a little sparse for
someone who doesn't know the library, mostly just
referring you to the C++ documentation.
Gtk and Gtk2
These are Perl bindings for the Gtk toolkit (
http://www.gtk.org ). The interface changed
significantly between versions 1 and 2 so they have
separate Perl modules. It runs under Unix, Win32 and Mac
OS X (currently it requires an X server on Mac OS, but a
'native' port is underway), and the widgets look the
same on every plaform: i.e., they don't match the native
widgets. As with Wx, the Perl bindings follow the C API
closely, and the documentation requires you to read the
C documentation to understand it.
Win32::GUI
This provides access to most of the Win32 GUI widgets
from Perl. Obviously, it only runs under Win32, and
uses native widgets. The Perl interface doesn't really
follow the C interface: it's been made more Perlish, and
the documentation is pretty good. More advanced stuff
may require familiarity with the C Win32 APIs, or
reference to MSDN.
CamelBones
CamelBones ( http://camelbones.sourceforge.net ) is a
Perl interface to Mac OS X's Cocoa GUI toolkit, and as
such can be used to produce native GUIs on Mac OS X.
It's not on CPAN, as it requires frameworks that CPAN.pm
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doesn't know how to install, but installation is via the
standard OSX package installer. The Perl API is, again,
very close to the ObjC API it's wrapping, and the
documentation just tells you how to translate from one
to the other.
Qt There is a Perl interface to TrollTech's Qt toolkit, but
it does not appear to be maintained.
Athena
Sx is an interface to the Athena widget set which comes
with X, but again it appears not to be much used
nowadays.
How can I make my Perl program run faster?
The best way to do this is to come up with a better
algorithm. This can often make a dramatic difference. Jon
Bentley's book Programming Pearls (that's not a
misspelling!) has some good tips on optimization, too.
Advice on benchmarking boils down to: benchmark and profile
to make sure you're optimizing the right part, look for
better algorithms instead of microtuning your code, and when
all else fails consider just buying faster hardware. You
will probably want to read the answer to the earlier
question "How do I profile my Perl programs?" if you haven't
done so already.
A different approach is to autoload seldom-used Perl code.
See the AutoSplit and AutoLoader modules in the standard
distribution for that. Or you could locate the bottleneck
and think about writing just that part in C, the way we used
to take bottlenecks in C code and write them in assembler.
Similar to rewriting in C, modules that have critical
sections can be written in C (for instance, the PDL module
from CPAN).
If you're currently linking your perl executable to a shared
libc.so, you can often gain a 10-25% performance benefit by
rebuilding it to link with a static libc.a instead. This
will make a bigger perl executable, but your Perl programs
(and programmers) may thank you for it. See the INSTALL
file in the source distribution for more information.
The undump program was an ancient attempt to speed up Perl
program by storing the already-compiled form to disk. This
is no longer a viable option, as it only worked on a few
architectures, and wasn't a good solution anyway.
How can I make my Perl program take less memory?
When it comes to time-space tradeoffs, Perl nearly always
prefers to throw memory at a problem. Scalars in Perl use
more memory than strings in C, arrays take more than that,
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and hashes use even more. While there's still a lot to be
done, recent releases have been addressing these issues.
For example, as of 5.004, duplicate hash keys are shared
amongst all hashes using them, so require no reallocation.
In some cases, using substr() or vec() to simulate arrays
can be highly beneficial. For example, an array of a
thousand booleans will take at least 20,000 bytes of space,
but it can be turned into one 125-byte bit vector--a
considerable memory savings. The standard Tie::SubstrHash
module can also help for certain types of data structure.
If you're working with specialist data structures (matrices,
for instance) modules that implement these in C may use less
memory than equivalent Perl modules.
Another thing to try is learning whether your Perl was
compiled with the system malloc or with Perl's builtin
malloc. Whichever one it is, try using the other one and
see whether this makes a difference. Information about
malloc is in the INSTALL file in the source distribution.
You can find out whether you are using perl's malloc by
typing "perl -V:usemymalloc".
Of course, the best way to save memory is to not do anything
to waste it in the first place. Good programming practices
can go a long way toward this:
o Don't slurp!
Don't read an entire file into memory if you can process
it line by line. Or more concretely, use a loop like
this:
#
# Good Idea
#
while (<FILE>) {
# ...
}
instead of this:
#
# Bad Idea
#
@data = <FILE>;
foreach (@data) {
# ...
}
When the files you're processing are small, it doesn't
much matter which way you do it, but it makes a huge
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difference when they start getting larger.
o Use map and grep selectively
Remember that both map and grep expect a LIST argument,
so doing this:
@wanted = grep {/pattern/} <FILE>;
will cause the entire file to be slurped. For large
files, it's better to loop:
while (<FILE>) {
push(@wanted, $_) if /pattern/;
}
o Avoid unnecessary quotes and stringification
Don't quote large strings unless absolutely necessary:
my $copy = "$large_string";
makes 2 copies of $large_string (one for $copy and
another for the quotes), whereas
my $copy = $large_string;
only makes one copy.
Ditto for stringifying large arrays:
{
local $, = "\n";
print @big_array;
}
is much more memory-efficient than either
print join "\n", @big_array;
or
{
local $" = "\n";
print "@big_array";
}
o Pass by reference
Pass arrays and hashes by reference, not by value. For
one thing, it's the only way to pass multiple lists or
hashes (or both) in a single call/return. It also avoids
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creating a copy of all the contents. This requires some
judgement, however, because any changes will be
propagated back to the original data. If you really want
to mangle (er, modify) a copy, you'll have to sacrifice
the memory needed to make one.
o Tie large variables to disk.
For "big" data stores (i.e. ones that exceed available
memory) consider using one of the DB modules to store it
on disk instead of in RAM. This will incur a penalty in
access time, but that's probably better than causing
your hard disk to thrash due to massive swapping.
Is it safe to return a reference to local or lexical data?
Yes. Perl's garbage collection system takes care of this so
everything works out right.
sub makeone {
my @a = ( 1 .. 10 );
return \@a;
}
for ( 1 .. 10 ) {
push @many, makeone();
}
print $many[4][5], "\n";
print "@many\n";
How can I free an array or hash so my program shrinks?
(contributed by Michael Carman)
You usually can't. Memory allocated to lexicals (i.e. my()
variables) cannot be reclaimed or reused even if they go out
of scope. It is reserved in case the variables come back
into scope. Memory allocated to global variables can be
reused (within your program) by using undef() and/or
delete().
On most operating systems, memory allocated to a program can
never be returned to the system. That's why long-running
programs sometimes re- exec themselves. Some operating
systems (notably, systems that use mmap(2) for allocating
large chunks of memory) can reclaim memory that is no longer
used, but on such systems, perl must be configured and
compiled to use the OS's malloc, not perl's.
In general, memory allocation and de-allocation isn't
something you can or should be worrying about much in Perl.
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See also "How can I make my Perl program take less memory?"
How can I make my CGI script more efficient?
Beyond the normal measures described to make general Perl
programs faster or smaller, a CGI program has additional
issues. It may be run several times per second. Given that
each time it runs it will need to be re-compiled and will
often allocate a megabyte or more of system memory, this can
be a killer. Compiling into C isn't going to help you
because the process start-up overhead is where the
bottleneck is.
There are two popular ways to avoid this overhead. One
solution involves running the Apache HTTP server (available
from http://www.apache.org/ ) with either of the mod_perl or
mod_fastcgi plugin modules.
With mod_perl and the Apache::Registry module (distributed
with mod_perl), httpd will run with an embedded Perl
interpreter which pre-compiles your script and then executes
it within the same address space without forking. The
Apache extension also gives Perl access to the internal
server API, so modules written in Perl can do just about
anything a module written in C can. For more on mod_perl,
see http://perl.apache.org/
With the FCGI module (from CPAN) and the mod_fastcgi module
(available from http://www.fastcgi.com/ ) each of your Perl
programs becomes a permanent CGI daemon process.
Both of these solutions can have far-reaching effects on
your system and on the way you write your CGI programs, so
investigate them with care.
See
http://www.cpan.org/modules/by-category/15_World_Wide_Web_HTML_HTTP_CGI/
.
How can I hide the source for my Perl program?
Delete it. :-) Seriously, there are a number of (mostly
unsatisfactory) solutions with varying levels of "security".
First of all, however, you can't take away read permission,
because the source code has to be readable in order to be
compiled and interpreted. (That doesn't mean that a CGI
script's source is readable by people on the web,
though--only by people with access to the filesystem.) So
you have to leave the permissions at the socially friendly
0755 level.
Some people regard this as a security problem. If your
program does insecure things and relies on people not
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knowing how to exploit those insecurities, it is not secure.
It is often possible for someone to determine the insecure
things and exploit them without viewing the source.
Security through obscurity, the name for hiding your bugs
instead of fixing them, is little security indeed.
You can try using encryption via source filters (Starting
from Perl 5.8 the Filter::Simple and Filter::Util::Call
modules are included in the standard distribution), but any
decent programmer will be able to decrypt it. You can try
using the byte code compiler and interpreter described later
in perlfaq3, but the curious might still be able to de-
compile it. You can try using the native-code compiler
described later, but crackers might be able to disassemble
it. These pose varying degrees of difficulty to people
wanting to get at your code, but none can definitively
conceal it (true of every language, not just Perl).
It is very easy to recover the source of Perl programs. You
simply feed the program to the perl interpreter and use the
modules in the B:: hierarchy. The B::Deparse module should
be able to defeat most attempts to hide source. Again, this
is not unique to Perl.
If you're concerned about people profiting from your code,
then the bottom line is that nothing but a restrictive
license will give you legal security. License your software
and pepper it with threatening statements like "This is
unpublished proprietary software of XYZ Corp. Your access
to it does not give you permission to use it blah blah
blah." We are not lawyers, of course, so you should see a
lawyer if you want to be sure your license's wording will
stand up in court.
How can I compile my Perl program into byte code or C?
(contributed by brian d foy)
In general, you can't do this. There are some things that
may work for your situation though. People usually ask this
question because they want to distribute their works without
giving away the source code, and most solutions trade disk
space for convenience. You probably won't see much of a
speed increase either, since most solutions simply bundle a
Perl interpreter in the final product (but see "How can I
make my Perl program run faster?").
The Perl Archive Toolkit ( http://par.perl.org/ ) is Perl's
analog to Java's JAR. It's freely available and on CPAN (
http://search.cpan.org/dist/PAR/ ).
There are also some commercial products that may work for
you, although you have to buy a license for them.
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The Perl Dev Kit (
http://www.activestate.com/Products/Perl_Dev_Kit/ ) from
ActiveState can "Turn your Perl programs into ready-to-run
executables for HP-UX, Linux, Solaris and Windows."
Perl2Exe ( http://www.indigostar.com/perl2exe.htm ) is a
command line program for converting perl scripts to
executable files. It targets both Windows and Unix
platforms.
How can I get "#!perl" to work on [MS-DOS,NT,...]?
For OS/2 just use
extproc perl -S -your_switches
as the first line in "*.cmd" file ("-S" due to a bug in
cmd.exe's "extproc" handling). For DOS one should first
invent a corresponding batch file and codify it in
"ALTERNATE_SHEBANG" (see the dosish.h file in the source
distribution for more information).
The Win95/NT installation, when using the ActiveState port
of Perl, will modify the Registry to associate the ".pl"
extension with the perl interpreter. If you install another
port, perhaps even building your own Win95/NT Perl from the
standard sources by using a Windows port of gcc (e.g., with
cygwin or mingw32), then you'll have to modify the Registry
yourself. In addition to associating ".pl" with the
interpreter, NT people can use: "SET PATHEXT=%PATHEXT%;.PL"
to let them run the program "install-linux.pl" merely by
typing "install-linux".
Under "Classic" MacOS, a perl program will have the
appropriate Creator and Type, so that double-clicking them
will invoke the MacPerl application. Under Mac OS X,
clickable apps can be made from any "#!" script using Wil
Sanchez' DropScript utility:
http://www.wsanchez.net/software/ .
IMPORTANT!: Whatever you do, PLEASE don't get frustrated,
and just throw the perl interpreter into your cgi-bin
directory, in order to get your programs working for a web
server. This is an EXTREMELY big security risk. Take the
time to figure out how to do it correctly.
Can I write useful Perl programs on the command line?
Yes. Read perlrun for more information. Some examples
follow. (These assume standard Unix shell quoting rules.)
# sum first and last fields
perl -lane 'print $F[0] + $F[-1]' *
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# identify text files
perl -le 'for(@ARGV) {print if -f && -T _}' *
# remove (most) comments from C program
perl -0777 -pe 's{/\*.*?\*/}{}gs' foo.c
# make file a month younger than today, defeating reaper daemons
perl -e '$X=24*60*60; utime(time(),time() + 30 * $X,@ARGV)' *
# find first unused uid
perl -le '$i++ while getpwuid($i); print $i'
# display reasonable manpath
echo $PATH | perl -nl -072 -e '
s![^/+]*$!man!&&-d&&!$s{$_}++&&push@m,$_;END{print"@m"}'
OK, the last one was actually an Obfuscated Perl Contest
entry. :-)
Why don't Perl one-liners work on my DOS/Mac/VMS system?
The problem is usually that the command interpreters on
those systems have rather different ideas about quoting than
the Unix shells under which the one-liners were created. On
some systems, you may have to change single-quotes to double
ones, which you must NOT do on Unix or Plan9 systems. You
might also have to change a single % to a %%.
For example:
# Unix (including Mac OS X)
perl -e 'print "Hello world\n"'
# DOS, etc.
perl -e "print \"Hello world\n\""
# Mac Classic
print "Hello world\n"
(then Run "Myscript" or Shift-Command-R)
# MPW
perl -e 'print "Hello world\n"'
# VMS
perl -e "print ""Hello world\n"""
The problem is that none of these examples are reliable:
they depend on the command interpreter. Under Unix, the
first two often work. Under DOS, it's entirely possible that
neither works. If 4DOS was the command shell, you'd
probably have better luck like this:
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perl -e "print <Ctrl-x>"Hello world\n<Ctrl-x>""
Under the Mac, it depends which environment you are using.
The MacPerl shell, or MPW, is much like Unix shells in its
support for several quoting variants, except that it makes
free use of the Mac's non-ASCII characters as control
characters.
Using qq(), q(), and qx(), instead of "double quotes",
'single quotes', and `backticks`, may make one-liners easier
to write.
There is no general solution to all of this. It is a mess.
[Some of this answer was contributed by Kenneth Albanowski.]
Where can I learn about CGI or Web programming in Perl?
For modules, get the CGI or LWP modules from CPAN. For
textbooks, see the two especially dedicated to web stuff in
the question on books. For problems and questions related
to the web, like "Why do I get 500 Errors" or "Why doesn't
it run from the browser right when it runs fine on the
command line", see the troubleshooting guides and references
in perlfaq9 or in the CGI MetaFAQ:
http://www.perl.org/CGI_MetaFAQ.html
Where can I learn about object-oriented Perl programming?
A good place to start is perltoot, and you can use perlobj,
perlboot, perltoot, perltooc, and perlbot for reference.
A good book on OO on Perl is the "Object-Oriented Perl" by
Damian Conway from Manning Publications, or "Intermediate
Perl" by Randal Schwartz, brian d foy, and Tom Phoenix from
O'Reilly Media.
Where can I learn about linking C with Perl?
If you want to call C from Perl, start with perlxstut,
moving on to perlxs, xsubpp, and perlguts. If you want to
call Perl from C, then read perlembed, perlcall, and
perlguts. Don't forget that you can learn a lot from
looking at how the authors of existing extension modules
wrote their code and solved their problems.
You might not need all the power of XS. The Inline::C module
lets you put C code directly in your Perl source. It handles
all the magic to make it work. You still have to learn at
least some of the perl API but you won't have to deal with
the complexity of the XS support files.
I've read perlembed, perlguts, etc., but I can't embed perl in
my C program; what am I doing wrong?
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Download the ExtUtils::Embed kit from CPAN and run `make
test'. If the tests pass, read the pods again and again and
again. If they fail, see perlbug and send a bug report with
the output of "make test TEST_VERBOSE=1" along with "perl
-V".
When I tried to run my script, I got this message. What does it
mean?
A complete list of Perl's error messages and warnings with
explanatory text can be found in perldiag. You can also use
the splain program (distributed with Perl) to explain the
error messages:
perl program 2>diag.out
splain [-v] [-p] diag.out
or change your program to explain the messages for you:
use diagnostics;
or
use diagnostics -verbose;
What's MakeMaker?
(contributed by brian d foy)
The "ExtUtils::MakeMaker" module, better known simply as
"MakeMaker", turns a Perl script, typically called
"Makefile.PL", into a Makefile. The Unix tool "make" uses
this file to manage dependencies and actions to process and
install a Perl distribution.
AUTHOR AND COPYRIGHT
Copyright (c) 1997-2010 Tom Christiansen, Nathan Torkington,
and other authors as noted. All rights reserved.
This documentation is free; you can redistribute it and/or
modify it under the same terms as Perl itself.
Irrespective of its distribution, all code examples here are
in the public domain. You are permitted and encouraged to
use this code and any derivatives thereof in your own
programs for fun or for profit as you see fit. A simple
comment in the code giving credit to the FAQ would be
courteous but is not required.
ATTRIBUTES
See attributes(5) for descriptions of the following
attributes:
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+---------------+------------------+
|ATTRIBUTE TYPE | ATTRIBUTE VALUE |
+---------------+------------------+
|Availability | runtime/perl-512 |
+---------------+------------------+
|Stability | Uncommitted |
+---------------+------------------+
NOTES
This software was built from source available at
https://java.net/projects/solaris-userland. The original
community source was downloaded from
http://www.cpan.org/src/5.0/perl-5.12.5.tar.bz2
Further information about this software can be found on the
open source community website at http://www.perl.org/.
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