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man pages section 3: Extended Library Functions, Volume 1

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Updated: Wednesday, July 27, 2022
 
 

wxButton (3erl)

Name

wxButton - Functions for wxButton class

Synopsis

Please see following description for synopsis

Description

wxButton(3)                Erlang Module Definition                wxButton(3)



NAME
       wxButton - Functions for wxButton class

DESCRIPTION
       A  button  is  a control that contains a text string, and is one of the
       most common elements of a GUI.

       It may be placed on a wxDialog or on a  wxPanel  panel,  or  indeed  on
       almost any other window.

       By  default,  i.e.  if  none of the alignment styles are specified, the
       label is centered both horizontally and vertically. If the  button  has
       both a label and a bitmap, the alignment styles above specify the loca-
       tion of the rectangle combining both the label and the bitmap  and  the
       bitmap position set with wxButton::SetBitmapPosition() (not implemented
       in wx) defines the relative position of the bitmap with respect to  the
       label  (however  currently  non-default  alignment combinations are not
       implemented on all platforms).

       Since version 2.9.1 wxButton supports showing both text  and  an  image
       (currently only when using wxMSW, wxGTK or wxOSX/Cocoa ports), see Set-
       Bitmap() (not implemented in wx)  and  setBitmapLabel/2,  setBitmapDis-
       abled/2 &c methods. In the previous wxWidgets versions this functional-
       ity was only available in (the now trivial) wxBitmapButton class  which
       was only capable of showing an image without text.

       A  button  may  have  either a single image for all states or different
       images for the following states (different  images  are  not  currently
       supported under macOS where the normal image is used for all states):

       All  of the bitmaps must be of the same size and the normal bitmap must
       be set first (to a valid bitmap), before setting any other ones.  Also,
       if  the  size  of  the bitmaps is changed later, you need to change the
       size of the normal bitmap before setting any other bitmaps with the new
       size (and you do need to reset all of them as their original values can
       be lost when the normal bitmap size changes).

       The position of the image inside the button be  configured  using  Set-
       BitmapPosition()  (not  implemented  in wx). By default the image is on
       the left of the text.

       Please also notice that GTK+ uses a global setting  called  gtk-button-
       images  to  determine  if  the images should be shown in the buttons at
       all. If it is off (which is the case in e.g. Gnome 2.28 by default), no
       images will be shown, consistently with the native behaviour.

       Styles

       This class supports the following styles:

       See: wxBitmapButton

       This  class is derived (and can use functions) from: wxControl wxWindow
       wxEvtHandler

       wxWidgets docs: wxButton

EVENTS
       Event types emitted from this class: command_button_clicked

DATA TYPES
       wxButton() = wx:wx_object()

EXPORTS
       new() -> wxButton()

              Default ctor.

       new(Parent, Id) -> wxButton()

              Types:

                 Parent = wxWindow:wxWindow()
                 Id = integer()

       new(Parent, Id, Options :: [Option]) -> wxButton()

              Types:

                 Parent = wxWindow:wxWindow()
                 Id = integer()
                 Option =
                     {label, unicode:chardata()} |
                     {pos, {X :: integer(), Y :: integer()}} |
                     {size, {W :: integer(), H :: integer()}} |
                     {style, integer()} |
                     {validator, wx:wx_object()}

              Constructor, creating and showing a button.

              The preferred way to create standard buttons is to  use  default
              value  of  label. If no label is supplied and id is one of stan-
              dard IDs from this list, a standard label will be used. In other
              words,  if you use a predefined wxID_XXX constant, just omit the
              label completely rather than specifying it. In particular,  help
              buttons  (the  ones with id of wxID_HELP) under macOS can't dis-
              play any label at all and while  wxButton  will  detect  if  the
              standard  "Help"  label  is  used and ignore it, using any other
              label will prevent the button from correctly appearing as a help
              button and so should be avoided.

              In  addition  to  that,  the button will be decorated with stock
              icons under GTK+ 2.

              See: create/4, wxValidator (not implemented in wx)

       create(This, Parent, Id) -> boolean()

              Types:

                 This = wxButton()
                 Parent = wxWindow:wxWindow()
                 Id = integer()

       create(This, Parent, Id, Options :: [Option]) -> boolean()

              Types:

                 This = wxButton()
                 Parent = wxWindow:wxWindow()
                 Id = integer()
                 Option =
                     {label, unicode:chardata()} |
                     {pos, {X :: integer(), Y :: integer()}} |
                     {size, {W :: integer(), H :: integer()}} |
                     {style, integer()} |
                     {validator, wx:wx_object()}

              Button creation function for two-step creation.

              For more details, see new/3.

       getDefaultSize() -> {W :: integer(), H :: integer()}

              Returns the default size for the buttons.

              It is advised to make all the dialog buttons of  the  same  size
              and  this  function allows retrieving the (platform, and current
              font dependent) size which should be the best suited for this.

              The optional win argument  is  new  since  wxWidgets  3.1.3  and
              allows to get a per-monitor DPI specific size.

       getDefaultSize(Win) -> {W :: integer(), H :: integer()}

              Types:

                 Win = wxWindow:wxWindow()

       setDefault(This) -> wxWindow:wxWindow()

              Types:

                 This = wxButton()

              This  sets  the  button  to be the default item in its top-level
              window (e.g.

              the panel or the dialog box containing it).

              As normal, pressing return  causes  the  default  button  to  be
              depressed when the return key is pressed.

              See  also  wxWindow:setFocus/1 which sets the keyboard focus for
              windows and text panel items, and  wxTopLevelWindow::SetDefault-
              Item() (not implemented in wx).

              Remark:  Under  Windows, only dialog box buttons respond to this
              function.

              Return: the old default item (possibly NULL)

       setLabel(This, Label) -> ok

              Types:

                 This = wxButton()
                 Label = unicode:chardata()

              Sets the string label for the button.

       getBitmapDisabled(This) -> wxBitmap:wxBitmap()

              Types:

                 This = wxButton()

              Returns the bitmap for the disabled state, which may be invalid.

              See: setBitmapDisabled/2

              Since: 2.9.1 (available in wxBitmapButton only in previous  ver-
              sions)

       getBitmapFocus(This) -> wxBitmap:wxBitmap()

              Types:

                 This = wxButton()

              Returns the bitmap for the focused state, which may be invalid.

              See: setBitmapFocus/2

              Since:  2.9.1 (available in wxBitmapButton only in previous ver-
              sions)

       getBitmapLabel(This) -> wxBitmap:wxBitmap()

              Types:

                 This = wxButton()

              Returns the bitmap for the normal state.

              This is exactly the same as GetBitmap() (not implemented in  wx)
              but uses a name backwards-compatible with wxBitmapButton.

              See: SetBitmap() (not implemented in wx), setBitmapLabel/2

              Since:  2.9.1 (available in wxBitmapButton only in previous ver-
              sions)

       setBitmapDisabled(This, Bitmap) -> ok

              Types:

                 This = wxButton()
                 Bitmap = wxBitmap:wxBitmap()

              Sets the bitmap for the disabled button appearance.

              If bitmap is invalid, the disabled bitmap is set to the automat-
              ically  generated  greyed out version of the normal bitmap, i.e.
              the same bitmap as is used by default  if  this  method  is  not
              called  at  all. Use SetBitmap() (not implemented in wx) with an
              invalid bitmap to remove the bitmap completely (for all states).

              See: getBitmapDisabled/1,  setBitmapLabel/2,  SetBitmapPressed()
              (not implemented in wx), setBitmapFocus/2

              Since:  2.9.1 (available in wxBitmapButton only in previous ver-
              sions)

       setBitmapFocus(This, Bitmap) -> ok

              Types:

                 This = wxButton()
                 Bitmap = wxBitmap:wxBitmap()

              Sets the bitmap for the button appearance when it has  the  key-
              board focus.

              If  bitmap  is  invalid,  the  normal bitmap will be used in the
              focused state.

              See: getBitmapFocus/1, setBitmapLabel/2, SetBitmapPressed() (not
              implemented in wx), setBitmapDisabled/2

              Since:  2.9.1 (available in wxBitmapButton only in previous ver-
              sions)

       setBitmapLabel(This, Bitmap) -> ok

              Types:

                 This = wxButton()
                 Bitmap = wxBitmap:wxBitmap()

              Sets the bitmap label for the button.

              Remark: This is the bitmap used for the  unselected  state,  and
              for all other states if no other bitmaps are provided.

              See: SetBitmap() (not implemented in wx), getBitmapLabel/1

              Since:  2.9.1 (available in wxBitmapButton only in previous ver-
              sions)

       destroy(This :: wxButton()) -> ok

              Destroys the object.



wxWidgets team.                    wx 2.1.1                        wxButton(3)