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man pages section 3: Extended Library Functions, Volume 1

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Updated: Wednesday, July 27, 2022
 
 

wxUpdateUIEvent (3erl)

Name

wxUpdateUIEvent - Functions for wxUpdateUIEvent class

Synopsis

Please see following description for synopsis

Description

wxUpdateUIEvent(3)         Erlang Module Definition         wxUpdateUIEvent(3)



NAME
       wxUpdateUIEvent - Functions for wxUpdateUIEvent class

DESCRIPTION
       This  class  is used for pseudo-events which are called by wxWidgets to
       give an application the chance to update various  user  interface  ele-
       ments.

       Without   update  UI  events,  an  application  has  to  work  hard  to
       check/uncheck, enable/disable, show/hide, and set the text for elements
       such  as menu items and toolbar buttons. The code for doing this has to
       be mixed up with the code that is invoked when an action is invoked for
       a menu item or button.

       With update UI events, you define an event handler to look at the state
       of the application and change UI elements accordingly.  wxWidgets  will
       call  your  member  functions  in idle time, so you don't have to worry
       where to call this code.

       In addition to being a clearer and more  declarative  method,  it  also
       means  you  don't  have  to  worry whether you're updating a toolbar or
       menubar identifier. The same handler can update a menu item and toolbar
       button, if the identifier is the same. Instead of directly manipulating
       the menu or button, you call functions in the  event  object,  such  as
       check/2.  wxWidgets  will  determine whether such a call has been made,
       and which UI element to update.

       These events will work for popup menus as well as menubars. Just before
       a menu is popped up, wxMenu::UpdateUI (not implemented in wx) is called
       to process any UI events for the window that owns the menu.

       If you find that the overhead of UI update processing is affecting your
       application, you can do one or both of the following:

       Note that although events are sent in idle time, defining a wxIdleEvent
       handler for a window does not affect this because the events  are  sent
       from  wxWindow::OnInternalIdle  (not implemented in wx) which is always
       called in idle time.

       wxWidgets tries to optimize update events on some platforms. On Windows
       and GTK+, events for menubar items are only sent when the menu is about
       to be shown, and not in idle time.

       See: Overview events

       This class is derived (and  can  use  functions)  from:  wxCommandEvent
       wxEvent

       wxWidgets docs: wxUpdateUIEvent

EVENTS
       Use  wxEvtHandler:connect/3  with  wxUpdateUIEventType  to subscribe to
       events of this type.

DATA TYPES
       wxUpdateUIEvent() = wx:wx_object()

       wxUpdateUI() =
           #wxUpdateUI{type = wxUpdateUIEvent:wxUpdateUIEventType()}

       wxUpdateUIEventType() = update_ui

EXPORTS
       canUpdate(Window) -> boolean()

              Types:

                 Window = wxWindow:wxWindow()

              Returns true if it is appropriate  to  update  (send  UI  update
              events to) this window.

              This  function  looks  at  the  mode  used  (see setMode/1), the
              wxWS_EX_PROCESS_UI_UPDATES  flag  in  window,  the  time  update
              events  were last sent in idle time, and the update interval, to
              determine whether events should be sent to this window  now.  By
              default  this will always return true because the update mode is
              initially wxUPDATE_UI_PROCESS_ALL and the interval is set to  0;
              so  update  events  will  be  sent as often as possible. You can
              reduce the frequency that events are sent by changing  the  mode
              and/or setting an update interval.

              See: resetUpdateTime/0, setUpdateInterval/1, setMode/1

       check(This, Check) -> ok

              Types:

                 This = wxUpdateUIEvent()
                 Check = boolean()

              Check or uncheck the UI element.

       enable(This, Enable) -> ok

              Types:

                 This = wxUpdateUIEvent()
                 Enable = boolean()

              Enable or disable the UI element.

       show(This, Show) -> ok

              Types:

                 This = wxUpdateUIEvent()
                 Show = boolean()

              Show or hide the UI element.

       getChecked(This) -> boolean()

              Types:

                 This = wxUpdateUIEvent()

              Returns true if the UI element should be checked.

       getEnabled(This) -> boolean()

              Types:

                 This = wxUpdateUIEvent()

              Returns true if the UI element should be enabled.

       getShown(This) -> boolean()

              Types:

                 This = wxUpdateUIEvent()

              Returns true if the UI element should be shown.

       getSetChecked(This) -> boolean()

              Types:

                 This = wxUpdateUIEvent()

              Returns true if the application has called check/2.

              For wxWidgets internal use only.

       getSetEnabled(This) -> boolean()

              Types:

                 This = wxUpdateUIEvent()

              Returns true if the application has called enable/2.

              For wxWidgets internal use only.

       getSetShown(This) -> boolean()

              Types:

                 This = wxUpdateUIEvent()

              Returns true if the application has called show/2.

              For wxWidgets internal use only.

       getSetText(This) -> boolean()

              Types:

                 This = wxUpdateUIEvent()

              Returns true if the application has called setText/2.

              For wxWidgets internal use only.

       getText(This) -> unicode:charlist()

              Types:

                 This = wxUpdateUIEvent()

              Returns the text that should be set for the UI element.

       getMode() -> wx:wx_enum()

              Static  function returning a value specifying how wxWidgets will
              send update events: to all windows, or only to those which spec-
              ify that they will process the events.

              See: setMode/1

       getUpdateInterval() -> integer()

              Returns the current interval between updates in milliseconds.

              The value -1 disables updates, 0 updates as frequently as possi-
              ble.

              See: setUpdateInterval/1

       resetUpdateTime() -> ok

              Used internally to reset the last-updated time  to  the  current
              time.

              It is assumed that update events are normally sent in idle time,
              so this is called at the end of idle processing.

              See: canUpdate/1, setUpdateInterval/1, setMode/1

       setMode(Mode) -> ok

              Types:

                 Mode = wx:wx_enum()

              Specify how wxWidgets will send update events: to  all  windows,
              or  only  to  those  which  specify  that  they will process the
              events.

       setText(This, Text) -> ok

              Types:

                 This = wxUpdateUIEvent()
                 Text = unicode:chardata()

              Sets the text for this UI element.

       setUpdateInterval(UpdateInterval) -> ok

              Types:

                 UpdateInterval = integer()

              Sets the interval between updates in milliseconds.

              Set to -1 to disable updates, or to 0 to update as frequently as
              possible. The default is 0.

              Use  this  to  reduce  the  overhead of UI update events if your
              application has a lot of windows. If you set the value to -1  or
              greater  than  0,  you may also need to call wxWindow:updateWin-
              dowUI/2 at appropriate points in your application, such as  when
              a dialog is about to be shown.



wxWidgets team.                    wx 2.1.1                 wxUpdateUIEvent(3)