wxPaintDC - Functions for wxPaintDC class
Please see following description for synopsis
wxPaintDC(3) Erlang Module Definition wxPaintDC(3)
NAME
wxPaintDC - Functions for wxPaintDC class
DESCRIPTION
A wxPaintDC must be constructed if an application wishes to paint on
the client area of a window from within an EVT_PAINT() event handler.
This should normally be constructed as a temporary stack object; don't
store a wxPaintDC object. If you have an EVT_PAINT() handler, you must
create a wxPaintDC object within it even if you don't actually use it.
Using wxPaintDC within your EVT_PAINT() handler is important because it
automatically sets the clipping area to the damaged area of the window.
Attempts to draw outside this area do not appear.
A wxPaintDC object is initialized to use the same font and colours as
the window it is associated with.
See: wxDC, wxClientDC, wxMemoryDC, wxWindowDC, wxScreenDC
This class is derived (and can use functions) from: wxWindowDC wxDC
wxWidgets docs: wxPaintDC
DATA TYPES
wxPaintDC() = wx:wx_object()
EXPORTS
new(Window) -> wxPaintDC()
Types:
Window = wxWindow:wxWindow()
Constructor.
Pass a pointer to the window on which you wish to paint.
destroy(This :: wxPaintDC()) -> ok
Destroys the object.
wxWidgets team. wx 2.1.1 wxPaintDC(3)