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man pages section 3: Extended Library Functions, Volume 1

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Updated: Wednesday, July 27, 2022
 
 

wxMenu (3erl)

Name

wxMenu - Functions for wxMenu class

Synopsis

Please see following description for synopsis

Description

wxMenu(3)                  Erlang Module Definition                  wxMenu(3)



NAME
       wxMenu - Functions for wxMenu class

DESCRIPTION
       A  menu  is  a  popup (or pull down) list of items, one of which may be
       selected before the menu goes away (clicking  elsewhere  dismisses  the
       menu). Menus may be used to construct either menu bars or popup menus.

       A  menu  item has an integer ID associated with it which can be used to
       identify the selection, or to change the menu item in some way. A  menu
       item  with  a special identifier wxID_SEPARATOR is a separator item and
       doesn't have an associated command but  just  makes  a  separator  line
       appear in the menu.

       Note:  Please  note  that  wxID_ABOUT  and  wxID_EXIT are predefined by
       wxWidgets and have a special meaning since entries using these IDs will
       be  taken out of the normal menus under macOS and will be inserted into
       the system menu (following the appropriate macOS interface guideline).

       Menu items may be either normal items, check items or radio items. Nor-
       mal  items don't have any special properties while the check items have
       a boolean flag associated to them and they show a checkmark in the menu
       when  the  flag  is set. wxWidgets automatically toggles the flag value
       when the item is clicked and its value may be  retrieved  using  either
       isChecked/2   method   of  wxMenu  or  wxMenuBar  itself  or  by  using
       wxEvent::IsChecked when you get the menu notification for the  item  in
       question.

       The  radio  items  are  similar  to the check items except that all the
       other items in the same radio group are unchecked when a radio item  is
       checked.  The  radio  group  is  formed  by a contiguous range of radio
       items, i.e. it starts at the first item of this kind and ends with  the
       first  item  of  a different kind (or the end of the menu). Notice that
       because the radio groups are defined in terms  of  the  item  positions
       inserting  or removing the items in the menu containing the radio items
       risks to not work correctly.

       Allocation strategy

       All menus must be created on the heap because all menus attached  to  a
       menubar  or  to another menu will be deleted by their parent when it is
       deleted. The only exception to this rule  are  the  popup  menus  (i.e.
       menus  used  with  wxWindow:popupMenu/4)  as wxWidgets does not destroy
       them to allow reusing the same menu more than once. But  the  exception
       applies  only  to the menus themselves and not to any submenus of popup
       menus which are still destroyed by wxWidgets as usual and  so  must  be
       heap-allocated.

       As the frame menubar is deleted by the frame itself, it means that nor-
       mally all menus used are deleted automatically.

       Event handling

       Event handlers for the commands generated by the menu items can be con-
       nected  directly  to  the menu object itself using wxEvtHandler::Bind()
       (not implemented in wx). If this menu is a submenu of another one,  the
       events  from  its items can also be processed in the parent menu and so
       on, recursively.

       If the menu is part of a menu bar, then events can also be  handled  in
       wxMenuBar object.

       Finally,  menu  events  can  also  be handled in the associated window,
       which is either the wxFrame associated with  the  menu  bar  this  menu
       belongs  to or the window for which wxWindow:popupMenu/4 was called for
       the popup menus.

       See overview_events_bind for how to bind event handlers to the  various
       objects.

       See:  wxMenuBar,  wxWindow:popupMenu/4,  Overview events, wxFileHistory
       (not implemented in wx)

       This class is derived (and can use functions) from: wxEvtHandler

       wxWidgets docs: wxMenu

DATA TYPES
       wxMenu() = wx:wx_object()

EXPORTS
       new() -> wxMenu()

              Constructs a wxMenu object.

       new(Options :: [Option]) -> wxMenu()

              Types:

                 Option = {style, integer()}

              Constructs a wxMenu object.

       new(Title, Options :: [Option]) -> wxMenu()

              Types:

                 Title = unicode:chardata()
                 Option = {style, integer()}

              Constructs a wxMenu object with a title.

       destroy(This :: wxMenu()) -> ok

              Destructor, destroying the menu.

              Note: Under Motif, a popup menu must have a  valid  parent  (the
              window  it  was  last popped up on) when being destroyed. There-
              fore, make sure you delete  or  re-use  the  popup  menu  before
              destroying  the parent window. Re-use in this context means pop-
              ping up the menu on a different window  from  last  time,  which
              causes  an  implicit destruction and recreation of internal data
              structures.

       append(This, MenuItem) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 MenuItem = wxMenuItem:wxMenuItem()

              Adds a menu item object.

              This is the most generic variant of append/5 method  because  it
              may  be  used for both items (including separators) and submenus
              and because you can also specify various extra properties  of  a
              menu item this way, such as bitmaps and fonts.

              Remark: See the remarks for the other append/5 overloads.

              See:  appendSeparator/1,  appendCheckItem/4,  appendRadioItem/4,
              AppendSubMenu() (not implemented in wx),  insert/6,  setLabel/3,
              getHelpString/2, setHelpString/3, wxMenuItem

       append(This, Id, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()

       append(This, Id, Item, SubMenu) -> wxMenuItem:wxMenuItem()

       append(This, Id, Item, SubMenu :: [Option]) ->
                 wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()
                 Option = {help, unicode:chardata()} | {kind, wx:wx_enum()}

              Adds a menu item.

              Example:

              or even better for stock menu items (see wxMenuItem:new/1):

              Remark:  This command can be used after the menu has been shown,
              as well as on initial creation of a menu or menubar.

              See:  appendSeparator/1,  appendCheckItem/4,  appendRadioItem/4,
              AppendSubMenu()  (not  implemented in wx), insert/6, setLabel/3,
              getHelpString/2, setHelpString/3, wxMenuItem

       append(This, Id, Item, SubMenu, Options :: [Option]) ->
                 wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()
                 SubMenu = wxMenu()
                 Option = {help, unicode:chardata()}

              Adds a submenu.

              Deprecated: This function  is  deprecated,  use  AppendSubMenu()
              (not implemented in wx) instead.

              See:  appendSeparator/1,  appendCheckItem/4,  appendRadioItem/4,
              AppendSubMenu() (not implemented in wx),  insert/6,  setLabel/3,
              getHelpString/2, setHelpString/3, wxMenuItem

       appendCheckItem(This, Id, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()

       appendCheckItem(This, Id, Item, Options :: [Option]) ->
                          wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()
                 Option = {help, unicode:chardata()}

              Adds a checkable item to the end of the menu.

              See: append/5, insertCheckItem/5

       appendRadioItem(This, Id, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()

       appendRadioItem(This, Id, Item, Options :: [Option]) ->
                          wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()
                 Option = {help, unicode:chardata()}

              Adds a radio item to the end of the menu.

              All  consequent radio items form a group and when an item in the
              group is checked, all the others are automatically unchecked.

              Note: Radio items are not supported under wxMotif.

              See: append/5, insertRadioItem/5

       appendSeparator(This) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()

              Adds a separator to the end of the menu.

              See: append/5, insertSeparator/2

       break(This) -> ok

              Types:

                 This = wxMenu()

              Inserts a break in a menu, causing the  next  appended  item  to
              appear in a new column.

              This  function  only  actually inserts a break in wxMSW and does
              nothing under the other platforms.

       check(This, Id, Check) -> ok

              Types:

                 This = wxMenu()
                 Id = integer()
                 Check = boolean()

              Checks or unchecks the menu item.

              See: isChecked/2

       delete(This, Id) -> boolean()

       delete(This, Item) -> boolean()

              Types:

                 This = wxMenu()
                 Item = wxMenuItem:wxMenuItem()

              Deletes the menu item from the menu.

              If  the  item  is  a  submenu,  it  will  not  be  deleted.  Use
              'Destroy'/2 if you want to delete a submenu.

              See: findItem/2, 'Destroy'/2, remove/2

       'Destroy'(This, Id) -> boolean()

       'Destroy'(This, Item) -> boolean()

              Types:

                 This = wxMenu()
                 Item = wxMenuItem:wxMenuItem()

              Deletes the menu item from the menu.

              If  the  item  is a submenu, it will be deleted. Use remove/2 if
              you want to keep the submenu (for example, to reuse it later).

              See: findItem/2, delete/2, remove/2

       enable(This, Id, Enable) -> ok

              Types:

                 This = wxMenu()
                 Id = integer()
                 Enable = boolean()

              Enables or disables (greys out) a menu item.

              See: isEnabled/2

       findItem(This, Id) -> wxMenuItem:wxMenuItem()

       findItem(This, ItemString) -> integer()

              Types:

                 This = wxMenu()
                 ItemString = unicode:chardata()

              Finds the menu id for a menu item string.

              Return: Menu item identifier, or wxNOT_FOUND if none is found.

              Remark: Any special menu codes are stripped out  of  source  and
              target strings before matching.

       findItemByPosition(This, Position) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Position = integer()

              Returns the wxMenuItem given a position in the menu.

       getHelpString(This, Id) -> unicode:charlist()

              Types:

                 This = wxMenu()
                 Id = integer()

              Returns the help string associated with a menu item.

              Return: The help string, or the empty string if there is no help
              string or the item was not found.

              See: setHelpString/3, append/5

       getLabel(This, Id) -> unicode:charlist()

              Types:

                 This = wxMenu()
                 Id = integer()

              Returns a menu item label.

              Return: The item label, or the empty string if the item was  not
              found.

              See: GetLabelText() (not implemented in wx), setLabel/3

       getMenuItemCount(This) -> integer()

              Types:

                 This = wxMenu()

              Returns the number of items in the menu.

       getMenuItems(This) -> [wxMenuItem:wxMenuItem()]

              Types:

                 This = wxMenu()

       getTitle(This) -> unicode:charlist()

              Types:

                 This = wxMenu()

              Returns the title of the menu.

              See: setTitle/2

       insert(This, Pos, Id) -> wxMenuItem:wxMenuItem()

       insert(This, Pos, MenuItem) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = integer()
                 MenuItem = wxMenuItem:wxMenuItem()

              Inserts the given item before the position pos.

              Inserting the item at position getMenuItemCount/1 is the same as
              appending it.

              See: append/5, prepend/5

       insert(This, Pos, Id, Options :: [Option]) ->
                 wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = Id = integer()
                 Option =
                     {text, unicode:chardata()} |
                     {help, unicode:chardata()} |
                     {kind, wx:wx_enum()}

              Inserts the given item before the position pos.

              Inserting the item at position getMenuItemCount/1 is the same as
              appending it.

              See: append/5, prepend/5

       insert(This, Pos, Id, Text, Submenu) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = Id = integer()
                 Text = unicode:chardata()
                 Submenu = wxMenu()

       insert(This, Pos, Id, Text, Submenu, Options :: [Option]) ->
                 wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = Id = integer()
                 Text = unicode:chardata()
                 Submenu = wxMenu()
                 Option = {help, unicode:chardata()}

              Inserts the given submenu before the position pos.

              text  is  the text shown in the menu for it and help is the help
              string shown  in  the  status  bar  when  the  submenu  item  is
              selected.

              See: AppendSubMenu() (not implemented in wx), prepend/5

       insertCheckItem(This, Pos, Id, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = Id = integer()
                 Item = unicode:chardata()

       insertCheckItem(This, Pos, Id, Item, Options :: [Option]) ->
                          wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = Id = integer()
                 Item = unicode:chardata()
                 Option = {help, unicode:chardata()}

              Inserts a checkable item at the given position.

              See: insert/6, appendCheckItem/4

       insertRadioItem(This, Pos, Id, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = Id = integer()
                 Item = unicode:chardata()

       insertRadioItem(This, Pos, Id, Item, Options :: [Option]) ->
                          wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = Id = integer()
                 Item = unicode:chardata()
                 Option = {help, unicode:chardata()}

              Inserts a radio item at the given position.

              See: insert/6, appendRadioItem/4

       insertSeparator(This, Pos) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = integer()

              Inserts a separator at the given position.

              See: insert/6, appendSeparator/1

       isChecked(This, Id) -> boolean()

              Types:

                 This = wxMenu()
                 Id = integer()

              Determines whether a menu item is checked.

              Return: true if the menu item is checked, false otherwise.

              See: check/3

       isEnabled(This, Id) -> boolean()

              Types:

                 This = wxMenu()
                 Id = integer()

              Determines whether a menu item is enabled.

              Return: true if the menu item is enabled, false otherwise.

              See: enable/3

       prepend(This, Id) -> wxMenuItem:wxMenuItem()

       prepend(This, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Item = wxMenuItem:wxMenuItem()

              Inserts  the given item at position 0, i.e. before all the other
              existing items.

              See: append/5, insert/6

       prepend(This, Id, Options :: [Option]) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Option =
                     {text, unicode:chardata()} |
                     {help, unicode:chardata()} |
                     {kind, wx:wx_enum()}

              Inserts the given item at position 0, i.e. before all the  other
              existing items.

              See: append/5, insert/6

       prepend(This, Id, Text, Submenu) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Text = unicode:chardata()
                 Submenu = wxMenu()

       prepend(This, Id, Text, Submenu, Options :: [Option]) ->
                  wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Text = unicode:chardata()
                 Submenu = wxMenu()
                 Option = {help, unicode:chardata()}

              Inserts the given submenu at position 0.

              See: AppendSubMenu() (not implemented in wx), insert/6

       prependCheckItem(This, Id, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()

       prependCheckItem(This, Id, Item, Options :: [Option]) ->
                           wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()
                 Option = {help, unicode:chardata()}

              Inserts a checkable item at position 0.

              See: prepend/5, appendCheckItem/4

       prependRadioItem(This, Id, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()

       prependRadioItem(This, Id, Item, Options :: [Option]) ->
                           wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()
                 Option = {help, unicode:chardata()}

              Inserts a radio item at position 0.

              See: prepend/5, appendRadioItem/4

       prependSeparator(This) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()

              Inserts a separator at position 0.

              See: prepend/5, appendSeparator/1

       remove(This, Id) -> wxMenuItem:wxMenuItem()

       remove(This, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Item = wxMenuItem:wxMenuItem()

              Removes the menu item from the menu but doesn't delete the asso-
              ciated C++ object.

              This allows you to reuse the same item later by adding  it  back
              to the menu (especially useful with submenus).

              Return: A pointer to the item which was detached from the menu.

       setHelpString(This, Id, HelpString) -> ok

              Types:

                 This = wxMenu()
                 Id = integer()
                 HelpString = unicode:chardata()

              Sets an item's help string.

              See: getHelpString/2

       setLabel(This, Id, Label) -> ok

              Types:

                 This = wxMenu()
                 Id = integer()
                 Label = unicode:chardata()

              Sets the label of a menu item.

              See: append/5, getLabel/2

       setTitle(This, Title) -> ok

              Types:

                 This = wxMenu()
                 Title = unicode:chardata()

              Sets the title of the menu.

              Remark:  Notice  that you can only call this method directly for
              the popup menus, to change the title of a menu that is part of a
              menu bar you need to use wxMenuBar:setLabelTop/3.

              See: getTitle/1



wxWidgets team.                    wx 2.1.1                          wxMenu(3)