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Updated: July 2014
 
 

cmakemodules (1)

Name

cmakemodules - Platform Makefile Generator.

Synopsis

Please see following description for synopsis

Description




User Commands                                     cmakemodules(1)



NAME
     cmakemodules - Reference of available CMake modules.


NAME
       cmake - Cross-Platform Makefile Generator.


DESCRIPTION
     The  "cmake" executable is the CMake command-line interface.
     It may be used to configure projects  in  scripts.   Project
     configuration  settings may be specified on the command line
     with the -D option.  The  -i  option  will  cause  cmake  to
     interactively prompt for such settings.


     CMake  is a cross-platform build system generator.  Projects
     specify their build process with platform-independent  CMake
     listfiles  included  in each directory of a source tree with
     the name CMakeLists.txt. Users  build  a  project  by  using
     CMake  to generate a build system for a native tool on their
     platform.


MODULES
     The following modules are provided with CMake. They  can  be
     used with INCLUDE(ModuleName).


       CMake Modules - Modules coming with CMake, the Cross-Platform Makefile Generator.


     This is the documentation for the modules and scripts coming
     with CMake. Using these modules you can check  the  computer
     system for installed software packages, features of the com-
     piler and the existance of headers to name just a few.


     AddFileDependencies
          ADD_FILE_DEPENDENCIES(source_file depend_files...)

          Adds the given files as dependencies to source_file



     BundleUtilities
          Functions to help assemble a standalone bundle applica-
          tion.

          A  collection  of  CMake  utility  functions useful for
          dealing with .app bundles on the  Mac  and  bundle-like
          directories on any OS.



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          The following functions are provided by this module:


             fixup_bundle
             copy_and_fixup_bundle
             verify_app
             get_bundle_main_executable
             get_dotapp_dir
             get_bundle_and_executable
             get_bundle_all_executables
             get_item_key
             clear_bundle_keys
             set_bundle_key_values
             get_bundle_keys
             copy_resolved_item_into_bundle
             copy_resolved_framework_into_bundle
             fixup_bundle_item
             verify_bundle_prerequisites
             verify_bundle_symlinks

          Requires CMake 2.6 or greater because it uses function,
          break and PARENT_SCOPE. Also  depends  on  GetPrerequi-
          sites.cmake.


            FIXUP_BUNDLE(<app> <libs> <dirs>)

          Fix  up  a bundle in-place and make it standalone, such
          that it can be drag-n-drop copied  to  another  machine
          and  run  on  that machine as long as all of the system
          libraries are compatible.


          If you pass plugins to fixup_bundle as the libs parame-
          ter, you should install them or copy them into the bun-
          dle before calling fixup_bundle. The  "libs"  parameter
          is  a list of libraries that must be fixed up, but that
          cannot be determined by otool output  analysis.  (i.e.,
          plugins)


          Gather  all  the  keys  for  all  the  executables  and
          libraries in a bundle, and then,  for  each  key,  copy
          each prerequisite into the bundle. Then fix each one up
          according to its own list of prerequisites.


          Then clear all the keys  and  call  verify_app  on  the
          final bundle to ensure that it is truly standalone.


            COPY_AND_FIXUP_BUNDLE(<src> <dst> <libs> <dirs>)



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          Makes  a copy of the bundle <src> at location <dst> and
          then  fixes  up  the  new  copied  bundle  in-place  at
          <dst>...


            VERIFY_APP(<app>)

          Verifies  that an application <app> appears valid based
          on  running  analysis  tools   on   it.   Calls   "mes-
          sage(FATAL_ERROR" if the application is not verified.


            GET_BUNDLE_MAIN_EXECUTABLE(<bundle> <result_var>)

          The  result  will be the full path name of the bundle's
          main executable file or an "error:" prefixed string  if
          it could not be determined.


            GET_DOTAPP_DIR(<exe> <dotapp_dir_var>)

          Returns  the  nearest  parent  dir whose name ends with
          ".app" given the full path to an executable.  If  there
          is  no such parent dir, then simply return the dir con-
          taining the executable.


          The returned directory may or may not exist.


            GET_BUNDLE_AND_EXECUTABLE(<app> <bundle_var> <executable_var> <valid_var>)

          Takes either a ".app" directory name or the name of  an
          executable nested inside a ".app" directory and returns
          the path to the ".app" directory  in  <bundle_var>  and
          the path to its main executable in <executable_var>


            GET_BUNDLE_ALL_EXECUTABLES(<bundle> <exes_var>)

          Scans  the  given bundle recursively for all executable
          files and accumulates them into a variable.


            GET_ITEM_KEY(<item> <key_var>)

          Given a file (item) name, generate a key that should be
          unique considering the set of libraries that need copy-
          ing or fixing up to make a bundle standalone.  This  is
          essentially  the file name including extension with "."
          replaced by "_"




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          This key is used as a prefix  for  CMake  variables  so
          that  we  can associate a set of variables with a given
          item based on its key.


            CLEAR_BUNDLE_KEYS(<keys_var>)

          Loop over the list of keys, clearing all the  variables
          associated  with  each  key.  After the loop, clear the
          list of keys itself.


          Caller of get_bundle_keys should call clear_bundle_keys
          when done with list of keys.


            SET_BUNDLE_KEY_VALUES(<keys_var> <context> <item> <exepath> <dirs>
                                  <copyflag>)

          Add  a  key  to  the  list (if necessary) for the given
          item. If added, also set all the  variables  associated
          with that key.


            GET_BUNDLE_KEYS(<app> <libs> <dirs> <keys_var>)

          Loop  over  all the executable and library files within
          the bundle (and given as extra <libs>) and accumulate a
          list  of  keys representing them. Set values associated
          with each key such that we can loop over  all  of  them
          and  copy prerequisite libs into the bundle and then do
          appropriate install_name_tool fixups.


            COPY_RESOLVED_ITEM_INTO_BUNDLE(<resolved_item> <resolved_embedded_item>)

          Copy a resolved item into the bundle if necessary. Copy
          is  not necessary if the resolved_item is "the same as"
          the resolved_embedded_item.


            COPY_RESOLVED_FRAMEWORK_INTO_BUNDLE(<resolved_item> <resolved_embedded_item>)

          Copy a resolved framework into the bundle if necessary.
          Copy is not necessary if the resolved_item is "the same
          as" the resolved_embedded_item.


          By default, BU_COPY_FULL_FRAMEWORK_CONTENTS is not set.
          If  you  want full frameworks embedded in your bundles,
          set BU_COPY_FULL_FRAMEWORK_CONTENTS to ON before  call-
          ing          fixup_bundle.          By         default,



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          COPY_RESOLVED_FRAMEWORK_INTO_BUNDLE copies  the  frame-
          work  dylib  itself plus the framework Resources direc-
          tory.


            FIXUP_BUNDLE_ITEM(<resolved_embedded_item> <exepath> <dirs>)

          Get the direct/non-system prerequisites of the resolved
          embedded item. For each prerequisite, change the way it
          is referenced to the value of the _EMBEDDED_ITEM  keyed
          variable  for  that prerequisite. (Most likely changing
          to an "@executable_path" style reference.)


          This function requires that the  resolved_embedded_item
          be  "inside" the bundle already. In other words, if you
          pass plugins to fixup_bundle as the libs parameter, you
          should install them or copy them into the bundle before
          calling fixup_bundle. The "libs" parameter is a list of
          libraries  that  must  be  fixed up, but that cannot be
          determined by otool output analysis. (i.e., plugins)


          Also, change the id of the item being fixed up  to  its
          own _EMBEDDED_ITEM value.


          Accumulate  changes  in a local variable and make *one*
          call to install_name_tool at the end  of  the  function
          with all the changes at once.


          If  the BU_CHMOD_BUNDLE_ITEMS variable is set then bun-
          dle   items   will   be    marked    writable    before
          install_name_tool tries to change them.


            VERIFY_BUNDLE_PREREQUISITES(<bundle> <result_var> <info_var>)

          Verifies that the sum of all prerequisites of all files
          inside the bundle are contained within  the  bundle  or
          are "system" libraries, presumed to exist everywhere.


            VERIFY_BUNDLE_SYMLINKS(<bundle> <result_var> <info_var>)

          Verifies that any symlinks found in the bundle point to
          other files that are already also in the bundle... Any-
          thing that points to an external file causes this func-
          tion to fail the verification.





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     CMakeBackwardCompatibilityCXX
          define a bunch of backwards compatibility variables

            CMAKE_ANSI_CXXFLAGS - flag for ansi c++
            CMAKE_HAS_ANSI_STRING_STREAM - has <strstream>
            INCLUDE(TestForANSIStreamHeaders)
            INCLUDE(CheckIncludeFileCXX)
            INCLUDE(TestForSTDNamespace)
            INCLUDE(TestForANSIForScope)


     CMakeDependentOption
          Macro to provide an option dependent on other  options.

          This macro presents an option to the user only if a set
          of other conditions are true.  When the option  is  not
          presented a default value is used, but any value set by
          the user is preserved for when the option is  presented
          again. Example invocation:


            CMAKE_DEPENDENT_OPTION(USE_FOO "Use Foo" ON
                                   "USE_BAR;NOT USE_ZOT" OFF)

          If  USE_BAR is true and USE_ZOT is false, this provides
          an option called USE_FOO that defaults to  ON.   Other-
          wise, it sets USE_FOO to OFF.  If the status of USE_BAR
          or USE_ZOT ever changes,  any  value  for  the  USE_FOO
          option  is  saved so that when the option is re-enabled
          it retains its old value.


     CMakeDetermineVSServicePack
          Includes a public function for assisting users in  try-
          ing to determine the

          Visual Studio service pack in use.


          Sets  the  passed  in  variable to one of the following
          values or an empty string if unknown.


              vc80
              vc80sp1
              vc90
              vc90sp1
              vc100
              vc100sp1






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          Usage: ===========================


              if(MSVC)
                 include(CMakeDetermineVSServicePack)
                 DetermineVSServicePack( my_service_pack )




                 if( my_service_pack )
                     message(STATUS "Detected: ${my_service_pack}")
                 endif()
              endif()




          ===========================


     CMakeFindFrameworks
          helper module to find OSX frameworks


     CMakeFindPackageMode


          This file  is  executed  by  cmake  when  invoked  with
          --find-package. It expects that the following variables
          are set using -D:


             NAME = name of the package
             COMPILER_ID = the CMake compiler ID for which the result is, i.e. GNU/Intel/Clang/MSVC, etc.
             LANGUAGE = language for which the result will be used, i.e. C/CXX/Fortan/ASM
             MODE = EXIST : only check for existance of the given package
                    COMPILE : print the flags needed for compiling an object file which uses the given package
                    LINK : print the flags needed for linking when using the given package
             QUIET = if TRUE, don't print anything


     CMakeForceCompiler


          This  module  defines  macros  intended  for   use   by
          cross-compiling  toolchain files when CMake is not able
          to automatically detect the compiler identification.


          Macro CMAKE_FORCE_C_COMPILER has the  following  signa-
          ture:



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             CMAKE_FORCE_C_COMPILER(<compiler> <compiler-id>)

          It  sets CMAKE_C_COMPILER to the given compiler and the
          cmake  internal  variable  CMAKE_C_COMPILER_ID  to  the
          given compiler-id. It also bypasses the check for work-
          ing compiler and basic compiler information tests.


          Macro CMAKE_FORCE_CXX_COMPILER has the following signa-
          ture:


             CMAKE_FORCE_CXX_COMPILER(<compiler> <compiler-id>)

          It  sets  CMAKE_CXX_COMPILER  to the given compiler and
          the cmake internal  variable  CMAKE_CXX_COMPILER_ID  to
          the  given  compiler-id. It also bypasses the check for
          working compiler and basic compiler information  tests.


          Macro  CMAKE_FORCE_Fortran_COMPILER  has  the following
          signature:


             CMAKE_FORCE_Fortran_COMPILER(<compiler> <compiler-id>)

          It sets CMAKE_Fortran_COMPILER to  the  given  compiler
          and  the  cmake  internal  variable  CMAKE_Fortran_COM-
          PILER_ID to the given compiler-id. It also bypasses the
          check  for working compiler and basic compiler informa-
          tion tests.


          So a simple toolchain file could look like this:


             INCLUDE (CMakeForceCompiler)
             SET(CMAKE_SYSTEM_NAME Generic)
             CMAKE_FORCE_C_COMPILER   (chc12 MetrowerksHicross)
             CMAKE_FORCE_CXX_COMPILER (chc12 MetrowerksHicross)


     CMakeParseArguments


          CMAKE_PARSE_ARGUMENTS(<prefix>                <options>
          <one_value_keywords> <multi_value_keywords> args...)


          CMAKE_PARSE_ARGUMENTS()  is  intended  to  be  used  in
          macros or functions for parsing the arguments given  to
          that  macro or function. It processes the arguments and



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          defines a set of variables which hold the values of the
          respective options.


          The  <options>  argument  contains  all options for the
          respective macro, i.e. keywords which can be used  when
          calling  the  macro  without  any value following, like
          e.g. the OPTIONAL keyword of the install() command.


          The <one_value_keywords> argument contains all keywords
          for  this  macro  which are followed by one value, like
          e.g. DESTINATION keyword of the install() command.


          The <multi_value_keywords> argument contains  all  key-
          words for this macro which can be followed by more than
          one value, like e.g. the TARGETS or FILES  keywords  of
          the install() command.


          When  done,  CMAKE_PARSE_ARGUMENTS()  will have defined
          for  each  of  the  keywords   listed   in   <options>,
          <one_value_keywords> and <multi_value_keywords> a vari-
          able composed of the given <prefix> followed by "_" and
          the  name  of  the  respective keyword. These variables
          will then hold the respective value from  the  argument
          list.  For  the <options> keywords this will be TRUE or
          FALSE.


          All remaining arguments are  collected  in  a  variable
          <prefix>_UNPARSED_ARGUMENTS, this can be checked after-
          wards to see whether your macro was called with  unrec-
          ognized parameters.


          As  an  example  here a my_install() macro, which takes
          similar arguments as the real install() command:


             function(MY_INSTALL)
               set(options OPTIONAL FAST)
               set(oneValueArgs DESTINATION RENAME)
               set(multiValueArgs TARGETS CONFIGURATIONS)
               cmake_parse_arguments(MY_INSTALL "${options}" "${oneValueArgs}" "${multiValueArgs}" ${ARGN} )
               ...




          Assume my_install() has been called like this:



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             my_install(TARGETS foo bar DESTINATION bin OPTIONAL blub)




          After the cmake_parse_arguments() call the  macro  will
          have set the following variables:


             MY_INSTALL_OPTIONAL = TRUE
             MY_INSTALL_FAST = FALSE (this option was not used when calling my_install()
             MY_INSTALL_DESTINATION = "bin"
             MY_INSTALL_RENAME = "" (was not used)
             MY_INSTALL_TARGETS = "foo;bar"
             MY_INSTALL_CONFIGURATIONS = "" (was not used)
             MY_INSTALL_UNPARSED_ARGUMENTS = "blub" (no value expected after "OPTIONAL"




          You can the continue and process these variables.


          Keywords  terminate  lists  of values, e.g. if directly
          after a one_value_keyword  another  recognized  keyword
          follows,  this  is  interpreted as the beginning of the
          new option.  E.g.  my_install(TARGETS  foo  DESTINATION
          OPTIONAL) would result in MY_INSTALL_DESTINATION set to
          "OPTIONAL", but MY_INSTALL_DESTINATION would  be  empty
          and  MY_INSTALL_OPTIONAL would be set to TRUE therefor.


     CMakePrintSystemInformation
          print system information

          This file can be  used  for  diagnostic  purposes  just
          include  it  in a project to see various internal CMake
          variables.


     CMakePushCheckState


          This       module       defines       two       macros:
          CMAKE_PUSH_CHECK_STATE()   and  CMAKE_POP_CHECK_STATE()
          These two macros can be used to save  and  restore  the
          state    of    the    variables   CMAKE_REQUIRED_FLAGS,
          CMAKE_REQUIRED_DEFINITIONS,    CMAKE_REQUIRED_LIBRARIES
          and   CMAKE_REQUIRED_INCLUDES   used   by  the  various
          Check-files coming with CMake,  like  e.g.  check_func-
          tion_exists()  etc. The variable contents are pushed on
          a stack, pushing multiple times is supported.  This  is



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          useful e.g. when executing such tests in a Find-module,
          where they have to be set, but  after  the  Find-module
          has  been  executed  they should have the same value as
          they had before.


          Usage:


             cmake_push_check_state()
             set(CMAKE_REQUIRED_DEFINITIONS ${CMAKE_REQUIRED_DEFINITIONS} -DSOME_MORE_DEF)
             check_function_exists(...)
             cmake_pop_check_state()


     CMakeVerifyManifest


          CMakeVerifyManifest.cmake


          This script is used to verify  that  embeded  manifests
          and side by side manifests for a project match.  To run
          this script, cd to a directory and run the script  with
          cmake  -P. On the command line you can pass in versions
          that are OK even if not found in the  .manifest  files.
          For    example,    cmake   -Dallow_versions=8.0.50608.0
          -PCmakeVerifyManifest.cmake could be used to  allow  an
          embeded manifest of 8.0.50608.0 to be used in a project
          even if that version was not  found  in  the  .manifest
          file.


     CPack
          foreach generator, it then




          The CPack module generates binary and source installers
          in a variety of formats using the cpack program. Inclu-
          sion  of  the  CPack module adds two new targets to the
          resulting makefiles, package and package_source,  which
          build  the  binary and source installers, respectively.
          The  generated  binary  installers  contain  everything
          installed  via  CMake's INSTALL command (and the depre-
          cated INSTALL_FILES, INSTALL_PROGRAMS, and INSTALL_TAR-
          GETS commands).


          For  certain  kinds of binary installers (including the
          graphical installers on Mac OS X  and  Windows),  CPack



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          generates  installers  that allow users to select indi-
          vidual application components to install. See CPackCom-
          ponent module for that.


          The  CPACK_GENERATOR variable has different meanings in
          different  contexts.  In  your   CMakeLists.txt   file,
          CPACK_GENERATOR  is  a  *list  of generators*: when run
          with no other arguments, CPack will iterate  over  that
          list  and  produce one package for each generator. In a
          CPACK_PROJECT_CONFIG_FILE, though, CPACK_GENERATOR is a
          *string   naming  a  single  generator*.  If  you  need
          per-cpack- generator logic  to  control  *other*  cpack
          settings, then you need a CPACK_PROJECT_CONFIG_FILE.


          The    CMake    source    tree    itself   contains   a
          CPACK_PROJECT_CONFIG_FILE.  See  the  top  level   file
          CMakeCPackOptions.cmake.in for an example.


          If set, the CPACK_PROJECT_CONFIG_FILE is included auto-
          matically on a per-generator basis. It only  need  con-
          tain overrides.


          Here's how it works:


               CPACK_GENERATOR list variable (unless told to use just a
               specific one via -G on the command line...)




             - sets CPACK_GENERATOR to the one currently being iterated
             - includes the CPACK_PROJECT_CONFIG_FILE
             - produces the package for that generator




          This   is   the  key:  For  each  generator  listed  in
          CPACK_GENERATOR  in   CPackConfig.cmake,   cpack   will
          *reset*  CPACK_GENERATOR  internally  to  *the one cur-
          rently   being   used*    and    then    include    the
          CPACK_PROJECT_CONFIG_FILE.


          Before  including  this  CPack  module  in  your CMake-
          Lists.txt file, there are a variety of  variables  that
          can  be  set to customize the resulting installers. The



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          most commonly-used variables are:


             CPACK_PACKAGE_NAME - The name of the package (or application). If
             not specified, defaults to the project name.




             CPACK_PACKAGE_VENDOR - The name of the package vendor (e.g.,
             "Kitware").




             CPACK_PACKAGE_VERSION_MAJOR - Package major Version




             CPACK_PACKAGE_VERSION_MINOR - Package minor Version




             CPACK_PACKAGE_VERSION_PATCH - Package patch Version




             CPACK_PACKAGE_DESCRIPTION_FILE - A text file used to describe the
             project. Used, for example, the introduction screen of a
             CPack-generated Windows installer to describe the project.




             CPACK_PACKAGE_DESCRIPTION_SUMMARY - Short description of the
             project (only a few words).




             CPACK_PACKAGE_FILE_NAME - The name of the package file to generate,
             not including the extension. For example, cmake-2.6.1-Linux-i686.




             CPACK_PACKAGE_INSTALL_DIRECTORY - Installation directory on the
             target system, e.g., "CMake 2.5".




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             CPACK_PROJECT_CONFIG_FILE - File included at cpack time, once per
             generator after setting CPACK_GENERATOR to the actual generator
             being used. Allows per-generator setting of CPACK_* variables at
             cpack time.




             CPACK_RESOURCE_FILE_LICENSE - License file for the project, which
             will typically be displayed to the user (often with an explicit
             "Accept" button, for graphical installers) prior to installation.




             CPACK_RESOURCE_FILE_README - ReadMe file for the project, which
             typically describes in some detail




             CPACK_RESOURCE_FILE_WELCOME - Welcome file for the project, which
             welcomes users to this installer. Typically used in the graphical
             installers on Windows and Mac OS X.




             CPACK_MONOLITHIC_INSTALL - Disables the component-based
             installation mechanism, so that all components are always installed.




             CPACK_GENERATOR - List of CPack generators to use. If not
             specified, CPack will create a set of options (e.g.,
             CPACK_BINARY_NSIS) allowing the user to enable/disable individual
             generators.




             CPACK_OUTPUT_CONFIG_FILE - The name of the CPack configuration file
             for binary installers that will be generated by the CPack
             module. Defaults to CPackConfig.cmake.




             CPACK_PACKAGE_EXECUTABLES - Lists each of the executables along
             with a text label, to be used to create Start Menu shortcuts on
             Windows. For example, setting this to the list ccmake;CMake will



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             create a shortcut named "CMake" that will execute the installed
             executable ccmake.




             CPACK_STRIP_FILES - List of files to be stripped. Starting with
             CMake 2.6.0 CPACK_STRIP_FILES will be a boolean variable which
             enables stripping of all files (a list of files evaluates to TRUE
             in CMake, so this change is compatible).




          The following CPack variables are  specific  to  source
          packages, and  will not affect binary packages:


             CPACK_SOURCE_PACKAGE_FILE_NAME - The name of the source package,
             e.g., cmake-2.6.1




             CPACK_SOURCE_STRIP_FILES - List of files in the source tree that
             will be stripped. Starting with CMake 2.6.0
             CPACK_SOURCE_STRIP_FILES will be a boolean variable which enables
             stripping of all files (a list of files evaluates to TRUE in CMake,
             so this change is compatible).




             CPACK_SOURCE_GENERATOR - List of generators used for the source
             packages. As with CPACK_GENERATOR, if this is not specified then
             CPack will create a set of options (e.g., CPACK_SOURCE_ZIP)
             allowing users to select which packages will be generated.




             CPACK_SOURCE_OUTPUT_CONFIG_FILE - The name of the CPack
             configuration file for source installers that will be generated by
             the CPack module. Defaults to CPackSourceConfig.cmake.




             CPACK_SOURCE_IGNORE_FILES - Pattern of files in the source tree
             that won't be packaged when building a source package. This is a
             list of patterns, e.g., /CVS/;/\\.svn/;\\.swp$;\\.#;/#;.*~;cscope.*




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          The  following  variables are specific to the DragNDrop
          installers built on Mac OS X:


             CPACK_DMG_VOLUME_NAME - The volume name of the generated disk
             image. Defaults to CPACK_PACKAGE_FILE_NAME.




             CPACK_DMG_FORMAT - The disk image format. Common values are UDRO
             (UDIF read-only), UDZO (UDIF zlib-compressed) or UDBZ (UDIF
             bzip2-compressed). Refer to hdiutil(1) for more information on
             other available formats.




             CPACK_DMG_DS_STORE - Path to a custom .DS_Store file which e.g.
             can be used to specify the Finder window position/geometry and
             layout (such as hidden toolbars, placement of the icons etc.).
             This file has to be generated by the Finder (either manually or
             through OSA-script) using a normal folder from which the .DS_Store
             file can then be extracted.




             CPACK_DMG_BACKGROUND_IMAGE - Path to an image file which is to be
             used as the background for the Finder Window when the disk image
             is opened.  By default no background image is set. The background
             image is applied after applying the custom .DS_Store file.




             CPACK_COMMAND_HDIUTIL - Path to the hdiutil(1) command used to
             operate on disk image files on Mac OS X. This variable can be used
             to override the automatically detected command (or specify its
             location if the auto-detection fails to find it.)




             CPACK_COMMAND_SETFILE - Path to the SetFile(1) command used to set
             extended attributes on files and directories on Mac OS X. This
             variable can be used to override the automatically detected
             command (or specify its location if the auto-detection fails to
             find it.)






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             CPACK_COMMAND_REZ - Path to the Rez(1) command used to compile
             resources on Mac OS X. This variable can be used to override the
             automatically detected command (or specify its location if the
             auto-detection fails to find it.)




          The following variable is specific to installers  build
          on Mac OS X using PackageMaker:


             CPACK_OSX_PACKAGE_VERSION - The version of Mac OS X that the
             resulting PackageMaker archive should be compatible
             with. Different versions of Mac OS X support different
             features. For example, CPack can only build component-based
             installers for Mac OS X 10.4 or newer, and can only build
             installers that download component son-the-fly for Mac OS X 10.5
             or newer. If left blank, this value will be set to the minimum
             version of Mac OS X that supports the requested features. Set this
             variable to some value (e.g., 10.4) only if you want to guarantee
             that your installer will work on that version of Mac OS X, and
             don't mind missing extra features available in the installer
             shipping with later versions of Mac OS X.




          The following variables are for advanced uses of CPack:


             CPACK_CMAKE_GENERATOR - What CMake generator should be used if the
             project is CMake project. Defaults to the value of CMAKE_GENERATOR;
             few users will want to change this setting.




             CPACK_INSTALL_CMAKE_PROJECTS - List of four values that specify
             what project to install. The four values are: Build directory,
             Project Name, Project Component, Directory. If omitted, CPack will
             build an installer that installers everything.




             CPACK_SYSTEM_NAME - System name, defaults to the value of
             ${CMAKE_SYSTEM_NAME}.







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             CPACK_PACKAGE_VERSION - Package full version, used internally. By
             default, this is built from CPACK_PACKAGE_VERSION_MAJOR,
             CPACK_PACKAGE_VERSION_MINOR, and CPACK_PACKAGE_VERSION_PATCH.




             CPACK_TOPLEVEL_TAG - Directory for the installed files.




             CPACK_INSTALL_COMMANDS - Extra commands to install components.




             CPACK_INSTALLED_DIRECTORIES - Extra directories to install.





     CPackBundle
          CPack Bundle generator (Mac OS X) specific options




          Installers built on Mac OS X using the Bundle generator
          use  the  aforementioned  DragNDrop variables, plus the
          following Bundle-specific parameters:


             CPACK_BUNDLE_NAME - The name of the generated bundle.  This
             appears in the OSX finder as the bundle name.  Required.




             CPACK_BUNDLE_PLIST - Path to an OSX plist file that will be used
             as the Info.plist for the generated bundle.  This assumes that
             the caller has generated or specified their own Info.plist file.
             Required.




             CPACK_BUNDLE_ICON - Path to an OSX icns file that will be used as
             the icon for the generated bundle.  This is the icon that appears
             in the OSX finder for the bundle, and in the OSX dock when the
             bundle is opened.  Required.



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             CPACK_BUNDLE_STARTUP_SCRIPT - Path to an executable or script that
             will be run whenever an end-user double-clicks the generated bundle
             in the OSX Finder.  Optional.


     CPackComponent
          Build binary and source package installers




          The CPackComponent module is the module  which  handles
          the  component part of CPack. See CPack module for gen-
          eral information about CPack.


          For certain kinds of binary installers  (including  the
          graphical  installers  on  Mac OS X and Windows), CPack
          generates installers that allow users to  select  indi-
          vidual  application components to install. The contents
          of each of the components are identified by the  COMPO-
          NENT  argument of CMake's INSTALL command. These compo-
          nents can be annotated  with  user-friendly  names  and
          descriptions,  inter-component  dependencies, etc., and
          grouped in various  ways  to  customize  the  resulting
          installer.  See  the  cpack_add_*  commands,  described
          below, for more  information  about  component-specific
          installations.


          Component-specific  installation allows users to select
          specific sets  of  components  to  install  during  the
          install process. Installation components are identified
          by the COMPONENT argument of CMake's INSTALL  commands,
          and  should be further described by the following CPack
          commands:


             cpack_add_component - Describes a CPack installation component
             named by the COMPONENT argument to a CMake INSTALL command.




               cpack_add_component(compname
                                   [DISPLAY_NAME name]
                                   [DESCRIPTION description]
                                   [HIDDEN | REQUIRED | DISABLED ]
                                   [GROUP group]
                                   [DEPENDS comp1 comp2 ... ]
                                   [INSTALL_TYPES type1 type2 ... ]
                                   [DOWNLOADED]



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                                   [ARCHIVE_FILE filename])




             The cmake_add_component command describes an installation
             component, which the user can opt to install or remove as part of
             the graphical installation process. compname is the name of the
             component, as provided to the COMPONENT argument of one or more
             CMake INSTALL commands.




             DISPLAY_NAME is the displayed name of the component, used in
             graphical installers to display the component name. This value can
             be any string.




             DESCRIPTION is an extended description of the component, used in
             graphical installers to give the user additional information about
             the component. Descriptions can span multiple lines using "\n" as
             the line separator. Typically, these descriptions should be no
             more than a few lines long.




             HIDDEN indicates that this component will be hidden in the
             graphical installer, so that the user cannot directly change
             whether it is installed or not.




             REQUIRED indicates that this component is required, and therefore
             will always be installed. It will be visible in the graphical
             installer, but it cannot be unselected. (Typically, required
             components are shown greyed out).




             DISABLED indicates that this component should be disabled
             (unselected) by default. The user is free to select this component
             for installation, unless it is also HIDDEN.







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             DEPENDS lists the components on which this component depends. If
             this component is selected, then each of the components listed
             must also be selected. The dependency information is encoded
             within the installer itself, so that users cannot install
             inconsitent sets of components.




             GROUP names the component group of which this component is a
             part. If not provided, the component will be a standalone
             component, not part of any component group. Component groups are
             described with the cpack_add_component_group command, detailed
             below.




             INSTALL_TYPES lists the installation types of which this component
             is a part. When one of these installations types is selected, this
             component will automatically be selected. Installation types are
             described with the cpack_add_install_type command, detailed below.




             DOWNLOADED indicates that this component should be downloaded
             on-the-fly by the installer, rather than packaged in with the
             installer itself. For more information, see the cpack_configure_downloads
             command.




             ARCHIVE_FILE provides a name for the archive file created by CPack
             to be used for downloaded components. If not supplied, CPack will
             create a file with some name based on CPACK_PACKAGE_FILE_NAME and
             the name of the component. See cpack_configure_downloads for more
             information.




             cpack_add_component_group - Describes a group of related CPack
             installation components.




               cpack_add_component_group(groupname
                                        [DISPLAY_NAME name]
                                        [DESCRIPTION description]



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                                        [PARENT_GROUP parent]
                                        [EXPANDED]
                                        [BOLD_TITLE])




             The cpack_add_component_group describes a group of installation
             components, which will be placed together within the listing of
             options. Typically, component groups allow the user to
             select/deselect all of the components within a single group via a
             single group-level option. Use component groups to reduce the
             complexity of installers with many options. groupname is an
             arbitrary name used to identify the group in the GROUP argument of
             the cpack_add_component command, which is used to place a
             component in a group. The name of the group must not conflict with
             the name of any component.




             DISPLAY_NAME is the displayed name of the component group, used in
             graphical installers to display the component group name. This
             value can be any string.




             DESCRIPTION is an extended description of the component group,
             used in graphical installers to give the user additional
             information about the components within that group. Descriptions
             can span multiple lines using "\n" as the line
             separator. Typically, these descriptions should be no more than a
             few lines long.




             PARENT_GROUP, if supplied, names the parent group of this group.
             Parent groups are used to establish a hierarchy of groups,
             providing an arbitrary hierarchy of groups.




             EXPANDED indicates that, by default, the group should show up as
             "expanded", so that the user immediately sees all of the
             components within the group. Otherwise, the group will initially
             show up as a single entry.






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             BOLD_TITLE indicates that the group title should appear in bold,
             to call the user's attention to the group.




             cpack_add_install_type - Add a new installation type containing a
             set of predefined component selections to the graphical installer.




               cpack_add_install_type(typename
                                      [DISPLAY_NAME name])




             The cpack_add_install_type command identifies a set of preselected
             components that represents a common use case for an
             application. For example, a "Developer" install type might include
             an application along with its header and library files, while an
             "End user" install type might just include the application's
             executable. Each component identifies itself with one or more
             install types via the INSTALL_TYPES argument to
             cpack_add_component.




             DISPLAY_NAME is the displayed name of the install type, which will
             typically show up in a drop-down box within a graphical
             installer. This value can be any string.




             cpack_configure_downloads - Configure CPack to download selected
             components on-the-fly as part of the installation process.




               cpack_configure_downloads(site
                                         [UPLOAD_DIRECTORY dirname]
                                         [ALL]
                                         [ADD_REMOVE|NO_ADD_REMOVE])




             The cpack_configure_downloads command configures installation-time



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             downloads of selected components. For each downloadable component,
             CPack will create an archive containing the contents of that
             component, which should be uploaded to the given site. When the
             user selects that component for installation, the installer will
             download and extract the component in place. This feature is
             useful for creating small installers that only download the
             requested components, saving bandwidth. Additionally, the
             installers are small enough that they will be installed as part of
             the normal installation process, and the "Change" button in
             Windows Add/Remove Programs control panel will allow one to add or
             remove parts of the application after the original
             installation. On Windows, the downloaded-components functionality
             requires the ZipDLL plug-in for NSIS, available at:




               http://nsis.sourceforge.net/ZipDLL_plug-in




             On Mac OS X, installers that download components on-the-fly can
             only be built and installed on system using Mac OS X 10.5 or
             later.




             The site argument is a URL where the archives for downloadable
             components will reside, e.g., http://www.cmake.org/files/2.6.1/installer/
             All of the archives produced by CPack should be uploaded to that location.




             UPLOAD_DIRECTORY is the local directory where CPack will create the
             various archives for each of the components. The contents of this
             directory should be uploaded to a location accessible by the URL given
             in the site argument. If omitted, CPack will use the directory
             CPackUploads inside the CMake binary directory to store the generated
             archives.




             The ALL flag indicates that all components be downloaded. Otherwise, only
             those components explicitly marked as DOWNLOADED or that have a specified
             ARCHIVE_FILE will be downloaded. Additionally, the ALL option implies
             ADD_REMOVE (unless NO_ADD_REMOVE is specified).





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             ADD_REMOVE indicates that CPack should install a copy of the installer
             that can be called from Windows' Add/Remove Programs dialog (via the
             "Modify" button) to change the set of installed components. NO_ADD_REMOVE
             turns off this behavior. This option is ignored on Mac OS X.


     CPackDeb
          The builtin (binary) CPack Deb generator (Unix only)

          CPackDeb may be used to create Deb package using CPack.
          CPackDeb   is  a  CPack  generator  thus  it  uses  the
          CPACK_XXX     variables     used     by     CPack     :
          http://www.cmake.org/Wiki/CMake:CPackConfiguration.
          CPackDeb generator should work on any linux host but it
          will  produce  better  deb package when Debian specific
          tools 'dpkg-xxx' are usable on the build system.


          CPackDeb has specific features which are controlled  by
          the  specifics CPACK_DEBIAN_XXX variables.You'll find a
          detailed usage on the wiki:


            http://www.cmake.org/Wiki/CMake:CPackPackageGenerators#DEB_.28UNIX_only.29

          However as a handy reminder here comes the list of spe-
          cific variables:


          CPACK_DEBIAN_PACKAGE_NAME


               Mandatory : YES
               Default   : CPACK_PACKAGE_NAME (lower case)
               The debian package summary

          CPACK_DEBIAN_PACKAGE_VERSION


               Mandatory : YES
               Default   : CPACK_PACKAGE_VERSION
               The debian package version

          CPACK_DEBIAN_PACKAGE_ARCHITECTURE


               Mandatory : YES
               Default   : Output of dpkg --print-architecture (or i386 if dpkg is not found)
               The debian package architecture

          CPACK_DEBIAN_PACKAGE_DEPENDS




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               Mandatory : NO
               Default   : -
               May be used to set deb dependencies.

          CPACK_DEBIAN_PACKAGE_MAINTAINER


               Mandatory : YES
               Default   : CPACK_PACKAGE_CONTACT
               The debian package maintainer

          CPACK_DEBIAN_PACKAGE_DESCRIPTION


               Mandatory : YES
               Default   : CPACK_PACKAGE_DESCRIPTION_SUMMARY
               The debian package description

          CPACK_DEBIAN_PACKAGE_SECTION


               Mandatory : YES
               Default   : 'devel'
               The debian package section

          CPACK_DEBIAN_PACKAGE_PRIORITY


               Mandatory : YES
               Default   : 'optional'
               The debian package priority

          CPACK_DEBIAN_PACKAGE_HOMEPAGE


               Mandatory : NO
               Default   : -
               The URL of the web site for this package

          CPACK_DEBIAN_PACKAGE_SHLIBDEPS


               Mandatory : NO
               Default   : OFF
               May be set to ON in order to use dpkg-shlibdeps to generate
               better package dependency list.
               You may need set CMAKE_INSTALL_RPATH toi appropriate value
               if you use this feature, because if you don't dpkg-shlibdeps
               may fail to find your own shared libs.
               See http://www.cmake.org/Wiki/CMake_RPATH_handling.

          CPACK_DEBIAN_PACKAGE_DEBUG



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               Mandatory : NO
               Default   : -
               May be set when invoking cpack in order to trace debug information
               during CPackDeb run.

          CPACK_DEBIAN_PACKAGE_PREDEPENDS


               Mandatory : NO
               Default   : -
               see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
               This field is like Depends, except that it also forces dpkg to complete installation of
               the packages named before even starting the installation of the package which declares
               the pre-dependency.

          CPACK_DEBIAN_PACKAGE_ENHANCES


               Mandatory : NO
               Default   : -
               see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
               This field is similar to Suggests but works in the opposite direction.
               It is used to declare that a package can enhance the functionality of another package.

          CPACK_DEBIAN_PACKAGE_BREAKS


               Mandatory : NO
               Default   : -
               see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
               When one binary package declares that it breaks another, dpkg will refuse to allow the
               package which declares Breaks be installed unless the broken package is deconfigured first,
               and it will refuse to allow the broken package to be reconfigured.

          CPACK_DEBIAN_PACKAGE_CONFLICTS


               Mandatory : NO
               Default   : -
               see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
               When one binary package declares a conflict with another using a Conflicts field,
               dpkg will refuse to allow them to be installed on the system at the same time.

          CPACK_DEBIAN_PACKAGE_PROVIDES


               Mandatory : NO
               Default   : -
               see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
               A virtual package is one which appears in the Provides control field of another package.

          CPACK_DEBIAN_PACKAGE_REPLACES



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               Mandatory : NO
               Default   : -
               see http://www.debian.org/doc/debian-policy/ch-relationships.html#s-binarydeps
               Packages can declare in their control file that they should overwrite
               files in certain other packages, or completely replace other packages.


     CPackNSIS
          CPack NSIS generator specific options




          The  following  variables are specific to the graphical
          installers built on Windows using the Nullsoft  Instal-
          lation System.


             CPACK_PACKAGE_INSTALL_REGISTRY_KEY - Registry key used when
             installing this project.




             CPACK_NSIS_INSTALL_ROOT - The default installation directory presented
             to the end user by the NSIS installer is under this root dir. The full
             directory presented to the end user is:
             ${CPACK_NSIS_INSTALL_ROOT}/${CPACK_PACKAGE_INSTALL_DIRECTORY}




             CPACK_NSIS_MUI_ICON - The icon file (.ico) for the generated
             install program.




             CPACK_NSIS_MUI_UNIICON - The icon file (.ico) for the generated
             uninstall program.




             CPACK_PACKAGE_ICON - A branding image that will be displayed inside
             the installer.




             CPACK_NSIS_EXTRA_INSTALL_COMMANDS - Extra NSIS commands that will
             be added to the install Section.



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             CPACK_NSIS_EXTRA_UNINSTALL_COMMANDS - Extra NSIS commands that will
             be added to the uninstall Section.




             CPACK_NSIS_COMPRESSOR - The arguments that will be passed to the
             NSIS SetCompressor command.




             CPACK_NSIS_MODIFY_PATH - If this is set to "ON", then an extra page
             will appear in the installer that will allow the user to choose
             whether the program directory should be added to the system PATH
             variable.




             CPACK_NSIS_DISPLAY_NAME - The display name string that appears in
             the Windows Add/Remove Program control panel




             CPACK_NSIS_PACKAGE_NAME - The title displayed at the top of the
             installer.




             CPACK_NSIS_INSTALLED_ICON_NAME - A path to the executable that
             contains the installer icon.




             CPACK_NSIS_HELP_LINK - URL to a web site providing assistance in
             installing your application.




             CPACK_NSIS_URL_INFO_ABOUT - URL to a web site providing more
             information about your application.




             CPACK_NSIS_CONTACT - Contact information for questions and comments
             about the installation process.



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             CPACK_NSIS_CREATE_ICONS_EXTRA - Additional NSIS commands for
             creating start menu shortcuts.




             CPACK_NSIS_DELETE_ICONS_EXTRA -Additional NSIS commands to
             uninstall start menu shortcuts.




             CPACK_NSIS_EXECUTABLES_DIRECTORY - Creating NSIS start menu links
             assumes that they are in 'bin' unless this variable is set.
             For example, you would set this to 'exec' if your executables are
             in an exec directory.




             CPACK_NSIS_MUI_FINISHPAGE_RUN - Specify an executable to add an option
             to run on the finish page of the NSIS installer.


     CPackRPM
          The builtin (binary) CPack RPM generator (Unix only)

          CPackRPM may be used to create RPM package using CPack.
          CPackRPM  is  a  CPack  generator  thus  it  uses   the
          CPACK_XXX     variables     used     by     CPack     :
          http://www.cmake.org/Wiki/CMake:CPackConfiguration


          However CPackRPM has specific features which  are  con-
          trolled  by the specifics CPACK_RPM_XXX variables. Usu-
          ally those vars correspond to RPM spec  file  entities,
          one   may   find  information  about  spec  files  here
          http://www.rpm.org/wiki/Docs. You'll  find  a  detailed
          usage of CPackRPM on the wiki:


            http://www.cmake.org/Wiki/CMake:CPackPackageGenerators#RPM_.28Unix_Only.29

          However as a handy reminder here comes the list of spe-
          cific variables:


            CPACK_RPM_PACKAGE_SUMMARY
               Mandatory : YES
               Default   : CPACK_PACKAGE_DESCRIPTION_SUMMARY
               The RPM package summary
            CPACK_RPM_PACKAGE_NAME



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               Mandatory : YES
               Default   : CPACK_PACKAGE_NAME
               The RPM package name
            CPACK_RPM_PACKAGE_VERSION
               Mandatory : YES
               Default   : CPACK_PACKAGE_VERSION
               The RPM package version
            CPACK_RPM_PACKAGE_ARCHITECTURE
               Mandatory : NO
               Default   : -
               The RPM package architecture. This may be set to "noarch" if you
               know you are building a noarch package.
            CPACK_RPM_PACKAGE_RELEASE
               Mandatory : YES
               Default   : 1
               The RPM package release. This is the numbering of the RPM package
               itself, i.e. the version of the packaging and not the version of the
               content (see CPACK_RPM_PACKAGE_VERSION). One may change the default
               value if the previous packaging was buggy and/or you want to put here
               a fancy Linux distro specific numbering.
            CPACK_RPM_PACKAGE_LICENSE
               Mandatory : YES
               Default   : "unknown"
               The RPM package license policy.
            CPACK_RPM_PACKAGE_GROUP
               Mandatory : YES
               Default   : "unknown"
               The RPM package group.
            CPACK_RPM_PACKAGE_VENDOR
               Mandatory : YES
               Default   : CPACK_PACKAGE_VENDOR if set or "unknown"
               The RPM package vendor.
            CPACK_RPM_PACKAGE_URL
               Mandatory : NO
               Default   : -
               The projects URL.
            CPACK_RPM_PACKAGE_DESCRIPTION
               Mandatory : YES
               Default   : CPACK_PACKAGE_DESCRIPTION_FILE if set or "no package description available"
            CPACK_RPM_COMPRESSION_TYPE
               Mandatory : NO
               Default   : -
               May be used to override RPM compression type to be used
               to build the RPM. For example some Linux distribution now default
               to lzma or xz compression whereas older cannot use such RPM.
               Using this one can enforce compression type to be used.
               Possible value are: lzma, xz, bzip2 and gzip.
            CPACK_RPM_PACKAGE_REQUIRES
               Mandatory : NO
               Default   : -
               May be used to set RPM dependencies (requires).
               Note that you must enclose the complete requires string between quotes,



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               for example:
               set(CPACK_RPM_PACKAGE_REQUIRES "python >= 2.5.0, cmake >= 2.8")
               The required package list of an RPM file could be printed with
               rpm -qp --requires file.rpm
            CPACK_RPM_PACKAGE_SUGGESTS
               Mandatory : NO
               Default   : -
               May be used to set weak RPM dependencies (suggests).
               Note that you must enclose the complete requires string between quotes.
            CPACK_RPM_PACKAGE_PROVIDES
               Mandatory : NO
               Default   : -
               May be used to set RPM dependencies (provides).
               The provided package list of an RPM file could be printed with
               rpm -qp --provides file.rpm
            CPACK_RPM_PACKAGE_OBSOLETES
               Mandatory : NO
               Default   : -
               May be used to set RPM packages that are obsoleted by this one.
            CPACK_RPM_PACKAGE_RELOCATABLE
               Mandatory : NO
               Default   : CPACK_PACKAGE_RELOCATABLE
               If this variable is set to TRUE or ON CPackRPM will try
               to build a relocatable RPM package. A relocatable RPM may
               be installed using rpm --prefix or --relocate in order to
               install it at an alternate place see rpm(8).
               Note that currently this may fail if CPACK_SET_DESTDIR is set to ON.
               If CPACK_SET_DESTDIR is set then you will get a warning message
               but if there is file installed with absolute path you'll get
               unexpected behavior.
            CPACK_RPM_SPEC_INSTALL_POST
               Mandatory : NO
               Default   : -
               May be used to set an RPM post-install command inside the spec file.
               For example setting it to "/bin/true" may be used to prevent
               rpmbuild to strip binaries.
            CPACK_RPM_SPEC_MORE_DEFINE
               Mandatory : NO
               Default   : -
               May be used to add any %define lines to the generated spec file.
            CPACK_RPM_PACKAGE_DEBUG
               Mandatory : NO
               Default   : -
               May be set when invoking cpack in order to trace debug information
               during CPack RPM run. For example you may launch CPack like this
               cpack -D CPACK_RPM_PACKAGE_DEBUG=1 -G RPM
            CPACK_RPM_USER_BINARY_SPECFILE
               Mandatory : NO
               Default   : -
               May be set by the user in order to specify a USER binary spec file
               to be used by CPackRPM instead of generating the file.
               The specified file will be processed by CONFIGURE_FILE( @ONLY).



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            CPACK_RPM_GENERATE_USER_BINARY_SPECFILE_TEMPLATE
               Mandatory : NO
               Default   : -
               If set CPack will generate a template for USER specified binary
               spec file and stop with an error. For example launch CPack like this
               cpack -D CPACK_RPM_GENERATE_USER_BINARY_SPECFILE_TEMPLATE=1 -G RPM
               The user may then use this file in order to hand-craft is own
               binary spec file which may be used with CPACK_RPM_USER_BINARY_SPECFILE.
            CPACK_RPM_PRE_INSTALL_SCRIPT_FILE
            CPACK_RPM_PRE_UNINSTALL_SCRIPT_FILE
               Mandatory : NO
               Default   : -
               May be used to embed a pre (un)installation script in the spec file.
               The refered script file(s) will be read and directly
               put after the %pre or %preun section
               If CPACK_RPM_COMPONENT_INSTALL is set to ON the (un)install script for
               each component can be overriden with
               CPACK_RPM_<COMPONENT>_PRE_INSTALL_SCRIPT_FILE and
               CPACK_RPM_<COMPONENT>_PRE_UNINSTALL_SCRIPT_FILE
               One may verify which scriptlet has been included with
                rpm -qp --scripts  package.rpm
            CPACK_RPM_POST_INSTALL_SCRIPT_FILE
            CPACK_RPM_POST_UNINSTALL_SCRIPT_FILE
               Mandatory : NO
               Default   : -
               May be used to embed a post (un)installation script in the spec file.
               The refered script file(s) will be read and directly
               put after the %post or %postun section
               If CPACK_RPM_COMPONENT_INSTALL is set to ON the (un)install script for
               each component can be overriden with
               CPACK_RPM_<COMPONENT>_POST_INSTALL_SCRIPT_FILE and
               CPACK_RPM_<COMPONENT>_POST_UNINSTALL_SCRIPT_FILE
               One may verify which scriptlet has been included with
                rpm -qp --scripts  package.rpm
            CPACK_RPM_CHANGELOG_FILE
               Mandatory : NO
               Default   : -
               May be used to embed a changelog in the spec file.
               The refered file will be read and directly  put after the %changelog
               section.


     CTest
          Configure a project for testing with CTest/CDash

          Include this module in the top CMakeLists.txt file of a
          project to enable testing with CTest and dashboard sub-
          missions to CDash:


             project(MyProject)
             ...



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             include(CTest)

          The module automatically creates a BUILD_TESTING option
          that  selects  whether to enable testing support (ON by
          default).  After including the module, use code like


             if(BUILD_TESTING)
               # ... CMake code to create tests ...
             endif()

          to creating tests when testing is enabled.


          To enable submissions  to  a  CDash  server,  create  a
          CTestConfig.cmake  file  at the top of the project with
          content such as


             set(CTEST_PROJECT_NAME "MyProject")
             set(CTEST_NIGHTLY_START_TIME "01:00:00 UTC")
             set(CTEST_DROP_METHOD "http")
             set(CTEST_DROP_SITE "my.cdash.org")
             set(CTEST_DROP_LOCATION "/submit.php?project=MyProject")
             set(CTEST_DROP_SITE_CDASH TRUE)

          (the CDash server can provide the  file  to  a  project
          administrator  who configures 'MyProject'). Settings in
          the config file are shared by both  this  CTest  module
          and the CTest command-line tool's dashboard script mode
          (ctest -S).


          While building a project for submission to CDash, CTest
          scans  the  build  output  for  errors and warnings and
          reports them with surrounding context  from  the  build
          log.   This generic approach works for all build tools,
          but does not give details about the command  invocation
          that  produced  a  given  problem.   One  may  get more
          detailed reports by adding


             set(CTEST_USE_LAUNCHERS 1)

          to the CTestConfig.cmake file.   When  this  option  is
          enabled, the CTest module tells CMake's Makefile gener-
          ators to invoke every command in  the  generated  build
          system  through  a  CTest launcher program.  (Currently
          the CTEST_USE_LAUNCHERS option is ignored on  non-Make-
          file  generators.)  During a manual build each launcher
          transparently runs the  command  it  wraps.   During  a
          CTest-driven   build   for  submission  to  CDash  each



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          launcher reports detailed information when its  command
          fails  or warns. (Setting CTEST_USE_LAUNCHERS in CTest-
          Config.cmake is convenient, but also adds the  launcher
          overhead  even  for manual builds.  One may instead set
          it in a CTest dashboard script and add it to the  CMake
          cache for the build tree.)


     CTestScriptMode


          This file is read by ctest in script mode (-S)


     CheckCCompilerFlag
          Check whether the C compiler supports a given flag.

          CHECK_C_COMPILER_FLAG(<flag> <var>)


            <flag> - the compiler flag
            <var>  - variable to store the result

          This   internally   calls  the  check_c_source_compiles
          macro. See help for CheckCSourceCompiles for a  listing
          of variables that can modify the build.


     CheckCSourceCompiles
          Check if given C source compiles and links into an exe-
          cutable

          CHECK_C_SOURCE_COMPILES(<code>    <var>     [FAIL_REGEX
          <fail-regex>])


            <code>       - source code to try to compile, must define 'main'
            <var>        - variable to store whether the source code compiled
            <fail-regex> - fail if test output matches this regex

          The  following variables may be set before calling this
          macro to modify the way the check is run:


            CMAKE_REQUIRED_FLAGS = string of compile command line flags
            CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
            CMAKE_REQUIRED_INCLUDES = list of include directories
            CMAKE_REQUIRED_LIBRARIES = list of libraries to link


     CheckCSourceRuns
          Check if the given C source code compiles and runs.



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          CHECK_C_SOURCE_RUNS(<code> <var>)


            <code>   - source code to try to compile
            <var>    - variable to store the result
                       (1 for success, empty for failure)

          The following variables may be set before calling  this
          macro to modify the way the check is run:


            CMAKE_REQUIRED_FLAGS = string of compile command line flags
            CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
            CMAKE_REQUIRED_INCLUDES = list of include directories
            CMAKE_REQUIRED_LIBRARIES = list of libraries to link


     CheckCXXCompilerFlag
          Check whether the CXX compiler supports a given flag.

          CHECK_CXX_COMPILER_FLAG(<flag> <var>)


            <flag> - the compiler flag
            <var>  - variable to store the result

          This  internally  calls  the  check_cxx_source_compiles
          macro.  See help for CheckCXXSourceCompiles for a list-
          ing of variables that can modify the build.


     CheckCXXSourceCompiles
          Check  if  given  C++ source compiles and links into an
          executable

          CHECK_CXX_SOURCE_COMPILES(<code>   <var>    [FAIL_REGEX
          <fail-regex>])


            <code>       - source code to try to compile, must define 'main'
            <var>        - variable to store whether the source code compiled
            <fail-regex> - fail if test output matches this regex

          The  following variables may be set before calling this
          macro to modify the way the check is run:


            CMAKE_REQUIRED_FLAGS = string of compile command line flags
            CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
            CMAKE_REQUIRED_INCLUDES = list of include directories
            CMAKE_REQUIRED_LIBRARIES = list of libraries to link




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     CheckCXXSourceRuns
          Check if the given C++ source code compiles and runs.

          CHECK_CXX_SOURCE_RUNS(<code> <var>)


            <code>   - source code to try to compile
            <var>    - variable to store the result
                       (1 for success, empty for failure)

          The following variables may be set before calling  this
          macro to modify the way the check is run:


            CMAKE_REQUIRED_FLAGS = string of compile command line flags
            CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
            CMAKE_REQUIRED_INCLUDES = list of include directories
            CMAKE_REQUIRED_LIBRARIES = list of libraries to link


     CheckCXXSymbolExists
          Check  if  a  symbol exists as a function, variable, or
          macro in C++

          CHECK_CXX_SYMBOL_EXISTS(<symbol> <files> <variable>)


          Check that the <symbol> is  available  after  including
          given  header  <files> and store the result in a <vari-
          able>.  Specify the list of files in one argument as  a
          semicolon-separated list. CHECK_CXX_SYMBOL_EXISTS() can
          be used to check in C++ files, as opposed to CHECK_SYM-
          BOL_EXISTS(), which works only for C.


          If  the header files define the symbol as a macro it is
          considered available  and  assumed  to  work.   If  the
          header  files declare the symbol as a function or vari-
          able then the symbol must also be available  for  link-
          ing.  If the symbol is a type or enum value it will not
          be recognized (consider using CheckTypeSize or  CheckC-
          SourceCompiles).


          The  following variables may be set before calling this
          macro to modify the way the check is run:


            CMAKE_REQUIRED_FLAGS = string of compile command line flags
            CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
            CMAKE_REQUIRED_INCLUDES = list of include directories
            CMAKE_REQUIRED_LIBRARIES = list of libraries to link



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     CheckFortranFunctionExists
          macro which checks if the Fortran function exists

          CHECK_FORTRAN_FUNCTION_EXISTS(FUNCTION VARIABLE)


            FUNCTION - the name of the Fortran function
            VARIABLE - variable to store the result




          The following variables may be set before calling  this
          macro to modify the way the check is run:


            CMAKE_REQUIRED_LIBRARIES = list of libraries to link


     CheckFunctionExists
          Check if a C function can be linked

          CHECK_FUNCTION_EXISTS(<function> <variable>)


          Check  that  the <function> is provided by libraries on
          the system and store the result in a <variable>.   This
          does  not  verify  that any system header file declares
          the function, only that it can be found  at  link  time
          (considure using CheckSymbolExists).


          The  following variables may be set before calling this
          macro to modify the way the check is run:


            CMAKE_REQUIRED_FLAGS = string of compile command line flags
            CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
            CMAKE_REQUIRED_INCLUDES = list of include directories
            CMAKE_REQUIRED_LIBRARIES = list of libraries to link


     CheckIncludeFile
          macro which checks the include file exists.

          CHECK_INCLUDE_FILE(INCLUDE VARIABLE)


            INCLUDE  - name of include file
            VARIABLE - variable to return result





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          an optional third argument is the CFlags to add to  the
          compile line  or you can use CMAKE_REQUIRED_FLAGS


          The  following variables may be set before calling this
          macro to modify the way the check is run:


            CMAKE_REQUIRED_FLAGS = string of compile command line flags
            CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
            CMAKE_REQUIRED_INCLUDES = list of include directories





     CheckIncludeFileCXX
          Check if the include file exists.

            CHECK_INCLUDE_FILE_CXX(INCLUDE VARIABLE)




            INCLUDE  - name of include file
            VARIABLE - variable to return result


          An optional third argument is the CFlags to add to  the
          compile line  or you can use CMAKE_REQUIRED_FLAGS.


          The  following variables may be set before calling this
          macro to modify the way the check is run:


            CMAKE_REQUIRED_FLAGS = string of compile command line flags
            CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
            CMAKE_REQUIRED_INCLUDES = list of include directories





     CheckIncludeFiles
          Check if the files can be included




          CHECK_INCLUDE_FILES(INCLUDE VARIABLE)




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            INCLUDE  - list of files to include
            VARIABLE - variable to return result




          The following variables may be set before calling  this
          macro to modify the way the check is run:


            CMAKE_REQUIRED_FLAGS = string of compile command line flags
            CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
            CMAKE_REQUIRED_INCLUDES = list of include directories


     CheckLibraryExists
          Check if the function exists.

          CHECK_LIBRARY_EXISTS  (LIBRARY  FUNCTION LOCATION VARI-
          ABLE)


            LIBRARY  - the name of the library you are looking for
            FUNCTION - the name of the function
            LOCATION - location where the library should be found
            VARIABLE - variable to store the result




          The following variables may be set before calling  this
          macro to modify the way the check is run:


            CMAKE_REQUIRED_FLAGS = string of compile command line flags
            CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
            CMAKE_REQUIRED_LIBRARIES = list of libraries to link


     CheckPrototypeDefinition
          Check if the protoype we expect is correct.

          check_prototype_definition(FUNCTION   PROTOTYPE  RETURN
          HEADER VARIABLE)


            FUNCTION - The name of the function (used to check if prototype exists)
            PROTOTYPE- The prototype to check.
            RETURN - The return value of the function.
            HEADER - The header files required.
            VARIABLE - The variable to store the result.




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          Example:


            check_prototype_definition(getpwent_r
             "struct passwd *getpwent_r(struct passwd *src, char *buf, int buflen)"
             "NULL"
             "unistd.h;pwd.h"
             SOLARIS_GETPWENT_R)

          The following variables may be set before calling  this
          macro to modify the way the check is run:


            CMAKE_REQUIRED_FLAGS = string of compile command line flags
            CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
            CMAKE_REQUIRED_INCLUDES = list of include directories
            CMAKE_REQUIRED_LIBRARIES = list of libraries to link


     CheckStructHasMember
          Check  if  the  given struct or class has the specified
          member variable

          CHECK_STRUCT_HAS_MEMBER (STRUCT MEMBER HEADER VARIABLE)


            STRUCT - the name of the struct or class you are interested in
            MEMBER - the member which existence you want to check
            HEADER - the header(s) where the prototype should be declared
            VARIABLE - variable to store the result




          The  following variables may be set before calling this
          macro to modify the way the check is run:


            CMAKE_REQUIRED_FLAGS = string of compile command line flags
            CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
            CMAKE_REQUIRED_INCLUDES = list of include directories




          Example:    CHECK_STRUCT_HAS_MEMBER("struct    timeval"
          tv_sec sys/select.h HAVE_TIMEVAL_TV_SEC)


     CheckSymbolExists
          Check  if  a  symbol exists as a function, variable, or
          macro



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          CHECK_SYMBOL_EXISTS(<symbol> <files> <variable>)


          Check that the <symbol> is  available  after  including
          given  header  <files> and store the result in a <vari-
          able>.  Specify the list of files in one argument as  a
          semicolon-separated list.


          If  the header files define the symbol as a macro it is
          considered available  and  assumed  to  work.   If  the
          header  files declare the symbol as a function or vari-
          able then the symbol must also be available  for  link-
          ing.  If the symbol is a type or enum value it will not
          be recognized (consider using CheckTypeSize or  CheckC-
          SourceCompiles).  If the check needs to be done in C++,
          consider using  CHECK_CXX_SYMBOL_EXISTS(),  which  does
          the same as CHECK_SYMBOL_EXISTS(), but in C++.


          The  following variables may be set before calling this
          macro to modify the way the check is run:


            CMAKE_REQUIRED_FLAGS = string of compile command line flags
            CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
            CMAKE_REQUIRED_INCLUDES = list of include directories
            CMAKE_REQUIRED_LIBRARIES = list of libraries to link


     CheckTypeSize
          Check sizeof a type

            CHECK_TYPE_SIZE(TYPE VARIABLE [BUILTIN_TYPES_ONLY])

          Check if the type exists and  determine  its  size.  On
          return,  "HAVE_${VARIABLE}"  holds the existence of the
          type, and "${VARIABLE}" holds one of the following:


             <size> = type has non-zero size <size>
             "0"    = type has arch-dependent size (see below)
             ""     = type does not exist

          Furthermore, the variable  "${VARIABLE}_CODE"  holds  C
          preprocessor  code to define the macro "${VARIABLE}" to
          the size of the type, or leave the macro  undefined  if
          the type does not exist.


          The    variable   "${VARIABLE}"   may   be   "0"   when
          CMAKE_OSX_ARCHITECTURES has multiple architectures  for



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          building  OS  X universal binaries. This indicates that
          the type size varies across architectures. In this case
          "${VARIABLE}_CODE"  contains  C preprocessor tests map-
          ping from each architecture macro to the  corresponding
          type size. The list of architecture macros is stored in
          "${VARIABLE}_KEYS", and  the  value  for  each  key  is
          stored in "${VARIABLE}-${KEY}".


          If  the  BUILTIN_TYPES_ONLY  option  is  not given, the
          macro checks for headers <sys/types.h>, <stdint.h>, and
          <stddef.h>,  and  saves  results  in  HAVE_SYS_TYPES_H,
          HAVE_STDINT_H, and HAVE_STDDEF_H.  The type size  check
          automatically includes the available headers, thus sup-
          porting checks of types defined in the headers.


          The following variables may be set before calling  this
          macro to modify the way the check is run:


            CMAKE_REQUIRED_FLAGS = string of compile command line flags
            CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
            CMAKE_REQUIRED_INCLUDES = list of include directories
            CMAKE_REQUIRED_LIBRARIES = list of libraries to link
            CMAKE_EXTRA_INCLUDE_FILES = list of extra headers to include


     CheckVariableExists
          Check if the variable exists.

            CHECK_VARIABLE_EXISTS(VAR VARIABLE)

            VAR      - the name of the variable
            VARIABLE - variable to store the result




          This macro is only for C variables.


          The  following variables may be set before calling this
          macro to modify the way the check is run:


            CMAKE_REQUIRED_FLAGS = string of compile command line flags
            CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
            CMAKE_REQUIRED_LIBRARIES = list of libraries to link


     Dart Configure a project for testing with CTest or old  Dart



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          Tcl Client

          This file is the backwards-compatibility version of the
          CTest module. It supports using  the  old  Dart  1  Tcl
          client  for  driving  dashboard  submissions as well as
          testing with CTest.  This module should be included  in
          the CMakeLists.txt file at the top of a project.  Typi-
          cal usage:


            INCLUDE(Dart)
            IF(BUILD_TESTING)
              # ... testing related CMake code ...
            ENDIF(BUILD_TESTING)

          The BUILD_TESTING option is created by the Dart  module
          to determine whether testing support should be enabled.
          The default is ON.


     Documentation
          DocumentationVTK.cmake

          This file provides support for  the  VTK  documentation
          framework.  It  relies on several tools (Doxygen, Perl,
          etc).


     ExternalProject
          Create custom targets to  build  projects  in  external
          trees

          The  'ExternalProject_Add'  function  creates  a custom
          target  to  drive  download,  update/patch,  configure,
          build, install and test steps of an external project:


            ExternalProject_Add(<name>    # Name for custom target
              [DEPENDS projects...]       # Targets on which the project depends
              [PREFIX dir]                # Root dir for entire project
              [LIST_SEPARATOR sep]        # Sep to be replaced by ; in cmd lines
              [TMP_DIR dir]               # Directory to store temporary files
              [STAMP_DIR dir]             # Directory to store step timestamps
             #--Download step--------------
              [DOWNLOAD_DIR dir]          # Directory to store downloaded files
              [DOWNLOAD_COMMAND cmd...]   # Command to download source tree
              [CVS_REPOSITORY cvsroot]    # CVSROOT of CVS repository
              [CVS_MODULE mod]            # Module to checkout from CVS repo
              [CVS_TAG tag]               # Tag to checkout from CVS repo
              [SVN_REPOSITORY url]        # URL of Subversion repo
              [SVN_REVISION rev]          # Revision to checkout from Subversion repo
              [SVN_USERNAME john ]        # Username for Subversion checkout and update



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              [SVN_PASSWORD doe ]         # Password for Subversion checkout and update
              [SVN_TRUST_CERT 1 ]         # Trust the Subversion server site certificate
              [GIT_REPOSITORY url]        # URL of git repo
              [GIT_TAG tag]               # Git branch name, commit id or tag
              [URL /.../src.tgz]          # Full path or URL of source
              [URL_MD5 md5]               # MD5 checksum of file at URL
              [TIMEOUT seconds]           # Time allowed for file download operations
             #--Update/Patch step----------
              [UPDATE_COMMAND cmd...]     # Source work-tree update command
              [PATCH_COMMAND cmd...]      # Command to patch downloaded source
             #--Configure step-------------
              [SOURCE_DIR dir]            # Source dir to be used for build
              [CONFIGURE_COMMAND cmd...]  # Build tree configuration command
              [CMAKE_COMMAND /.../cmake]  # Specify alternative cmake executable
              [CMAKE_GENERATOR gen]       # Specify generator for native build
              [CMAKE_ARGS args...]        # Arguments to CMake command line
              [CMAKE_CACHE_ARGS args...]  # Initial cache arguments, of the form -Dvar:string=on
             #--Build step-----------------
              [BINARY_DIR dir]            # Specify build dir location
              [BUILD_COMMAND cmd...]      # Command to drive the native build
              [BUILD_IN_SOURCE 1]         # Use source dir for build dir
             #--Install step---------------
              [INSTALL_DIR dir]           # Installation prefix
              [INSTALL_COMMAND cmd...]    # Command to drive install after build
             #--Test step------------------
              [TEST_BEFORE_INSTALL 1]     # Add test step executed before install step
              [TEST_AFTER_INSTALL 1]      # Add test step executed after install step
              [TEST_COMMAND cmd...]       # Command to drive test
             #--Output logging-------------
              [LOG_DOWNLOAD 1]            # Wrap download in script to log output
              [LOG_UPDATE 1]              # Wrap update in script to log output
              [LOG_CONFIGURE 1]           # Wrap configure in script to log output
              [LOG_BUILD 1]               # Wrap build in script to log output
              [LOG_TEST 1]                # Wrap test in script to log output
              [LOG_INSTALL 1]             # Wrap install in script to log output
             #--Custom targets-------------
              [STEP_TARGETS st1 st2 ...]  # Generate custom targets for these steps
              )

          The  *_DIR options specify directories for the project,
          with default directories computed as  follows.  If  the
          PREFIX  option is given to ExternalProject_Add() or the
          EP_PREFIX directory property is set, then  an  external
          project is built and installed under the specified pre-
          fix:


             TMP_DIR      = <prefix>/tmp
             STAMP_DIR    = <prefix>/src/<name>-stamp
             DOWNLOAD_DIR = <prefix>/src
             SOURCE_DIR   = <prefix>/src/<name>
             BINARY_DIR   = <prefix>/src/<name>-build



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             INSTALL_DIR  = <prefix>

          Otherwise, if the EP_BASE  directory  property  is  set
          then components of an external project are stored under
          the specified base:


             TMP_DIR      = <base>/tmp/<name>
             STAMP_DIR    = <base>/Stamp/<name>
             DOWNLOAD_DIR = <base>/Download/<name>
             SOURCE_DIR   = <base>/Source/<name>
             BINARY_DIR   = <base>/Build/<name>
             INSTALL_DIR  = <base>/Install/<name>

          If no PREFIX, EP_PREFIX, or EP_BASE is  specified  then
          the  default is to set PREFIX to "<name>-prefix". Rela-
          tive paths are interpreted with respect  to  the  build
          directory  corresponding  to  the  source  directory in
          which ExternalProject_Add is invoked.


          If SOURCE_DIR is explicitly set to an  existing  direc-
          tory  the  project  will  be built from it. Otherwise a
          download step must be specified using one of the  DOWN-
          LOAD_COMMAND,  CVS_*,  SVN_*,  or  URL options. The URL
          option may refer locally to a directory or source  tar-
          ball,    or   refer   to   a   remote   tarball   (e.g.
          http://.../src.tgz).


          The 'ExternalProject_Add_Step' function adds  a  custom
          step to an external project:


            ExternalProject_Add_Step(<name> <step> # Names of project and custom step
              [COMMAND cmd...]        # Command line invoked by this step
              [COMMENT "text..."]     # Text printed when step executes
              [DEPENDEES steps...]    # Steps on which this step depends
              [DEPENDERS steps...]    # Steps that depend on this step
              [DEPENDS files...]      # Files on which this step depends
              [ALWAYS 1]              # No stamp file, step always runs
              [WORKING_DIRECTORY dir] # Working directory for command
              [LOG 1]                 # Wrap step in script to log output
              )

          The  command  line,  comment,  and working directory of
          every standard and custom step is processed to  replace
          tokens  <SOURCE_DIR>,  <BINARY_DIR>, <INSTALL_DIR>, and
          <TMP_DIR> with corresponding property values.


          The 'ExternalProject_Get_Property'  function  retrieves



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          external project target properties:


            ExternalProject_Get_Property(<name> [prop1 [prop2 [...]]])

          It  stores  property  values  in  variables of the same
          name. Property names correspond to the keyword argument
          names of 'ExternalProject_Add'.


          The  'ExternalProject_Add_StepTargets'  function gener-
          ates custom targets for the steps listed:


            ExternalProject_Add_StepTargets(<name> [step1 [step2 [...]]])




          If STEP_TARGETS is set  then  ExternalProject_Add_Step-
          Targets  is automatically called at the end of matching
          calls to  ExternalProject_Add_Step.  Pass  STEP_TARGETS
          explicitly  to individual ExternalProject_Add calls, or
          implicitly to all ExternalProject_Add calls by  setting
          the directory property EP_STEP_TARGETS.


          If  STEP_TARGETS is not set, clients may still manually
          call  ExternalProject_Add_StepTargets   after   calling
          ExternalProject_Add or ExternalProject_Add_Step.


          This functionality is provided to make it easy to drive
          the steps independently of  each  other  by  specifying
          targets on build command lines. For example, you may be
          submitting to a sub-project based dashboard, where  you
          want  to drive the configure portion of the build, then
          submit to the dashboard, followed by the build portion,
          followed  by  tests. If you invoke a custom target that
          depends on a step halfway through the  step  dependency
          chain,  then  all  the  previous steps will also run to
          ensure everything is up to date.


          For example, to drive configure, build and  test  steps
          independently for each ExternalProject_Add call in your
          project, write the following line prior to  any  Exter-
          nalProject_Add calls in your CMakeLists file:


             set_property(DIRECTORY PROPERTY EP_STEP_TARGETS configure build test)




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     FeatureSummary
          Macros  for  generating  a  summary of enabled/disabled
          features




          This  module  provides  the  macros  feature_summary(),
          set_package_properties()  and  add_feature_info().  For
          compatibility  it   also   still   provides   set_pack-
          age_info(),    set_feature_info(),   print_enabled_fea-
          tures() and print_disabled_features().


          These macros can be  used  to  generate  a  summary  of
          enabled  and  disabled  packages  and/or  feature for a
          build tree:


              -- The following OPTIONAL packages have been found:
              LibXml2 (required version >= 2.4) , XML processing library. , <http://xmlsoft.org>
                 * Enables HTML-import in MyWordProcessor
                 * Enables odt-export in MyWordProcessor
              PNG , A PNG image library. , <http://www.libpng.org/pub/png/>
                 * Enables saving screenshots
              -- The following OPTIONAL packages have not been found:
              Lua51 , The Lua scripting language. , <http://www.lua.org>
                 * Enables macros in MyWordProcessor
              Foo , Foo provides cool stuff.







              FEATURE_SUMMARY( [FILENAME <file>]
                               [APPEND]
                               [VAR <variable_name>]
                               [INCLUDE_QUIET_PACKAGES]
                               [FATAL_ON_MISSING_REQUIRED_PACKAGES]
                               [DESCRIPTION "Found packages:"]
                               WHAT (ALL | PACKAGES_FOUND | PACKAGES_NOT_FOUND
                                    | ENABLED_FEATURES | DISABLED_FEATURES]
                             )




          The FEATURE_SUMMARY() macro can be used to print infor-
          mation  about  enabled or disabled packages or features
          of a  project.  By  default,  only  the  names  of  the



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          features/packages  will  be  printed and their required
          version when one was specified. Use SET_PACKAGE_PROPER-
          TIES()  to  add  more  useful  information, like e.g. a
          download URL for the respective package or  their  pur-
          pose in the project.


          The  WHAT option is the only mandatory option. Here you
          specify what information will be printed:


              ALL: print everything
              ENABLED_FEATURES: the list of all features which are enabled
              DISABLED_FEATURES: the list of all features which are disabled
              PACKAGES_FOUND: the list of all packages which have been found
              PACKAGES_NOT_FOUND: the list of all packages which have not been found
              OPTIONAL_PACKAGES_FOUND: only those packages which have been found which have the type OPTIONAL
              OPTIONAL_PACKAGES_NOT_FOUND: only those packages which have not been found which have the type OPTIONAL
              RECOMMENDED_PACKAGES_FOUND: only those packages which have been found which have the type RECOMMENDED
              RECOMMENDED_PACKAGES_NOT_FOUND: only those packages which have not been found which have the type RECOMMENDED
              REQUIRED_PACKAGES_FOUND: only those packages which have been found which have the type REQUIRED
              REQUIRED_PACKAGES_NOT_FOUND: only those packages which have not been found which have the type REQUIRED
              RUNTIME_PACKAGES_FOUND: only those packages which have been found which have the type RUNTIME
              RUNTIME_PACKAGES_NOT_FOUND: only those packages which have not been found which have the type RUNTIME




          If a FILENAME is given, the information is printed into
          this  file.  If  APPEND is used, it is appended to this
          file, otherwise the file is overwritten if  it  already
          existed.  If the VAR option is used, the information is
          "printed" into the specified variable. If  FILENAME  is
          not  used,  the information is printed to the terminal.
          Using the DESCRIPTION option a description or  headline
          can  be set which will be printed above the actual con-
          tent.  If  INCLUDE_QUIET_PACKAGES  is  given,  packages
          which  have  been searched with find_package(... QUIET)
          will also be listed. By default they  are  skipped.  If
          FATAL_ON_MISSING_REQUIRED_PACKAGES is given, CMake will
          abort if a package which is marked as REQUIRED has  not
          been found.


          Example 1, append everything to a file:


             feature_summary(WHAT ALL
                             FILENAME ${CMAKE_BINARY_DIR}/all.log APPEND)






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          Example 2, print the enabled features into the variable
          enabledFeaturesText, including QUIET packages:


             feature_summary(WHAT ENABLED_FEATURES
                             INCLUDE_QUIET_PACKAGES
                             DESCRIPTION "Enabled Features:"
                             VAR enabledFeaturesText)
             message(STATUS "${enabledFeaturesText}")







              SET_PACKAGE_PROPERTIES(<name> PROPERTIES [ URL <url> ]
                                                       [ DESCRIPTION <description> ]
                                                       [ TYPE (RUNTIME|OPTIONAL|RECOMMENDED|REQUIRED) ]
                                                       [ PURPOSE <purpose> ]
                                    )




          Use this macro to set up information  about  the  named
          package,  which  can then be displayed via FEATURE_SUM-
          MARY().  This  can  be  done  either  directly  in  the
          Find-module  or  in  the  project which uses the module
          after the FIND_PACKAGE() call. The features  for  which
          information  can  be set are added automatically by the
          find_package() command.


          URL: this should be the homepage  of  the  package,  or
          something similar. Ideally this is set already directly
          in the Find-module.


          DESCRIPTION: A short description what that package  is,
          at  most  one  sentence.  Ideally  this  is set already
          directly in the Find-module.


          TYPE: What type of dependency has the using project  on
          that package. Default is OPTIONAL. In this case it is a
          package which can be used by the project when available
          at  buildtime, but it also work without. RECOMMENDED is
          similar to OPTIONAL, i.e. the project will build if the
          package  is  not  present, but the functionality of the
          resulting  binaries  will  be  severly  limited.  If  a
          REQUIRED  package  is  not  available at buildtime, the



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          project may not even build. This can be  combined  with
          the   FATAL_ON_MISSING_REQUIRED_PACKAGES  argument  for
          feature_summary(). Last, a RUNTIME package is a package
          which is actually not used at all during the build, but
          which is required for actually  running  the  resulting
          binaries.  So if such a package is missing, the project
          can still be built, but it may not work  later  on.  If
          set_package_properties()  is  called multiple times for
          the same package with different TYPEs, the TYPE is only
          changed  to  higher TYPEs ( RUNTIME < OPTIONAL < RECOM-
          MENDED < REQUIRED ), lower TYPEs are ignored. The  TYPE
          property  is  project-specific,  so it cannot be set by
          the Find-module, but must be set in the project.


          PURPOSE: This describes  which  features  this  package
          enables  in  the  project,  i.e. it tells the user what
          functionality he gets in  the  resulting  binaries.  If
          set_package_properties() is called multiple times for a
          package, all PURPOSE properties are appended to a  list
          of  purposes of the package in the project. As the TYPE
          property, also the  PURPOSE  property  is  project-spe-
          cific, so it cannot be set by the Find-module, but must
          be set in the project.





          Example for setting the info for a package:


             find_package(LibXml2)
             set_package_properties(LibXml2 PROPERTIES DESCRIPTION "A XML processing library."
                                                       URL "http://xmlsoft.org/")




             set_package_properties(LibXml2 PROPERTIES TYPE RECOMMENDED
                                                       PURPOSE "Enables HTML-import in MyWordProcessor")



             set_package_properties(LibXml2 PROPERTIES TYPE OPTIONAL
                                                       PURPOSE "Enables odt-export in MyWordProcessor")




             find_package(DBUS)
             set_package_properties(DBUS PROPERTIES TYPE RUNTIME



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                                                       PURPOSE "Necessary to disable the screensaver during a presentation" )




              ADD_FEATURE_INFO(<name> <enabled> <description>)

          Use this macro to add information about a feature  with
          the  given <name>. <enabled> contains whether this fea-
          ture  is  enabled  or  not,  <description>  is  a  text
          describing  the  feature.  The  information can be dis-
          played using feature_summary() for ENABLED_FEATURES and
          DISABLED_FEATURES respectively.


          Example for setting the info for a feature:


             option(WITH_FOO "Help for foo" ON)
             add_feature_info(Foo WITH_FOO "The Foo feature provides very cool stuff.")







          The  following  macros  are  provided for compatibility
          with previous CMake versions:


              SET_PACKAGE_INFO(<name> <description> [<url> [<purpose>] ] )

          Use this macro to set up information  about  the  named
          package,  which  can then be displayed via FEATURE_SUM-
          MARY().  This  can  be  done  either  directly  in  the
          Find-module  or  in  the  project which uses the module
          after the FIND_PACKAGE() call. The features  for  which
          information  can  be set are added automatically by the
          find_package() command.


              PRINT_ENABLED_FEATURES()

          Does the same as FEATURE_SUMMARY(WHAT  ENABLED_FEATURES
          DESCRIPTION "Enabled features:")


              PRINT_DISABLED_FEATURES()

          Does the same as FEATURE_SUMMARY(WHAT DISABLED_FEATURES
          DESCRIPTION "Disabled features:")



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              SET_FEATURE_INFO(<name> <description> [<url>] )

          Does the same as SET_PACKAGE_INFO(<name>  <description>
          <url> )


     FindALSA
          Find alsa

          Find the alsa libraries (asound)


            This module defines the following variables:
               ALSA_FOUND       - True if ALSA_INCLUDE_DIR & ALSA_LIBRARY are found
               ALSA_LIBRARIES   - Set when ALSA_LIBRARY is found
               ALSA_INCLUDE_DIRS - Set when ALSA_INCLUDE_DIR is found




               ALSA_INCLUDE_DIR - where to find asoundlib.h, etc.
               ALSA_LIBRARY     - the asound library





     FindASPELL
          Try to find ASPELL

          Once done this will define


            ASPELL_FOUND - system has ASPELL
            ASPELL_EXECUTABLE - the ASPELL executable
            ASPELL_INCLUDE_DIR - the ASPELL include directory
            ASPELL_LIBRARIES - The libraries needed to use ASPELL
            ASPELL_DEFINITIONS - Compiler switches required for using ASPELL


     FindAVIFile
          Locate AVIFILE library and include paths

          AVIFILE  (http://avifile.sourceforge.net/)is  a  set of
          libraries for  i386 machines to use various AVI codecs.
          Support  is  limited  beyond  Linux.  Windows  provides
          native AVI support, and so doesn't need  this  library.
          This module defines


            AVIFILE_INCLUDE_DIR, where to find avifile.h , etc.
            AVIFILE_LIBRARIES, the libraries to link against



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            AVIFILE_DEFINITIONS, definitions to use when compiling
            AVIFILE_FOUND, If false, don't try to use AVIFILE


     FindArmadillo
          Find Armadillo

          Find the Armadillo C++ library


          Using Armadillo:


            find_package(Armadillo REQUIRED)
            include_directories(${ARMADILLO_INCLUDE_DIRS})
            add_executable(foo foo.cc)
            target_link_libraries(foo ${ARMADILLO_LIBRARIES})

          This module sets the following variables:


            ARMADILLO_FOUND - set to true if the library is found
            ARMADILLO_INCLUDE_DIRS - list of required include directories
            ARMADILLO_LIBRARIES - list of libraries to be linked
            ARMADILLO_VERSION_MAJOR - major version number
            ARMADILLO_VERSION_MINOR - minor version number
            ARMADILLO_VERSION_PATCH - patch version number
            ARMADILLO_VERSION_STRING - version number as a string (ex: "1.0.4")
            ARMADILLO_VERSION_NAME - name of the version (ex: "Antipodean Antileech")


     FindBISON
          Find  bison  executable and provides macros to generate
          custom build rules

          The module defines the following variables:


            BISON_EXECUTABLE - path to the bison program
            BISON_VERSION - version of bison
            BISON_FOUND - true if the program was found




          The minimum required version of bison can be  specified
          using   the  standard  CMake  syntax,  e.g.  find_pack-
          age(BISON 2.1.3)


          If bison is found, the module defines the macros:




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            BISON_TARGET(<Name> <YaccInput> <CodeOutput> [VERBOSE <file>]
                        [COMPILE_FLAGS <string>])

          which will create  a custom rule to generate  a parser.
          <YaccInput>  is  the path to  a yacc file. <CodeOutput>
          is the name  of the source file generated by bison.   A
          header  file  is  also   be generated, and contains the
          token  list.  If  COMPILE_FLAGS  option is   specified,
          the   next  parameter  is   added in the bison  command
          line.  if  VERBOSE option is specified, <file> is  cre-
          ated   and contains verbose descriptions of the grammar
          and parser. The macro defines a set of variables:


            BISON_${Name}_DEFINED - true is the macro ran successfully
            BISON_${Name}_INPUT - The input source file, an alias for <YaccInput>
            BISON_${Name}_OUTPUT_SOURCE - The source file generated by bison
            BISON_${Name}_OUTPUT_HEADER - The header file generated by bison
            BISON_${Name}_OUTPUTS - The sources files generated by bison
            BISON_${Name}_COMPILE_FLAGS - Options used in the bison command line




            ====================================================================
            Example:




             find_package(BISON)
             BISON_TARGET(MyParser parser.y ${CMAKE_CURRENT_BINARY_DIR}/parser.cpp)
             add_executable(Foo main.cpp ${BISON_MyParser_OUTPUTS})
            ====================================================================


     FindBLAS
          Find BLAS library

          This module finds an  installed  fortran  library  that
          implements   the  BLAS  linear-algebra  interface  (see
          http://www.netlib.org/blas/).  The  list  of  libraries
          searched  for  is  taken  from the autoconf macro file,
          acx_blas.m4 (distributed  at  http://ac-archive.source-
          forge.net/ac-archive/acx_blas.html).


          This module sets the following variables:


            BLAS_FOUND - set to true if a library implementing the BLAS interface
              is found



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            BLAS_LINKER_FLAGS - uncached list of required linker flags (excluding -l
              and -L).
            BLAS_LIBRARIES - uncached list of libraries (using full path name) to
              link against to use BLAS
            BLAS95_LIBRARIES - uncached list of libraries (using full path name)
              to link against to use BLAS95 interface
            BLAS95_FOUND - set to true if a library implementing the BLAS f95 interface
              is found
            BLA_STATIC  if set on this determines what kind of linkage we do (static)
            BLA_VENDOR  if set checks only the specified vendor, if not set checks
               all the possibilities
            BLA_F95     if set on tries to find the f95 interfaces for BLAS/LAPACK

          ######### ## List of vendors (BLA_VENDOR) valid in this
          module     #      Goto,ATLAS     PhiPACK,CXML,DXML,Sun-
          Perf,SCSL,SGIMATH,IBMESSL,Intel10_32  (intel mkl v10 32
          bit),Intel10_64lp  (intel  mkl  v10  64  bit,lp  thread
          model,  lp64 model), #  Intel( older versions of mkl 32
          and 64 bit), ACML,ACML_MP,ACML_GPU,Apple, NAS,  Generic
          C/CXX should be enabled to use Intel mkl


     FindBZip2
          Try to find BZip2

          Once done this will define


            BZIP2_FOUND - system has BZip2
            BZIP2_INCLUDE_DIR - the BZip2 include directory
            BZIP2_LIBRARIES - Link these to use BZip2
            BZIP2_NEED_PREFIX - this is set if the functions are prefixed with BZ2_


     FindBoost
          Try to find Boost include dirs and libraries

          Usage of this module as follows:


          NOTE:  Take note of the Boost_ADDITIONAL_VERSIONS vari-
          able below. Due to Boost naming conventions and limita-
          tions in CMake this find module is NOT future safe with
          respect to Boost version numbers, and may break.


          == Using Header-Only libraries from within Boost: ==


             find_package( Boost 1.36.0 )
             if(Boost_FOUND)
                include_directories(${Boost_INCLUDE_DIRS})



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                add_executable(foo foo.cc)
             endif()







          == Using actual libraries from within Boost: ==


             set(Boost_USE_STATIC_LIBS        ON)
             set(Boost_USE_MULTITHREADED      ON)
             set(Boost_USE_STATIC_RUNTIME    OFF)
             find_package( Boost 1.36.0 COMPONENTS date_time filesystem system ... )




             if(Boost_FOUND)
                include_directories(${Boost_INCLUDE_DIRS})
                add_executable(foo foo.cc)
                target_link_libraries(foo ${Boost_LIBRARIES})
             endif()







          The components list needs to contain  actual  names  of
          boost  libraries  only,  such  as "date_time" for "lib-
          boost_date_time".  If you're using parts of Boost  that
          contain  header  files  only  (e.g. foreach) you do not
          need to specify COMPONENTS.


          You should provide a minimum version number that should
          be used. If you provide this version number and specify
          the REQUIRED attribute, this module  will  fail  if  it
          can't  find  the  specified  or a later version. If you
          specify a version number this is automatically put into
          the considered list of version numbers and thus doesn't
          need to be specified in  the  Boost_ADDITIONAL_VERSIONS
          variable (see below).


          NOTE for Visual Studio Users:





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               Automatic linking is used on MSVC & Borland compilers by default when
               #including things in Boost.  It's important to note that setting
               Boost_USE_STATIC_LIBS to OFF is NOT enough to get you dynamic linking,
               should you need this feature.  Automatic linking typically uses static
               libraries with a few exceptions (Boost.Python is one).




               Please see the section below near Boost_LIB_DIAGNOSTIC_DEFINITIONS for
               more details.  Adding a TARGET_LINK_LIBRARIES() as shown in the example
               above appears to cause VS to link dynamically if Boost_USE_STATIC_LIBS
               gets set to OFF.  It is suggested you avoid automatic linking since it
               will make your application less portable.




          ===========  The mess that is Boost_ADDITIONAL_VERSIONS
          (sorry?) ============


          OK, so the Boost_ADDITIONAL_VERSIONS  variable  can  be
          used  to  specify  a list of boost version numbers that
          should be taken into account when searching for  Boost.
          Unfortunately  boost  puts  the version number into the
          actual filename for the  libraries,  so  this  variable
          will  certainly  be needed in the future when new Boost
          versions are released.


          Currently this module searches for the  following  ver-
          sion  numbers:  1.33,  1.33.0,  1.33.1,  1.34,  1.34.0,
          1.34.1, 1.35, 1.35.0,  1.35.1,  1.36,  1.36.0,  1.36.1,
          1.37, 1.37.0, 1.38, 1.38.0, 1.39, 1.39.0, 1.40, 1.40.0,
          1.41, 1.41.0, 1.42, 1.42.0, 1.43, 1.43.0, 1.44, 1.44.0,
          1.45, 1.45.0, 1.46, 1.46.0, 1.46.1


          NOTE: If you add a new major 1.x version in Boost_ADDI-
          TIONAL_VERSIONS you should add both 1.x  and  1.x.0  as
          shown  above.   Official Boost include directories omit
          the 3rd version number from include paths if  it  is  0
          although not all binary Boost releases do so.


          set(Boost_ADDITIONAL_VERSIONS  "1.78"  "1.78.0"  "1.79"
          "1.79.0")


          =====================================     =============
          ========================



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          Variables  used  by  this  module,  they can change the
          default behaviour and need to  be  set  before  calling
          find_package:


             Boost_USE_MULTITHREADED      Can be set to OFF to use the non-multithreaded
                                          boost libraries.  If not specified, defaults
                                          to ON.




             Boost_USE_STATIC_LIBS        Can be set to ON to force the use of the static
                                          boost libraries. Defaults to OFF.




             Boost_NO_SYSTEM_PATHS        Set to TRUE to suppress searching in system
                                          paths (or other locations outside of BOOST_ROOT
                                          or BOOST_INCLUDEDIR).  Useful when specifying
                                          BOOST_ROOT. Defaults to OFF.
                                            [Since CMake 2.8.3]




             Boost_NO_BOOST_CMAKE         Do not do a find_package call in config mode
                                          before searching for a regular boost install.
                                          This will avoid finding boost-cmake installs.
                                          Defaults to OFF.
                                            [Since CMake 2.8.6]




             Boost_USE_STATIC_RUNTIME     If enabled, searches for boost libraries
                                          linked against a static C++ standard library
                                          ('s' ABI tag). This option should be set to
                                          ON or OFF because the default behavior
                                          if not specified is platform dependent
                                          for backwards compatibility.
                                            [Since CMake 2.8.3]




             Boost_USE_DEBUG_PYTHON       If enabled, searches for boost libraries
                                          compiled against a special debug build of
                                          Python ('y' ABI tag). Defaults to OFF.
                                            [Since CMake 2.8.3]




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             Boost_USE_STLPORT            If enabled, searches for boost libraries
                                          compiled against the STLPort standard
                                          library ('p' ABI tag). Defaults to OFF.
                                            [Since CMake 2.8.3]




             Boost_USE_STLPORT_DEPRECATED_NATIVE_IOSTREAMS
                                          If enabled, searches for boost libraries
                                          compiled against the deprecated STLPort
                                          "native iostreams" feature ('n' ABI tag).
                                          Defaults to OFF.
                                            [Since CMake 2.8.3]




          Other  Variables used by this module which you may want
          to set.


             Boost_ADDITIONAL_VERSIONS    A list of version numbers to use for searching
                                          the boost include directory.  Please see
                                          the documentation above regarding this
                                          annoying, but necessary variable :(




             Boost_DEBUG                  Set this to TRUE to enable debugging output
                                          of FindBoost.cmake if you are having problems.
                                          Please enable this before filing any bug
                                          reports.




             Boost_DETAILED_FAILURE_MSG   FindBoost doesn't output detailed information
                                          about why it failed or how to fix the problem
                                          unless this is set to TRUE or the REQUIRED
                                          keyword is specified in find_package().
                                            [Since CMake 2.8.0]




             Boost_COMPILER               Set this to the compiler suffix used by Boost
                                          (e.g. "-gcc43") if FindBoost has problems finding
                                          the proper Boost installation





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             Boost_THREADAPI                When building boost.thread, sometimes the name of the
                                          library contains an additional "pthread" or "win32"
                                          string known as the threadapi.  This can happen when
                                          compiling against pthreads on Windows or win32 threads
                                          on Cygwin.  You may specify this variable and if set
                                          when FindBoost searches for the Boost threading library
                                          it will first try to match the threadapi you specify.
                                            For Example: libboost_thread_win32-mgw45-mt-1_43.a
                                          might be found if you specified "win32" here before
                                          falling back on libboost_thread-mgw45-mt-1_43.a.
                                            [Since CMake 2.8.3]




             Boost_REALPATH               Resolves symbolic links for discovered boost libraries
                                          to assist with packaging.  For example, instead of
                                          Boost_SYSTEM_LIBRARY_RELEASE being resolved to
                                          "/usr/lib/libboost_system.so" it would be
                                          "/usr/lib/libboost_system.so.1.42.0" instead.
                                          This does not affect linking and should not be
                                          enabled unless the user needs this information.
                                            [Since CMake 2.8.3]





     FindBullet
          Try to find the Bullet physics engine




            This module defines the following variables




            BULLET_FOUND - Was bullet found
            BULLET_INCLUDE_DIRS - the Bullet include directories
            BULLET_LIBRARIES - Link to this, by default it includes
                               all bullet components (Dynamics,
                               Collision, LinearMath, & SoftBody)




            This module accepts the following variables






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            BULLET_ROOT - Can be set to bullet install path or Windows build path





     FindCABLE
          Find CABLE

          This module finds if CABLE is installed and  determines
          where  the  include files and libraries are.  This code
          sets the following variables:


            CABLE             the path to the cable executable
            CABLE_TCL_LIBRARY the path to the Tcl wrapper library
            CABLE_INCLUDE_DIR the path to the include directory




          To build Tcl wrappers, you should  add  shared  library
          and  link  it to ${CABLE_TCL_LIBRARY}.  You should also
          add ${CABLE_INCLUDE_DIR} as an include directory.


     FindCUDA
          Tools for building CUDA C files:  libraries  and  build
          dependencies.

          This  script locates the NVIDIA CUDA C tools. It should
          work on linux, windows, and mac and should  be  reason-
          ably up to date with CUDA C releases.


          This  script  makes  use  of  the standard find_package
          arguments of <VERSION>, REQUIRED and QUIET.  CUDA_FOUND
          will report if an acceptable version of CUDA was found.


          The script will prompt the user to  specify  CUDA_TOOL-
          KIT_ROOT_DIR  if the prefix cannot be determined by the
          location of nvcc in the system  path  and  REQUIRED  is
          specified   to   find_package().  To  use  a  different
          installed version of the toolkit  set  the  environment
          variable   CUDA_BIN_PATH  before  running  cmake  (e.g.
          CUDA_BIN_PATH=/usr/local/cuda1.0 instead of the default
          /usr/local/cuda)  or  set  CUDA_TOOLKIT_ROOT_DIR  after
          configuring.  If you change  the  value  of  CUDA_TOOL-
          KIT_ROOT_DIR,  various  components  that  depend on the
          path will be relocated.




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          It might be necessary to set CUDA_TOOLKIT_ROOT_DIR man-
          ually  on  certain  platforms, or to use a cuda runtime
          not installed in the default location.  In  newer  ver-
          sions  of the toolkit the cuda library is included with
          the graphics driver- be sure that  the  driver  version
          matches what is needed by the cuda runtime version.


          The  following  variables  affect  the  behavior of the
          macros in the script  (in  alphebetical  order).   Note
          that  any  of these flags can be changed multiple times
          in the  same  directory  before  calling  CUDA_ADD_EXE-
          CUTABLE,   CUDA_ADD_LIBRARY,   CUDA_COMPILE,  CUDA_COM-
          PILE_PTX or CUDA_WRAP_SRCS.


            CUDA_64_BIT_DEVICE_CODE (Default matches host bit size)
            -- Set to ON to compile for 64 bit device code, OFF for 32 bit device code.
               Note that making this different from the host code when generating object
               or C files from CUDA code just won't work, because size_t gets defined by
               nvcc in the generated source.  If you compile to PTX and then load the
               file yourself, you can mix bit sizes between device and host.




            CUDA_ATTACH_VS_BUILD_RULE_TO_CUDA_FILE (Default ON)
            -- Set to ON if you want the custom build rule to be attached to the source
               file in Visual Studio.  Turn OFF if you add the same cuda file to multiple
               targets.




               This allows the user to build the target from the CUDA file; however, bad
               things can happen if the CUDA source file is added to multiple targets.
               When performing parallel builds it is possible for the custom build
               command to be run more than once and in parallel causing cryptic build
               errors.  VS runs the rules for every source file in the target, and a
               source can have only one rule no matter how many projects it is added to.
               When the rule is run from multiple targets race conditions can occur on
               the generated file.  Eventually everything will get built, but if the user
               is unaware of this behavior, there may be confusion.  It would be nice if
               this script could detect the reuse of source files across multiple targets
               and turn the option off for the user, but no good solution could be found.




            CUDA_BUILD_CUBIN (Default OFF)
            -- Set to ON to enable and extra compilation pass with the -cubin option in
               Device mode. The output is parsed and register, shared memory usage is



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               printed during build.




            CUDA_BUILD_EMULATION (Default OFF for device mode)
            -- Set to ON for Emulation mode. -D_DEVICEEMU is defined for CUDA C files
               when CUDA_BUILD_EMULATION is TRUE.




            CUDA_GENERATED_OUTPUT_DIR (Default CMAKE_CURRENT_BINARY_DIR)
            -- Set to the path you wish to have the generated files placed.  If it is
               blank output files will be placed in CMAKE_CURRENT_BINARY_DIR.
               Intermediate files will always be placed in
               CMAKE_CURRENT_BINARY_DIR/CMakeFiles.




            CUDA_HOST_COMPILATION_CPP (Default ON)
            -- Set to OFF for C compilation of host code.




            CUDA_NVCC_FLAGS
            CUDA_NVCC_FLAGS_<CONFIG>
            -- Additional NVCC command line arguments.  NOTE: multiple arguments must be
               semi-colon delimited (e.g. --compiler-options;-Wall)




            CUDA_PROPAGATE_HOST_FLAGS (Default ON)
            -- Set to ON to propagate CMAKE_{C,CXX}_FLAGS and their configuration
               dependent counterparts (e.g. CMAKE_C_FLAGS_DEBUG) automatically to the
               host compiler through nvcc's -Xcompiler flag.  This helps make the
               generated host code match the rest of the system better.  Sometimes
               certain flags give nvcc problems, and this will help you turn the flag
               propagation off.  This does not affect the flags supplied directly to nvcc
               via CUDA_NVCC_FLAGS or through the OPTION flags specified through
               CUDA_ADD_LIBRARY, CUDA_ADD_EXECUTABLE, or CUDA_WRAP_SRCS.  Flags used for
               shared library compilation are not affected by this flag.




            CUDA_VERBOSE_BUILD (Default OFF)
            -- Set to ON to see all the commands used when building the CUDA file.  When
               using a Makefile generator the value defaults to VERBOSE (run make



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               VERBOSE=1 to see output), although setting CUDA_VERBOSE_BUILD to ON will
               always print the output.




          The script creates the following macros (in  alphebeti-
          cal order):


            CUDA_ADD_CUFFT_TO_TARGET( cuda_target )
            -- Adds the cufft library to the target (can be any target).  Handles whether
               you are in emulation mode or not.




            CUDA_ADD_CUBLAS_TO_TARGET( cuda_target )
            -- Adds the cublas library to the target (can be any target).  Handles
               whether you are in emulation mode or not.




            CUDA_ADD_EXECUTABLE( cuda_target file0 file1 ...
                                 [WIN32] [MACOSX_BUNDLE] [EXCLUDE_FROM_ALL] [OPTIONS ...] )
            -- Creates an executable "cuda_target" which is made up of the files
               specified.  All of the non CUDA C files are compiled using the standard
               build rules specified by CMAKE and the cuda files are compiled to object
               files using nvcc and the host compiler.  In addition CUDA_INCLUDE_DIRS is
               added automatically to include_directories().  Some standard CMake target
               calls can be used on the target after calling this macro
               (e.g. set_target_properties and target_link_libraries), but setting
               properties that adjust compilation flags will not affect code compiled by
               nvcc.  Such flags should be modified before calling CUDA_ADD_EXECUTABLE,
               CUDA_ADD_LIBRARY or CUDA_WRAP_SRCS.




            CUDA_ADD_LIBRARY( cuda_target file0 file1 ...
                              [STATIC | SHARED | MODULE] [EXCLUDE_FROM_ALL] [OPTIONS ...] )
            -- Same as CUDA_ADD_EXECUTABLE except that a library is created.




            CUDA_BUILD_CLEAN_TARGET()
            -- Creates a convience target that deletes all the dependency files
               generated.  You should make clean after running this target to ensure the
               dependency files get regenerated.




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            CUDA_COMPILE( generated_files file0 file1 ... [STATIC | SHARED | MODULE]
                          [OPTIONS ...] )
            -- Returns a list of generated files from the input source files to be used
               with ADD_LIBRARY or ADD_EXECUTABLE.




            CUDA_COMPILE_PTX( generated_files file0 file1 ... [OPTIONS ...] )
            -- Returns a list of PTX files generated from the input source files.




            CUDA_INCLUDE_DIRECTORIES( path0 path1 ... )
            -- Sets the directories that should be passed to nvcc
               (e.g. nvcc -Ipath0 -Ipath1 ... ). These paths usually contain other .cu
               files.




            CUDA_WRAP_SRCS ( cuda_target format generated_files file0 file1 ...
                             [STATIC | SHARED | MODULE] [OPTIONS ...] )
            -- This is where all the magic happens.  CUDA_ADD_EXECUTABLE,
               CUDA_ADD_LIBRARY, CUDA_COMPILE, and CUDA_COMPILE_PTX all call this
               function under the hood.




               Given the list of files (file0 file1 ... fileN) this macro generates
               custom commands that generate either PTX or linkable objects (use "PTX" or
               "OBJ" for the format argument to switch).  Files that don't end with .cu
               or have the HEADER_FILE_ONLY property are ignored.




               The arguments passed in after OPTIONS are extra command line options to
               give to nvcc.  You can also specify per configuration options by
               specifying the name of the configuration followed by the options.  General
               options must preceed configuration specific options.  Not all
               configurations need to be specified, only the ones provided will be used.




                  OPTIONS -DFLAG=2 "-DFLAG_OTHER=space in flag"
                  DEBUG -g
                  RELEASE --use_fast_math
                  RELWITHDEBINFO --use_fast_math;-g



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                  MINSIZEREL --use_fast_math




               For certain configurations (namely VS generating object files with
               CUDA_ATTACH_VS_BUILD_RULE_TO_CUDA_FILE set to ON), no generated file will
               be produced for the given cuda file.  This is because when you add the
               cuda file to Visual Studio it knows that this file produces an object file
               and will link in the resulting object file automatically.




               This script will also generate a separate cmake script that is used at
               build time to invoke nvcc.  This is for several reasons.




                 1. nvcc can return negative numbers as return values which confuses
                 Visual Studio into thinking that the command succeeded.  The script now
                 checks the error codes and produces errors when there was a problem.




                 2. nvcc has been known to not delete incomplete results when it
                 encounters problems.  This confuses build systems into thinking the
                 target was generated when in fact an unusable file exists.  The script
                 now deletes the output files if there was an error.




                 3. By putting all the options that affect the build into a file and then
                 make the build rule dependent on the file, the output files will be
                 regenerated when the options change.




               This script also looks at optional arguments STATIC, SHARED, or MODULE to
               determine when to target the object compilation for a shared library.
               BUILD_SHARED_LIBS is ignored in CUDA_WRAP_SRCS, but it is respected in
               CUDA_ADD_LIBRARY.  On some systems special flags are added for building
               objects intended for shared libraries.  A preprocessor macro,
               <target_name>_EXPORTS is defined when a shared library compilation is
               detected.






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               Flags passed into add_definitions with -D or /D are passed along to nvcc.




          The script defines the following variables:


            CUDA_VERSION_MAJOR    -- The major version of cuda as reported by nvcc.
            CUDA_VERSION_MINOR    -- The minor version.
            CUDA_VERSION
            CUDA_VERSION_STRING   -- CUDA_VERSION_MAJOR.CUDA_VERSION_MINOR




            CUDA_TOOLKIT_ROOT_DIR -- Path to the CUDA Toolkit (defined if not set).
            CUDA_SDK_ROOT_DIR     -- Path to the CUDA SDK.  Use this to find files in the
                                     SDK.  This script will not directly support finding
                                     specific libraries or headers, as that isn't
                                     supported by NVIDIA.  If you want to change
                                     libraries when the path changes see the
                                     FindCUDA.cmake script for an example of how to clear
                                     these variables.  There are also examples of how to
                                     use the CUDA_SDK_ROOT_DIR to locate headers or
                                     libraries, if you so choose (at your own risk).
            CUDA_INCLUDE_DIRS     -- Include directory for cuda headers.  Added automatically
                                     for CUDA_ADD_EXECUTABLE and CUDA_ADD_LIBRARY.
            CUDA_LIBRARIES        -- Cuda RT library.
            CUDA_CUFFT_LIBRARIES  -- Device or emulation library for the Cuda FFT
                                     implementation (alternative to:
                                     CUDA_ADD_CUFFT_TO_TARGET macro)
            CUDA_CUBLAS_LIBRARIES -- Device or emulation library for the Cuda BLAS
                                     implementation (alterative to:
                                     CUDA_ADD_CUBLAS_TO_TARGET macro).







            James Bigler, NVIDIA Corp (nvidia.com - jbigler)
            Abe Stephens, SCI Institute -- http://www.sci.utah.edu/~abe/FindCuda.html




            Copyright (c) 2008 - 2009 NVIDIA Corporation.  All rights reserved.






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            Copyright (c) 2007-2009
            Scientific Computing and Imaging Institute, University of Utah




            This code is licensed under the MIT License.  See the FindCUDA.cmake script
            for the text of the license.


     FindCURL
          Find curl

          Find the native CURL headers and libraries.


            CURL_INCLUDE_DIRS - where to find curl/curl.h, etc.
            CURL_LIBRARIES    - List of libraries when using curl.
            CURL_FOUND        - True if curl found.


     FindCVS


          The module defines the following variables:


             CVS_EXECUTABLE - path to cvs command line client
             CVS_FOUND - true if the command line client was found

          Example usage:


             find_package(CVS)
             if(CVS_FOUND)
               message("CVS found: ${CVS_EXECUTABLE}")
             endif(CVS_FOUND)


     FindCoin3D
          Find Coin3D (Open Inventor)

          Coin3D  is  an implementation of the Open Inventor API.
          It provides data structures and algorithms for 3D visu-
          alization http://www.coin3d.org/


          This module defines the following variables


            COIN3D_FOUND         - system has Coin3D - Open Inventor
            COIN3D_INCLUDE_DIRS  - where the Inventor include directory can be found



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            COIN3D_LIBRARIES     - Link to this to use Coin3D





     FindCups
          Try to find the Cups printing system

          Once done this will define


            CUPS_FOUND - system has Cups
            CUPS_INCLUDE_DIR - the Cups include directory
            CUPS_LIBRARIES - Libraries needed to use Cups
            Set CUPS_REQUIRE_IPP_DELETE_ATTRIBUTE to TRUE if you need a version which
            features this function (i.e. at least 1.1.19)


     FindCurses
          Find the curses include file and library




            CURSES_FOUND - system has Curses
            CURSES_INCLUDE_DIR - the Curses include directory
            CURSES_LIBRARIES - The libraries needed to use Curses
            CURSES_HAVE_CURSES_H - true if curses.h is available
            CURSES_HAVE_NCURSES_H - true if ncurses.h is available
            CURSES_HAVE_NCURSES_NCURSES_H - true if ncurses/ncurses.h is available
            CURSES_HAVE_NCURSES_CURSES_H - true if ncurses/curses.h is available
            CURSES_LIBRARY - set for backwards compatibility with 2.4 CMake




          Set  CURSES_NEED_NCURSES  to TRUE before the FIND_PACK-
          AGE() command if NCurses  functionality is required.


     FindCxxTest
          Find CxxTest

          Find the CxxTest suite and declare a helper  macro  for
          creating  unit  tests  and integrating them with CTest.
          For     more      details      on      CxxTest      see
          http://cxxtest.tigris.org


          INPUT Variables




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             CXXTEST_USE_PYTHON [deprecated since 1.3]
                 Only used in the case both Python & Perl
                 are detected on the system to control
                 which CxxTest code generator is used.




                 NOTE: In older versions of this Find Module,
                 this variable controlled if the Python test
                 generator was used instead of the Perl one,
                 regardless of which scripting language the
                 user had installed.




             CXXTEST_TESTGEN_ARGS (since CMake 2.8.3)
                 Specify a list of options to pass to the CxxTest code
                 generator.  If not defined, --error-printer is
                 passed.




          OUTPUT Variables


             CXXTEST_FOUND
                 True if the CxxTest framework was found
             CXXTEST_INCLUDE_DIRS
                 Where to find the CxxTest include directory
             CXXTEST_PERL_TESTGEN_EXECUTABLE
                 The perl-based test generator
             CXXTEST_PYTHON_TESTGEN_EXECUTABLE
                 The python-based test generator
             CXXTEST_TESTGEN_EXECUTABLE (since CMake 2.8.3)
                 The test generator that is actually used (chosen using user preferences
                 and interpreters found in the system)
             CXXTEST_TESTGEN_INTERPRETER (since CMake 2.8.3)
                 The full path to the Perl or Python executable on the system




          MACROS for optional use by CMake users:


              CXXTEST_ADD_TEST(<test_name> <gen_source_file> <input_files_to_testgen...>)
                 Creates a CxxTest runner and adds it to the CTest testing suite
                 Parameters:
                     test_name               The name of the test



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                     gen_source_file         The generated source filename to be
                                             generated by CxxTest
                     input_files_to_testgen  The list of header files containing the
                                             CxxTest::TestSuite's to be included in
                                             this runner

                 #==============
                 Example Usage:




                     find_package(CxxTest)
                     if(CXXTEST_FOUND)
                         include_directories(${CXXTEST_INCLUDE_DIR})
                         enable_testing()




                         CXXTEST_ADD_TEST(unittest_foo foo_test.cc
                                           ${CMAKE_CURRENT_SOURCE_DIR}/foo_test.h)
                         target_link_libraries(unittest_foo foo) # as needed
                     endif()




                        This will (if CxxTest is found):
                        1. Invoke the testgen executable to autogenerate foo_test.cc in the
                           binary tree from "foo_test.h" in the current source directory.
                        2. Create an executable and test called unittest_foo.

                #=============
                Example foo_test.h:




                    #include <cxxtest/TestSuite.h>

                    class MyTestSuite : public CxxTest::TestSuite
                    {
                    public:
                       void testAddition( void )
                       {
                          TS_ASSERT( 1 + 1 > 1 );
                          TS_ASSERT_EQUALS( 1 + 1, 2 );
                       }
                    };





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     FindCygwin
          this module looks for Cygwin





     FindDCMTK
          find DCMTK libraries and applications





     FindDart
          Find DART

          This  module  looks  for  the dart testing software and
          sets DART_ROOT to point to where it found it.



     FindDevIL


          This module  locates  the  developer's  image  library.
          http://openil.sourceforge.net/


          This  module  sets:  IL_LIBRARIES  the  name  of the IL
          library. These include the full path to the core  DevIL
          library.  This  one  has to be linked into the applica-
          tion. ILU_LIBRARIES the name of the ILU library. Again,
          the full path. This library is for filters and effects,
          not actual loading. It doesn't have to be linked if the
          functionality  it  provides is not used. ILUT_LIBRARIES
          the name of the ILUT library. Full path. This  part  of
          the  library interfaces with OpenGL. It is not strictly
          needed in applications. IL_INCLUDE_DIR  where  to  find
          the  il.h, ilu.h and ilut.h files. IL_FOUND this is set
          to TRUE if all the above variables were set. This  will
          be  set  to false if ILU or ILUT are not found, even if
          they are not needed. In most systems, if one library is
          found  all  the  others are as well. That's the way the
          DevIL developers release it.


     FindDoxygen
          This  module  looks  for  Doxygen  and  the   path   to
          Graphviz's dot

          Doxygen is a documentation generation tool.  Please see



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          http://www.doxygen.org


          This module accepts the following optional variables:


             DOXYGEN_SKIP_DOT       = If true this module will skip trying to find Dot
                                      (an optional component often used by Doxygen)




          This modules defines the following variables:


             DOXYGEN_EXECUTABLE     = The path to the doxygen command.
             DOXYGEN_FOUND          = Was Doxygen found or not?




             DOXYGEN_DOT_EXECUTABLE = The path to the dot program used by doxygen.
             DOXYGEN_DOT_FOUND      = Was Dot found or not?
             DOXYGEN_DOT_PATH       = The path to dot not including the executable








     FindEXPAT
          Find expat

          Find the native EXPAT headers and libraries.


            EXPAT_INCLUDE_DIRS - where to find expat.h, etc.
            EXPAT_LIBRARIES    - List of libraries when using expat.
            EXPAT_FOUND        - True if expat found.


     FindFLEX
          Find flex executable and provides a macro  to  generate
          custom build rules




          The module defines the following variables:




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            FLEX_FOUND - true is flex executable is found
            FLEX_EXECUTABLE - the path to the flex executable
            FLEX_VERSION - the version of flex
            FLEX_LIBRARIES - The flex libraries
            FLEX_INCLUDE_DIRS - The path to the flex headers




          The  minimum  required version of flex can be specified
          using  the  standard  syntax,  e.g.   FIND_PACKAGE(FLEX
          2.5.13)





          If flex is found on the system, the module provides the
          macro:


            FLEX_TARGET(Name FlexInput FlexOutput [COMPILE_FLAGS <string>])

          which creates a custom command  to generate the  <Flex-
          Output>  file  from  the  <FlexInput>  file.   If  COM-
          PILE_FLAGS option is specified, the next  parameter  is
          added  to the flex  command line. Name is an alias used
          to get  details of  this custom  command.   Indeed  the
          macro defines  the following variables:


            FLEX_${Name}_DEFINED - true is the macro ran successfully
            FLEX_${Name}_OUTPUTS - the source file generated by the custom rule, an
            alias for FlexOutput
            FLEX_${Name}_INPUT - the flex source file, an alias for ${FlexInput}




          Flex scanners oftenly use tokens  defined by Bison: the
          code generated by Flex  depends of the  header   gener-
          ated by Bison.   This module also defines a macro:


            ADD_FLEX_BISON_DEPENDENCY(FlexTarget BisonTarget)

          which   adds the  required dependency  between a  scan-
          ner and  a parser where  <FlexTarget>   and  <BisonTar-
          get>   are   the   first  parameters   of  respectively
          FLEX_TARGET and BISON_TARGET macros.





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            ====================================================================
            Example:




             find_package(BISON)
             find_package(FLEX)




             BISON_TARGET(MyParser parser.y ${CMAKE_CURRENT_BINARY_DIR}/parser.cpp)
             FLEX_TARGET(MyScanner lexer.l  ${CMAKE_CURRENT_BINARY_DIR}/lexer.cpp)
             ADD_FLEX_BISON_DEPENDENCY(MyScanner MyParser)




             include_directories(${CMAKE_CURRENT_BINARY_DIR})
             add_executable(Foo
                Foo.cc
                ${BISON_MyParser_OUTPUTS}
                ${FLEX_MyScanner_OUTPUTS}
             )
            ====================================================================


     FindFLTK
          Find the native FLTK includes and library




          By default FindFLTK.cmake will search for  all  of  the
          FLTK  components  and  add  them  to the FLTK_LIBRARIES
          variable.


             You can limit the components which get placed in FLTK_LIBRARIES by
             defining one or more of the following three options:




               FLTK_SKIP_OPENGL, set to true to disable searching for opengl and
                                 the FLTK GL library
               FLTK_SKIP_FORMS, set to true to disable searching for fltk_forms
               FLTK_SKIP_IMAGES, set to true to disable searching for fltk_images






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               FLTK_SKIP_FLUID, set to true if the fluid binary need not be present
                                at build time




          The following variables will be defined:


               FLTK_FOUND, True if all components not skipped were found
               FLTK_INCLUDE_DIR, where to find include files
               FLTK_LIBRARIES, list of fltk libraries you should link against
               FLTK_FLUID_EXECUTABLE, where to find the Fluid tool
               FLTK_WRAP_UI, This enables the FLTK_WRAP_UI command




          The following cache variables are assigned  but  should
          not be used. See the FLTK_LIBRARIES variable instead.


               FLTK_BASE_LIBRARY   = the full path to fltk.lib
               FLTK_GL_LIBRARY     = the full path to fltk_gl.lib
               FLTK_FORMS_LIBRARY  = the full path to fltk_forms.lib
               FLTK_IMAGES_LIBRARY = the full path to fltk_images.lib


     FindFLTK2
          Find the native FLTK2 includes and library

          The following settings are defined


            FLTK2_FLUID_EXECUTABLE, where to find the Fluid tool
            FLTK2_WRAP_UI, This enables the FLTK2_WRAP_UI command
            FLTK2_INCLUDE_DIR, where to find include files
            FLTK2_LIBRARIES, list of fltk2 libraries
            FLTK2_FOUND, Don't use FLTK2 if false.

          The following settings should not be used in general.


            FLTK2_BASE_LIBRARY   = the full path to fltk2.lib
            FLTK2_GL_LIBRARY     = the full path to fltk2_gl.lib
            FLTK2_IMAGES_LIBRARY = the full path to fltk2_images.lib


     FindFreetype
          Locate FreeType library

          This module defines



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            FREETYPE_LIBRARIES, the library to link against
            FREETYPE_FOUND, if false, do not try to link to FREETYPE
            FREETYPE_INCLUDE_DIRS, where to find headers.
            This is the concatenation of the paths:
            FREETYPE_INCLUDE_DIR_ft2build
            FREETYPE_INCLUDE_DIR_freetype2




          $FREETYPE_DIR  is  an  environment  variable that would
          correspond to  the  ./configure  --prefix=$FREETYPE_DIR
          used in building FREETYPE.


     FindGCCXML
          Find the GCC-XML front-end executable.




          This module will define the following variables:


            GCCXML - the GCC-XML front-end executable.


     FindGDAL


          Locate gdal


          This  module  accepts  the  following environment vari-
          ables:


              GDAL_DIR or GDAL_ROOT - Specify the location of GDAL




          This module defines the following CMake variables:


              GDAL_FOUND - True if libgdal is found
              GDAL_LIBRARY - A variable pointing to the GDAL library
              GDAL_INCLUDE_DIR - Where to find the headers


     FindGIF




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          This module searches giflib and defines GIF_LIBRARIES -
          libraries  to link to in order to use GIF GIF_FOUND, if
          false, do not try to  link  GIF_INCLUDE_DIR,  where  to
          find  the headers GIF_VERSION, reports either version 4
          or 3 (for everything before version 4)


          The minimum required version of giflib can be specified
          using the standard syntax, e.g. FIND_PACKAGE(GIF 4)


          $GIF_DIR  is  an environment variable that would corre-
          spond to the ./configure --prefix=$GIF_DIR


     FindGLUT
          try to find glut library and include files

            GLUT_INCLUDE_DIR, where to find GL/glut.h, etc.
            GLUT_LIBRARIES, the libraries to link against
            GLUT_FOUND, If false, do not try to use GLUT.

          Also defined, but not for general use are:


            GLUT_glut_LIBRARY = the full path to the glut library.
            GLUT_Xmu_LIBRARY  = the full path to the Xmu library.
            GLUT_Xi_LIBRARY   = the full path to the Xi Library.


     FindGTK
          try to find GTK (and glib) and GTKGLArea

            GTK_INCLUDE_DIR   - Directories to include to use GTK
            GTK_LIBRARIES     - Files to link against to use GTK
            GTK_FOUND         - GTK was found
            GTK_GL_FOUND      - GTK's GL features were found


     FindGTK2
          FindGTK2.cmake

          This module can find the GTK2 widget libraries and sev-
          eral  of  its  other  optional  components  like gtkmm,
          glade, and glademm.


          NOTE: If you intend  to  use  version  checking,  CMake
          2.6.2 or later is


                 required.



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          Specify  one or more of the following components as you
          call this find module. See example below.


             gtk
             gtkmm
             glade
             glademm




          The following variables will be defined for your use


             GTK2_FOUND - Were all of your specified components found?
             GTK2_INCLUDE_DIRS - All include directories
             GTK2_LIBRARIES - All libraries




             GTK2_VERSION - The version of GTK2 found (x.y.z)
             GTK2_MAJOR_VERSION - The major version of GTK2
             GTK2_MINOR_VERSION - The minor version of GTK2
             GTK2_PATCH_VERSION - The patch version of GTK2




          Optional variables you can define prior to calling this
          module:


             GTK2_DEBUG - Enables verbose debugging of the module
             GTK2_SKIP_MARK_AS_ADVANCED - Disable marking cache variables as advanced
             GTK2_ADDITIONAL_SUFFIXES - Allows defining additional directories to
                                        search for include files




          ================= Example Usage:


             Call find_package() once, here are some examples to pick from:




             Require GTK 2.6 or later
                 find_package(GTK2 2.6 REQUIRED gtk)



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             Require GTK 2.10 or later and Glade
                 find_package(GTK2 2.10 REQUIRED gtk glade)




             Search for GTK/GTKMM 2.8 or later
                 find_package(GTK2 2.8 COMPONENTS gtk gtkmm)




             if(GTK2_FOUND)
                include_directories(${GTK2_INCLUDE_DIRS})
                add_executable(mygui mygui.cc)
                target_link_libraries(mygui ${GTK2_LIBRARIES})
             endif()





     FindGTest
          --------------------

          Locate the Google C++ Testing Framework.


          Defines the following variables:


             GTEST_FOUND - Found the Google Testing framework
             GTEST_INCLUDE_DIRS - Include directories




          Also  defines  the  library  variables  below as normal
          variables.  These contain debug/optimized keywords when
          a debugging library is found.


             GTEST_BOTH_LIBRARIES - Both libgtest & libgtest-main
             GTEST_LIBRARIES - libgtest
             GTEST_MAIN_LIBRARIES - libgtest-main




          Accepts the following variables as input:





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             GTEST_ROOT - (as a CMake or environment variable)
                          The root directory of the gtest install prefix




             GTEST_MSVC_SEARCH - If compiling with MSVC, this variable can be set to
                                 "MD" or "MT" to enable searching a GTest build tree
                                 (defaults: "MD")




          Example Usage:


              enable_testing()
              find_package(GTest REQUIRED)
              include_directories(${GTEST_INCLUDE_DIRS})




              add_executable(foo foo.cc)
              target_link_libraries(foo ${GTEST_BOTH_LIBRARIES})




              add_test(AllTestsInFoo foo)







          If  you would like each Google test to show up in CTest
          as a test you may use the  following  macro.  NOTE:  It
          will  slow down your tests by running an executable for
          each test and test fixture.   You  will  also  have  to
          rerun CMake after adding or removing tests or test fix-
          tures.


          GTEST_ADD_TESTS(executable extra_args ARGN)


              executable = The path to the test executable
              extra_args = Pass a list of extra arguments to be passed to
                           executable enclosed in quotes (or "" for none)
              ARGN =       A list of source files to search for tests & test



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                           fixtures.




            Example:
               set(FooTestArgs --foo 1 --bar 2)
               add_executable(FooTest FooUnitTest.cc)
               GTEST_ADD_TESTS(FooTest "${FooTestArgs}" FooUnitTest.cc)


     FindGettext
          Find GNU gettext tools

          This module looks for the GNU gettext tools. This  mod-
          ule defines the  following values:


            GETTEXT_MSGMERGE_EXECUTABLE: the full path to the msgmerge tool.
            GETTEXT_MSGFMT_EXECUTABLE: the full path to the msgfmt tool.
            GETTEXT_FOUND: True if gettext has been found.




          Additionally  it  provides  the  following macros: GET-
          TEXT_CREATE_TRANSLATIONS ( outputFile [ALL]  file1  ...
          fileN )


              This will create a target "translations" which will convert the
              given input po files into the binary output mo file. If the
              ALL option is used, the translations will also be created when
              building the default target.

          GETTEXT_PROCESS_POT(  <potfile> [ALL] [INSTALL_DESTINA-
          TION <destdir>] LANGUAGES <lang1> <lang2> ... )


               Process the given pot file to mo files.
               If INSTALL_DESTINATION is given then automatically install rules will be created,
               the language subdirectory will be taken into account (by default use share/locale/).
               If ALL is specified, the pot file is processed when building the all traget.
               It creates a custom target "potfile".

          GETTEXT_PROCESS_PO_FILES( <lang> [ALL]  [INSTALL_DESTI-
          NATION <dir>] PO_FILES <po1> <po2> ... )


               Process the given po files to mo files for the given language.
               If INSTALL_DESTINATION is given then automatically install rules will be created,
               the language subdirectory will be taken into account (by default use share/locale/).



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               If ALL is specified, the po files are processed when building the all traget.
               It creates a custom target "pofiles".


     FindGit


          The module defines the following variables:


             GIT_EXECUTABLE - path to git command line client
             GIT_FOUND - true if the command line client was found

          Example usage:


             find_package(Git)
             if(GIT_FOUND)
               message("git found: ${GIT_EXECUTABLE}")
             endif()


     FindGnuTLS
          Try  to  find  the GNU Transport Layer Security library
          (gnutls)




          Once done this will define


            GNUTLS_FOUND - System has gnutls
            GNUTLS_INCLUDE_DIR - The gnutls include directory
            GNUTLS_LIBRARIES - The libraries needed to use gnutls
            GNUTLS_DEFINITIONS - Compiler switches required for using gnutls


     FindGnuplot
          this module looks for gnuplot




          Once done this will define


            GNUPLOT_FOUND - system has Gnuplot
            GNUPLOT_EXECUTABLE - the Gnuplot executable


     FindHDF5



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          Find HDF5, a  library  for  reading  and  writing  self
          describing array data.




          This  module  invokes  the  HDF5  wrapper compiler that
          should be installed alongside HDF5.  Depending upon the
          HDF5  Configuration,  the  wrapper  compiler  is called
          either h5cc or h5pcc.  If  this  succeeds,  the  module
          will  then call the compiler with the -show argument to
          see what flags are used when compiling an  HDF5  client
          application.


          The  module will optionally accept the COMPONENTS argu-
          ment.  If no COMPONENTS are specified,  then  the  find
          module will default to finding only the HDF5 C library.
          If one or more COMPONENTS  are  specified,  the  module
          will  attempt  to  find  the  language bindings for the
          specified components.  The only valid components are C,
          CXX,  Fortran,  HL,  and Fortran_HL.  If the COMPONENTS
          argument is not given, the module will attempt to  find
          only the C bindings.


          On  UNIX  systems,  this  module will read the variable
          HDF5_USE_STATIC_LIBRARIES to determine whether  or  not
          to  prefer a static link to a dynamic link for HDF5 and
          all of it's dependencies.  To use  this  feature,  make
          sure that the HDF5_USE_STATIC_LIBRARIES variable is set
          before the call to find_package.


          To provide the module with a hint about where  to  find
          your  HDF5  installation,  you  can set the environment
          variable HDF5_ROOT.  The Find module will then look  in
          this  path  when searching for HDF5 executables, paths,
          and libraries.


          In addition  to  finding  the  includes  and  libraries
          required  to  compile  an HDF5 client application, this
          module also makes an effort to  find  tools  that  come
          with  the  HDF5  distribution  that  may  be useful for
          regression testing.


          This module will define the following variables:


            HDF5_INCLUDE_DIRS - Location of the hdf5 includes



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            HDF5_INCLUDE_DIR - Location of the hdf5 includes (deprecated)
            HDF5_DEFINITIONS - Required compiler definitions for HDF5
            HDF5_C_LIBRARIES - Required libraries for the HDF5 C bindings.
            HDF5_CXX_LIBRARIES - Required libraries for the HDF5 C++ bindings
            HDF5_Fortran_LIBRARIES - Required libraries for the HDF5 Fortran bindings
            HDF5_HL_LIBRARIES - Required libraries for the HDF5 high level API
            HDF5_Fortran_HL_LIBRARIES - Required libraries for the high level Fortran
                                        bindings.
            HDF5_LIBRARIES - Required libraries for all requested bindings
            HDF5_FOUND - true if HDF5 was found on the system
            HDF5_LIBRARY_DIRS - the full set of library directories
            HDF5_IS_PARALLEL - Whether or not HDF5 was found with parallel IO support
            HDF5_C_COMPILER_EXECUTABLE - the path to the HDF5 C wrapper compiler
            HDF5_CXX_COMPILER_EXECUTABLE - the path to the HDF5 C++ wrapper compiler
            HDF5_Fortran_COMPILER_EXECUTABLE - the path to the HDF5 Fortran wrapper compiler
            HDF5_DIFF_EXECUTABLE - the path to the HDF5 dataset comparison tool


     FindHSPELL
          Try to find Hspell

          Once done this will define


            HSPELL_FOUND - system has Hspell
            HSPELL_INCLUDE_DIR - the Hspell include directory
            HSPELL_LIBRARIES - The libraries needed to use Hspell
            HSPELL_DEFINITIONS - Compiler switches required for using Hspell




            HSPELL_VERSION_STRING - The version of Hspell found (x.y)
            HSPELL_MAJOR_VERSION  - the major version of Hspell
            HSPELL_MINOR_VERSION  - The minor version of Hspell


     FindHTMLHelp
          This module looks for Microsoft HTML Help Compiler

          It defines:


             HTML_HELP_COMPILER     : full path to the Compiler (hhc.exe)
             HTML_HELP_INCLUDE_PATH : include path to the API (htmlhelp.h)
             HTML_HELP_LIBRARY      : full path to the library (htmlhelp.lib)





     FindITK



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          Find an ITK installation or build tree.


     FindImageMagick
          Find the ImageMagick binary suite.

          This module will search for a set of ImageMagick  tools
          specified as components in the FIND_PACKAGE call. Typi-
          cal components include, but are not limited to  (future
          versions  of  ImageMagick  might have additional compo-
          nents not listed here):


            animate
            compare
            composite
            conjure
            convert
            display
            identify
            import
            mogrify
            montage
            stream




          If no component is specified in the FIND_PACKAGE  call,
          then  it  only  searches for the ImageMagick executable
          directory. This code defines the following variables:


            ImageMagick_FOUND                  - TRUE if all components are found.
            ImageMagick_EXECUTABLE_DIR         - Full path to executables directory.
            ImageMagick_<component>_FOUND      - TRUE if <component> is found.
            ImageMagick_<component>_EXECUTABLE - Full path to <component> executable.




          There are also components for the following ImageMagick
          APIs:


            Magick++
            MagickWand
            MagickCore







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          For these components the following variables are set:


            ImageMagick_FOUND                    - TRUE if all components are found.
            ImageMagick_INCLUDE_DIRS             - Full paths to all include dirs.
            ImageMagick_LIBRARIES                - Full paths to all libraries.
            ImageMagick_<component>_FOUND        - TRUE if <component> is found.
            ImageMagick_<component>_INCLUDE_DIRS - Full path to <component> include dirs.
            ImageMagick_<component>_LIBRARIES    - Full path to <component> libraries.




          Example Usages:


            FIND_PACKAGE(ImageMagick)
            FIND_PACKAGE(ImageMagick COMPONENTS convert)
            FIND_PACKAGE(ImageMagick COMPONENTS convert mogrify display)
            FIND_PACKAGE(ImageMagick COMPONENTS Magick++)
            FIND_PACKAGE(ImageMagick COMPONENTS Magick++ convert)




          Note  that  the standard FIND_PACKAGE features are sup-
          ported (i.e., QUIET, REQUIRED, etc.).


     FindJNI
          Find JNI java libraries.

          This module finds if Java is installed  and  determines
          where  the  include  files  and  libraries are. It also
          determines what the name of the library is.  This  code
          sets the following variables:



            JNI_INCLUDE_DIRS      = the include dirs to use
            JNI_LIBRARIES         = the libraries to use
            JNI_FOUND             = TRUE if JNI headers and libraries were found.
            JAVA_AWT_LIBRARY      = the path to the jawt library
            JAVA_JVM_LIBRARY      = the path to the jvm library
            JAVA_INCLUDE_PATH     = the include path to jni.h
            JAVA_INCLUDE_PATH2    = the include path to jni_md.h
            JAVA_AWT_INCLUDE_PATH = the include path to jawt.h








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     FindJPEG
          Find JPEG

          Find  the  native JPEG includes and library This module
          defines


            JPEG_INCLUDE_DIR, where to find jpeglib.h, etc.
            JPEG_LIBRARIES, the libraries needed to use JPEG.
            JPEG_FOUND, If false, do not try to use JPEG.

          also defined, but not for general use are


            JPEG_LIBRARY, where to find the JPEG library.


     FindJasper
          Try to find the Jasper JPEG2000 library

          Once done this will define


            JASPER_FOUND - system has Jasper
            JASPER_INCLUDE_DIR - the Jasper include directory
            JASPER_LIBRARIES - The libraries needed to use Jasper


     FindJava
          Find Java

          This module finds if Java is installed  and  determines
          where  the  include  files and libraries are. This code
          sets the following variables:


            Java_JAVA_EXECUTABLE    = the full path to the Java runtime
            Java_JAVAC_EXECUTABLE   = the full path to the Java compiler
            Java_JAVAH_EXECUTABLE   = the full path to the Java header generator
            Java_JAVADOC_EXECUTABLE = the full path to the Java documention generator
            Java_JAR_EXECUTABLE     = the full path to the Java archiver
            Java_VERSION_STRING     = Version of the package found (java version), eg. 1.6.0_12
            Java_VERSION_MAJOR      = The major version of the package found.
            Java_VERSION_MINOR      = The minor version of the package found.
            Java_VERSION_PATCH      = The patch version of the package found.
            Java_VERSION_TWEAK      = The tweak version of the package found (after '_')
            Java_VERSION            = This is set to: $major.$minor.$patch(.$tweak)




          The minimum required version of Java can  be  specified



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          using the standard CMake syntax, e.g. FIND_PACKAGE(Java
          1.5)


          NOTE: ${Java_VERSION}  and  ${Java_VERSION_STRING}  are
          not  guaranteed  to be identical. For example some java
          version may return: Java_VERSION_STRING = 1.5.0_17  and
          Java_VERSION        = 1.5.0.17


          another  example  is  the  Java  OEM,  with:  Java_VER-
          SION_STRING = 1.6.0-oem and Java_VERSION        = 1.6.0


          For these components the following variables are set:


            Java_FOUND                    - TRUE if all components are found.
            Java_INCLUDE_DIRS             - Full paths to all include dirs.
            Java_LIBRARIES                - Full paths to all libraries.
            Java_<component>_FOUND        - TRUE if <component> is found.




          Example Usages:


            FIND_PACKAGE(Java)
            FIND_PACKAGE(Java COMPONENTS Runtime)
            FIND_PACKAGE(Java COMPONENTS Development)





     FindKDE3
          Find  the KDE3 include and library dirs, KDE preproces-
          sors and define a some macros




          This module defines the following variables:


            KDE3_DEFINITIONS         - compiler definitions required for compiling KDE software
            KDE3_INCLUDE_DIR         - the KDE include directory
            KDE3_INCLUDE_DIRS        - the KDE and the Qt include directory, for use with INCLUDE_DIRECTORIES()
            KDE3_LIB_DIR             - the directory where the KDE libraries are installed, for use with LINK_DIRECTORIES()
            QT_AND_KDECORE_LIBS      - this contains both the Qt and the kdecore library
            KDE3_DCOPIDL_EXECUTABLE  - the dcopidl executable



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            KDE3_DCOPIDL2CPP_EXECUTABLE - the dcopidl2cpp executable
            KDE3_KCFGC_EXECUTABLE    - the kconfig_compiler executable
            KDE3_FOUND               - set to TRUE if all of the above has been found




          The following user adjustable options are provided:


            KDE3_BUILD_TESTS - enable this to build KDE testcases







          It   also   adds    the    following    macros    (from
          KDE3Macros.cmake) SRCS_VAR is always the variable which
          contains the list of source files for your  application
          or library.


          KDE3_AUTOMOC(file1 ... fileN)


              Call this if you want to have automatic moc file handling.
              This means if you include "foo.moc" in the source file foo.cpp
              a moc file for the header foo.h will be created automatically.
              You can set the property SKIP_AUTOMAKE using SET_SOURCE_FILES_PROPERTIES()
              to exclude some files in the list from being processed.




          KDE3_ADD_MOC_FILES(SRCS_VAR file1 ... fileN )


              If you don't use the KDE3_AUTOMOC() macro, for the files
              listed here moc files will be created (named "foo.moc.cpp")




          KDE3_ADD_DCOP_SKELS(SRCS_VAR header1.h ... headerN.h )


              Use this to generate DCOP skeletions from the listed headers.






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          KDE3_ADD_DCOP_STUBS(SRCS_VAR header1.h ... headerN.h )


               Use this to generate DCOP stubs from the listed headers.




          KDE3_ADD_UI_FILES(SRCS_VAR file1.ui ... fileN.ui )


              Use this to add the Qt designer ui files to your application/library.




          KDE3_ADD_KCFG_FILES(SRCS_VAR       file1.kcfgc      ...
          fileN.kcfgc )


              Use this to add KDE kconfig compiler files to your application/library.




          KDE3_INSTALL_LIBTOOL_FILE(target)


              This will create and install a simple libtool file for the given target.




          KDE3_ADD_EXECUTABLE(name file1 ... fileN )


              Currently identical to ADD_EXECUTABLE(), may provide some advanced features in the future.




          KDE3_ADD_KPART(name [WITH_PREFIX] file1 ... fileN )


              Create a KDE plugin (KPart, kioslave, etc.) from the given source files.
              If WITH_PREFIX is given, the resulting plugin will have the prefix "lib", otherwise it won't.
              It creates and installs an appropriate libtool la-file.




          KDE3_ADD_KDEINIT_EXECUTABLE(name file1 ... fileN )



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              Create a KDE application in the form of a module loadable via kdeinit.
              A library named kdeinit_<name> will be created and a small executable which links to it.




          The option KDE3_ENABLE_FINAL to enable all-in-one  com-
          pilation is no longer supported.





          Author: Alexander Neundorf <neundorf@kde.org>


     FindKDE4


          Find  KDE4  and  provide  all  necessary  variables and
          macros to compile software for it. It looks for  KDE  4
          in the following directories in the given order:


            CMAKE_INSTALL_PREFIX
            KDEDIRS
            /opt/kde4




          Please     look     in    FindKDE4Internal.cmake    and
          KDE4Macros.cmake  for  more   information.   They   are
          installed    with    the    KDE    4    libraries    in
          $KDEDIRS/share/apps/cmake/modules/.


          Author: Alexander Neundorf <neundorf@kde.org>


     FindLAPACK
          Find LAPACK library

          This module finds an  installed  fortran  library  that
          implements  the  LAPACK  linear-algebra  interface (see
          http://www.netlib.org/lapack/).


          The approach follows that taken for the autoconf  macro
          file,   acx_lapack.m4   (distributed  at  http://ac-ar-
          chive.sourceforge.net/ac-archive/acx_lapack.html).




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          This module sets the following variables:


            LAPACK_FOUND - set to true if a library implementing the LAPACK interface
              is found
            LAPACK_LINKER_FLAGS - uncached list of required linker flags (excluding -l
              and -L).
            LAPACK_LIBRARIES - uncached list of libraries (using full path name) to
              link against to use LAPACK
            LAPACK95_LIBRARIES - uncached list of libraries (using full path name) to
              link against to use LAPACK95
            LAPACK95_FOUND - set to true if a library implementing the LAPACK f95
              interface is found
            BLA_STATIC  if set on this determines what kind of linkage we do (static)
            BLA_VENDOR  if set checks only the specified vendor, if not set checks
               all the possibilities
            BLA_F95     if set on tries to find the f95 interfaces for BLAS/LAPACK

          ## List of vendors (BLA_VENDOR) valid in this module  #
          Intel(mkl), ACML,Apple, NAS, Generic


     FindLATEX
          Find Latex

          This  module finds if Latex is installed and determines
          where the executables are. This code sets the following
          variables:



            LATEX_COMPILER:       path to the LaTeX compiler
            PDFLATEX_COMPILER:    path to the PdfLaTeX compiler
            BIBTEX_COMPILER:      path to the BibTeX compiler
            MAKEINDEX_COMPILER:   path to the MakeIndex compiler
            DVIPS_CONVERTER:      path to the DVIPS converter
            PS2PDF_CONVERTER:     path to the PS2PDF converter
            LATEX2HTML_CONVERTER: path to the LaTeX2Html converter





     FindLibArchive
          Find libarchive library and headers

          The module defines the following variables:


            LibArchive_FOUND        - true if libarchive was found
            LibArchive_INCLUDE_DIRS - include search path
            LibArchive_LIBRARIES    - libraries to link



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            LibArchive_VERSION      - libarchive 3-component version number


     FindLibXml2
          Try to find the LibXml2 xml processing library

          Once done this will define


            LIBXML2_FOUND - System has LibXml2
            LIBXML2_INCLUDE_DIR - The LibXml2 include directory
            LIBXML2_LIBRARIES - The libraries needed to use LibXml2
            LIBXML2_DEFINITIONS - Compiler switches required for using LibXml2
            LIBXML2_XMLLINT_EXECUTABLE - The XML checking tool xmllint coming with LibXml2


     FindLibXslt
          Try to find the LibXslt library

          Once done this will define


            LIBXSLT_FOUND - system has LibXslt
            LIBXSLT_INCLUDE_DIR - the LibXslt include directory
            LIBXSLT_LIBRARIES - Link these to LibXslt
            LIBXSLT_DEFINITIONS - Compiler switches required for using LibXslt


     FindLua50


          Locate Lua library This module defines


            LUA50_FOUND, if false, do not try to link to Lua
            LUA_LIBRARIES, both lua and lualib
            LUA_INCLUDE_DIR, where to find lua.h and lualib.h (and probably lauxlib.h)




          Note that the expected include convention is


            #include "lua.h"

          and not


            #include <lua/lua.h>

          This  is  because, the lua location is not standardized



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          and may exist in locations other than lua/


     FindLua51


          Locate Lua library This module defines


            LUA51_FOUND, if false, do not try to link to Lua
            LUA_LIBRARIES
            LUA_INCLUDE_DIR, where to find lua.h




          Note that the expected include convention is


            #include "lua.h"

          and not


            #include <lua/lua.h>

          This is because, the lua location is  not  standardized
          and may exist in locations other than lua/


     FindMFC
          Find MFC on Windows

          Find the native MFC - i.e. decide if an application can
          link to the MFC libraries.


            MFC_FOUND - Was MFC support found

          You don't need to include anything or link anything  to
          use it.


     FindMPEG
          Find the native MPEG includes and library

          This module defines


            MPEG_INCLUDE_DIR, where to find MPEG.h, etc.
            MPEG_LIBRARIES, the libraries required to use MPEG.
            MPEG_FOUND, If false, do not try to use MPEG.



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          also defined, but not for general use are


            MPEG_mpeg2_LIBRARY, where to find the MPEG library.
            MPEG_vo_LIBRARY, where to find the vo library.


     FindMPEG2
          Find the native MPEG2 includes and library

          This module defines


            MPEG2_INCLUDE_DIR, path to mpeg2dec/mpeg2.h, etc.
            MPEG2_LIBRARIES, the libraries required to use MPEG2.
            MPEG2_FOUND, If false, do not try to use MPEG2.

          also defined, but not for general use are


            MPEG2_mpeg2_LIBRARY, where to find the MPEG2 library.
            MPEG2_vo_LIBRARY, where to find the vo library.


     FindMPI
          Find a Message Passing Interface (MPI) implementation

          The  Message  Passing Interface (MPI) is a library used
          to write high-performance  distributed-memory  parallel
          applications,  and  is typically deployed on a cluster.
          MPI is a standard interface (defined by the MPI  forum)
          for  which  many  implementations are available. All of
          them have somewhat different include  paths,  libraries
          to  link against, etc., and this module tries to smooth
          out those differences.


          === Variables ===


          This module will set the following variables  per  lan-
          guage  in  your project, where <lang> is one of C, CXX,
          or Fortran:


             MPI_<lang>_FOUND           TRUE if FindMPI found MPI flags for <lang>
             MPI_<lang>_COMPILER        MPI Compiler wrapper for <lang>
             MPI_<lang>_COMPILE_FLAGS   Compilation flags for MPI programs
             MPI_<lang>_INCLUDE_PATH    Include path(s) for MPI header
             MPI_<lang>_LINK_FLAGS      Linking flags for MPI programs
             MPI_<lang>_LIBRARIES       All libraries to link MPI programs against




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          Additionally, FindMPI sets the following variables  for
          running MPI programs from the command line:


             MPIEXEC                    Executable for running MPI programs
             MPIEXEC_NUMPROC_FLAG       Flag to pass to MPIEXEC before giving
                                        it the number of processors to run on
             MPIEXEC_PREFLAGS           Flags to pass to MPIEXEC directly
                                        before the executable to run.
             MPIEXEC_POSTFLAGS          Flags to pass to MPIEXEC after other flags

          === Usage ===


          To  use  this module, simply call FindMPI from a CMake-
          Lists.txt file,  or  run  find_package(MPI),  then  run
          CMake.   If  you are happy with the auto- detected con-
          figuration for your language,  then  you're  done.   If
          not, you have two options:


             1. Set MPI_<lang>_COMPILER to the MPI wrapper (mpicc, etc.) of your
                choice and reconfigure.  FindMPI will attempt to determine all the
                necessary variables using THAT compiler's compile and link flags.
             2. If this fails, or if your MPI implementation does not come with
                a compiler wrapper, then set both MPI_<lang>_LIBRARIES and
                MPI_<lang>_INCLUDE_PATH.  You may also set any other variables
                listed above, but these two are required.  This will circumvent
                autodetection entirely.

          When  configuration  is successful, MPI_<lang>_COMPILER
          will be set to the compiler wrapper for <lang>,  if  it
          was  found.  MPI_<lang>_FOUND and other variables above
          will be set if any MPI  implementation  was  found  for
          <lang>, regardless of whether a compiler was found.


          When  using  MPIEXEC  to  execute MPI applications, you
          should typically use all of the MPIEXEC flags  as  fol-
          lows:


             ${MPIEXEC} ${MPIEXEC_NUMPROC_FLAG} PROCS
               ${MPIEXEC_PREFLAGS} EXECUTABLE ${MPIEXEC_POSTFLAGS} ARGS

          where  PROCS  is  the  number of processors on which to
          execute the program, EXECUTABLE is the MPI program, and
          ARGS are the arguments to pass to the MPI program.


          === Backward Compatibility ===




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          For backward compatibility with older versions of Find-
          MPI, these variables are set, but deprecated:


             MPI_FOUND           MPI_COMPILER        MPI_LIBRARY
             MPI_COMPILE_FLAGS   MPI_INCLUDE_PATH    MPI_EXTRA_LIBRARY
             MPI_LINK_FLAGS      MPI_LIBRARIES

          In new projects, please use the MPI_<lang>_XXX  equiva-
          lents.


     FindMatlab
          this module looks for Matlab

          Defines:


            MATLAB_INCLUDE_DIR: include path for mex.h, engine.h
            MATLAB_LIBRARIES:   required libraries: libmex, etc
            MATLAB_MEX_LIBRARY: path to libmex.lib
            MATLAB_MX_LIBRARY:  path to libmx.lib
            MATLAB_ENG_LIBRARY: path to libeng.lib


     FindMotif
          Try to find Motif (or lesstif)

          Once done this will define:


            MOTIF_FOUND        - system has MOTIF
            MOTIF_INCLUDE_DIR  - include paths to use Motif
            MOTIF_LIBRARIES    - Link these to use Motif


     FindOpenAL


          Locate  OpenAL  This module defines OPENAL_LIBRARY OPE-
          NAL_FOUND, if false, do not try to link to OpenAL  OPE-
          NAL_INCLUDE_DIR, where to find the headers


          $OPENALDIR is an environment variable that would corre-
          spond to the ./configure  --prefix=$OPENALDIR  used  in
          building OpenAL.


          Created  by Eric Wing. This was influenced by the Find-
          SDL.cmake module.




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     FindOpenGL
          Try to find OpenGL

          Once done this will define



            OPENGL_FOUND        - system has OpenGL
            OPENGL_XMESA_FOUND  - system has XMESA
            OPENGL_GLU_FOUND    - system has GLU
            OPENGL_INCLUDE_DIR  - the GL include directory
            OPENGL_LIBRARIES    - Link these to use OpenGL and GLU


          If you want to use just GL you can use these values


            OPENGL_gl_LIBRARY   - Path to OpenGL Library
            OPENGL_glu_LIBRARY  - Path to GLU Library


          On OSX default to using the framework version of opengl
          People   will  have  to  change  the  cache  values  of
          OPENGL_glu_LIBRARY  and OPENGL_gl_LIBRARY to use OpenGL
          with X11 on OSX


     FindOpenMP
          Finds OpenMP support

          This  module  can be used to detect OpenMP support in a
          compiler. If the compiler supports  OpenMP,  the  flags
          required to compile with openmp support are set.


          The following variables are set:


             OpenMP_C_FLAGS - flags to add to the C compiler for OpenMP support
             OpenMP_CXX_FLAGS - flags to add to the CXX compiler for OpenMP support
             OPENMP_FOUND - true if openmp is detected




          Supported     compilers     can     be     found     at
          http://openmp.org/wp/openmp-compilers/


     FindOpenSSL
          Try to find the OpenSSL encryption library




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          Once done this will define


            OPENSSL_ROOT_DIR - Set this variable to the root installation of OpenSSL




          Read-Only variables:


            OPENSSL_FOUND - system has the OpenSSL library
            OPENSSL_INCLUDE_DIR - the OpenSSL include directory
            OPENSSL_LIBRARIES - The libraries needed to use OpenSSL
            OPENSSL_VERSION - This is set to $major.$minor.$revision (eg. 0.9.8)


     FindOpenSceneGraph
          Find OpenSceneGraph

          This module searches for the OpenSceneGraph core  "osg"
          library as well as OpenThreads, and whatever additional
          COMPONENTS (nodekits) that you specify.


              See http://www.openscenegraph.org




          NOTE: To use this module effectively  you  must  either
          require CMake >= 2.6.3 with cmake_minimum_required(VER-
          SION   2.6.3)   or    download    and    place    Find-
          OpenThreads.cmake,    Findosg_functions.cmake,    Find-
          osg.cmake,  and   Find<etc>.cmake   files   into   your
          CMAKE_MODULE_PATH.


          ==================================


          This module accepts the following variables (note mixed
          case)


              OpenSceneGraph_DEBUG - Enable debugging output




              OpenSceneGraph_MARK_AS_ADVANCED - Mark cache variables as advanced
                                                automatically



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          The following environment variables are also  respected
          for  finding  the  OSG  and  it's  various  components.
          CMAKE_PREFIX_PATH  can  also  be  used  for  this  (see
          find_library() CMake documentation).


              <MODULE>_DIR (where MODULE is of the form "OSGVOLUME" and there is a FindosgVolume.cmake file)
              OSG_DIR
              OSGDIR
              OSG_ROOT




          This module defines the following output variables:


              OPENSCENEGRAPH_FOUND - Was the OSG and all of the specified components found?




              OPENSCENEGRAPH_VERSION - The version of the OSG which was found




              OPENSCENEGRAPH_INCLUDE_DIRS - Where to find the headers




              OPENSCENEGRAPH_LIBRARIES - The OSG libraries




          ================================== Example Usage:


            find_package(OpenSceneGraph 2.0.0 REQUIRED osgDB osgUtil)
                # libOpenThreads & libosg automatically searched
            include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS})




            add_executable(foo foo.cc)
            target_link_libraries(foo ${OPENSCENEGRAPH_LIBRARIES})






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     FindOpenThreads


          OpenThreads  is  a  C++  based  threading  library. Its
          largest userbase  seems to OpenSceneGraph so you  might
          notice  I  accept OSGDIR as an environment path. I con-
          sider this part of the  Findosg*  suite  used  to  find
          OpenSceneGraph   components. Each component is separate
          and you must opt in to each module.


          Locate     OpenThreads     This     module      defines
          OPENTHREADS_LIBRARY OPENTHREADS_FOUND, if false, do not
          try to  link  to  OpenThreads  OPENTHREADS_INCLUDE_DIR,
          where to find the headers


          $OPENTHREADS_DIR  is an environment variable that would
          correspond to the ./configure --prefix=$OPENTHREADS_DIR
          used in building osg.


          Created by Eric Wing.


     FindPHP4
          Find PHP4

          This  module  finds if PHP4 is installed and determines
          where the include files  and  libraries  are.  It  also
          determines  what  the name of the library is. This code
          sets the following variables:


            PHP4_INCLUDE_PATH       = path to where php.h can be found
            PHP4_EXECUTABLE         = full path to the php4 binary





     FindPNG
          Find the native PNG includes and library




          This module defines


            PNG_INCLUDE_DIR, where to find png.h, etc.
            PNG_LIBRARIES, the libraries to link against to use PNG.



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            PNG_DEFINITIONS - You should add_definitons(${PNG_DEFINITIONS}) before compiling code that includes png library files.
            PNG_FOUND, If false, do not try to use PNG.

          also defined, but not for general use are


            PNG_LIBRARY, where to find the PNG library.

          None of the above will be defined  unles  zlib  can  be
          found. PNG depends on Zlib


     FindPackageHandleStandardArgs


          FIND_PACKAGE_HANDLE_STANDARD_ARGS(<name> ... )


          This  function  is intended to be used in FindXXX.cmake
          modules files. It handles the REQUIRED, QUIET and  ver-
          sion-related  arguments to FIND_PACKAGE(). It also sets
          the <UPPERCASED_NAME>_FOUND variable.  The  package  is
          considered found if all variables <var1>... listed con-
          tain valid results, e.g. valid filepaths.


          There are two modes of this function. The  first  argu-
          ment in both modes is the name of the Find-module where
          it is called (in original casing).


          The first simple mode looks like this:


              FIND_PACKAGE_HANDLE_STANDARD_ARGS(<name> (DEFAULT_MSG|"Custom failure message") <var1>...<varN> )

          If the variables <var1> to <varN> are all  valid,  then
          <UPPERCASED_NAME>_FOUND   will   be  set  to  TRUE.  If
          DEFAULT_MSG is given as second argument, then the func-
          tion will generate itself useful success and error mes-
          sages. You can also supply a custom error  message  for
          the failure case. This is not recommended.


          The second mode is more powerful and also supports ver-
          sion checking:


              FIND_PACKAGE_HANDLE_STANDARD_ARGS(NAME [REQUIRED_VARS <var1>...<varN>]
                                                     [VERSION_VAR   <versionvar>
                                                     [CONFIG_MODE]
                                                     [FAIL_MESSAGE "Custom failure message"] )



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          As above, if  <var1>  through  <varN>  are  all  valid,
          <UPPERCASED_NAME>_FOUND  will  be  set  to  TRUE. After
          REQUIRED_VARS the variables which are required for this
          package  are  listed. Following VERSION_VAR the name of
          the variable can be specified which holds  the  version
          of  the  package which has been found. If this is done,
          this version will be checked against the  (potentially)
          specified  required  version used in the find_package()
          call. The EXACT keyword is also  handled.  The  default
          messages include information about the required version
          and the version which has been actually found, both  if
          the version is ok or not. Use the option CONFIG_MODE if
          your FindXXX.cmake module is a wrapper for a find_pack-
          age(...  NO_MODULE) call, in this case all the informa-
          tion provided by the config-mode of find_package() will
          be  evaluated  automatically. Via FAIL_MESSAGE a custom
          failure message can be specified, if this is not  used,
          the default message will be displayed.


          Example for mode 1:


              FIND_PACKAGE_HANDLE_STANDARD_ARGS(LibXml2  DEFAULT_MSG  LIBXML2_LIBRARY LIBXML2_INCLUDE_DIR)




          LibXml2   is   considered   to   be   found,   if  both
          LIBXML2_LIBRARY and LIBXML2_INCLUDE_DIR are valid. Then
          also  LIBXML2_FOUND  is set to TRUE. If it is not found
          and REQUIRED was used, it fails with FATAL_ERROR, inde-
          pendent  whether QUIET was used or not. If it is found,
          success will be  reported,  including  the  content  of
          <var1>.  On repeated Cmake runs, the same message won't
          be printed again.


          Example for mode 2:


              FIND_PACKAGE_HANDLE_STANDARD_ARGS(BISON  REQUIRED_VARS BISON_EXECUTABLE
                                                       VERSION_VAR BISON_VERSION)

          In this case, BISON is considered to be  found  if  the
          variable(s)  listed  after  REQUIRED_VAR are all valid,
          i.e. BISON_EXECUTABLE in this case. Also the version of
          BISON will be checked by using the version contained in
          BISON_VERSION. Since  no  FAIL_MESSAGE  is  given,  the
          default messages will be printed.





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          Another example for mode 2:


              FIND_PACKAGE(Automoc4 QUIET NO_MODULE HINTS /opt/automoc4)
              FIND_PACKAGE_HANDLE_STANDARD_ARGS(Automoc4  CONFIG_MODE)

          In   this  case,  FindAutmoc4.cmake  wraps  a  call  to
          FIND_PACKAGE(Automoc4 NO_MODULE) and adds an additional
          search directory for automoc4. The following FIND_PACK-
          AGE_HANDLE_STANDARD_ARGS() call produces a proper  suc-
          cess/error message.


     FindPackageMessage


          FIND_PACKAGE_MESSAGE(<name>  "message  for  user" "find
          result details")


          This macro is intended to be used in FindXXX.cmake mod-
          ules  files.  It  will  print  a  message once for each
          unique find result. This is useful for telling the user
          where a package was found. The first argument specifies
          the name (XXX) of  the  package.  The  second  argument
          specifies  the  message  to display. The third argument
          lists details about the find result  so  that  if  they
          change  the  message will be displayed again. The macro
          also obeys the QUIET argument to the find_package  com-
          mand.


          Example:


            IF(X11_FOUND)
              FIND_PACKAGE_MESSAGE(X11 "Found X11: ${X11_X11_LIB}"
                "[${X11_X11_LIB}][${X11_INCLUDE_DIR}]")
            ELSE(X11_FOUND)
             ...
            ENDIF(X11_FOUND)


     FindPerl
          Find perl

          this module looks for Perl


            PERL_EXECUTABLE - the full path to perl
            PERL_FOUND      - If false, don't attempt to use perl.




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     FindPerlLibs
          Find Perl libraries

          This  module  finds if PERL is installed and determines
          where the include files  and  libraries  are.  It  also
          determines  what  the name of the library is. This code
          sets the following variables:


            PERLLIBS_FOUND    = True if perl.h & libperl were found
            PERL_INCLUDE_PATH = path to where perl.h is found
            PERL_LIBRARY      = path to libperl
            PERL_EXECUTABLE   = full path to the perl binary




          The minimum required version of Perl can  be  specified
          using  the  standard syntax, e.g. FIND_PACKAGE(PerlLibs
          6.0)


            The following variables are also available if needed
            (introduced after CMake 2.6.4)




            PERL_SITESEARCH    = path to the sitesearch install dir
            PERL_SITELIB       = path to the sitelib install directory
            PERL_VENDORARCH    = path to the vendor arch install directory
            PERL_VENDORLIB     = path to the vendor lib install directory
            PERL_ARCHLIB       = path to the arch lib install directory
            PERL_PRIVLIB       = path to the priv lib install directory
            PERL_EXTRA_C_FLAGS = Compilation flags used to build perl





     FindPhysFS


          Locate   PhysFS    library    This    module    defines
          PHYSFS_LIBRARY, the name of the library to link against
          PHYSFS_FOUND, if false, do not try to  link  to  PHYSFS
          PHYSFS_INCLUDE_DIR, where to find physfs.h


          $PHYSFSDIR is an environment variable that would corre-
          spond to the ./configure  --prefix=$PHYSFSDIR  used  in
          building PHYSFS.



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          Created by Eric Wing.


     FindPike
          Find Pike

          This  module  finds if PIKE is installed and determines
          where the include files  and  libraries  are.  It  also
          determines  what  the name of the library is. This code
          sets the following variables:


            PIKE_INCLUDE_PATH       = path to where program.h is found
            PIKE_EXECUTABLE         = full path to the pike binary





     FindPkgConfig
          a pkg-config module for CMake




          Usage:


             pkg_check_modules(<PREFIX> [REQUIRED] [QUIET] <MODULE> [<MODULE>]*)
               checks for all the given modules




             pkg_search_module(<PREFIX> [REQUIRED] [QUIET] <MODULE> [<MODULE>]*)
               checks for given modules and uses the first working one




          When the 'REQUIRED' argument was set, macros will  fail
          with an error when module(s) could not be found


          When  the  'QUIET'  argument is set, no status messages
          will be printed.


          It sets the following variables:


             PKG_CONFIG_FOUND         ... true if pkg-config works on the system



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             PKG_CONFIG_EXECUTABLE    ... pathname of the pkg-config program
             <PREFIX>_FOUND           ... set to 1 if module(s) exist




          For the following variables two sets of  values  exist;
          first  one  is the common one and has the given PREFIX.
          The second set contains flags which are given out  when
          pkgconfig was called with the '--static' option.


             <XPREFIX>_LIBRARIES      ... only the libraries (w/o the '-l')
             <XPREFIX>_LIBRARY_DIRS   ... the paths of the libraries (w/o the '-L')
             <XPREFIX>_LDFLAGS        ... all required linker flags
             <XPREFIX>_LDFLAGS_OTHER  ... all other linker flags
             <XPREFIX>_INCLUDE_DIRS   ... the '-I' preprocessor flags (w/o the '-I')
             <XPREFIX>_CFLAGS         ... all required cflags
             <XPREFIX>_CFLAGS_OTHER   ... the other compiler flags




             <XPREFIX> = <PREFIX>        for common case
             <XPREFIX> = <PREFIX>_STATIC for static linking




          There  are  some special variables whose prefix depends
          on the count of given modules. When there is  only  one
          module, <PREFIX> stays unchanged. When there are multi-
          ple modules,  the  prefix  will  be  changed  to  <PRE-
          FIX>_<MODNAME>:


             <XPREFIX>_VERSION    ... version of the module
             <XPREFIX>_PREFIX     ... prefix-directory of the module
             <XPREFIX>_INCLUDEDIR ... include-dir of the module
             <XPREFIX>_LIBDIR     ... lib-dir of the module




             <XPREFIX> = <PREFIX>  when |MODULES| == 1, else
             <XPREFIX> = <PREFIX>_<MODNAME>




          A <MODULE> parameter can have the following formats:




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             {MODNAME}            ... matches any version
             {MODNAME}>={VERSION} ... at least version <VERSION> is required
             {MODNAME}={VERSION}  ... exactly version <VERSION> is required
             {MODNAME}<={VERSION} ... modules must not be newer than <VERSION>




          Examples


             pkg_check_modules (GLIB2   glib-2.0)




             pkg_check_modules (GLIB2   glib-2.0>=2.10)
               requires at least version 2.10 of glib2 and defines e.g.
                 GLIB2_VERSION=2.10.3




             pkg_check_modules (FOO     glib-2.0>=2.10 gtk+-2.0)
               requires both glib2 and gtk2, and defines e.g.
                 FOO_glib-2.0_VERSION=2.10.3
                 FOO_gtk+-2.0_VERSION=2.8.20




             pkg_check_modules (XRENDER REQUIRED xrender)
               defines e.g.:
                 XRENDER_LIBRARIES=Xrender;X11
                 XRENDER_STATIC_LIBRARIES=Xrender;X11;pthread;Xau;Xdmcp




             pkg_search_module (BAR     libxml-2.0 libxml2 libxml>=2)


     FindPostgreSQL
          Find the PostgreSQL installation.

          Usage:  In  your  CMakeLists.txt file do something like
          this: ... # PostgreSQL FIND_PACKAGE(PostgreSQL) ... if(
          PostgreSQL_FOUND )


             include_directories(${PostgreSQL_INCLUDE_DIRS})




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          endif(  PostgreSQL_FOUND  )  ...  Remember  to  include
          ${PostgreSQL_LIBRARIES} in the  target_link_libraries()
          statement.





          In  Windows,  we make the assumption that, if the Post-
          greSQL files are installed, the default directory  will
          be C:\Program Files\PostgreSQL.



     FindProducer


          Though  Producer isn't directly part of OpenSceneGraph,
          its primary user is OSG so I consider this part of  the
          Findosg* suite used to find  OpenSceneGraph components.
          You'll notice that I accept OSGDIR  as  an  environment
          path.


          Each  component is separate and you must opt in to each
          module.  You  must    also   opt   into   OpenGL   (and
          OpenThreads?)  as  these   modules won't do it for you.
          This is to allow you  control  over  your  own   system
          piece  by  piece in case you need to opt out of certain
          components or change the Find behavior for a particular
          module  (perhaps  because  the default FindOpenGL.cmake
          module doesn't work with your system as an example). If
          you  want to use a more convenient module that includes
          everything, use the FindOpenSceneGraph.cmake instead of
          the Findosg*.cmake modules.


          Locate  Producer  This  module defines PRODUCER_LIBRARY
          PRODUCER_FOUND, if false, do not try to  link  to  Pro-
          ducer PRODUCER_INCLUDE_DIR, where to find the headers


          $PRODUCER_DIR  is  an  environment  variable that would
          correspond to  the  ./configure  --prefix=$PRODUCER_DIR
          used in building osg.


          Created by Eric Wing.


     FindProtobuf




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          Locate   and  configure  the  Google  Protocol  Buffers
          library.


          The following variables can be set and are optional:


             PROTOBUF_SRC_ROOT_FOLDER - When compiling with MSVC, if this cache variable is set
                                        the protobuf-default VS project build locations
                                        (vsprojects/Debug & vsprojects/Release) will be searched
                                        for libraries and binaries.




          Defines the following variables:


             PROTOBUF_FOUND - Found the Google Protocol Buffers library (libprotobuf & header files)
             PROTOBUF_INCLUDE_DIRS - Include directories for Google Protocol Buffers
             PROTOBUF_LIBRARIES - The protobuf libraries

          [New in CMake 2.8.5]


             PROTOBUF_PROTOC_LIBRARIES - The protoc libraries
             PROTOBUF_LITE_LIBRARIES - The protobuf-lite libraries




          The following cache variables are also available to set
          or use:


             PROTOBUF_LIBRARY - The protobuf library
             PROTOBUF_PROTOC_LIBRARY   - The protoc library
             PROTOBUF_INCLUDE_DIR - The include directory for protocol buffers
             PROTOBUF_PROTOC_EXECUTABLE - The protoc compiler

          [New in CMake 2.8.5]


             PROTOBUF_LIBRARY_DEBUG - The protobuf library (debug)
             PROTOBUF_PROTOC_LIBRARY_DEBUG   - The protoc library (debug)
             PROTOBUF_LITE_LIBRARY - The protobuf lite library
             PROTOBUF_LITE_LIBRARY_DEBUG - The protobuf lite library (debug)




            ====================================================================



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            Example:




             find_package(Protobuf REQUIRED)
             include_directories(${PROTOBUF_INCLUDE_DIRS})




             include_directories(${CMAKE_CURRENT_BINARY_DIR})
             PROTOBUF_GENERATE_CPP(PROTO_SRCS PROTO_HDRS foo.proto)
             add_executable(bar bar.cc ${PROTO_SRCS} ${PROTO_HDRS})
             target_link_libraries(bar ${PROTOBUF_LIBRARIES})




          NOTE:  You may need to link against pthreads, depending
          on the platform.


            ====================================================================




          PROTOBUF_GENERATE_CPP (public function)


             SRCS = Variable to define with autogenerated
                    source files
             HDRS = Variable to define with autogenerated
                    header files
             ARGN = proto files




            ====================================================================


     FindPythonInterp
          Find python interpreter

          This module finds if Python  interpreter  is  installed
          and  determines  where  the  executables are. This code
          sets the following variables:


            PYTHONINTERP_FOUND         - Was the Python executable found



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            PYTHON_EXECUTABLE          - path to the Python interpreter




            PYTHON_VERSION_STRING      - Python version found e.g. 2.5.2
            PYTHON_VERSION_MAJOR       - Python major version found e.g. 2
            PYTHON_VERSION_MINOR       - Python minor version found e.g. 5
            PYTHON_VERSION_PATCH       - Python patch version found e.g. 2




            Python_ADDITIONAL_VERSIONS - list of additional Python versions to search for


     FindPythonLibs
          Find python libraries

          This module finds if Python is installed and determines
          where  the  include  files  and  libraries are. It also
          determines what the name of the library is.  This  code
          sets the following variables:


            PYTHONLIBS_FOUND           - have the Python libs been found
            PYTHON_LIBRARIES           - path to the python library
            PYTHON_INCLUDE_PATH        - path to where Python.h is found (deprecated)
            PYTHON_INCLUDE_DIRS        - path to where Python.h is found
            PYTHON_DEBUG_LIBRARIES     - path to the debug library
            Python_ADDITIONAL_VERSIONS - list of additional Python versions to search for


     FindQt
          Searches for all installed versions of QT.

          This  should only be used if your project can work with
          multiple versions of  QT.   If  not,  you  should  just
          directly  use  FindQt4 or FindQt3. If multiple versions
          of QT are found on the machine, then The user must  set
          the  option DESIRED_QT_VERSION to the version they want
          to use.  If only one version of  qt  is  found  on  the
          machine,  then  the  DESIRED_QT_VERSION  is set to that
          version and the  matching FindQt3 or FindQt4 module  is
          included.  Once  the user sets DESIRED_QT_VERSION, then
          the FindQt3 or FindQt4 module is included.


            QT_REQUIRED if this is set to TRUE then if CMake can
                        not find QT4 or QT3 an error is raised
                        and a message is sent to the user.




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            DESIRED_QT_VERSION OPTION is created
            QT4_INSTALLED is set to TRUE if qt4 is found.
            QT3_INSTALLED is set to TRUE if qt3 is found.


     FindQt3
          Locate Qt include paths and libraries

          This module defines:


            QT_INCLUDE_DIR - where to find qt.h, etc.
            QT_LIBRARIES   - the libraries to link against to use Qt.
            QT_DEFINITIONS - definitions to use when
                             compiling code that uses Qt.
            QT_FOUND       - If false, don't try to use Qt.




          If you  need  the  multithreaded  version  of  Qt,  set
          QT_MT_REQUIRED to TRUE


          Also defined, but not for general use are:


            QT_MOC_EXECUTABLE, where to find the moc tool.
            QT_UIC_EXECUTABLE, where to find the uic tool.
            QT_QT_LIBRARY, where to find the Qt library.
            QT_QTMAIN_LIBRARY, where to find the qtmain
             library. This is only required by Qt3 on Windows.


     FindQt4
          Find QT 4

          This module can be used to find Qt4. The most important
          issue is that the Qt4 qmake is available via the system
          path.  This  qmake  is  then  used  to detect basically
          everything else. This module defines a  number  of  key
          variables  and macros.  The variable QT_USE_FILE is set
          which is the path to a CMake file that can be  included
          to compile Qt 4 applications and libraries.  It sets up
          the compilation environment  for  include  directories,
          preprocessor defines and populates a QT_LIBRARIES vari-
          able.


          Typical usage could be something like:





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             find_package(Qt4 4.4.3 REQUIRED QtCore QtGui QtXml)
             include(${QT_USE_FILE})
             add_executable(myexe main.cpp)
             target_link_libraries(myexe ${QT_LIBRARIES})




          The minimum required version can be specified using the
          standard  find_package()-syntax  (see  example  above).
          For compatibility with older versions of  FindQt4.cmake
          it  is also possible to set the variable QT_MIN_VERSION
          to the minimum  required  version  of  Qt4  before  the
          find_package(Qt4)  command.  If both are used, the ver-
          sion used in the find_package() command  overrides  the
          one from QT_MIN_VERSION.


          When  using  the  components argument, QT_USE_QT* vari-
          ables are automatically set for the QT_USE_FILE to pick
          up.   If one wishes to manually set them, the available
          ones to set include:


                              QT_DONT_USE_QTCORE
                              QT_DONT_USE_QTGUI
                              QT_USE_QT3SUPPORT
                              QT_USE_QTASSISTANT
                              QT_USE_QAXCONTAINER
                              QT_USE_QAXSERVER
                              QT_USE_QTDESIGNER
                              QT_USE_QTMOTIF
                              QT_USE_QTMAIN
                              QT_USE_QTMULTIMEDIA
                              QT_USE_QTNETWORK
                              QT_USE_QTNSPLUGIN
                              QT_USE_QTOPENGL
                              QT_USE_QTSQL
                              QT_USE_QTXML
                              QT_USE_QTSVG
                              QT_USE_QTTEST
                              QT_USE_QTUITOOLS
                              QT_USE_QTDBUS
                              QT_USE_QTSCRIPT
                              QT_USE_QTASSISTANTCLIENT
                              QT_USE_QTHELP
                              QT_USE_QTWEBKIT
                              QT_USE_QTXMLPATTERNS
                              QT_USE_PHONON
                              QT_USE_QTSCRIPTTOOLS
                              QT_USE_QTDECLARATIVE




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            QT_USE_IMPORTED_TARGETS
                  If this variable is set to TRUE, FindQt4.cmake will create imported
                  library targets for the various Qt libraries and set the
                  library variables like QT_QTCORE_LIBRARY to point at these imported
                  targets instead of the library file on disk. This provides much better
                  handling of the release and debug versions of the Qt libraries and is
                 also always backwards compatible, except for the case that dependencies
                 of libraries are exported, these will then also list the names of the
                 imported targets as dependency and not the file location on disk. This
                 is much more flexible, but requires that FindQt4.cmake is executed before
                 such an exported dependency file is processed.




          There are also some files that need processing by  some
          Qt  tools such as moc and uic.  Listed below are macros
          that may be used to process those files.



            macro QT4_WRAP_CPP(outfiles inputfile ... OPTIONS ...)
                  create moc code from a list of files containing Qt class with
                  the Q_OBJECT declaration.  Per-direcotry preprocessor definitions
                  are also added.  Options may be given to moc, such as those found
                  when executing "moc -help".




            macro QT4_WRAP_UI(outfiles inputfile ... OPTIONS ...)
                  create code from a list of Qt designer ui files.
                  Options may be given to uic, such as those found
                  when executing "uic -help"




            macro QT4_ADD_RESOURCES(outfiles inputfile ... OPTIONS ...)
                  create code from a list of Qt resource files.
                  Options may be given to rcc, such as those found
                  when executing "rcc -help"




            macro QT4_GENERATE_MOC(inputfile outputfile )
                  creates a rule to run moc on infile and create outfile.
                  Use this if for some reason QT4_WRAP_CPP() isn't appropriate, e.g.
                  because you need a custom filename for the moc file or something similar.





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            macro QT4_AUTOMOC(sourcefile1 sourcefile2 ... )
                  This macro is still experimental.
                  It can be used to have moc automatically handled.
                  So if you have the files foo.h and foo.cpp, and in foo.h a
                  a class uses the Q_OBJECT macro, moc has to run on it. If you don't
                  want to use QT4_WRAP_CPP() (which is reliable and mature), you can insert
                  #include "foo.moc"
                  in foo.cpp and then give foo.cpp as argument to QT4_AUTOMOC(). This will the
                  scan all listed files at cmake-time for such included moc files and if it finds
                  them cause a rule to be generated to run moc at build time on the
                  accompanying header file foo.h.
                  If a source file has the SKIP_AUTOMOC property set it will be ignored by this macro.




            macro QT4_ADD_DBUS_INTERFACE(outfiles interface basename)
                  create a the interface header and implementation files with the
                  given basename from the given interface xml file and add it to
                  the list of sources




            macro QT4_ADD_DBUS_INTERFACES(outfiles inputfile ... )
                  create the interface header and implementation files
                  for all listed interface xml files
                  the name will be automatically determined from the name of the xml file




            macro QT4_ADD_DBUS_ADAPTOR(outfiles xmlfile parentheader parentclassname [basename] [classname])
                  create a dbus adaptor (header and implementation file) from the xml file
                  describing the interface, and add it to the list of sources. The adaptor
                  forwards the calls to a parent class, defined in parentheader and named
                  parentclassname. The name of the generated files will be
                  <basename>adaptor.{cpp,h} where basename defaults to the basename of the xml file.
                  If <classname> is provided, then it will be used as the classname of the
                  adaptor itself.




            macro QT4_GENERATE_DBUS_INTERFACE( header [interfacename] OPTIONS ...)
                  generate the xml interface file from the given header.
                  If the optional argument interfacename is omitted, the name of the
                  interface file is constructed from the basename of the header with
                  the suffix .xml appended.
                  Options may be given to qdbuscpp2xml, such as those found when executing "qdbuscpp2xml --help"





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            macro QT4_CREATE_TRANSLATION( qm_files directories ... sources ...
                                          ts_files ... OPTIONS ...)
                  out: qm_files
                  in:  directories sources ts_files
                  options: flags to pass to lupdate, such as -extensions to specify
                  extensions for a directory scan.
                  generates commands to create .ts (vie lupdate) and .qm
                  (via lrelease) - files from directories and/or sources. The ts files are
                  created and/or updated in the source tree (unless given with full paths).
                  The qm files are generated in the build tree.
                  Updating the translations can be done by adding the qm_files
                  to the source list of your library/executable, so they are
                  always updated, or by adding a custom target to control when
                  they get updated/generated.




            macro QT4_ADD_TRANSLATION( qm_files ts_files ... )
                  out: qm_files
                  in:  ts_files
                  generates commands to create .qm from .ts - files. The generated
                  filenames can be found in qm_files. The ts_files
                  must exists and are not updated in any way.







            Below is a detailed list of variables that FindQt4.cmake sets.
            QT_FOUND         If false, don't try to use Qt.
            QT4_FOUND        If false, don't try to use Qt 4.




            QT_VERSION_MAJOR The major version of Qt found.
            QT_VERSION_MINOR The minor version of Qt found.
            QT_VERSION_PATCH The patch version of Qt found.




            QT_EDITION               Set to the edition of Qt (i.e. DesktopLight)
            QT_EDITION_DESKTOPLIGHT  True if QT_EDITION == DesktopLight
            QT_QTCORE_FOUND          True if QtCore was found.
            QT_QTGUI_FOUND           True if QtGui was found.
            QT_QT3SUPPORT_FOUND      True if Qt3Support was found.
            QT_QTASSISTANT_FOUND     True if QtAssistant was found.
            QT_QTASSISTANTCLIENT_FOUND  True if QtAssistantClient was found.



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            QT_QAXCONTAINER_FOUND    True if QAxContainer was found (Windows only).
            QT_QAXSERVER_FOUND       True if QAxServer was found (Windows only).
            QT_QTDBUS_FOUND          True if QtDBus was found.
            QT_QTDESIGNER_FOUND      True if QtDesigner was found.
            QT_QTDESIGNERCOMPONENTS  True if QtDesignerComponents was found.
            QT_QTHELP_FOUND          True if QtHelp was found.
            QT_QTMOTIF_FOUND         True if QtMotif was found.
            QT_QTMULTIMEDIA_FOUND    True if QtMultimedia was found (since Qt 4.6.0).
            QT_QTNETWORK_FOUND       True if QtNetwork was found.
            QT_QTNSPLUGIN_FOUND      True if QtNsPlugin was found.
            QT_QTOPENGL_FOUND        True if QtOpenGL was found.
            QT_QTSQL_FOUND           True if QtSql was found.
            QT_QTSVG_FOUND           True if QtSvg was found.
            QT_QTSCRIPT_FOUND        True if QtScript was found.
            QT_QTSCRIPTTOOLS_FOUND   True if QtScriptTools was found.
            QT_QTTEST_FOUND          True if QtTest was found.
            QT_QTUITOOLS_FOUND       True if QtUiTools was found.
            QT_QTWEBKIT_FOUND        True if QtWebKit was found.
            QT_QTXML_FOUND           True if QtXml was found.
            QT_QTXMLPATTERNS_FOUND   True if QtXmlPatterns was found.
            QT_PHONON_FOUND          True if phonon was found.
            QT_QTDECLARATIVE_FOUND   True if QtDeclarative was found.




            QT_MAC_USE_COCOA    For Mac OS X, its whether Cocoa or Carbon is used.
                                In general, this should not be used, but its useful
                                when having platform specific code.




            QT_DEFINITIONS   Definitions to use when compiling code that uses Qt.
                             You do not need to use this if you include QT_USE_FILE.
                             The QT_USE_FILE will also define QT_DEBUG and QT_NO_DEBUG
                             to fit your current build type.  Those are not contained
                             in QT_DEFINITIONS.

            QT_INCLUDES      List of paths to all include directories of
                             Qt4 QT_INCLUDE_DIR and QT_QTCORE_INCLUDE_DIR are
                             always in this variable even if NOTFOUND,
                             all other INCLUDE_DIRS are
                             only added if they are found.
                             You do not need to use this if you include QT_USE_FILE.





            Include directories for the Qt modules are listed here.
            You do not need to use these variables if you include QT_USE_FILE.



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            QT_INCLUDE_DIR              Path to "include" of Qt4
            QT_QT3SUPPORT_INCLUDE_DIR   Path to "include/Qt3Support"
            QT_QTASSISTANT_INCLUDE_DIR  Path to "include/QtAssistant"
            QT_QTASSISTANTCLIENT_INCLUDE_DIR       Path to "include/QtAssistant"
            QT_QAXCONTAINER_INCLUDE_DIR Path to "include/ActiveQt" (Windows only)
            QT_QAXSERVER_INCLUDE_DIR    Path to "include/ActiveQt" (Windows only)
            QT_QTCORE_INCLUDE_DIR       Path to "include/QtCore"
            QT_QTDBUS_INCLUDE_DIR       Path to "include/QtDBus"
            QT_QTDESIGNER_INCLUDE_DIR   Path to "include/QtDesigner"
            QT_QTDESIGNERCOMPONENTS_INCLUDE_DIR   Path to "include/QtDesigner"
            QT_QTGUI_INCLUDE_DIR        Path to "include/QtGui"
            QT_QTHELP_INCLUDE_DIR       Path to "include/QtHelp"
            QT_QTMOTIF_INCLUDE_DIR      Path to "include/QtMotif"
            QT_QTMULTIMEDIA_INCLUDE_DIR Path to "include/QtMultimedia"
            QT_QTNETWORK_INCLUDE_DIR    Path to "include/QtNetwork"
            QT_QTNSPLUGIN_INCLUDE_DIR   Path to "include/QtNsPlugin"
            QT_QTOPENGL_INCLUDE_DIR     Path to "include/QtOpenGL"
            QT_QTSCRIPT_INCLUDE_DIR     Path to "include/QtScript"
            QT_QTSQL_INCLUDE_DIR        Path to "include/QtSql"
            QT_QTSVG_INCLUDE_DIR        Path to "include/QtSvg"
            QT_QTTEST_INCLUDE_DIR       Path to "include/QtTest"
            QT_QTWEBKIT_INCLUDE_DIR     Path to "include/QtWebKit"
            QT_QTXML_INCLUDE_DIR        Path to "include/QtXml"
            QT_QTXMLPATTERNS_INCLUDE_DIR  Path to "include/QtXmlPatterns"
            QT_PHONON_INCLUDE_DIR       Path to "include/phonon"
            QT_QTSCRIPTTOOLS_INCLUDE_DIR       Path to "include/QtScriptTools"
            QT_QTDECLARATIVE_INCLUDE_DIR       Path to "include/QtDeclarative"




            QT_BINARY_DIR               Path to "bin" of Qt4
            QT_LIBRARY_DIR              Path to "lib" of Qt4
            QT_PLUGINS_DIR              Path to "plugins" for Qt4
            QT_TRANSLATIONS_DIR         Path to "translations" of Qt4
            QT_IMPORTS_DIR              Path to "imports" of Qt4
            QT_DOC_DIR                  Path to "doc" of Qt4
            QT_MKSPECS_DIR              Path to "mkspecs" of Qt4







          The Qt toolkit  may  contain  both  debug  and  release
          libraries.  In  that  case, the following library vari-
          ables will contain both. You do not need to  use  these
          variables   if   you   include   QT_USE_FILE,  and  use
          QT_LIBRARIES.





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            QT_QT3SUPPORT_LIBRARY            The Qt3Support library
            QT_QTASSISTANT_LIBRARY           The QtAssistant library
            QT_QTASSISTANTCLIENT_LIBRARY     The QtAssistantClient library
            QT_QAXCONTAINER_LIBRARY           The QAxContainer library (Windows only)
            QT_QAXSERVER_LIBRARY                The QAxServer library (Windows only)
            QT_QTCORE_LIBRARY                The QtCore library
            QT_QTDBUS_LIBRARY                The QtDBus library
            QT_QTDESIGNER_LIBRARY            The QtDesigner library
            QT_QTDESIGNERCOMPONENTS_LIBRARY  The QtDesignerComponents library
            QT_QTGUI_LIBRARY                 The QtGui library
            QT_QTHELP_LIBRARY                The QtHelp library
            QT_QTMOTIF_LIBRARY               The QtMotif library
            QT_QTMULTIMEDIA_LIBRARY          The QtMultimedia library
            QT_QTNETWORK_LIBRARY             The QtNetwork library
            QT_QTNSPLUGIN_LIBRARY            The QtNsPLugin library
            QT_QTOPENGL_LIBRARY              The QtOpenGL library
            QT_QTSCRIPT_LIBRARY              The QtScript library
            QT_QTSQL_LIBRARY                 The QtSql library
            QT_QTSVG_LIBRARY                 The QtSvg library
            QT_QTTEST_LIBRARY                The QtTest library
            QT_QTUITOOLS_LIBRARY             The QtUiTools library
            QT_QTWEBKIT_LIBRARY              The QtWebKit library
            QT_QTXML_LIBRARY                 The QtXml library
            QT_QTXMLPATTERNS_LIBRARY         The QtXmlPatterns library
            QT_QTMAIN_LIBRARY                The qtmain library for Windows
            QT_PHONON_LIBRARY                The phonon library
            QT_QTSCRIPTTOOLS_LIBRARY         The QtScriptTools library


          The  QtDeclarative  library:              QT_QTDECLARA-
          TIVE_LIBRARY


          also defined, but NOT for general use are


            QT_MOC_EXECUTABLE                   Where to find the moc tool.
            QT_UIC_EXECUTABLE                   Where to find the uic tool.
            QT_UIC3_EXECUTABLE                  Where to find the uic3 tool.
            QT_RCC_EXECUTABLE                   Where to find the rcc tool
            QT_DBUSCPP2XML_EXECUTABLE           Where to find the qdbuscpp2xml tool.
            QT_DBUSXML2CPP_EXECUTABLE           Where to find the qdbusxml2cpp tool.
            QT_LUPDATE_EXECUTABLE               Where to find the lupdate tool.
            QT_LRELEASE_EXECUTABLE              Where to find the lrelease tool.
            QT_QCOLLECTIONGENERATOR_EXECUTABLE  Where to find the qcollectiongenerator tool.
            QT_DESIGNER_EXECUTABLE              Where to find the Qt designer tool.
            QT_LINGUIST_EXECUTABLE              Where to find the Qt linguist tool.








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          These are around for backwards compatibility  they will
          be set


            QT_WRAP_CPP  Set true if QT_MOC_EXECUTABLE is found
            QT_WRAP_UI   Set true if QT_UIC_EXECUTABLE is found


          These variables do _NOT_ have any effect anymore  (com-
          pared to FindQt.cmake)


            QT_MT_REQUIRED         Qt4 is now always multithreaded


          These  variables  are  set  to  "" Because Qt structure
          changed  (They make no sense in Qt4)


            QT_QT_LIBRARY        Qt-Library is now split


     FindQuickTime


          Locate QuickTime This module defines  QUICKTIME_LIBRARY
          QUICKTIME_FOUND,  if  false, do not try to link to gdal
          QUICKTIME_INCLUDE_DIR, where to find the headers


          $QUICKTIME_DIR is an environment  variable  that  would
          correspond to the ./configure --prefix=$QUICKTIME_DIR


          Created by Eric Wing.


     FindRTI
          Try to find M&S HLA RTI libraries

          This  module  finds  if  any  HLA  RTI is installed and
          locates the standard RTI include files and libraries.


          RTI is a simulation infrastructure standardized by IEEE
          and  SISO.  It  has a well defined C++ API that assures
          that simulation applications are independent on a  par-
          ticular RTI implementation.


            http://en.wikipedia.org/wiki/Run-Time_Infrastructure_(simulation)




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          This code sets the following variables:


            RTI_INCLUDE_DIR = the directory where RTI includes file are found
            RTI_LIBRARIES = The libraries to link against to use RTI
            RTI_DEFINITIONS = -DRTI_USES_STD_FSTREAM
            RTI_FOUND = Set to FALSE if any HLA RTI was not found




          Report problems to <certi-devel@nongnu.org>


     FindRuby
          Find Ruby

          This  module  finds if Ruby is installed and determines
          where the include files and libraries are. Ruby 1.8 and
          1.9 are supported.


          The  minimum  required version of Ruby can be specified
          using the standard syntax, e.g. FIND_PACKAGE(Ruby 1.8)


          It also determines what the name  of  the  library  is.
          This code sets the following variables:


            RUBY_EXECUTABLE   = full path to the ruby binary
            RUBY_INCLUDE_DIRS = include dirs to be used when using the ruby library
            RUBY_LIBRARY      = full path to the ruby library
            RUBY_VERSION      = the version of ruby which was found, e.g. "1.8.7"
            RUBY_FOUND        = set to true if ruby ws found successfully




            RUBY_INCLUDE_PATH = same as RUBY_INCLUDE_DIRS, only provided for compatibility reasons, don't use it


     FindSDL


          Locate SDL library This module defines SDL_LIBRARY, the
          name of the  library  to  link  against  SDL_FOUND,  if
          false, do not try to link to SDL SDL_INCLUDE_DIR, where
          to find SDL.h


          This    module    responds    to    the    the    flag:



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          SDL_BUILDING_LIBRARY   If  this  is  defined,  then  no
          SDL_main will be linked in because   only  applications
          need  main(). Otherwise, it is assumed you are building
          an application and this module will attempt  to  locate
          and  set  the  the  proper  link  flags  as part of the
          returned SDL_LIBRARY variable.


          Don't forget to include SDLmain.h  and  SDLmain.m  your
          project  for  the  OS X framework based version. (Other
          versions link to -lSDLmain which this module  will  try
          to  find  on  your behalf.) Also for OS X, this  module
          will automatically add the  -framework  Cocoa  on  your
          behalf.





          Additional  Note:  If you see an empty SDL_LIBRARY_TEMP
          in your configuration  and  no  SDL_LIBRARY,  it  means
          CMake  did  not  find  your SDL library  (SDL.dll, lib-
          sdl.so, SDL.framework, etc).  Set  SDL_LIBRARY_TEMP  to
          point  to your SDL library, and configure again.  Simi-
          larly, if you see an empty SDLMAIN_LIBRARY, you  should
          set this value as appropriate. These values are used to
          generate the final SDL_LIBRARY variable, but when these
          values are unset, SDL_LIBRARY does not get created.





          $SDLDIR  is  an  environment variable that would corre-
          spond  to  the  ./configure  --prefix=$SDLDIR  used  in
          building SDL. l.e.galup  9-20-02


          Modified by Eric Wing.  Added code to assist with auto-
          mated building by  using  environmental  variables  and
          providing a more controlled/consistent search behavior.
          Added new modifications to recognize  OS  X  frameworks
          and   additional  Unix paths (FreeBSD, etc).  Also cor-
          rected the header search path to  follow  "proper"  SDL
          guidelines.  Added a search for SDLmain which is needed
          by some platforms. Added a search for threads which  is
          needed by some platforms. Added needed compile switches
          for MinGW.


          On OSX, this will  prefer  the  Framework  version  (if
          found) over others. People will have to manually change



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          the cache  values  of   SDL_LIBRARY  to  override  this
          selection     or     set    the    CMake    environment
          CMAKE_INCLUDE_PATH to modify the search paths.


          Note that the header path has changed from SDL/SDL.h to
          just  SDL.h  This needed to change because "proper" SDL
          convention is #include "SDL.h", not  <SDL/SDL.h>.  This
          is done for portability reasons because not all systems
          place things in SDL/ (see FreeBSD).


     FindSDL_image


          Locate SDL_image library  This  module  defines  SDLIM-
          AGE_LIBRARY,  the  name  of the library to link against
          SDLIMAGE_FOUND, if false, do not try  to  link  to  SDL
          SDLIMAGE_INCLUDE_DIR, where to find SDL/SDL.h


          $SDLDIR  is  an  environment variable that would corre-
          spond  to  the  ./configure  --prefix=$SDLDIR  used  in
          building SDL.


          Created  by Eric Wing. This was influenced by the Find-
          SDL.cmake  module, but with modifications to  recognize
          OS  X  frameworks  and  additional Unix paths (FreeBSD,
          etc).


     FindSDL_mixer


          Locate   SDL_mixer   library   This   module    defines
          SDLMIXER_LIBRARY,  the  name  of  the  library  to link
          against SDLMIXER_FOUND, if false, do not try to link to
          SDL SDLMIXER_INCLUDE_DIR, where to find SDL/SDL.h


          $SDLDIR  is  an  environment variable that would corre-
          spond  to  the  ./configure  --prefix=$SDLDIR  used  in
          building SDL.


          Created  by Eric Wing. This was influenced by the Find-
          SDL.cmake  module, but with modifications to  recognize
          OS  X  frameworks  and  additional Unix paths (FreeBSD,
          etc).





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     FindSDL_net


          Locate  SDL_net  library  This  module   defines   SDL-
          NET_LIBRARY,  the  name  of the library to link against
          SDLNET_FOUND, if false, do not try to link against SDL-
          NET_INCLUDE_DIR, where to find the headers


          $SDLDIR  is  an  environment variable that would corre-
          spond  to  the  ./configure  --prefix=$SDLDIR  used  in
          building SDL.


          Created  by Eric Wing. This was influenced by the Find-
          SDL.cmake  module, but with modifications to  recognize
          OS  X  frameworks  and  additional Unix paths (FreeBSD,
          etc).


     FindSDL_sound


          Locates the SDL_sound library


     FindSDL_ttf


          Locate   SDL_ttf   library    This    module    defines
          SDLTTF_LIBRARY, the name of the library to link against
          SDLTTF_FOUND, if false, do  not  try  to  link  to  SDL
          SDLTTF_INCLUDE_DIR, where to find SDL/SDL.h


          $SDLDIR  is  an  environment variable that would corre-
          spond  to  the  ./configure  --prefix=$SDLDIR  used  in
          building SDL.


          Created  by Eric Wing. This was influenced by the Find-
          SDL.cmake  module, but with modifications to  recognize
          OS  X  frameworks  and  additional Unix paths (FreeBSD,
          etc).


     FindSWIG
          Find SWIG

          This module finds an installed SWIG.  It sets the  fol-
          lowing variables:




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            SWIG_FOUND - set to true if SWIG is found
            SWIG_DIR - the directory where swig is installed
            SWIG_EXECUTABLE - the path to the swig executable
            SWIG_VERSION   - the version number of the swig executable




          The  minimum  required version of SWIG can be specified
          using the standard syntax, e.g. FIND_PACKAGE(SWIG 1.1)


          All information is collected from  the  SWIG_EXECUTABLE
          so the version to be found can be changed from the com-
          mand line by means of setting SWIG_EXECUTABLE



     FindSelfPackers
          Find upx

          This module looks for  some  executable  packers  (i.e.
          softwares that compress executables or shared libs into
          on-the-fly self-extracting executables or shared  libs.
          Examples:


            UPX: http://wildsau.idv.uni-linz.ac.at/mfx/upx.html


     FindSquish
          -- Typical Use




          This  module can be used to find Squish (currently sup-
          port is aimed at version 3).


            SQUISH_FOUND                    If false, don't try to use Squish




            SQUISH_INSTALL_DIR              The Squish installation directory (containing bin, lib, etc)
            SQUISH_SERVER_EXECUTABLE        The squishserver executable
            SQUISH_CLIENT_EXECUTABLE        The squishrunner executable







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            SQUISH_INSTALL_DIR_FOUND        Was the install directory found?
            SQUISH_SERVER_EXECUTABLE_FOUND  Was the server executable found?
            SQUISH_CLIENT_EXECUTABLE_FOUND  Was the client executable found?




          macro   SQUISH_ADD_TEST(testName   applicationUnderTest
          testSuite testCase)


            ENABLE_TESTING()
            FIND_PACKAGE(Squish)
            IF (SQUISH_FOUND)
              SQUISH_ADD_TEST(myTestName myApplication testSuiteName testCaseName)
            ENDIF (SQUISH_FOUND)





     FindSubversion
          Extract information from a subversion working copy

          The module defines the following variables:


            Subversion_SVN_EXECUTABLE - path to svn command line client
            Subversion_VERSION_SVN - version of svn command line client
            Subversion_FOUND - true if the command line client was found
            SUBVERSION_FOUND - same as Subversion_FOUND, set for compatiblity reasons




          The minimum required version of Subversion can be spec-
          ified using the standard syntax, e.g. FIND_PACKAGE(Sub-
          version 1.4)


          If  the  command  line  client  executable is found two
          macros are defined:


            Subversion_WC_INFO(<dir> <var-prefix>)
            Subversion_WC_LOG(<dir> <var-prefix>)

          Subversion_WC_INFO extracts information of a subversion
          working  copy  at  a given location. This macro defines
          the following variables:





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            <var-prefix>_WC_URL - url of the repository (at <dir>)
            <var-prefix>_WC_ROOT - root url of the repository
            <var-prefix>_WC_REVISION - current revision
            <var-prefix>_WC_LAST_CHANGED_AUTHOR - author of last commit
            <var-prefix>_WC_LAST_CHANGED_DATE - date of last commit
            <var-prefix>_WC_LAST_CHANGED_REV - revision of last commit
            <var-prefix>_WC_INFO - output of command `svn info <dir>'

          Subversion_WC_LOG retrieves the log message of the base
          revision  of a subversion working copy at a given loca-
          tion. This macro defines the variable:


            <var-prefix>_LAST_CHANGED_LOG - last log of base revision

          Example usage:


            FIND_PACKAGE(Subversion)
            IF(SUBVERSION_FOUND)
              Subversion_WC_INFO(${PROJECT_SOURCE_DIR} Project)
              MESSAGE("Current revision is ${Project_WC_REVISION}")
              Subversion_WC_LOG(${PROJECT_SOURCE_DIR} Project)
              MESSAGE("Last changed log is ${Project_LAST_CHANGED_LOG}")
            ENDIF(SUBVERSION_FOUND)


     FindTCL
          TK_INTERNAL_PATH was removed.

          This module finds if Tcl is  installed  and  determines
          where  the  include  files  and  libraries are. It also
          determines what the name of the library is.  This  code
          sets the following variables:


            TCL_FOUND              = Tcl was found
            TK_FOUND               = Tk was found
            TCLTK_FOUND            = Tcl and Tk were found
            TCL_LIBRARY            = path to Tcl library (tcl tcl80)
            TCL_INCLUDE_PATH       = path to where tcl.h can be found
            TCL_TCLSH              = path to tclsh binary (tcl tcl80)
            TK_LIBRARY             = path to Tk library (tk tk80 etc)
            TK_INCLUDE_PATH        = path to where tk.h can be found
            TK_WISH                = full path to the wish executable




          In  an  effort to remove some clutter and clear up some
          issues  for  people  who  are  not  necessarily  Tcl/Tk
          gurus/developpers,   some   variables   were  moved  or



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          removed. Changes compared to CMake 2.4 are:


             => they were only useful for people writing Tcl/Tk extensions.
             => these libs are not packaged by default with Tcl/Tk distributions.
                Even when Tcl/Tk is built from source, several flavors of debug libs
                are created and there is no real reason to pick a single one
                specifically (say, amongst tcl84g, tcl84gs, or tcl84sgx).
                Let's leave that choice to the user by allowing him to assign
                TCL_LIBRARY to any Tcl library, debug or not.
             => this ended up being only a Win32 variable, and there is a lot of
                confusion regarding the location of this file in an installed Tcl/Tk
                tree anyway (see 8.5 for example). If you need the internal path at
                this point it is safer you ask directly where the *source* tree is
                and dig from there.


     FindTIFF
          Find TIFF library

          Find the native TIFF includes and library  This  module
          defines


            TIFF_INCLUDE_DIR, where to find tiff.h, etc.
            TIFF_LIBRARIES, libraries to link against to use TIFF.
            TIFF_FOUND, If false, do not try to use TIFF.

          also defined, but not for general use are


            TIFF_LIBRARY, where to find the TIFF library.


     FindTclStub
          TCL_STUB_LIBRARY_DEBUG  and  TK_STUB_LIBRARY_DEBUG were
          removed.

          This module finds Tcl stub libraries.  It  first  finds
          Tcl  include  files  and  libraries  by  calling  Find-
          TCL.cmake. How to Use the Tcl Stubs Library:


             http://tcl.activestate.com/doc/howto/stubs.html

          Using Stub Libraries:


             http://safari.oreilly.com/0130385603/ch48lev1sec3

          This code sets the following variables:




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            TCL_STUB_LIBRARY       = path to Tcl stub library
            TK_STUB_LIBRARY        = path to Tk stub library
            TTK_STUB_LIBRARY       = path to ttk stub library




          In an effort to remove some clutter and clear  up  some
          issues  for  people  who  are  not  necessarily  Tcl/Tk
          gurus/developpers,  some  variables   were   moved   or
          removed. Changes compared to CMake 2.4 are:


             => these libs are not packaged by default with Tcl/Tk distributions.
                Even when Tcl/Tk is built from source, several flavors of debug libs
                are created and there is no real reason to pick a single one
                specifically (say, amongst tclstub84g, tclstub84gs, or tclstub84sgx).
                Let's leave that choice to the user by allowing him to assign
                TCL_STUB_LIBRARY to any Tcl library, debug or not.


     FindTclsh
          Find tclsh

          This  module  finds  if TCL is installed and determines
          where the include files  and  libraries  are.  It  also
          determines  what  the name of the library is. This code
          sets the following variables:


            TCLSH_FOUND = TRUE if tclsh has been found
            TCL_TCLSH = the path to the tclsh executable

          In cygwin, look for the cygwin  version  first.   Don't
          look  for  it later to avoid finding the cygwin version
          on a Win32 build.


     FindThreads
          This module determines the thread library of  the  sys-
          tem.

          The following variables are set


            CMAKE_THREAD_LIBS_INIT     - the thread library
            CMAKE_USE_SPROC_INIT       - are we using sproc?
            CMAKE_USE_WIN32_THREADS_INIT - using WIN32 threads?
            CMAKE_USE_PTHREADS_INIT    - are we using pthreads
            CMAKE_HP_PTHREADS_INIT     - are we using hp pthreads

          For  systems with multiple thread libraries, caller can



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          set


            CMAKE_THREAD_PREFER_PTHREAD


     FindUnixCommands
          Find unix commands from cygwin

          This module looks for some usual Unix commands.



     FindVTK
          Find a VTK installation or build tree.

          The following variables are set if VTK  is  found.   If
          VTK is not found, VTK_FOUND is set to false.


            VTK_FOUND         - Set to true when VTK is found.
            VTK_USE_FILE      - CMake file to use VTK.
            VTK_MAJOR_VERSION - The VTK major version number.
            VTK_MINOR_VERSION - The VTK minor version number
                                 (odd non-release).
            VTK_BUILD_VERSION - The VTK patch level
                                 (meaningless for odd minor).
            VTK_INCLUDE_DIRS  - Include directories for VTK
            VTK_LIBRARY_DIRS  - Link directories for VTK libraries
            VTK_KITS          - List of VTK kits, in CAPS
                                (COMMON,IO,) etc.
            VTK_LANGUAGES     - List of wrapped languages, in CAPS
                                (TCL, PYHTON,) etc.

          The  following cache entries must be set by the user to
          locate VTK:


            VTK_DIR  - The directory containing VTKConfig.cmake.
                       This is either the root of the build tree,
                       or the lib/vtk directory.  This is the
                       only cache entry.

          The following variables are set for  backward  compati-
          bility and should not be used in new code:


            USE_VTK_FILE - The full path to the UseVTK.cmake file.
                           This is provided for backward
                           compatibility.  Use VTK_USE_FILE
                           instead.




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     FindWget
          Find wget

          This  module  looks  for  wget. This module defines the
          following values:


            WGET_EXECUTABLE: the full path to the wget tool.
            WGET_FOUND: True if wget has been found.


     FindWish
          Find wish installation

          This module finds if TCL is  installed  and  determines
          where  the  include  files  and  libraries are. It also
          determines what the name of the library is.  This  code
          sets the following variables:


            TK_WISH = the path to the wish executable




          if  UNIX  is  defined, then it will look for the cygwin
          version first


     FindX11
          Find X11 installation

          Try to find X11 on UNIX systems. The  following  values
          are defined


            X11_FOUND        - True if X11 is available
            X11_INCLUDE_DIR  - include directories to use X11
            X11_LIBRARIES    - link against these to use X11




          and  also  the  following  more fine grained variables:
          Include          paths:           X11_ICE_INCLUDE_PATH,
          X11_ICE_LIB,        X11_ICE_FOUND


                          X11_SM_INCLUDE_PATH,           X11_SM_LIB,         X11_SM_FOUND
                          X11_X11_INCLUDE_PATH,          X11_X11_LIB
                          X11_Xaccessrules_INCLUDE_PATH,                     X11_Xaccess_FOUND
                          X11_Xaccessstr_INCLUDE_PATH,                       X11_Xaccess_FOUND



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                          X11_Xau_INCLUDE_PATH,          X11_Xau_LIB,        X11_Xau_FOUND
                          X11_Xcomposite_INCLUDE_PATH,   X11_Xcomposite_LIB, X11_Xcomposite_FOUND
                          X11_Xcursor_INCLUDE_PATH,      X11_Xcursor_LIB,    X11_Xcursor_FOUND
                          X11_Xdamage_INCLUDE_PATH,      X11_Xdamage_LIB,    X11_Xdamage_FOUND
                          X11_Xdmcp_INCLUDE_PATH,        X11_Xdmcp_LIB,      X11_Xdmcp_FOUND
                                                         X11_Xext_LIB,       X11_Xext_FOUND
                          X11_dpms_INCLUDE_PATH,         (in X11_Xext_LIB),  X11_dpms_FOUND
                          X11_XShm_INCLUDE_PATH,         (in X11_Xext_LIB),  X11_XShm_FOUND
                          X11_Xshape_INCLUDE_PATH,       (in X11_Xext_LIB),  X11_Xshape_FOUND
                          X11_xf86misc_INCLUDE_PATH,     X11_Xxf86misc_LIB,  X11_xf86misc_FOUND
                          X11_xf86vmode_INCLUDE_PATH,                        X11_xf86vmode_FOUND
                          X11_Xfixes_INCLUDE_PATH,       X11_Xfixes_LIB,     X11_Xfixes_FOUND
                          X11_Xft_INCLUDE_PATH,          X11_Xft_LIB,        X11_Xft_FOUND
                          X11_Xi_INCLUDE_PATH,           X11_Xi_LIB,         X11_Xi_FOUND
                          X11_Xinerama_INCLUDE_PATH,     X11_Xinerama_LIB,   X11_Xinerama_FOUND
                          X11_Xinput_INCLUDE_PATH,       X11_Xinput_LIB,     X11_Xinput_FOUND
                          X11_Xkb_INCLUDE_PATH,                              X11_Xkb_FOUND
                          X11_Xkblib_INCLUDE_PATH,                           X11_Xkb_FOUND
                          X11_Xkbfile_INCLUDE_PATH,      X11_Xkbfile_LIB,    X11_Xkbfile_FOUND
                          X11_Xpm_INCLUDE_PATH,          X11_Xpm_LIB,        X11_Xpm_FOUND
                          X11_XTest_INCLUDE_PATH,        X11_XTest_LIB,      X11_XTest_FOUND
                          X11_Xrandr_INCLUDE_PATH,       X11_Xrandr_LIB,     X11_Xrandr_FOUND
                          X11_Xrender_INCLUDE_PATH,      X11_Xrender_LIB,    X11_Xrender_FOUND
                          X11_Xscreensaver_INCLUDE_PATH, X11_Xscreensaver_LIB, X11_Xscreensaver_FOUND
                          X11_Xt_INCLUDE_PATH,           X11_Xt_LIB,         X11_Xt_FOUND
                          X11_Xutil_INCLUDE_PATH,                            X11_Xutil_FOUND
                          X11_Xv_INCLUDE_PATH,           X11_Xv_LIB,         X11_Xv_FOUND
                          X11_XSync_INCLUDE_PATH,        (in X11_Xext_LIB),  X11_XSync_FOUND


     FindXMLRPC
          Find xmlrpc

          Find the native XMLRPC headers and libraries.


            XMLRPC_INCLUDE_DIRS      - where to find xmlrpc.h, etc.
            XMLRPC_LIBRARIES         - List of libraries when using xmlrpc.
            XMLRPC_FOUND             - True if xmlrpc found.

          XMLRPC  modules may be specified as components for this
          find module. Modules may be  listed  by  running  "xml-
          rpc-c-config".  Modules include:


            c++            C++ wrapper code
            libwww-client  libwww-based client
            cgi-server     CGI-based server
            abyss-server   ABYSS-based server

          Typical usage:




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            FIND_PACKAGE(XMLRPC REQUIRED libwww-client)


     FindZLIB
          Find zlib

          Find  the  native  ZLIB includes and library. Once done
          this will define


            ZLIB_INCLUDE_DIRS   - where to find zlib.h, etc.
            ZLIB_LIBRARIES      - List of libraries when using zlib.
            ZLIB_FOUND          - True if zlib found.




            ZLIB_VERSION_STRING - The version of zlib found (x.y.z)
            ZLIB_VERSION_MAJOR  - The major version of zlib
            ZLIB_VERSION_MINOR  - The minor version of zlib
            ZLIB_VERSION_PATCH  - The patch version of zlib
            ZLIB_VERSION_TWEAK  - The tweak version of zlib




          The following variable are provided for  backward  com-
          patibility


            ZLIB_MAJOR_VERSION  - The major version of zlib
            ZLIB_MINOR_VERSION  - The minor version of zlib
            ZLIB_PATCH_VERSION  - The patch version of zlib


     Findosg





          NOTE:  It  is  highly  recommended that you use the new
          FindOpenSceneGraph.cmake introduced in CMake 2.6.3  and
          not use this Find module directly.


          This  is  part of the Findosg* suite used to find Open-
          SceneGraph components. Each component is  separate  and
          you must opt in to each module. You must  also opt into
          OpenGL and OpenThreads  (and  Producer  if  needed)  as
          these   modules  won't  do it for you. This is to allow
          you control over your own  system  piece  by  piece  in



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          case  you  need  to  opt  out  of certain components or
          change the Find behavior for a particular module  (per-
          haps   because   the  default  FindOpenGL.cmake  module
          doesn't work with your system as an  example).  If  you
          want  to  use  a  more  convenient module that includes
          everything, use the FindOpenSceneGraph.cmake instead of
          the Findosg*.cmake modules.


          Locate osg This module defines


          OSG_FOUND  - Was the Osg found? OSG_INCLUDE_DIR - Where
          to find the headers OSG_LIBRARIES -  The  libraries  to
          link against for the OSG (use this)


          OSG_LIBRARY  -  The OSG library OSG_LIBRARY_DEBUG - The
          OSG debug library


          $OSGDIR is an environment variable  that  would  corre-
          spond  to  the  ./configure  --prefix=$OSGDIR  used  in
          building osg.


          Created by Eric Wing.


     FindosgAnimation


          This is part of the Findosg* suite used to  find  Open-
          SceneGraph  components.  Each component is separate and
          you must opt in to each module. You must  also opt into
          OpenGL  and  OpenThreads  (and  Producer  if needed) as
          these  modules won't do it for you. This  is  to  allow
          you  control  over  your  own  system piece by piece in
          case you need to  opt  out  of  certain  components  or
          change  the Find behavior for a particular module (per-
          haps  because  the  default   FindOpenGL.cmake   module
          doesn't  work  with  your system as an example). If you
          want to use a  more  convenient  module  that  includes
          everything, use the FindOpenSceneGraph.cmake instead of
          the Findosg*.cmake modules.


          Locate osgAnimation This module defines


          OSGANIMATION_FOUND - Was osgAnimation found?  OSGANIMA-
          TION_INCLUDE_DIR   -   Where   to   find   the  headers



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          OSGANIMATION_LIBRARIES - The libraries to link  against
          for the OSG (use this)


          OSGANIMATION_LIBRARY   -   The  OSG  library  OSGANIMA-
          TION_LIBRARY_DEBUG - The OSG debug library


          $OSGDIR is an environment variable  that  would  corre-
          spond  to  the  ./configure  --prefix=$OSGDIR  used  in
          building osg.


          Created by Eric Wing.


     FindosgDB


          This is part of the Findosg* suite used to  find  Open-
          SceneGraph  components.  Each component is separate and
          you must opt in to each module. You must  also opt into
          OpenGL  and  OpenThreads  (and  Producer  if needed) as
          these  modules won't do it for you. This  is  to  allow
          you  control  over  your  own  system piece by piece in
          case you need to  opt  out  of  certain  components  or
          change  the Find behavior for a particular module (per-
          haps  because  the  default   FindOpenGL.cmake   module
          doesn't  work  with  your system as an example). If you
          want to use a  more  convenient  module  that  includes
          everything, use the FindOpenSceneGraph.cmake instead of
          the Findosg*.cmake modules.


          Locate osgDB This module defines


          OSGDB_FOUND -  Was  osgDB  found?  OSGDB_INCLUDE_DIR  -
          Where   to  find  the  headers  OSGDB_LIBRARIES  -  The
          libraries to link against for the osgDB (use this)


          OSGDB_LIBRARY - The osgDB library OSGDB_LIBRARY_DEBUG -
          The osgDB debug library


          $OSGDIR  is  an  environment variable that would corre-
          spond  to  the  ./configure  --prefix=$OSGDIR  used  in
          building osg.


          Created by Eric Wing.



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     FindosgFX


          This  is  part of the Findosg* suite used to find Open-
          SceneGraph components. Each component is  separate  and
          you must opt in to each module. You must  also opt into
          OpenGL and OpenThreads  (and  Producer  if  needed)  as
          these   modules  won't  do it for you. This is to allow
          you control over your own  system  piece  by  piece  in
          case  you  need  to  opt  out  of certain components or
          change the Find behavior for a particular module  (per-
          haps   because   the  default  FindOpenGL.cmake  module
          doesn't work with your system as an  example).  If  you
          want  to  use  a  more  convenient module that includes
          everything, use the FindOpenSceneGraph.cmake instead of
          the Findosg*.cmake modules.


          Locate osgFX This module defines


          OSGFX_FOUND  -  Was  osgFX  found?  OSGFX_INCLUDE_DIR -
          Where  to  find  the  headers  OSGFX_LIBRARIES  -   The
          libraries to link against for the osgFX (use this)


          OSGFX_LIBRARY - The osgFX library OSGFX_LIBRARY_DEBUG -
          The osgFX debug library


          $OSGDIR is an environment variable  that  would  corre-
          spond  to  the  ./configure  --prefix=$OSGDIR  used  in
          building osg.


          Created by Eric Wing.


     FindosgGA


          This is part of the Findosg* suite used to  find  Open-
          SceneGraph  components.  Each component is separate and
          you must opt in to each module. You must  also opt into
          OpenGL  and  OpenThreads  (and  Producer  if needed) as
          these  modules won't do it for you. This  is  to  allow
          you  control  over  your  own  system piece by piece in
          case you need to  opt  out  of  certain  components  or
          change  the Find behavior for a particular module (per-
          haps  because  the  default   FindOpenGL.cmake   module
          doesn't  work  with  your system as an example). If you
          want to use a  more  convenient  module  that  includes



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          everything, use the FindOpenSceneGraph.cmake instead of
          the Findosg*.cmake modules.


          Locate osgGA This module defines


          OSGGA_FOUND -  Was  osgGA  found?  OSGGA_INCLUDE_DIR  -
          Where   to  find  the  headers  OSGGA_LIBRARIES  -  The
          libraries to link against for the osgGA (use this)


          OSGGA_LIBRARY - The osgGA library OSGGA_LIBRARY_DEBUG -
          The osgGA debug library


          $OSGDIR  is  an  environment variable that would corre-
          spond  to  the  ./configure  --prefix=$OSGDIR  used  in
          building osg.


          Created by Eric Wing.


     FindosgIntrospection


          This  is  part of the Findosg* suite used to find Open-
          SceneGraph components. Each component is  separate  and
          you must opt in to each module. You must  also opt into
          OpenGL and OpenThreads  (and  Producer  if  needed)  as
          these   modules  won't  do it for you. This is to allow
          you control over your own  system  piece  by  piece  in
          case  you  need  to  opt  out  of certain components or
          change the Find behavior for a particular module  (per-
          haps   because   the  default  FindOpenGL.cmake  module
          doesn't work with your system as an  example).  If  you
          want  to  use  a  more  convenient module that includes
          everything, use the FindOpenSceneGraph.cmake instead of
          the Findosg*.cmake modules.


          Locate osgINTROSPECTION This module defines


          OSGINTROSPECTION_FOUND  -  Was  osgIntrospection found?
          OSGINTROSPECTION_INCLUDE_DIR - Where to find the  head-
          ers  OSGINTROSPECTION_LIBRARIES - The libraries to link
          for osgIntrospection (use this)


          OSGINTROSPECTION_LIBRARY - The osgIntrospection library



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          OSGINTROSPECTION_LIBRARY_DEBUG  -  The osgIntrospection
          debug library


          $OSGDIR is an environment variable  that  would  corre-
          spond  to  the  ./configure  --prefix=$OSGDIR  used  in
          building osg.


          Created by Eric Wing.


     FindosgManipulator


          This is part of the Findosg* suite used to  find  Open-
          SceneGraph  components.  Each component is separate and
          you must opt in to each module. You must  also opt into
          OpenGL  and  OpenThreads  (and  Producer  if needed) as
          these  modules won't do it for you. This  is  to  allow
          you  control  over  your  own  system piece by piece in
          case you need to  opt  out  of  certain  components  or
          change  the Find behavior for a particular module (per-
          haps  because  the  default   FindOpenGL.cmake   module
          doesn't  work  with  your system as an example). If you
          want to use a  more  convenient  module  that  includes
          everything, use the FindOpenSceneGraph.cmake instead of
          the Findosg*.cmake modules.


          Locate osgManipulator This module defines


          OSGMANIPULATOR_FOUND - Was osgManipulator found? OSGMA-
          NIPULATOR_INCLUDE_DIR  - Where to find the headers OSG-
          MANIPULATOR_LIBRARIES - The libraries to link for  osg-
          Manipulator (use this)


          OSGMANIPULATOR_LIBRARY  -  The  osgManipulator  library
          OSGMANIPULATOR_LIBRARY_DEBUG - The osgManipulator debug
          library


          $OSGDIR  is  an  environment variable that would corre-
          spond  to  the  ./configure  --prefix=$OSGDIR  used  in
          building osg.


          Created by Eric Wing.





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     FindosgParticle


          This  is  part of the Findosg* suite used to find Open-
          SceneGraph components. Each component is  separate  and
          you must opt in to each module. You must  also opt into
          OpenGL and OpenThreads  (and  Producer  if  needed)  as
          these   modules  won't  do it for you. This is to allow
          you control over your own  system  piece  by  piece  in
          case  you  need  to  opt  out  of certain components or
          change the Find behavior for a particular module  (per-
          haps   because   the  default  FindOpenGL.cmake  module
          doesn't work with your system as an  example).  If  you
          want  to  use  a  more  convenient module that includes
          everything, use the FindOpenSceneGraph.cmake instead of
          the Findosg*.cmake modules.


          Locate osgParticle This module defines


          OSGPARTICLE_FOUND  -  Was  osgParticle found? OSGPARTI-
          CLE_INCLUDE_DIR - Where to find the  headers  OSGPARTI-
          CLE_LIBRARIES  -  The libraries to link for osgParticle
          (use this)


          OSGPARTICLE_LIBRARY - The osgParticle library OSGPARTI-
          CLE_LIBRARY_DEBUG - The osgParticle debug library


          $OSGDIR  is  an  environment variable that would corre-
          spond  to  the  ./configure  --prefix=$OSGDIR  used  in
          building osg.


          Created by Eric Wing.


     FindosgProducer


          This  is  part of the Findosg* suite used to find Open-
          SceneGraph components. Each component is  separate  and
          you must opt in to each module. You must  also opt into
          OpenGL and OpenThreads  (and  Producer  if  needed)  as
          these   modules  won't  do it for you. This is to allow
          you control over your own  system  piece  by  piece  in
          case  you  need  to  opt  out  of certain components or
          change the Find behavior for a particular module  (per-
          haps   because   the  default  FindOpenGL.cmake  module
          doesn't work with your system as an  example).  If  you



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          want  to  use  a  more  convenient module that includes
          everything, use the FindOpenSceneGraph.cmake instead of
          the Findosg*.cmake modules.


          Locate osgProducer This module defines


          OSGPRODUCER_FOUND  -  Was  osgProducer  found?  OSGPRO-
          DUCER_INCLUDE_DIR - Where to find the  headers  OSGPRO-
          DUCER_LIBRARIES - The libraries to link for osgProducer
          (use this)


          OSGPRODUCER_LIBRARY - The osgProducer  library  OSGPRO-
          DUCER_LIBRARY_DEBUG - The osgProducer debug library


          $OSGDIR  is  an  environment variable that would corre-
          spond  to  the  ./configure  --prefix=$OSGDIR  used  in
          building osg.


          Created by Eric Wing.


     FindosgShadow


          This  is  part of the Findosg* suite used to find Open-
          SceneGraph components. Each component is  separate  and
          you must opt in to each module. You must  also opt into
          OpenGL and OpenThreads  (and  Producer  if  needed)  as
          these   modules  won't  do it for you. This is to allow
          you control over your own  system  piece  by  piece  in
          case  you  need  to  opt  out  of certain components or
          change the Find behavior for a particular module  (per-
          haps   because   the  default  FindOpenGL.cmake  module
          doesn't work with your system as an  example).  If  you
          want  to  use  a  more  convenient module that includes
          everything, use the FindOpenSceneGraph.cmake instead of
          the Findosg*.cmake modules.


          Locate osgShadow This module defines


          OSGSHADOW_FOUND      -     Was     osgShadow     found?
          OSGSHADOW_INCLUDE_DIR  -  Where  to  find  the  headers
          OSGSHADOW_LIBRARIES   -   The  libraries  to  link  for
          osgShadow (use this)




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          OSGSHADOW_LIBRARY    -    The     osgShadow     library
          OSGSHADOW_LIBRARY_DEBUG - The osgShadow debug library


          $OSGDIR  is  an  environment variable that would corre-
          spond  to  the  ./configure  --prefix=$OSGDIR  used  in
          building osg.


          Created by Eric Wing.


     FindosgSim


          This  is  part of the Findosg* suite used to find Open-
          SceneGraph components. Each component is  separate  and
          you must opt in to each module. You must  also opt into
          OpenGL and OpenThreads  (and  Producer  if  needed)  as
          these   modules  won't  do it for you. This is to allow
          you control over your own  system  piece  by  piece  in
          case  you  need  to  opt  out  of certain components or
          change the Find behavior for a particular module  (per-
          haps   because   the  default  FindOpenGL.cmake  module
          doesn't work with your system as an  example).  If  you
          want  to  use  a  more  convenient module that includes
          everything, use the FindOpenSceneGraph.cmake instead of
          the Findosg*.cmake modules.


          Locate osgSim This module defines


          OSGSIM_FOUND  -  Was osgSim found? OSGSIM_INCLUDE_DIR -
          Where  to  find  the  headers  OSGSIM_LIBRARIES  -  The
          libraries to link for osgSim (use this)


          OSGSIM_LIBRARY      -      The      osgSim      library
          OSGSIM_LIBRARY_DEBUG - The osgSim debug library


          $OSGDIR is an environment variable  that  would  corre-
          spond  to  the  ./configure  --prefix=$OSGDIR  used  in
          building osg.


          Created by Eric Wing.


     FindosgTerrain




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          This is part of the Findosg* suite used to  find  Open-
          SceneGraph  components.  Each component is separate and
          you must opt in to each module. You must  also opt into
          OpenGL  and  OpenThreads  (and  Producer  if needed) as
          these  modules won't do it for you. This  is  to  allow
          you  control  over  your  own  system piece by piece in
          case you need to  opt  out  of  certain  components  or
          change  the Find behavior for a particular module (per-
          haps  because  the  default   FindOpenGL.cmake   module
          doesn't  work  with  your system as an example). If you
          want to use a  more  convenient  module  that  includes
          everything, use the FindOpenSceneGraph.cmake instead of
          the Findosg*.cmake modules.


          Locate osgTerrain This module defines


          OSGTERRAIN_FOUND  -  Was  osgTerrain   found?   OSGTER-
          RAIN_INCLUDE_DIR  -  Where  to find the headers OSGTER-
          RAIN_LIBRARIES - The libraries to link  for  osgTerrain
          (use this)


          OSGTERRAIN_LIBRARY  -  The  osgTerrain  library OSGTER-
          RAIN_LIBRARY_DEBUG - The osgTerrain debug library


          $OSGDIR is an environment variable  that  would  corre-
          spond  to  the  ./configure  --prefix=$OSGDIR  used  in
          building osg.


          Created by Eric Wing.


     FindosgText


          This is part of the Findosg* suite used to  find  Open-
          SceneGraph  components.  Each component is separate and
          you must opt in to each module. You must  also opt into
          OpenGL  and  OpenThreads  (and  Producer  if needed) as
          these  modules won't do it for you. This  is  to  allow
          you  control  over  your  own  system piece by piece in
          case you need to  opt  out  of  certain  components  or
          change  the Find behavior for a particular module (per-
          haps  because  the  default   FindOpenGL.cmake   module
          doesn't  work  with  your system as an example). If you
          want to use a  more  convenient  module  that  includes
          everything, use the FindOpenSceneGraph.cmake instead of
          the Findosg*.cmake modules.



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          Locate osgText This module defines


          OSGTEXT_FOUND - Was osgText found?  OSGTEXT_INCLUDE_DIR
          -  Where  to  find  the headers OSGTEXT_LIBRARIES - The
          libraries to link for osgText (use this)


          OSGTEXT_LIBRARY   -   The    osgText    library    OSG-
          TEXT_LIBRARY_DEBUG - The osgText debug library


          $OSGDIR  is  an  environment variable that would corre-
          spond  to  the  ./configure  --prefix=$OSGDIR  used  in
          building osg.


          Created by Eric Wing.


     FindosgUtil


          This  is  part of the Findosg* suite used to find Open-
          SceneGraph components. Each component is  separate  and
          you must opt in to each module. You must  also opt into
          OpenGL and OpenThreads  (and  Producer  if  needed)  as
          these   modules  won't  do it for you. This is to allow
          you control over your own  system  piece  by  piece  in
          case  you  need  to  opt  out  of certain components or
          change the Find behavior for a particular module  (per-
          haps   because   the  default  FindOpenGL.cmake  module
          doesn't work with your system as an  example).  If  you
          want  to  use  a  more  convenient module that includes
          everything, use the FindOpenSceneGraph.cmake instead of
          the Findosg*.cmake modules.


          Locate osgUtil This module defines


          OSGUTIL_FOUND  - Was osgUtil found? OSGUTIL_INCLUDE_DIR
          - Where to find the  headers  OSGUTIL_LIBRARIES  -  The
          libraries to link for osgUtil (use this)


          OSGUTIL_LIBRARY      -      The     osgUtil     library
          OSGUTIL_LIBRARY_DEBUG - The osgUtil debug library


          $OSGDIR is an environment variable  that  would  corre-
          spond  to  the  ./configure  --prefix=$OSGDIR  used  in



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          building osg.


          Created by Eric Wing.


     FindosgViewer


          This is part of the Findosg* suite used to  find  Open-
          SceneGraph  components.  Each component is separate and
          you must opt in to each module. You must  also opt into
          OpenGL  and  OpenThreads  (and  Producer  if needed) as
          these  modules won't do it for you. This  is  to  allow
          you  control  over  your  own  system piece by piece in
          case you need to  opt  out  of  certain  components  or
          change  the Find behavior for a particular module (per-
          haps  because  the  default   FindOpenGL.cmake   module
          doesn't  work  with  your system as an example). If you
          want to use a  more  convenient  module  that  includes
          everything, use the FindOpenSceneGraph.cmake instead of
          the Findosg*.cmake modules.


          Locate osgViewer This module defines


          OSGVIEWER_FOUND     -     Was     osgViewer      found?
          OSGVIEWER_INCLUDE_DIR  -  Where  to  find  the  headers
          OSGVIEWER_LIBRARIES  -  The  libraries  to   link   for
          osgViewer (use this)


          OSGVIEWER_LIBRARY     -     The    osgViewer    library
          OSGVIEWER_LIBRARY_DEBUG - The osgViewer debug library


          $OSGDIR is an environment variable  that  would  corre-
          spond  to  the  ./configure  --prefix=$OSGDIR  used  in
          building osg.


          Created by Eric Wing.


     FindosgVolume


          This is part of the Findosg* suite used to  find  Open-
          SceneGraph  components.  Each component is separate and
          you must opt in to each module. You must  also opt into
          OpenGL  and  OpenThreads  (and  Producer  if needed) as



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          these  modules won't do it for you. This  is  to  allow
          you  control  over  your  own  system piece by piece in
          case you need to  opt  out  of  certain  components  or
          change  the Find behavior for a particular module (per-
          haps  because  the  default   FindOpenGL.cmake   module
          doesn't  work  with  your system as an example). If you
          want to use a  more  convenient  module  that  includes
          everything, use the FindOpenSceneGraph.cmake instead of
          the Findosg*.cmake modules.


          Locate osgVolume This module defines


          OSGVOLUME_FOUND  -   Was   osgVolume   found?   OSGVOL-
          UME_INCLUDE_DIR  -  Where  to  find the headers OSGVOL-
          UME_LIBRARIES - The libraries  to  link  for  osgVolume
          (use this)


          OSGVOLUME_LIBRARY   -  The  osgVolume  library  OSGVOL-
          UME_LIBRARY_DEBUG - The osgVolume debug library


          $OSGDIR is an environment variable  that  would  corre-
          spond  to  the  ./configure  --prefix=$OSGDIR  used  in
          building osg.


          Created by Eric Wing.


     FindosgWidget


          This is part of the Findosg* suite used to  find  Open-
          SceneGraph  components.  Each component is separate and
          you must opt in to each module. You must  also opt into
          OpenGL  and  OpenThreads  (and  Producer  if needed) as
          these  modules won't do it for you. This  is  to  allow
          you  control  over  your  own  system piece by piece in
          case you need to  opt  out  of  certain  components  or
          change  the Find behavior for a particular module (per-
          haps  because  the  default   FindOpenGL.cmake   module
          doesn't  work  with  your system as an example). If you
          want to use a  more  convenient  module  that  includes
          everything, use the FindOpenSceneGraph.cmake instead of
          the Findosg*.cmake modules.


          Locate osgWidget This module defines




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          OSGWIDGET_FOUND  -   Was   osgWidget   found?   OSGWID-
          GET_INCLUDE_DIR  -  Where  to  find the headers OSGWID-
          GET_LIBRARIES - The libraries  to  link  for  osgWidget
          (use this)


          OSGWIDGET_LIBRARY   -  The  osgWidget  library  OSGWID-
          GET_LIBRARY_DEBUG - The osgWidget debug library


          $OSGDIR is an environment variable  that  would  corre-
          spond  to  the  ./configure  --prefix=$OSGDIR  used  in
          building osg.


          FindosgWidget.cmake tweaked from Findosg* suite as cre-
          ated by Eric Wing.


     Findosg_functions





          This  CMake  file  contains  two  macros to assist with
          searching for OSG libraries and nodekits.



     FindwxWidgets
          Find a wxWidgets (a.k.a., wxWindows) installation.

          This module finds if wxWidgets is installed and selects
          a  default configuration to use. wxWidgets is a modular
          library. To specify the modules that you will use,  you
          need to name them as components to the package:


          FIND_PACKAGE(wxWidgets COMPONENTS core base ...)


          There  are  two  search branches: a windows style and a
          unix style. For windows, the  following  variables  are
          searched  for  and  set to defaults in case of multiple
          choices. Change them if the defaults  are  not  desired
          (i.e.,  these  are the only variables you should change
          to select a configuration):


            wxWidgets_ROOT_DIR      - Base wxWidgets directory
                                      (e.g., C:/wxWidgets-2.6.3).



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            wxWidgets_LIB_DIR       - Path to wxWidgets libraries
                                      (e.g., C:/wxWidgets-2.6.3/lib/vc_lib).
            wxWidgets_CONFIGURATION - Configuration to use
                                      (e.g., msw, mswd, mswu, mswunivud, etc.)
            wxWidgets_EXCLUDE_COMMON_LIBRARIES
                                    - Set to TRUE to exclude linking of
                                      commonly required libs (e.g., png tiff
                                      jpeg zlib regex expat).




          For unix style it uses the wx-config utility.  You  can
          select  between  debug/release,  unicode/ansi,  univer-
          sal/non-universal, and static/shared in the QtDialog or
          ccmake interfaces by turning ON/OFF the following vari-
          ables:


            wxWidgets_USE_DEBUG
            wxWidgets_USE_UNICODE
            wxWidgets_USE_UNIVERSAL
            wxWidgets_USE_STATIC




          There is also a wxWidgets_CONFIG_OPTIONS  variable  for
          all other options that need to be passed to the wx-con-
          fig utility. For example, to use the base toolkit found
          in  the /usr/local path, set the variable (before call-
          ing the FIND_PACKAGE command) as such:


            SET(wxWidgets_CONFIG_OPTIONS --toolkit=base --prefix=/usr)




          The following are set after the configuration  is  done
          for both windows and unix style:


            wxWidgets_FOUND            - Set to TRUE if wxWidgets was found.
            wxWidgets_INCLUDE_DIRS     - Include directories for WIN32
                                         i.e., where to find "wx/wx.h" and
                                         "wx/setup.h"; possibly empty for unices.
            wxWidgets_LIBRARIES        - Path to the wxWidgets libraries.
            wxWidgets_LIBRARY_DIRS     - compile time link dirs, useful for
                                         rpath on UNIX. Typically an empty string
                                         in WIN32 environment.
            wxWidgets_DEFINITIONS      - Contains defines required to compile/link



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                                         against WX, e.g. WXUSINGDLL
            wxWidgets_DEFINITIONS_DEBUG- Contains defines required to compile/link
                                         against WX debug builds, e.g. __WXDEBUG__
            wxWidgets_CXX_FLAGS        - Include dirs and compiler flags for
                                         unices, empty on WIN32. Essentially
                                         "`wx-config --cxxflags`".
            wxWidgets_USE_FILE         - Convenience include file.




          Sample usage:


             # Note that for MinGW users the order of libs is important!
             FIND_PACKAGE(wxWidgets COMPONENTS net gl core base)
             IF(wxWidgets_FOUND)
               INCLUDE(${wxWidgets_USE_FILE})
               # and for each of your dependent executable/library targets:
               TARGET_LINK_LIBRARIES(<YourTarget> ${wxWidgets_LIBRARIES})
             ENDIF(wxWidgets_FOUND)




          If wxWidgets is required (i.e., not an optional part):


             FIND_PACKAGE(wxWidgets REQUIRED net gl core base)
             INCLUDE(${wxWidgets_USE_FILE})
             # and for each of your dependent executable/library targets:
             TARGET_LINK_LIBRARIES(<YourTarget> ${wxWidgets_LIBRARIES})


     FindwxWindows
          Find wxWindows (wxWidgets) installation

          This  module  finds if wxWindows/wxWidgets is installed
          and determines where the include  files  and  libraries
          are.  It  also  determines what the name of the library
          is. Please note this file is DEPRECATED and replaced by
          FindwxWidgets.cmake. This code sets the following vari-
          ables:


            WXWINDOWS_FOUND     = system has WxWindows
            WXWINDOWS_LIBRARIES = path to the wxWindows libraries
                                  on Unix/Linux with additional
                                  linker flags from
                                  "wx-config --libs"
            CMAKE_WXWINDOWS_CXX_FLAGS  = Compiler flags for wxWindows,
                                         essentially "`wx-config --cxxflags`"



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                                         on Linux
            WXWINDOWS_INCLUDE_DIR      = where to find "wx/wx.h" and "wx/setup.h"
            WXWINDOWS_LINK_DIRECTORIES = link directories, useful for rpath on
                                          Unix
            WXWINDOWS_DEFINITIONS      = extra defines




          OPTIONS If you need OpenGL support please


            SET(WXWINDOWS_USE_GL 1)

          in your CMakeLists.txt *before* you include this  file.


            HAVE_ISYSTEM      - true required to replace -I by -isystem on g++




          For  convenience  include  Use_wxWindows.cmake  in your
          project's CMakeLists.txt using  INCLUDE(Use_wxWindows).


          USAGE


            SET(WXWINDOWS_USE_GL 1)
            FIND_PACKAGE(wxWindows)




          NOTES  wxWidgets  2.6.x  is  supported  for  monolithic
          builds e.g. compiled  in wx/build/msw dir as:


            nmake -f makefile.vc BUILD=debug SHARED=0 USE_OPENGL=1 MONOLITHIC=1




          DEPRECATED


            CMAKE_WX_CAN_COMPILE
            WXWINDOWS_LIBRARY
            CMAKE_WX_CXX_FLAGS
            WXWINDOWS_INCLUDE_PATH




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          AUTHOR     Jan      Woetzel      <http://www.mip.infor-
          matik.uni-kiel.de/~jw> (07/2003-01/2006)


     FortranCInterface
          Fortran/C Interface Detection

          This  module  automatically  detects the API by which C
          and Fortran languages interact.  Variables indicate  if
          the mangling is found:


             FortranCInterface_GLOBAL_FOUND = Global subroutines and functions
             FortranCInterface_MODULE_FOUND = Module subroutines and functions
                                              (declared by "MODULE PROCEDURE")

          A function is provided to generate a C header file con-
          taining macros to mangle symbol names:


             FortranCInterface_HEADER(<file>
                                      [MACRO_NAMESPACE <macro-ns>]
                                      [SYMBOL_NAMESPACE <ns>]
                                      [SYMBOLS [<module>:]<function> ...])

          It generates in <file>  definitions  of  the  following
          macros:


             #define FortranCInterface_GLOBAL (name,NAME) ...
             #define FortranCInterface_GLOBAL_(name,NAME) ...
             #define FortranCInterface_MODULE (mod,name, MOD,NAME) ...
             #define FortranCInterface_MODULE_(mod,name, MOD,NAME) ...

          These macros mangle four categories of Fortran symbols,
          respectively:


             - Global symbols without '_': call mysub()
             - Global symbols with '_'   : call my_sub()
             - Module symbols without '_': use mymod; call mysub()
             - Module symbols with '_'   : use mymod; call my_sub()

          If mangling for a category is not known, its  macro  is
          left  undefined.  All  macros require raw names in both
          lower case and upper case. The  MACRO_NAMESPACE  option
          replaces the default "FortranCInterface_" prefix with a
          given namespace "<macro-ns>".


          The SYMBOLS option lists symbols  to  mangle  automati-
          cally with C preprocessor definitions:



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             <function>          ==> #define <ns><function> ...
             <module>:<function> ==> #define <ns><module>_<function> ...

          If  the  mangling  for some symbol is not known then no
          preprocessor definition is created, and  a  warning  is
          displayed.  The  SYMBOL_NAMESPACE  option  prefixes all
          preprocessor  definitions  generated  by  the   SYMBOLS
          option with a given namespace "<ns>".


          Example usage:


             include(FortranCInterface)
             FortranCInterface_HEADER(FC.h MACRO_NAMESPACE "FC_")

          This  creates  a  "FC.h"  header  that defines mangling
          macros  FC_GLOBAL(),  FC_GLOBAL_(),  FC_MODULE(),   and
          FC_MODULE_().


          Example usage:


             include(FortranCInterface)
             FortranCInterface_HEADER(FCMangle.h
                                      MACRO_NAMESPACE "FC_"
                                      SYMBOL_NAMESPACE "FC_"
                                      SYMBOLS mysub mymod:my_sub)

          This  creates  a  "FCMangle.h"  header that defines the
          same FC_*() mangling macros  as  the  previous  example
          plus preprocessor symbols FC_mysub and FC_mymod_my_sub.


          Another function is provided to verify that the Fortran
          and C/C++ compilers work together:


             FortranCInterface_VERIFY([CXX] [QUIET])

          It tests whether a simple test executable using Fortran
          and C (and C++ when the CXX option is  given)  compiles
          and  links  successfully.  The  result is stored in the
          cache entry FortranCInterface_VERIFIED_C (or  FortranC-
          Interface_VERIFIED_CXX  if  CXX is given) as a boolean.
          If the check fails and QUIET is not given the  function
          terminates  with  a  FATAL_ERROR message describing the
          problem.  The purpose of this check is to stop a  build
          early for incompatible compiler combinations.





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          FortranCInterface  is aware of possible GLOBAL and MOD-
          ULE manglings for many Fortran compilers, but  it  also
          provides  an  interface  to  specify  new possible man-
          glings.  Set the variables


             FortranCInterface_GLOBAL_SYMBOLS
             FortranCInterface_MODULE_SYMBOLS

          before including FortranCInterface to specify manglings
          of the symbols "MySub", "My_Sub", "MyModule:MySub", and
          "My_Module:My_Sub". For example, the code:


             set(FortranCInterface_GLOBAL_SYMBOLS mysub_ my_sub__ MYSUB_)
               #                                  ^^^^^  ^^^^^^   ^^^^^
             set(FortranCInterface_MODULE_SYMBOLS
                 __mymodule_MOD_mysub __my_module_MOD_my_sub)
               #   ^^^^^^^^     ^^^^^   ^^^^^^^^^     ^^^^^^
             include(FortranCInterface)

          tells FortranCInterface to try given GLOBAL and  MODULE
          manglings.  (The  carets  point at raw symbol names for
          clarity in this example but are not needed.)


     GNUInstallDirs
          Define GNU standard installation directories

          Provides install directory variables as defined for GNU
          software:


            http://www.gnu.org/prep/standards/html_node/Directory-Variables.html

          Inclusion  of  this  module defines the following vari-
          ables:


            CMAKE_INSTALL_<dir>      - destination for files of a given type
            CMAKE_INSTALL_FULL_<dir> - corresponding absolute path

          where <dir> is one of:


            BINDIR           - user executables (bin)
            SBINDIR          - system admin executables (sbin)
            LIBEXECDIR       - program executables (libexec)
            SYSCONFDIR       - read-only single-machine data (etc)
            SHAREDSTATEDIR   - modifiable architecture-independent data (com)
            LOCALSTATEDIR    - modifiable single-machine data (var)
            LIBDIR           - object code libraries (lib or lib64)



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            INCLUDEDIR       - C header files (include)
            OLDINCLUDEDIR    - C header files for non-gcc (/usr/include)
            DATAROOTDIR      - read-only architecture-independent data root (share)
            DATADIR          - read-only architecture-independent data (DATAROOTDIR)
            INFODIR          - info documentation (DATAROOTDIR/info)
            LOCALEDIR        - locale-dependent data (DATAROOTDIR/locale)
            MANDIR           - man documentation (DATAROOTDIR/man)
            DOCDIR           - documentation root (DATAROOTDIR/doc/PROJECT_NAME)

          Each CMAKE_INSTALL_<dir> value may  be  passed  to  the
          DESTINATION  options of install() commands for the cor-
          responding file type.  If the includer does not  define
          a  value  the  above-shown default will be used and the
          value will appear in the cache for editing by the user.
          Each  CMAKE_INSTALL_FULL_<dir>  value contains an abso-
          lute path constructed from the  corresponding  destina-
          tion   by   prepending  (if  necessary)  the  value  of
          CMAKE_INSTALL_PREFIX.


     GenerateExportHeader
          Function for generation of export macros for libraries

          This    module    provides    the    function    GENER-
          ATE_EXPORT_HEADER()   and   the  accompanying  ADD_COM-
          PILER_EXPORT_FLAGS() function.


          The GENERATE_EXPORT_HEADER function can be used to gen-
          erate  a file suitable for preprocessor inclusion which
          contains EXPORT macros to be used in library classes.


          GENERATE_EXPORT_HEADER( LIBRARY_TARGET


                       [BASE_NAME <base_name>]
                       [EXPORT_MACRO_NAME <export_macro_name>]
                       [EXPORT_FILE_NAME <export_file_name>]
                       [DEPRECATED_MACRO_NAME <deprecated_macro_name>]
                       [NO_EXPORT_MACRO_NAME <no_export_macro_name>]
                       [STATIC_DEFINE <static_define>]
                       [NO_DEPRECATED_MACRO_NAME <no_deprecated_macro_name>]
                       [DEFINE_NO_DEPRECATED]
                       [PREFIX_NAME <prefix_name>]

          )


          ADD_COMPILER_EXPORT_FLAGS( [FATAL_WARNINGS] )





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          By  default  GENERATE_EXPORT_HEADER()  generates  macro
          names  in  a  file  name  determined by the name of the
          library. The  ADD_COMPILER_EXPORT_FLAGS  function  adds
          -fvisibility=hidden  to  CMAKE_CXX_FLAGS  if supported,
          and is a no-op on Windows which  does  not  need  extra
          compiler  flags  for exporting support. You may option-
          ally   pass   a    single    argument    to    ADD_COM-
          PILER_EXPORT_FLAGS  that  will  be  populated  with the
          required CXX_FLAGS required to enable  visibility  sup-
          port for the compiler/architecture in use.


          This  means  that  in the simplest case, users of these
          functions will be equivalent to:


             add_compiler_export_flags()
             add_library(somelib someclass.cpp)
             generate_export_header(somelib)
             install(TARGETS somelib DESTINATION ${LIBRARY_INSTALL_DIR})
             install(FILES
              someclass.h
              ${PROJECT_BINARY_DIR}/somelib_export.h DESTINATION ${INCLUDE_INSTALL_DIR}
             )




          And in the ABI header files:


             #include "somelib_export.h"
             class SOMELIB_EXPORT SomeClass {
               ...
             };




          The  CMake  fragment  will  generate  a  file  in   the
          ${CMAKE_CURRENT_BUILD_DIR} called somelib_export.h con-
          taining the macros  SOMELIB_EXPORT,  SOMELIB_NO_EXPORT,
          SOMELIB_DEPRECATED,    SOMELIB_DEPRECATED_EXPORT    and
          SOMELIB_DEPRECATED_NO_EXPORT. The resulting file should
          be installed with other headers in the library.


          The BASE_NAME argument can be used to override the file
          name and the names used for the macros


             add_library(somelib someclass.cpp)



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             generate_export_header(somelib
               BASE_NAME other_name
             )




          Generates a file called other_name_export.h  containing
          the  macros OTHER_NAME_EXPORT, OTHER_NAME_NO_EXPORT and
          OTHER_NAME_DEPRECATED etc.


          The BASE_NAME may be overridden  by  specifiying  other
          options in the function. For example:


             add_library(somelib someclass.cpp)
             generate_export_header(somelib
               EXPORT_MACRO_NAME OTHER_NAME_EXPORT
             )




          creates   the   macro   OTHER_NAME_EXPORT   instead  of
          SOMELIB_EXPORT, but other macros and the generated file
          name is as default.


             add_library(somelib someclass.cpp)
             generate_export_header(somelib
               DEPRECATED_MACRO_NAME KDE_DEPRECATED
             )




          creates    the    macro   KDE_DEPRECATED   instead   of
          SOMELIB_DEPRECATED.


          If LIBRARY_TARGET  is  a  static  library,  macros  are
          defined without values.


          If  the  same  sources are used to create both a shared
          and   a   static   library,   the   uppercased   symbol
          ${BASE_NAME}_STATIC_DEFINE should be used when building
          the static library


             add_library(shared_variant SHARED ${lib_SRCS})



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             add_library(static_variant ${lib_SRCS})
             generate_export_header(shared_variant BASE_NAME libshared_and_static)
             set_target_properties(static_variant PROPERTIES
               COMPILE_FLAGS -DLIBSHARED_AND_STATIC_STATIC_DEFINE)




          This will cause the export macros to expand to  nothing
          when building the static library.


          If  DEFINE_NO_DEPRECATED  is  specified,  then  a macro
          ${BASE_NAME}_NO_DEPRECATED will be defined  This  macro
          can be used to remove deprecated code from preprocessor
          output.


             option(EXCLUDE_DEPRECATED "Exclude deprecated parts of the library" FALSE)
             if (EXCLUDE_DEPRECATED)
               set(NO_BUILD_DEPRECATED DEFINE_NO_DEPRECATED)
             endif()
             generate_export_header(somelib ${NO_BUILD_DEPRECATED})




          And then in somelib:


             class SOMELIB_EXPORT SomeClass
             {
             public:
             #ifndef SOMELIB_NO_DEPRECATED
               SOMELIB_DEPRECATED void oldMethod();
             #endif
             };




             #ifndef SOMELIB_NO_DEPRECATED
             void SomeClass::oldMethod() {  }
             #endif




          If PREFIX_NAME is specified, the argument will be  used
          as a prefix to all generated macros.





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          For example:


             generate_export_header(somelib PREFIX_NAME VTK_)




          Generates the macros VTK_SOMELIB_EXPORT etc.


     GetPrerequisites
          Functions to analyze and list executable file prerequi-
          sites.

          This module provides functions to list the .dll, .dylib
          or  .so files that an executable or shared library file
          depends on. (Its prerequisites.)


          It uses various tools to obtain the  list  of  required
          shared library files:


             dumpbin (Windows)
             ldd (Linux/Unix)
             otool (Mac OSX)

          The following functions are provided by this module:


             get_prerequisites
             list_prerequisites
             list_prerequisites_by_glob
             gp_append_unique
             is_file_executable
             gp_item_default_embedded_path
               (projects can override with gp_item_default_embedded_path_override)
             gp_resolve_item
               (projects can override with gp_resolve_item_override)
             gp_resolved_file_type
               (projects can override with gp_resolved_file_type_override)
             gp_file_type

          Requires CMake 2.6 or greater because it uses function,
          break, return and PARENT_SCOPE.


            GET_PREREQUISITES(<target> <prerequisites_var> <exclude_system> <recurse>
                              <dirs>)

          Get the  list  of  shared  library  files  required  by



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          <target>.  The  list  in  the variable named <prerequi-
          sites_var> should be empty on first entry to this func-
          tion.  On  exit,  <prerequisites_var>  will contain the
          list of required shared library files.


          <target> is the full path to an executable file.  <pre-
          requisites_var> is the name of a CMake variable to con-
          tain the results. <exclude_system> must be 0 or 1 indi-
          cating whether to include or exclude "system" prerequi-
          sites. If <recurse> is set to 1 all prerequisites  will
          be found recursively, if set to 0 only direct prerequi-
          sites are listed. <exepath> is  the  path  to  the  top
          level  executable  used for @executable_path replacment
          on the Mac. <dirs> is a list of paths  where  libraries
          might  be  found: these paths are searched first when a
          target without any path info is  given.  Then  standard
          system  locations  are  also  searched: PATH, Framework
          locations, /usr/lib...


            LIST_PREREQUISITES(<target> [<recurse> [<exclude_system> [<verbose>]]])

          Print a message listing the prerequisites of  <target>.


          <target>  is the name of a shared library or executable
          target or the full path to a  shared  library  or  exe-
          cutable  file.  If  <recurse> is set to 1 all prerequi-
          sites will be found  recursively,  if  set  to  0  only
          direct  prerequisites are listed. <exclude_system> must
          be 0 or 1 indicating  whether  to  include  or  exclude
          "system"  prerequisites.  With  <verbose> set to 0 only
          the full path names of the prerequisites  are  printed,
          set to 1 extra informatin will be displayed.


            LIST_PREREQUISITES_BY_GLOB(<glob_arg> <glob_exp>)

          Print  the  prerequisites  of  shared  library and exe-
          cutable files matching a globbing  pattern.  <glob_arg>
          is  GLOB  or  GLOB_RECURSE and <glob_exp> is a globbing
          expression used with "file(GLOB" or "file(GLOB_RECURSE"
          to  retrieve  a  list  of matching files. If a matching
          file is executable, its prerequisites are listed.


          Any additional (optional) arguments provided are passed
          along  as  the optional arguments to the list_prerequi-
          sites calls.





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            GP_APPEND_UNIQUE(<list_var> <value>)

          Append <value> to the list variable <list_var> only  if
          the value is not already in the list.


            IS_FILE_EXECUTABLE(<file> <result_var>)

          Return  1  in  <result_var>  if <file> is a binary exe-
          cutable, 0 otherwise.


            GP_ITEM_DEFAULT_EMBEDDED_PATH(<item> <default_embedded_path_var>)

          Return the path that others should refer to the item by
          when the item is embedded inside a bundle.


          Override   on   a  per-project  basis  by  providing  a
          project-specific gp_item_default_embedded_path_override
          function.


            GP_RESOLVE_ITEM(<context> <item> <exepath> <dirs> <resolved_item_var>)

          Resolve an item into an existing full path file.


          Override   on   a  per-project  basis  by  providing  a
          project-specific gp_resolve_item_override function.


            GP_RESOLVED_FILE_TYPE(<original_file> <file> <exepath> <dirs> <type_var>)

          Return the type  of  <file>  with  respect  to  <origi-
          nal_file>.  String  describing  type of prerequisite is
          returned in variable named <type_var>.


          Use  <exepath>  and  <dirs>  if  necessary  to  resolve
          non-absolute <file> values -- but only for non-embedded
          items.


          Possible types are:


             system
             local
             embedded
             other




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          Override  on  a  per-project  basis  by   providing   a
          project-specific  gp_resolved_file_type_override  func-
          tion.


            GP_FILE_TYPE(<original_file> <file> <type_var>)

          Return the type  of  <file>  with  respect  to  <origi-
          nal_file>.  String  describing  type of prerequisite is
          returned in variable named <type_var>.


          Possible types are:


             system
             local
             embedded
             other


     InstallRequiredSystemLibraries


          By including this file, all library files listed in the
          variable   CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS   will  be
          installed with INSTALL(PROGRAMS ...) into bin for WIN32
          and  lib  for  non-WIN32.  If CMAKE_INSTALL_SYSTEM_RUN-
          TIME_LIBS_SKIP is set to  TRUE  before  including  this
          file,  then the INSTALL command is not called. The user
          can use the variable  CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS
          to  use  a custom install command and install them how-
          ever they want. If it is the MSVC  compiler,  then  the
          microsoft run time libraries will be found and automat-
          ically added to the  CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS,
          and  installed. If CMAKE_INSTALL_DEBUG_LIBRARIES is set
          and it is the MSVC compiler, then the  debug  libraries
          are       installed       when       available.      If
          CMAKE_INSTALL_DEBUG_LIBRARIES_ONLY is set then only the
          debug  libraries  are  installed  when  both  debug and
          release are available.  If  CMAKE_INSTALL_MFC_LIBRARIES
          is set then the MFC run time libraries are installed as
          well   as   the   CRT   run    time    libraries.    If
          CMAKE_INSTALL_SYSTEM_RUNTIME_DESTINATION  is  set  then
          the libraries are installed to  that  directory  rather
          than    the   default.   If   CMAKE_INSTALL_SYSTEM_RUN-
          TIME_LIBS_NO_WARNINGS is NOT set, then this file  warns
          about  required  files  that  do not exist. You can set
          this variable to ON before including this file to avoid
          the  warning.  For  example,  the Visual Studio Express
          editions do not include the redistributable  files,  so
          if  you  include  this  file  on a machine with only VS



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          Express installed, you'll get the warning.


     MacroAddFileDependencies
          MACRO_ADD_FILE_DEPENDENCIES(<_file> depend_files...)

          Using the macro MACRO_ADD_FILE_DEPENDENCIES()  is  dis-
          couraged.  There are usually better ways to specify the
          correct dependencies.


          MACRO_ADD_FILE_DEPENDENCIES(<_file> depend_files...) is
          just  a  convenience  wrapper around the OBJECT_DEPENDS
          source  file  property.  You  can  just  use  SET_PROP-
          ERTY(SOURCE   <file>   APPEND  PROPERTY  OBJECT_DEPENDS
          depend_files) instead.


     ProcessorCount
          ProcessorCount(var)

          Determine the number of processors/cores and save value
          in ${var}


          Sets  the variable named ${var} to the number of physi-
          cal cores available on the machine if  the  information
          can  be determined. Otherwise it is set to 0. Currently
          this functionality  is  implemented  for  AIX,  cygwin,
          FreeBSD, HPUX, IRIX, Linux, Mac OS X, QNX, Sun and Win-
          dows.


          This function is guaranteed to return a positive  inte-
          ger  (>=1)  if  it  succeeds. It returns 0 if there's a
          problem determining the processor count.


          Example use, in a ctest -S dashboard script:


             include(ProcessorCount)
             ProcessorCount(N)
             if(NOT N EQUAL 0)
               set(CTEST_BUILD_FLAGS -j${N})
               set(ctest_test_args ${ctest_test_args} PARALLEL_LEVEL ${N})
             endif()




          This function is intended to offer an approximation  of



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          the  value  of the number of compute cores available on
          the current machine, such that you may use  that  value
          for parallel building and parallel testing. It is meant
          to help utilize as much of the machine as seems reason-
          able.  Of  course, knowledge of what else might be run-
          ning on the machine simultaneously should be used  when
          deciding  whether  to request a machine's full capacity
          all for yourself.


     Qt4ConfigDependentSettings


          This file is included by FindQt4.cmake,  don't  include
          it directly.


     Qt4Macros


          This  file  is included by FindQt4.cmake, don't include
          it directly.


     SelectLibraryConfigurations


          select_library_configurations( basename )


          This macro takes a library base name  as  an  argument,
          and will choose good values for basename_LIBRARY, base-
          name_LIBRARIES,   basename_LIBRARY_DEBUG,   and   base-
          name_LIBRARY_RELEASE  depending  on what has been found
          and set.  If only basename_LIBRARY_RELEASE is  defined,
          basename_LIBRARY,   basename_LIBRARY_DEBUG,  and  base-
          name_LIBRARY_RELEASE will be set to the release  value.
          If  only  basename_LIBRARY_DEBUG is defined, then base-
          name_LIBRARY,    basename_LIBRARY_DEBUG    and    base-
          name_LIBRARY_RELEASE will take the debug value.


          If  the  generator  supports  configuration types, then
          basename_LIBRARY and  basename_LIBRARIES  will  be  set
          with  debug  and optimized flags specifying the library
          to be used for the given configuration.   If  no  build
          type has been set or the generator in use does not sup-
          port configuration  types,  then  basename_LIBRARY  and
          basename_LIBRARIES will take only the release values.


     SquishTestScript



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          This  script  launches  a  GUI  test using Squish.  You
          should not  call  the  script  directly;  instead,  you
          should  access it via the SQUISH_ADD_TEST macro that is
          defined in FindSquish.cmake.


          This script starts the Squish server, launches the test
          on the client, and finally stops the squish server.  If
          any of these steps fail (including if the tests do  not
          pass) then a fatal error is raised.



     TestBigEndian
          Define macro to determine endian type

          Check if the system is big endian or little endian


            TEST_BIG_ENDIAN(VARIABLE)
            VARIABLE - variable to store the result to





     TestCXXAcceptsFlag
          Test CXX compiler for a flag

          Check if the CXX compiler accepts a flag


            Macro CHECK_CXX_ACCEPTS_FLAG(FLAGS VARIABLE) -
               checks if the function exists
            FLAGS - the flags to try
            VARIABLE - variable to store the result





     TestForANSIForScope
          Check for ANSI for scope support

          Check  if the compiler restricts the scope of variables
          declared in a for-init-statement to the loop body.


            CMAKE_NO_ANSI_FOR_SCOPE - holds result






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     TestForANSIStreamHeaders
          Test  for  compiler  support  of  ANSI  stream  headers
          iostream, etc.

          check  if  the  compiler  supports  the  standard  ANSI
          iostream header (without the .h)


            CMAKE_NO_ANSI_STREAM_HEADERS - defined by the results





     TestForSSTREAM
          Test for compiler support of ANSI sstream header

          check  if  the  compiler  supports  the  standard  ANSI
          sstream header


            CMAKE_NO_ANSI_STRING_STREAM - defined by the results





     TestForSTDNamespace
          Test for std:: namespace support

          check if the compiler supports std:: on stl classes


            CMAKE_NO_STD_NAMESPACE - defined by the results





     UseEcos
          This  module  defines  variables and macros required to
          build eCos application.

          This    file    contains    the    following    macros:
          ECOS_ADD_INCLUDE_DIRECTORIES()  -  add the eCos include
          dirs ECOS_ADD_EXECUTABLE(name source1 ... sourceN  )  -
          create  an  eCos  executable  ECOS_ADJUST_DIRECTORY(VAR
          source1 ... sourceN ) - adjusts the path of the  source
          files and puts the result into VAR


          Macros      for      selecting      the      toolchain:



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          ECOS_USE_ARM_ELF_TOOLS()       -  enable  the  ARM  ELF
          toolchain   for   the  directory  where  it  is  called
          ECOS_USE_I386_ELF_TOOLS()      - enable  the  i386  ELF
          toolchain   for   the  directory  where  it  is  called
          ECOS_USE_PPC_EABI_TOOLS()       -  enable  the  PowerPC
          toolchain for the directory where it is called


          It  contains  the following variables: ECOS_DEFINITIONS
          ECOSCONFIG_EXECUTABLE ECOS_CONFIG_FILE                -
          defaults  to  ecos.ecc, if your eCos configuration file
          has a different name, adjust this variable for internal
          use only:


            ECOS_ADD_TARGET_LIB


     UseJava
          Use Module for Java

          This  file  provides  functions for Java. It is assumed
          that FindJava.cmake has already been loaded.  See Find-
          Java.cmake  for  information  on  how to load Java into
          your CMake project.


          add_jar(TARGET_NAME SRC1 SRC2  ..  SRCN  RCS1  RCS2  ..
          RCSN)


          This  command  creates a <TARGET_NAME>.jar. It compiles
          the  given  source  files  (SRC)  and  adds  the  given
          resource  files (RCS) to the jar file. If only resource
          files are given then just a jar file is created.


          Additional instructions:


             To add compile flags to the target you can set these flags with
             the following variable:




                 set(CMAKE_JAVA_COMPILE_FLAGS -nowarn)




             To add a path or a jar file to the class path you can do this



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             with the CMAKE_JAVA_INCLUDE_PATH variable.




                 set(CMAKE_JAVA_INCLUDE_PATH /usr/share/java/shibboleet.jar)




             To use a different output name for the target you can set it with:




                 set(CMAKE_JAVA_TARGET_OUTPUT_NAME shibboleet.jar)
                 add_jar(foobar foobar.java)




             To add a VERSION to the target output name you can set it using
             CMAKE_JAVA_TARGET_VERSION. This will create a jar file with the name
             shibboleet-1.0.0.jar and will create a symlink shibboleet.jar
             pointing to the jar with the version information.




                 set(CMAKE_JAVA_TARGET_VERSION 1.2.0)
                 add_jar(shibboleet shibbotleet.java)




              If the target is a JNI library, utilize the following commands to
              create a JNI symbolic link:




                 set(CMAKE_JNI_TARGET TRUE)
                 set(CMAKE_JAVA_TARGET_VERSION 1.2.0)
                 add_jar(shibboleet shibbotleet.java)
                 install_jar(shibboleet ${LIB_INSTALL_DIR}/shibboleet)
                 install_jni_symlink(shibboleet ${JAVA_LIB_INSTALL_DIR})




              If a single target needs to produce more than one jar from its
              java source code, to prevent the accumulation of duplicate class



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              files in subsequent jars, set/reset CMAKE_JAR_CLASSES_PREFIX prior
              to calling the add_jar() function:




                 set(CMAKE_JAR_CLASSES_PREFIX com/redhat/foo)
                 add_jar(foo foo.java)




                 set(CMAKE_JAR_CLASSES_PREFIX com/redhat/bar)
                 add_jar(bar bar.java)




          Target Properties:


             The add_jar() functions sets some target properties. You can get these
             properties with the
                get_property(TARGET <target_name> PROPERTY <propery_name>)
             command.




             INSTALL_FILES      The files which should be installed. This is used by
                                install_jar().
             JNI_SYMLINK        The JNI symlink which should be installed.
                                This is used by install_jni_symlink().
             JAR_FILE           The location of the jar file so that you can include
                                it.
             CLASS_DIR          The directory where the class files can be found. For
                                example to use them with javah.




          find_jar(<VAR>


                    name | NAMES name1 [name2 ...]
                    [PATHS path1 [path2 ... ENV var]]
                    [VERSIONS version1 [version2]]
                    [DOC "cache documentation string"]
                   )






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          This command is used to find a full path to  the  named
          jar.  A  cache  entry named by <VAR> is created to stor
          the result of this command. If the full path to  a  jar
          is  found  the result is stored in the variable and the
          search  will  not  repeated  unless  the  variable   is
          cleared.  If  nothing  is  found,  the  result  will be
          <VAR>-NOTFOUND, and the search will be attempted  again
          next  time  find_jar is invoked with the same variable.
          The name of the full path to a file  that  is  searched
          for  is specified by the names listed after NAMES argu-
          ment. Additional  search  locations  can  be  specified
          after the PATHS argument. If you require special a ver-
          sion of a jar file you can specify it with the VERSIONS
          argument.  The  argument after DOC will be used for the
          documentation string in the cache.


          install_jar(TARGET_NAME DESTINATION)


          This command installs  the  TARGET_NAME  files  to  the
          given  DESTINATION.  It  should  be  called in the same
          scope as add_jar() or it will fail.


          install_jni_symlink(TARGET_NAME DESTINATION)


          This command installs the TARGET_NAME JNI  symlinks  to
          the  given DESTINATION. It should be called in the same
          scope as add_jar() or it will fail.


          create_javadoc(<VAR>


                          PACKAGES pkg1 [pkg2 ...]
                          [SOURCEPATH <sourcepath>]
                          [CLASSPATH <classpath>]
                          [INSTALLPATH <install path>]
                          [DOCTITLE "the documentation title"]
                          [WINDOWTITLE "the title of the document"]
                          [AUTHOR TRUE|FALSE]
                          [USE TRUE|FALSE]
                          [VERSION TRUE|FALSE]
                         )




          Create jave documentation based on files  or  packages.
          For more details please read the javadoc manpage.



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          There  are  two main signatures for create_javadoc. The
          first signature works with package names on a path with
          source files:


             Example:
             create_javadoc(my_example_doc
               PACKAGES com.exmaple.foo com.example.bar
               SOURCEPATH ${CMAKE_CURRENT_SOURCE_PATH}
               CLASSPATH ${CMAKE_JAVA_INCLUDE_PATH}
               WINDOWTITLE "My example"
               DOCTITLE "<h1>My example</h1>"
               AUTHOR TRUE
               USE TRUE
               VERSION TRUE
             )




          The  second  signature  for  create_javadoc  works on a
          given list of files.


             create_javadoc(<VAR>
                            FILES file1 [file2 ...]
                            [CLASSPATH <classpath>]
                            [INSTALLPATH <install path>]
                            [DOCTITLE "the documentation title"]
                            [WINDOWTITLE "the title of the document"]
                            [AUTHOR TRUE|FALSE]
                            [USE TRUE|FALSE]
                            [VERSION TRUE|FALSE]
                           )




          Example:


             create_javadoc(my_example_doc
               FILES ${example_SRCS}
               CLASSPATH ${CMAKE_JAVA_INCLUDE_PATH}
               WINDOWTITLE "My example"
               DOCTITLE "<h1>My example</h1>"
               AUTHOR TRUE
               USE TRUE
               VERSION TRUE
             )





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          Both  signatures  share  most  of  the  options.  These
          options  are  the  same  as  what  you  can find in the
          javadoc manpage. Please look at the manpage for  CLASS-
          PATH, DOCTITLE, WINDOWTITLE, AUTHOR, USE and VERSION.


          The documentation will be by default installed to


             ${CMAKE_INSTALL_PREFIX}/share/javadoc/<VAR>




          if you don't set the INSTALLPATH.



     UseJavaClassFilelist





          This  script create a list of compiled Java class files
          to be added to a jar file. This avoids including  cmake
          files which get created in the binary directory.



     UseJavaSymlinks





          Helper script for UseJava.cmake



     UsePkgConfig
          Obsolete pkg-config module for CMake, use FindPkgConfig
          instead.




          This module defines the following macro:


          PKGCONFIG(package includedir libdir linkflags cflags)




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          Calling PKGCONFIG will  fill  the  desired  information
          into  the  4 given arguments, e.g. PKGCONFIG(libart-2.0
          LIBART_INCLUDE_DIR  LIBART_LINK_DIR   LIBART_LINK_FLAGS
          LIBART_CFLAGS) if pkg-config was NOT found or the spec-
          ified software package doesn't exist, the variable will
          be empty when the function returns, otherwise they will
          contain the respective information



     UseQt4
          Use Module for QT4

          Sets up C and C++ to use Qt  4.   It  is  assumed  that
          FindQt.cmake has already been loaded.  See FindQt.cmake
          for information on how to load Qt  4  into  your  CMake
          project.


     UseSWIG
          SWIG module for CMake

          Defines the following macros:


             SWIG_ADD_MODULE(name language [ files ])
               - Define swig module with given name and specified language
             SWIG_LINK_LIBRARIES(name [ libraries ])
               - Link libraries to swig module

          All  other macros are for internal use only. To get the
          actual  name  of  the  swig  module,  use:  ${SWIG_MOD-
          ULE_${name}_REAL_NAME}.  Set  Source  files  properties
          such as CPLUSPLUS and  SWIG_FLAGS  to  specify  special
          behavior  of  SWIG. Also global CMAKE_SWIG_FLAGS can be
          used to add special flags to all  swig  calls.  Another
          special variable is CMAKE_SWIG_OUTDIR, it allows one to
          specify  where to write all the swig  generated  module
          (swig   -outdir   option)  The  name-specific  variable
          SWIG_MODULE_<name>_EXTRA_DEPS may be  used  to  specify
          extra  dependencies  for  the generated modules. If the
          source file generated by swig need  some  special  flag
          you  can use SET_SOURCE_FILES_PROPERTIES( ${swig_gener-
          ated_file_fullname}


                  PROPERTIES COMPILE_FLAGS "-bla")


     Use_wxWindows
          ---------------------------------------------------




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          This  convenience  include  finds   if   wxWindows   is
          installed  and set the appropriate libs, incdirs, flags
          etc.   author   Jan   Woetzel   <jw   -at-   mip.infor-
          matik.uni-kiel.de> (07/2003)


          USAGE:


             just include Use_wxWindows.cmake
             in your projects CMakeLists.txt

          INCLUDE( ${CMAKE_MODULE_PATH}/Use_wxWindows.cmake)


             if you are sure you need GL then

          SET(WXWINDOWS_USE_GL 1)


             *before* you include this file.


     UsewxWidgets
          Convenience include for using wxWidgets library.

          Determines  if  wxWidgets was FOUND and sets the appro-
          priate libs, incdirs, flags,  etc.  INCLUDE_DIRECTORIES
          and LINK_DIRECTORIES are called.


          USAGE


            # Note that for MinGW users the order of libs is important!
            FIND_PACKAGE(wxWidgets REQUIRED net gl core base)
            INCLUDE(${wxWidgets_USE_FILE})
            # and for each of your dependent executable/library targets:
            TARGET_LINK_LIBRARIES(<YourTarget> ${wxWidgets_LIBRARIES})




          DEPRECATED


            LINK_LIBRARIES is not called in favor of adding dependencies per target.




          AUTHOR



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            Jan Woetzel <jw -at- mip.informatik.uni-kiel.de>


     WriteBasicConfigVersionFile


            WRITE_BASIC_CONFIG_VERSION_FILE( filename VERSION major.minor.patch COMPATIBILITY (AnyNewerVersion|SameMajorVersion) )




          Writes  a  file for use as <package>ConfigVersion.cmake
          file to <filename>. See the documentation of FIND_PACK-
          AGE() for details on this.


              filename is the output filename, it should be in the build tree.
              major.minor.patch is the version number of the project to be installed

          The  COMPATIBILITY  mode AnyNewerVersion means that the
          installed package version will be considered compatible
          if  it  is  newer  or exactly the same as the requested
          version. If SameMajorVersion is used instead, then  the
          behaviour  differs  from  AnyNewerVersion  in  that the
          major version number must be  the  same  as  requested,
          e.g.  version  2.0 will not be considered compatible if
          1.0 is requested. If your project has  more  elaborated
          version matching rules, you will need to write your own
          custom ConfigVersion.cmake file instead of  using  this
          macro.


          Example:


               write_basic_config_version_file(${CMAKE_CURRENT_BINARY_DIR}/FooConfigVersion.cmake
                                               VERSION 1.2.3
                                               COMPATIBILITY SameMajorVersion )
               install(FILES ${CMAKE_CURRENT_BINARY_DIR}/FooConfigVersion.cmake
                             ${CMAKE_CURRENT_BINARY_DIR}/FooConfig.cmake
                       DESTINATION lib/cmake/Foo )




          Internally,  this  macro  executes  configure_file() to
          create the resulting version  file.  Depending  on  the
          COMPATIBLITY,    either    the   file   BasicConfigVer-
          sion-SameMajorVersion.cmake.in    or    BasicConfigVer-
          sion-AnyNewerVersion.cmake.in is used. Please note that
          these two files are internal to CMake  and  you  should
          not  call  configure_file()  on them yourself, but they



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          can be used as starting point to  create  more  sophis-
          ticted custom ConfigVersion.cmake files.


COPYRIGHT
     Copyright  2000-2009 Kitware, Inc., Insight Software Consor-
     tium.  All rights reserved.


     Redistribution and use in source and binary forms,  with  or
     without  modification,  are permitted provided that the fol-
     lowing conditions are met:


     Redistributions of source code must retain the  above  copy-
     right notice, this list of conditions and the following dis-
     claimer.


     Redistributions in binary  form  must  reproduce  the  above
     copyright  notice, this list of conditions and the following
     disclaimer in the documentation and/or other materials  pro-
     vided with the distribution.


     Neither  the  names  of  Kitware, Inc., the Insight Software
     Consortium, nor the names of their contributors may be  used
     to  endorse  or  promote products derived from this software
     without specific prior written permission.


     THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND  CON-
     TRIBUTORS  "AS  IS"  AND  ANY EXPRESS OR IMPLIED WARRANTIES,
     INCLUDING, BUT NOT LIMITED TO,  THE  IMPLIED  WARRANTIES  OF
     MERCHANTABILITY  AND  FITNESS  FOR  A PARTICULAR PURPOSE ARE
     DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER  OR  CON-
     TRIBUTORS  BE  LIABLE  FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
     NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
     LOSS OF USE, DATA, OR  PROFITS;  OR  BUSINESS  INTERRUPTION)
     HOWEVER  CAUSED  AND  ON ANY THEORY OF LIABILITY, WHETHER IN
     CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
     OTHERWISE)  ARISING  IN ANY WAY OUT OF THE USE OF THIS SOFT-
     WARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.



ATTRIBUTES
     See  attributes(5)  for  descriptions   of   the   following
     attributes:





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     +---------------+-----------------------+
     |ATTRIBUTE TYPE |   ATTRIBUTE VALUE     |
     +---------------+-----------------------+
     |Availability   | developer/build/cmake |
     +---------------+-----------------------+
     |Stability      | Uncommitted           |
     +---------------+-----------------------+
SEE ALSO
     ccmake(1),  cpack(1),  ctest(1), cmakecommands(1), cmakecom-
     pat(1), cmakemodules(1),


     The following resources are  available  to  get  help  using
     CMake:


     Home Page
          http://www.cmake.org

          The primary starting point for learning about CMake.


     Frequently Asked Questions
          http://www.cmake.org/Wiki/CMake_FAQ

          A  Wiki  is  provided  containing answers to frequently
          asked questions.


     Online Documentation
          http://www.cmake.org/HTML/Documentation.html

          Links to available documentation may be found  on  this
          web page.


     Mailing List
          http://www.cmake.org/HTML/MailingLists.html

          For  help  and  discussion about using cmake, a mailing
          list is provided at cmake@cmake.org. The list  is  mem-
          ber-post-only  but  one  may  sign  up on the CMake web
          page. Please  first  read  the  full  documentation  at
          http://www.cmake.org  before  posting  questions to the
          list.


     Summary of helpful links:


       Home: http://www.cmake.org
       Docs: http://www.cmake.org/HTML/Documentation.html



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       Mail: http://www.cmake.org/HTML/MailingLists.html
       FAQ:  http://www.cmake.org/Wiki/CMake_FAQ




NOTES
     This  software  was   built   from   source   available   at
     https://java.net/projects/solaris-userland.    The  original
     community       source       was       downloaded       from
     http://www.cmake.org/files/v2.8/cmake-2.8.6.tar.gz

     Further  information about this software can be found on the
     open source community website at http://www.cmake.org/.









































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