man pages section 1: User Commands

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Updated: July 2014
 
 

twm (1)

Name

twm - Tab Window Manager for the X Window System

Synopsis

Please see following description for synopsis

Description




User Commands                                              TWM(1)



NAME
     twm - Tab Window Manager for the X Window System

SYNTAX
     /usr/bin/twm [ -display dpy ] [ -s ] [ -f initfile ] [ -v ]

DESCRIPTION
     Twm  is  a  window manager for the X Window System.  It pro-
     vides titlebars, shaped windows, several forms of icon  man-
     agement,  user-defined  macro  functions,  click-to-type and
     pointer-driven keyboard focus, and  user-specified  key  and
     pointer button bindings.

     This  program  is usually started by the user's session man-
     ager or startup script.  When used from xdm(1)  or  xinit(1)
     without a session manager, twm is frequently executed in the
     foreground as the last client.  When run this  way,  exiting
     twm  causes the session to be terminated (i.e., logged out).

     By  default,  application  windows  are  surrounded   by   a
     ``frame''  with  a  titlebar at the top and a special border
     around the window.  The titlebar contains the window's name,
     a  rectangle  that  is lit when the window is receiving key-
     board input, and function boxes known as ``titlebuttons'' at
     the left and right edges of the titlebar.

     Pressing  pointer  Button1  (usually  the  left-most  button
     unless it has been changed with xmodmap)  on  a  titlebutton
     will invoke the function associated with the button.  In the
     default interface, windows are iconified by clicking (press-
     ing  and  then  immediately  releasing) the left titlebutton
     (which looks like a Dot).  Conversely, windows are  deiconi-
     fied by clicking in the associated icon or entry in the icon
     manager (see description of the variable ShowIconManager and
     of the function f.showiconmgr).

     Windows are resized by pressing the right titlebutton (which
     resembles a group of nested squares), dragging  the  pointer
     over  edge  that  is  to be moved, and releasing the pointer
     when the outline of the window is the desired  size.   Simi-
     larly,  windows  are moved by pressing in the title or high-
     light region, dragging a window outline to the new location,
     and  then releasing when the outline is in the desired posi-
     tion.  Just clicking in the title or highlight region raises
     the window without moving it.

     When  new  windows  are created, twm will honor any size and
     location information requested by the user (usually  through
     -geometry  command  line argument or resources for the indi-
     vidual applications).  Otherwise, an outline of the window's
     default  size,  its  titlebar, and lines dividing the window
     into a 3x3  grid  that  track  the  pointer  are  displayed.



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     Clicking  pointer  Button1  will  position the window at the
     current position and give it  the  default  size.   Pressing
     pointer  Button2  (usually  the  middle  pointer button) and
     dragging the outline will give the window its current  posi-
     tion  but  allow the sides to be resized as described above.
     Clicking pointer Button3 (usually the right pointer  button)
     will  give  the  window  its current position but attempt to
     make it long enough to touch the bottom the screen.

OPTIONS
     Twm accepts the following command line options:

     -display dpy
             This option specifies the X server to use.

     -s      This option indicates that only the  default  screen
             (as specified by -display or by the DISPLAY environ-
             ment variable) should be managed.  By  default,  twm
             will attempt to manage all screens on the display.

     -f filename
             This  option  specifies the name of the startup file
             to use.  By default, twm will  look  in  the  user's
             home directory for files named .twmrc.num (where num
             is a screen number) or .twmrc.

     -v      This option indicates that twm  should  print  error
             messages  whenever  an  unexpected  X Error event is
             received.  This can be useful when debugging  appli-
             cations but can be distracting in regular use.

CUSTOMIZATION
     Much  of  twm's appearance and behavior can be controlled by
     providing a startup file in one of the  following  locations
     (searched  in  order  for each screen being managed when twm
     begins):

     $HOME/.twmrc.screennumber
             The screennumber is a small positive number (e.g. 0,
             1,  etc.)   representing the screen number (e.g. the
             last number  in  the  DISPLAY  environment  variable
             host:displaynum.screennum)  that  would  be  used to
             contact  that  screen  of  the  display.   This   is
             intended  for displays with multiple screens of dif-
             fering visual types.

     $HOME/.twmrc
             This is the usual  name  for  an  individual  user's
             startup file.

     /usr/lib/X11/twm/system.twmrc
             If  neither  of  the  preceding files are found, twm



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             will look in this file for a default  configuration.
             This  is often tailored by the site administrator to
             provide convenient menus or  familiar  bindings  for
             novice users.

     If  no  startup  files  are found, twm will use the built-in
     defaults described above.  The only resource used by twm  is
     bitmapFilePath  for a colon-separated list of directories to
     search when looking for bitmap files (for more  information,
     see the Athena Widgets manual and xrdb(1)).

     Twm  startup  files are logically broken up into three types
     of specifications:  Variables, Bindings, Menus.   The  Vari-
     ables  section  must  come first and is used to describe the
     fonts, colors,  cursors,  border  widths,  icon  and  window
     placement,  highlighting,  autoraising,  layout  of  titles,
     warping, use of the icon manager.  The Bindings section usu-
     ally  comes second and is used to specify the functions that
     should be to be invoked when keyboard  and  pointer  buttons
     are  pressed  in  windows,  icons,  titles, and frames.  The
     Menus section gives any user-defined menus (containing func-
     tions to be invoked or commands to be executed).

     Variable  names  and keywords are case-insensitive.  Strings
     must be surrounded by double quote characters (e.g.  "blue")
     and  are  case-sensitive.   A  pound  sign  (#) outside of a
     string causes the remainder of the line in which the charac-
     ter appears to be treated as a comment.

VARIABLES
     Many  of  the aspects of twm's user interface are controlled
     by variables that may be set in  the  user's  startup  file.
     Some  of  the  options are enabled or disabled simply by the
     presence of a particular  keyword.   Other  options  require
     keywords, numbers, strings, or lists of all of these.

     Lists  are surrounded by braces and are usually separated by
     whitespace or a newline.  For example:

          AutoRaise { "emacs" "XTerm" "Xmh" }

     or

          AutoRaise
          {
                  "emacs"
                  "XTerm"
                  "Xmh"
          }

     When a variable containing a list  of  strings  representing
     windows  is  searched  (e.g.  to determine whether or not to



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     enable autoraise as shown above), a string must be an exact,
     case-sensitive  match  to  the  window's  name (given by the
     WM_NAME window property), resource name or class name  (both
     given by the WM_CLASS window property).  The preceding exam-
     ple would enable autoraise on  windows  named  ``emacs''  as
     well as any xterm (since they are of class ``XTerm'') or xmh
     windows (which are of class ``Xmh'').

     String arguments that are interpreted as filenames (see  the
     Pixmaps,  Cursors, and IconDirectory below) will prepend the
     user's directory (specified by the  HOME  environment  vari-
     able)  if  the first character is a tilde (~).  If, instead,
     the first character is a colon (:), the name is  assumed  to
     refer to one of the internal bitmaps that are used to create
     the default titlebars  symbols:   :xlogo  or  :delete  (both
     refer  to  the  X logo), :dot or :iconify (both refer to the
     dot), :resize (the nested squares used by  the  resize  but-
     ton), :menu (a page with lines), and :question (the question
     mark used for non-existent bitmap files).

     The following variables may be specified at the top of a twm
     startup file.  Lists of Window name prefix strings are indi-
     cated by win-list.  Optional arguments are shown  in  square
     brackets:

     AutoRaise { win-list }
             This  variable  specifies  a  list  of  windows that
             should automatically be raised whenever the  pointer
             enters the window.  This action can be interactively
             enabled or disabled on individual windows using  the
             function f.autoraise.

     AutoRelativeResize
             This  variable  indicates that dragging out a window
             size (either when initially sizing the  window  with
             pointer Button2 or when resizing it) should not wait
             until the pointer  has  crossed  the  window  edges.
             Instead, moving the pointer automatically causes the
             nearest edge or edges to move by  the  same  amount.
             This  allows the resizing of windows that extend off
             the edge of the screen.  If the pointer  is  in  the
             center  of  the window, or if the resize is begun by
             pressing a titlebutton, twm will still wait for  the
             pointer  to  cross  a  window edge (to prevent acci-
             dents).  This option is particularly useful for peo-
             ple who like the press-drag-release method of sweep-
             ing out window sizes.

     BorderColor string [{ wincolorlist }]
             This variable specifies the  default  color  of  the
             border  to  be  placed around all non-iconified win-
             dows,  and  may  only  be  given  within  a   Color,



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             Grayscale  or Monochrome list.  The optional wincol-
             orlist specifies a list of  window  and  color  name
             pairs  for  specifying  particular border colors for
             different types of windows.  For example:

                  BorderColor "gray50"
                  {
                          "XTerm" "red"
                          "xmh"   "green"
                  }

             The default is "black".

     BorderTileBackground string [{ wincolorlist }]
             This variable specifies the default background color
             in  the  gray  pattern used in unhighlighted borders
             (only if NoHighlight hasn't been set), and may  only
             be  given  within  a  Color, Grayscale or Monochrome
             list.  The optional wincolorlist  allows  per-window
             colors to be specified.  The default  is "white".

     BorderTileForeground string [{ wincolorlist }]
             This variable specifies the default foreground color
             in the gray pattern used  in  unhighlighted  borders
             (only  if NoHighlight hasn't been set), and may only
             be given within a  Color,  Grayscale  or  Monochrome
             list.   The  optional wincolorlist allows per-window
             colors to be specified.  The default is "black".

     BorderWidth pixels
             This variable specifies the width in pixels  of  the
             border  surrounding  all  client  window  frames  if
             ClientBorderWidth  has  not  been  specified.   This
             value is also used to set the border size of windows
             created by twm (such  as  the  icon  manager).   The
             default is 2.

     ButtonIndent pixels
             This  variable  specifies the amount by which title-
             buttons should be indented on all  sides.   Positive
             values cause the buttons to be smaller than the win-
             dow text and highlight area so that they stand  out.
             Setting  this  and  the TitleButtonBorderWidth vari-
             ables to 0 makes titlebuttons be as tall and wide as
             possible.  The default is 1.

     ClientBorderWidth
             This  variable indicates that border width of a win-
             dow's frame should be  set  to  the  initial  border
             width  of  the  window,  rather than to the value of
             BorderWidth.




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     Color { colors-list }
             This variable specifies a list of color  assignments
             to be made if the default display is capable of dis-
             playing more than simple black and white.  The  col-
             ors-list is made up of the following color variables
             and their  values:  DefaultBackground,  DefaultFore-
             ground,  MenuBackground,  MenuForeground, MenuTitle-
             Background,  MenuTitleForeground,   MenuShadowColor,
             MenuBorderColor, PointerForeground, and PointerBack-
             ground.  The following color variables may  also  be
             given a list of window and color name pairs to allow
             per-window colors to be specified  (see  BorderColor
             for   details):  BorderColor,  IconManagerHighlight,
             BorderTitleBackground, BorderTitleForeground, Title-
             Background,  TitleForeground,  IconBackground, Icon-
             Foreground, IconBorderColor,  IconManagerBackground,
             and IconManagerForeground.  For example:

                  Color
                  {
                          MenuBackground          "gray50"
                          MenuForeground          "blue"
                          BorderColor                     "red" { "XTerm" "yellow" }
                          TitleForeground         "yellow"
                          TitleBackground         "blue"
                  }

             All  of  these color variables may also be specified
             for the Monochrome variable, allowing the same  ini-
             tialization  file to be used on both color and mono-
             chrome displays.

     ConstrainedMoveTime milliseconds
             This variable specifies the length of  time  between
             button  clicks  needed  to  begin a constrained move
             operation.  Double clicking within  this  amount  of
             time  when  invoking f.move will cause the window to
             be moved only in a horizontal or vertical direction.
             Setting  this  value  to  0 will disable constrained
             moves.  The default is 400 milliseconds.

     Cursors { cursor-list }
             This variable specifies the glyphs that  twm  should
             use for various pointer cursors.  Each cursor may be
             defined either from the cursor font or from two bit-
             map files.  Shapes from the cursor font may be spec-
             ified directly as:

                          cursorname        "string"

             where cursorname is one of the cursor  names  listed
             below, and string is the name of a glyph as found in



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             the file /usr/include/X11/cursorfont.h (without  the
             ``XC_''  prefix).   If  the  cursor is to be defined
             from bitmap files,  the  following  syntax  is  used
             instead:

                          cursorname        "image"   "mask"

             The  image  and  mask  strings  specify the names of
             files containing the glyph image and  mask  in  bit-
             map(1)  form.   The  bitmap files are located in the
             same manner as icon  bitmap  files.   The  following
             example shows the default cursor definitions:

                  Cursors
                  {
                          Frame           "top_left_arrow"
                          Title           "top_left_arrow"
                          Icon            "top_left_arrow"
                          IconMgr "top_left_arrow"
                          Move            "fleur"
                          Resize          "fleur"
                          Menu            "sb_left_arrow"
                          Button          "hand2"
                          Wait            "watch"
                          Select          "dot"
                          Destroy "pirate"
                  }


     DecorateTransients
             This   variable  indicates  that  transient  windows
             (those  containing  a   WM_TRANSIENT_FOR   property)
             should  have  titlebars.  By default, transients are
             not reparented.

     DefaultBackground string
             This variable specifies the background color  to  be
             used   for  sizing  and  information  windows.   The
             default is "white".

     DefaultForeground string
             This variable specifies the foreground color  to  be
             used   for  sizing  and  information  windows.   The
             default is "black".

     DontIconifyByUnmapping { win-list }
             This variable  specifies  a  list  of  windows  that
             should not be iconified by simply unmapping the win-
             dow (as would be the case if IconifyByUnmapping  had
             been  set).   This  is frequently used to force some
             windows to be treated as icons while  other  windows
             are handled by the icon manager.



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     DontMoveOff
             This  variable  indicates that windows should not be
             allowed to be moved off the screen.  It can be over-
             ridden by the f.forcemove function.

     DontSqueezeTitle [{ win-list }]
             This variable indicates that titlebars should not be
             squeezed to their minimum size  as  described  under
             SqueezeTitle  below.  If the optional window list is
             supplied, only those windows will be prevented  from
             being squeezed.

     ForceIcons
             This  variable indicates that icon pixmaps specified
             in the Icons variable should  override  any  client-
             supplied pixmaps.

     FramePadding pixels
             This  variable  specifies  the  distance between the
             titlebar decorations (the button and text)  and  the
             window frame.  The default is 2 pixels.

     Grayscale { colors }
             This  variable specifies a list of color assignments
             that should be made if the screen  has  a  GrayScale
             default visual.  See the description of Colors.

     IconBackground string [{ win-list }]
             This  variable  specifies  the  background  color of
             icons, and may only be specified inside of a  Color,
             Grayscale or Monochrome list.  The optional win-list
             is a list of window names and colors  so  that  per-
             window colors may be specified.  See the BorderColor
             variable for a complete description of the win-list.
             The default is "white".

     IconBorderColor string [{ win-list }]
             This variable specifies the color of the border used
             for icon windows, and may only be  specified  inside
             of  a  Color,  Grayscale  or  Monochrome  list.  The
             optional win-list is a list of window names and col-
             ors so that per-window colors may be specified.  See
             the BorderColor variable for a complete  description
             of the win-list.  The default is "black".

     IconBorderWidth pixels
             This  variable  specifies the width in pixels of the
             border surrounding icon windows.  The default is  2.

     IconDirectory string
             This variable specifies the directory that should be
             searched if if a bitmap file cannot be found in  any



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             of the directories in the bitmapFilePath resource.

     IconFont string
             This  variable specifies the font to be used to dis-
             play icon names within icons.  The default is "vari-
             able".

     IconForeground string [{ win-list }]
             This  variable  specifies the foreground color to be
             used when displaying icons, and may only  be  speci-
             fied  inside  of  a  Color,  Grayscale or Monochrome
             list.  The optional win-list is  a  list  of  window
             names  and  colors  so that per-window colors may be
             specified.  See the BorderColor variable for a  com-
             plete  description  of the win-list.  The default is
             "black".

     IconifyByUnmapping [{ win-list }]
             This  variable  indicates  that  windows  should  be
             iconified  by  being  unmapped without trying to map
             any icons.  This assumes that the  user  will  remap
             the  window  through  the icon manager, the f.warpto
             function, or the TwmWindows menu.  If  the  optional
             win-list  is  provided,  only  those windows will be
             iconified by simply unmapping.   Windows  that  have
             both  this  and  the IconManagerDontShow options set
             may not be accessible if no binding to  the  TwmWin-
             dows menu is set in the user's startup file.

     IconManagerBackground string [{ win-list }]
             This  variable specifies the background color to use
             for icon manager entries, and may only be  specified
             inside  of  a  Color,  Grayscale or Monochrome list.
             The optional win-list is a list of window names  and
             colors  so  that per-window colors may be specified.
             See the BorderColor variable for a complete descrip-
             tion of the win-list.  The default is "white".

     IconManagerDontShow [{ win-list }]
             This variable indicates that the icon manager should
             not display any windows.  If the  optional  win-list
             is  given, only those windows will not be displayed.
             This variable is used to prevent  windows  that  are
             rarely iconified (such as xclock or xload) from tak-
             ing up space in the icon manager.

     IconManagerFont string
             This variable specifies the font  to  be  used  when
             displaying  icon  manager  entries.   The default is
             "variable".

     IconManagerForeground string [{ win-list }]



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             This variable specifies the foreground color  to  be
             used  when  displaying icon manager entries, and may
             only be specified inside of a  Color,  Grayscale  or
             Monochrome list.  The optional win-list is a list of
             window names and colors so  that  per-window  colors
             may  be specified.  See the BorderColor variable for
             a complete description of the win-list.  The default
             is "black".

     IconManagerGeometry string [ columns ]
             This  variable  specifies  the  geometry of the icon
             manager window.  The  string  argument  is  standard
             geometry  specification  that  indicates the initial
             full size of the icon  manager.   The  icon  manager
             window is then broken into columns pieces and scaled
             according to the number of entries in the icon  man-
             ager.   Extra entries are wrapped to form additional
             rows.  The default number of columns is 1.

     IconManagerHighlight string [{ win-list }]
             This variable specifies the border color to be  used
             when  highlighting  the icon manager entry that cur-
             rently has the focus,  and  can  only  be  specified
             inside  of  a  Color,  Grayscale or Monochrome list.
             The optional win-list is a list of window names  and
             colors  so  that per-window colors may be specified.
             See the BorderColor variable for a complete descrip-
             tion of the win-list.  The default is "black".

     IconManagers { iconmgr-list }
             This  variable  specifies a list of icon managers to
             create.  Each item in the iconmgr-list has the  fol-
             lowing format:

                          "winname" ["iconname"]      "geometry" columns

             where winname is the name of the windows that should
             be put into this icon manager, iconname is the  name
             of  that  icon  manager window's icon, geometry is a
             standard geometry specification, and columns is  the
             number  of columns in this icon manager as described
             in IconManagerGeometry.  For example:

                  IconManagers
                  {
                          "XTerm" "=300x5+800+5"  5
                          "myhost"        "=400x5+100+5"  2
                  }

             Clients whose name or class is ``XTerm''  will  have
             an  entry  created  in  the  ``XTerm'' icon manager.
             Clients whose name was ``myhost'' would be put  into



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             the ``myhost'' icon manager.

     IconManagerShow { win-list }
             This  variable  specifies  a  list  of  windows that
             should appear in the icon  manager.   When  used  in
             conjunction  with  the IconManagerDontShow variable,
             only the windows in this list will be shown  in  the
             icon manager.

     IconRegion geomstring vgrav hgrav gridwidth gridheight
             This  variable  specifies an area on the root window
             in which icons are placed if no specific icon  loca-
             tion is provided by the client.  The geomstring is a
             quoted string containing a standard geometry  speci-
             fication.   If  more  than  one IconRegion lines are
             given, icons will be put into  the  succeeding  icon
             regions  when the first is full.  The vgrav argument
             should be either North or South and control  and  is
             used  to  control  whether icons are first filled in
             from the top or bottom of the  icon  region.   Simi-
             larly,  the  hgrav argument should be either East or
             West and is used to control whether icons should  be
             filled  in from left from the right.  Icons are laid
             out within the region in a grid with cells gridwidth
             pixels wide and gridheight pixels high.

     Icons { win-list }
             This  variable  specifies a list of window names and
             the bitmap filenames that should be  used  as  their
             icons.  For example:

                  Icons
                  {
                          "XTerm" "xterm.icon"
                          "xfd"           "xfd_icon"
                  }

             Windows that match ``XTerm'' and would not be iconi-
             fied by unmapping, and would try  to  use  the  icon
             bitmap in the file ``xterm.icon''.  If ForceIcons is
             specified, this bitmap will  be  used  even  if  the
             client has requested its own icon pixmap.

     InterpolateMenuColors
             This  variable  indicates  that  menu  entry  colors
             should be interpolated between entry specified  col-
             ors.  In the example below:

                  Menu "mymenu"
                  {
                          "Title"         ("black":"red")         f.title
                          "entry1"                                f.nop



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                          "entry2"                                f.nop
                          "entry3"        ("white":"green")       f.nop
                          "entry4"                                f.nop
                          "entry5"        ("red":"white")         f.nop
                  }

             the  foreground colors for ``entry1'' and ``entry2''
             will be interpolated between black  and  white,  and
             the  background colors between red and green.  Simi-
             larly, the foreground for ``entry4'' will  be  half-
             way  between  white and red, and the background will
             be half-way between green and white.

     MakeTitle { win-list }
             This variable specifies a list of windows on which a
             titlebar  should  be  placed  and is used to request
             titles on specific windows  when  NoTitle  has  been
             set.

     MaxWindowSize string
             This  variable  specifies  a  geometry  in which the
             width and height give the maximum size for  a  given
             window.   This is typically used to restrict windows
             to the size of the screen.   The  default  width  is
             32767 - screen width.  The default height is 32767 -
             screen height.

     MenuBackground string
             This variable specifies the  background  color  used
             for  menus,  and  can  only be specified inside of a
             Color or Monochrome list.  The default is "white".

     MenuBorderColor string
             This variable specifies the color of the menu border
             and  can  only  be  specified  inside  of  a  Color,
             Grayscale  or  Monochrome  list.   The  default   is
             "black".

     MenuBorderWidth pixels
             This  variable  specifies the width in pixels of the
             border surrounding menu windows.  The default is  2.

     MenuFont string
             This  variable  specifies  the font to use when dis-
             playing menus.  The default is "variable".

     MenuForeground string
             This variable specifies the  foreground  color  used
             for  menus,  and  can  only be specified inside of a
             Color, Grayscale or Monochrome list.  The default is
             "black".




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     MenuShadowColor string
             This  variable  specifies  the  color  of the shadow
             behind pull-down menus and  can  only  be  specified
             inside  of  a  Color,  Grayscale or Monochrome list.
             The default is "black".

     MenuTitleBackground string
             This variable specifies  the  background  color  for
             f.title  entries in menus, and can only be specified
             inside of a Color,  Grayscale  or  Monochrome  list.
             The default is "white".

     MenuTitleForeground string
             This  variable  specifies  the  foreground color for
             f.title entries in menus and can only  be  specified
             inside  of  a Color or Monochrome list.  The default
             is "black".

     Monochrome { colors }
             This variable specifies a list of color  assignments
             that  should be made if the screen has a depth of 1.
             See the description of Colors.

     MoveDelta pixels
             This variable specifies the  number  of  pixels  the
             pointer  must move before the f.move function starts
             working.  Also see the  f.deltastop  function.   The
             default is zero pixels.

     NoBackingStore
             This  variable indicates that twm's menus should not
             request backing  store  to  minimize  repainting  of
             menus.  This is typically used with servers that can
             repaint faster than they can handle backing store.

     NoCaseSensitive
             This variable indicates that case should be  ignored
             when  sorting  icon  names in an icon manager.  This
             option is typically used with applications that cap-
             italize the first letter of their icon name.

     NoDefaults
             This  variable  indicates that twm should not supply
             the default titlebuttons and bindings.  This  option
             should  only  be used if the startup file contains a
             completely new set of bindings and definitions.

     NoGrabServer
             This variable indicates that twm should not grab the
             server  when popping up menus and moving opaque win-
             dows.




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     NoHighlight [{ win-list }]
             This variable indicates that borders should  not  be
             highlighted  to  track  the location of the pointer.
             If the optional win-list is given, highlighting will
             only be disabled for those windows.  When the border
             is highlighted, it will be drawn in the current Bor-
             derColor.   When  the  border is not highlighted, it
             will be stippled with a gray pattern using the  cur-
             rent  BorderTileForeground  and BorderTileBackground
             colors.

     NoIconManagers
             This variable indicates that no icon manager  should
             be created.

     NoMenuShadows
             This  variable  indicates that menus should not have
             drop shadows drawn behind them.  This  is  typically
             used  with  slower  servers  since it speeds up menu
             drawing at the expense of making the  menu  slightly
             harder to read.

     NoRaiseOnDeiconify
             This   variable  indicates  that  windows  that  are
             deiconified should not be raised.

     NoRaiseOnMove
             This variable indicates that windows should  not  be
             raised  when moved.  This is typically used to allow
             windows to slide underneath each other.

     NoRaiseOnResize
             This variable indicates that windows should  not  be
             raised  when  resized.   This  is  typically used to
             allow windows to be resized underneath each other.

     NoRaiseOnWarp
             This variable indicates that windows should  not  be
             raised when the pointer is warped into them with the
             f.warpto function.  If this option is  set,  warping
             to an occluded window may result in the pointer end-
             ing up in the occluding window instead  the  desired
             window   (which   causes  unexpected  behavior  with
             f.warpring).

     NoSaveUnders
             This  variable  indicates  that  menus  should   not
             request  save-unders  to  minimize window repainting
             following menu selection.  It is typically used with
             displays  that can repaint faster than they can han-
             dle save-unders.




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     NoStackMode [{ win-list }]
             This variable indicates that client window  requests
             to  change stacking order should be ignored.  If the
             optional win-list is given, only requests  on  those
             windows  will be ignored.  This is typically used to
             prevent applications from relentlessly popping them-
             selves to the front of the window stack.

     NoTitle [{ win-list }]
             This variable indicates that windows should not have
             titlebars.  If the optional win-list is given,  only
             those  windows  will  not have titlebars.  MakeTitle
             may be used with this option to force  titlebars  to
             be put on specific windows.

     NoTitleFocus
             This variable indicates that twm should not set key-
             board input focus to each window as it  is  entered.
             Normally,  twm  sets the focus so that focus and key
             events from  the  titlebar  and  icon  managers  are
             delivered  to  the  application.   If the pointer is
             moved quickly and twm is slow to respond, input  can
             be  directed  to  the old window instead of the new.
             This  option  is  typically  used  to  prevent  this
             ``input  lag''  and  to  work  around  bugs in older
             applications that have problems with focus events.

     NoTitleHighlight [{ win-list }]
             This variable indicates that the highlight  area  of
             the  titlebar,  which is used to indicate the window
             that currently has the input focus,  should  not  be
             displayed.   If the optional win-list is given, only
             those windows will not have highlight  areas.   This
             and  the SqueezeTitle options can be set to substan-
             tially reduce the amount of screen space required by
             titlebars.

     OpaqueMove
             This  variable  indicates  that  the f.move function
             should actually move the window instead of  just  an
             outline  so  that  the user can immediately see what
             the window will look like in the new position.  This
             option  is typically used on fast displays (particu-
             larly if NoGrabServer is set).

     Pixmaps { pixmaps }
             This variable  specifies  a  list  of  pixmaps  that
             define the appearance of various images.  Each entry
             is a keyword indicating the pixmap to set,  followed
             by a string giving the name of the bitmap file.  The





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             following pixmaps may be specified:

                  Pixmaps
                  {
                          TitleHighlight  "gray1"
                  }

             The default for TitleHighlight is  to  use  an  even
             stipple pattern.

     Priority priority
             This  variable sets twm's priority.  priority should
             be an unquoted,  signed  number  (e.g.  999).   This
             variable  has  an effect only if the server supports
             the SYNC extension.

     RandomPlacement
             This variable indicates that windows with no  speci-
             fied  geometry  should  be placed in a pseudo-random
             location instead of having the user drag out an out-
             line.

     ResizeFont string
             This  variable  specifies the font to be used for in
             the dimensions window when  resizing  windows.   The
             default is "fixed".

     RestartPreviousState
             This  variable  indicates that twm should attempt to
             use the WM_STATE property on client windows to  tell
             which  windows  should be iconified and which should
             be left visible.  This is typically used to  try  to
             regenerate  the  state that the screen was in before
             the previous window manager was shutdown.

     SaveColor { colors-list }
             This variable indicates a list of color  assignments
             to  be  stored  as  pixel  values in the root window
             property _MIT_PRIORITY_COLORS.  Clients may elect to
             preserve these values when installing their own col-
             ormap.  Note that use of this mechanism is a way  an
             for  application to avoid the "technicolor" problem,
             whereby useful screen objects such as window borders
             and  titlebars disappear when a programs custom col-
             ors are installed by the window manager.  For  exam-
             ple:

                  SaveColor
                  {
                          BorderColor
                          TitleBackground
                          TitleForeground



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                          "red"
                          "green"
                          "blue"
                  }

             This  would  place on the root window 3 pixel values
             for borders and titlebars,  as  well  as  the  three
             color  strings, all taken from the default colormap.

     ShowIconManager
             This variable indicates that the icon manager window
             should  be  displayed  when  twm is started.  It can
             always be brought up using the  f.showiconmgr  func-
             tion.

     SortIconManager
             This  variable  indicates  that  entries in the icon
             manager should be sorted alphabetically rather  than
             by simply appending new windows to the end.

     SqueezeTitle [{ squeeze-list }]
             This  variable  indicates that twm should attempt to
             use the SHAPE extension  to  make  titlebars  occupy
             only  as much screen space as they need, rather than
             extending all the way across the top of the  window.
             The optional squeeze-list may be used to control the
             location of the squeezed titlebar along the  top  of
             the window.  It contains entries of the form:

                          "name"            justification     num       denom

             where name is a window name, justification is either
             left, center, or right, and num and denom  are  num-
             bers specifying a ratio giving the relative position
             about which the titlebar is justified.  The ratio is
             measured from left to right if the numerator is pos-
             itive, and right to left if negative.  A denominator
             of 0 indicates that the numerator should be measured
             in pixels.  For convenience, the ratio  0/0  is  the
             same  as  1/2  for  center  and -1/1 for right.  For
             example:

                  SqueezeTitle
                  {
                          "XTerm" left            0       0
                          "xterm1"        left            1       3
                          "xterm2"        left            2       3
                          "oclock"        center          0       0
                          "emacs" right           0       0
                  }

             The DontSqueezeTitle list can be used  to  turn  off



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             squeezing on certain titles.

     StartIconified [{ win-list }]
             This  variable  indicates that client windows should
             initially be left as icons until explicitly deiconi-
             fied  by  the  user.   If  the  optional win-list is
             given, only those windows will  be  started  iconic.
             This  is  useful for programs that do not support an
             -iconic command line option or resource.

     TitleBackground string [{ win-list }]
             This variable specifies the background color used in
             titlebars,  and  may  only  be specified inside of a
             Color, Grayscale or Monochrome list.   The  optional
             win-list  is  a  list  of window names and colors so
             that  per-window  colors  may  be  specified.    The
             default is "white".

     TitleButtonBorderWidth pixels
             This  variable  specifies the width in pixels of the
             border surrounding titlebuttons.  This is  typically
             set  to  0  to allow titlebuttons to take up as much
             space as possible and to not  have  a  border.   The
             default is 1.

     TitleFont string
             This variable specifies the font to be used for dis-
             playing window names in titlebars.  The  default  is
             "variable".

     TitleForeground string [{ win-list }]
             This variable specifies the foreground color used in
             titlebars, and may only be  specified  inside  of  a
             Color,  Grayscale  or Monochrome list.  The optional
             win-list is a list of window  names  and  colors  so
             that   per-window  colors  may  be  specified.   The
             default is "black".

     TitlePadding pixels
             This variable specifies  the  distance  between  the
             various  buttons,  text,  and highlight areas in the
             titlebar.  The default is 8 pixels.

     UnknownIcon string
             This variable specifies the  filename  of  a  bitmap
             file  to  be  used as the default icon.  This bitmap
             will be used as the icon of all clients which do not
             provide  an  icon  bitmap  and are not listed in the
             Icons list.

     UsePPosition string
             This variable specifies whether or  not  twm  should



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             honor program-requested locations (given by the PPo-
             sition flag in the WM_NORMAL_HINTS property) in  the
             absence  of a user-specified position.  The argument
             string may have one of  three  values:   "off"  (the
             default)  indicating that twm should ignore the pro-
             gram-supplied position,  "on"  indicating  that  the
             position  should  be used, and "non-zero" indicating
             that the position should used if it  is  other  than
             (0,0).   The  latter  option is for working around a
             bug in older toolkits.

     WarpCursor [{ win-list }]
             This variable indicates that the pointer  should  be
             warped  into  windows when they are deiconified.  If
             the optional win-list is  given,  the  pointer  will
             only be warped when those windows are deiconified.

     WindowRing { win-list }
             This  variable  specifies  a  list  of windows along
             which the f.warpring function cycles.

     WarpUnmapped
             This variable indicates that the  f.warpto  function
             should  deiconify  any  iconified windows it encoun-
             ters.  This is typically used to make a key  binding
             that  will pop a particular window (such as xmh), no
             matter where it is.  The default is for f.warpto  to
             ignore iconified windows.

     XorValue number
             This  variable specifies the value to use when draw-
             ing window outlines for moving and  resizing.   This
             should be set to a value that will result in a vari-
             ety of of  distinguishable  colors  when  exclusive-
             or'ed  with  the  contents  of  the  user's  typical
             screen.  Setting this variable to 1 often gives nice
             results  if  adjacent colors in the default colormap
             are distinct.  By default, twm will attempt to cause
             temporary lines to appear at the opposite end of the
             colormap from the graphics.

     Zoom [ count ]
             This variable  indicates  that  outlines  suggesting
             movement of a window to and from its iconified state
             should be displayed whenever a window  is  iconified
             or  deiconified.  The optional count argument speci-
             fies the  number  of  outlines  to  be  drawn.   The
             default count is 8.

     The  following  variables  must  be set after the fonts have
     been assigned, so it is usually best to put them at the  end
     of the variables or beginning of the bindings sections:



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User Commands                                              TWM(1)



     DefaultFunction function
             This  variable specifies the function to be executed
             when a key or button event is received for which  no
             binding  is  provided.   This  is typically bound to
             f.nop, f.beep, or a menu  containing  window  opera-
             tions.

     WindowFunction function
             This variable specifies the function to execute when
             a window is selected from the TwmWindows  menu.   If
             this  variable  is  not  set,  the  window  will  be
             deiconified and raised.

BINDINGS
     After the desired variables have been set, functions may  be
     attached  titlebuttons  and key and pointer buttons.  Title-
     buttons may be added from the left or right side and  appear
     in the titlebar from left-to-right according to the order in
     which they are specified.  Key and pointer  button  bindings
     may be given in any order.

     Titlebuttons  specifications  must  include  the name of the
     pixmap to use in the button  box  and  the  function  to  be
     invoked when a pointer button is pressed within them:

          LeftTitleButton "bitmapname"        = function

     or

          RightTitleButton "bitmapname"       = function

     The  bitmapname  may  refer  to one of the  built-in bitmaps
     (which are scaled to match TitleFont) by using the appropri-
     ate colon-prefixed name described above.

     Key  and  pointer  button specifications must give the modi-
     fiers that must be pressed, over which parts of  the  screen
     the  pointer  must  be,  and what function is to be invoked.
     Keys are given as strings containing the appropriate  keysym
     name; buttons are given as the keywords Button1-Button5:

          "FP1"           = modlist : context : function
          Button1   = modlist : context : function

     The  modlist is any combination of the modifier names shift,
     control, lock, meta, mod1, mod2, mod3, mod4, or mod5  (which
     may  be  abbreviated  as  s,  c,  l,  m, m1, m2, m3, m4, m5,
     respectively) separated by a vertical bar  (|).   Similarly,
     the context is any combination of window, title, icon, root,
     frame, iconmgr, their first letters (iconmgr abbreviation is
     m),  or  all,  separated by a vertical bar.  The function is
     any of the f.  keywords described below.  For  example,  the



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User Commands                                              TWM(1)



     default startup file contains the following bindings:

          Button1 =       : root          : f.menu "TwmWindows"
          Button1 = m     : window | icon : f.function "move-or-lower"
          Button2 = m     : window | icon : f.iconify
          Button3 = m     : window | icon : f.function "move-or-raise"
          Button1 =       : title         : f.function "move-or-raise"
          Button2 =       : title         : f.raiselower
          Button1 =       : icon          : f.function "move-or-iconify"
          Button2 =       : icon          : f.iconify
          Button1 =       : iconmgr       : f.iconify
          Button2 =       : iconmgr       : f.iconify

     A  user who wanted to be able to manipulate windows from the
     keyboard could use the following bindings:

          "F1"    =       : all           : f.iconify
          "F2"    =       : all           : f.raiselower
          "F3"    =       : all           : f.warpring "next"
          "F4"    =       : all           : f.warpto "xmh"
          "F5"    =       : all           : f.warpto "emacs"
          "F6"    =       : all           : f.colormap "next"
          "F7"    =       : all           : f.colormap "default"
          "F20"   =       : all           : f.warptoscreen "next"
          "Left"  = m     : all           : f.backiconmgr
          "Right" = m | s : all           : f.forwiconmgr
          "Up"    = m     : all           : f.upiconmgr
          "Down"  = m | s : all           : f.downiconmgr

     Twm provides many more window manipulation  primitives  than
     can  be  conveniently  stored in a titlebar, menu, or set of
     key bindings.  Although a small set of defaults are supplied
     (unless  the  NoDefaults is specified), most users will want
     to have their most common operations bound to key and button
     strokes.   To do this, twm associates names with each of the
     primitives and provides user-defined functions for  building
     higher  level primitives and menus for interactively select-
     ing among groups of functions.

     User-defined functions contain the name by  which  they  are
     referenced  in calls to f.function and a list of other func-
     tions to execute.  For example:

          Function "move-or-lower"        { f.move f.deltastop f.lower }
          Function "move-or-raise"        { f.move f.deltastop f.raise }
          Function "move-or-iconify"      { f.move f.deltastop f.iconify }
          Function "restore-colormap"     { f.colormap "default" f.lower }

     The function name must be used in f.function exactly  as  it
     appears in the function specification.





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     In  the descriptions below, if the function is said to oper-
     ate on the selected window, but is invoked from a root menu,
     the cursor will be changed to the Select cursor and the next
     window to receive a button press will be chosen:

     ! string
             This is an abbreviation for f.exec string.

     f.autoraise
             This function toggles whether or  not  the  selected
             window  is  raised  whenever entered by the pointer.
             See the description of the variable AutoRaise.

     f.backiconmgr
             This function warps the pointer to the previous col-
             umn  in  the  current icon manager, wrapping back to
             the previous row if necessary.

     f.beep  This function sounds the keyboard bell.

     f.bottomzoom
             This function is similar to the f.fullzoom function,
             but  resizes the window to fill only the bottom half
             of the screen.

     f.circledown
             This  function  lowers  the  top-most  window   that
             occludes another window.

     f.circleup
             This  function raises the bottom-most window that is
             occluded by another window.

     f.colormap string
             This function rotates the colormaps  (obtained  from
             the WM_COLORMAP_WINDOWS property on the window) that
             twm will display when the pointer is in this window.
             The  argument  string  may have one of the following
             values: "next", "prev", and "default".  It should be
             noted  here  that in general, the installed colormap
             is determined by keyboard focus.  A  pointer  driven
             keyboard  focus will install a private colormap upon
             entry of the window owning the colormap.  Using  the
             click  to  type model, private colormaps will not be
             installed until the user presses a mouse  button  on
             the target window.

     f.deiconify
             This  function  deiconifies the selected window.  If
             the window is not an icon, this function does  noth-
             ing.




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     f.delete
             This  function sends the WM_DELETE_WINDOW message to
             the selected window if the  client  application  has
             requested  it  through the WM_PROTOCOLS window prop-
             erty.  The application is supposed to respond to the
             message  by  removing  the indicated window.  If the
             window has not requested WM_DELETE_WINDOW  messages,
             the  keyboard  bell will be rung indicating that the
             user should choose an alternative method.  Note this
             is  very  different from f.destroy.  The intent here
             is to delete a single window,  not  necessarily  the
             entire application.

     f.deltastop
             This  function  allows a user-defined function to be
             aborted if the pointer  has  been  moved  more  than
             MoveDelta  pixels.  See the example definition given
             for Function "move-or-raise" at the beginning of the
             section.

     f.destroy
             This  function  instructs  the X server to close the
             display connection of the client  that  created  the
             selected window.  This should only be used as a last
             resort for shutting down runaway clients.  See  also
             f.delete.

     f.downiconmgr
             This  function  warps the pointer to the next row in
             the current icon manger, wrapping to  the  beginning
             of the next column if necessary.

     f.exec string
             This  function passes the argument string to /bin/sh
             for  execution.   In  multiscreen  mode,  if  string
             starts a new X client without giving a display argu-
             ment, the client will  appear  on  the  screen  from
             which this function was invoked.

     f.focus This  function  toggles  the  keyboard  focus of the
             server to the selected window,  changing  the  focus
             rule  from  pointer-driven  if  necessary.   If  the
             selected window already was focused,  this  function
             executes an f.unfocus.

     f.forcemove
             This  function is like f.move except that it ignores
             the DontMoveOff variable.

     f.forwiconmgr
             This function warps the pointer to the  next  column
             in   the  current  icon  manager,  wrapping  to  the



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             beginning of the next row if necessary.

     f.fullzoom
             This function resizes the  selected  window  to  the
             full size of the display or else restores the origi-
             nal size if the window was already zoomed.

     f.function string
             This function  executes  the  user-defined  function
             whose name is specified by the argument string.

     f.hbzoom
             This function is a synonym for f.bottomzoom.

     f.hideiconmgr
             This function unmaps the current icon manager.

     f.horizoom
             This  variable  is  similar  to  the f.zoom function
             except that the selected window is  resized  to  the
             full width of the display.

     f.htzoom
             This function is a synonym for f.topzoom.

     f.hzoom This function is a synonym for f.horizoom.

     f.iconify
             This  function iconifies or deiconifies the selected
             window or icon, respectively.

     f.identify
             This function displays a summary  of  the  name  and
             geometry of the selected window.  If the server sup-
             ports the SYNC extension, the priority of the client
             owning  the  window is also displayed.  Clicking the
             pointer or pressing a key in the window will dismiss
             it.

     f.lefticonmgr
             This  function  similar to f.backiconmgr except that
             wrapping does not change rows.

     f.leftzoom
             This variable is similar to the  f.bottomzoom  func-
             tion  but causes the selected window is only resized
             to the left half of the display.

     f.lower This function lowers the selected window.

     f.menu string
             This function invokes  the  menu  specified  by  the



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             argument  string.   Cascaded  menus  may be built by
             nesting calls to f.menu.

     f.move  This function drags an outline of the selected  win-
             dow (or the window itself if the OpaqueMove variable
             is  set)  until  the  invoking  pointer  button   is
             released.  Double clicking within the number of mil-
             liseconds given  by  ConstrainedMoveTime  warps  the
             pointer  to  the center of the window and constrains
             the move to be either horizontal or vertical depend-
             ing on which grid line is crossed.  To abort a move,
             press another button before releasing the first but-
             ton.

     f.nexticonmgr
             This  function  warps  the  pointer to the next icon
             manager containing any windows on the current or any
             succeeding screen.

     f.nop   This  function  does  nothing  and is typically used
             with the DefaultFunction or WindowFunction variables
             or to introduce blank lines in menus.

     f.previconmgr
             This function warps the pointer to the previous icon
             manager containing any windows  on  the  current  or
             preceding screens.

     f.priority string
             This function sets the priority of the client owning
             the selected window to  the  numeric  value  of  the
             argument string, which should be a signed integer in
             double quotes (e.g. "999" ).  This function  has  an
             effect  only  if the server supports the SYNC exten-
             sion.

     f.quit  This function causes twm  to  restore  the  window's
             borders  and  exit.   If  twm  is  the  first client
             invoked from xdm,  this  will  result  in  a  server
             reset.

     f.raise This function raises the selected window.

     f.raiselower
             This  function raises the selected window to the top
             of the stacking order if it is occluded by any  win-
             dows, otherwise the window will be lowered.

     f.refresh
             This function causes all windows to be refreshed.

     f.resize



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             This  function  displays  an outline of the selected
             window.  Crossing a  border  (or  setting  AutoRela-
             tiveResize)  will cause the outline to begin to rub-
             ber band until the invoking button is released.   To
             abort  a resize, press another button before releas-
             ing the first button.

     f.restart
             This function kills and restarts twm.

     f.startwm string
             This function kills twm and  starts  another  window
             manager, as specified by string.

     f.righticonmgr
             This  function  is  similar  to f.nexticonmgr except
             that wrapping does not change rows.

     f.rightzoom
             This variable is similar to the  f.bottomzoom  func-
             tion except that the selected window is only resized
             to the right half of the display.

     f.saveyourself
             This function sends a WM_SAVEYOURSELF message to the
             selected  window  if it has requested the message in
             its  WM_PROTOCOLS  window  property.   Clients  that
             accept  this  message are supposed to checkpoint all
             state associated with  the  window  and  update  the
             WM_COMMAND  property  as specified in the ICCCM.  If
             the selected window has not selected for  this  mes-
             sage, the keyboard bell will be rung.

     f.showiconmgr
             This function maps the current icon manager.

     f.sorticonmgr
             This  function sorts the entries in the current icon
             manager alphabetically.  See the variable  SortIcon-
             Manager.

     f.title This function provides a centered, unselectable item
             in a menu definition.  It should not be used in  any
             other context.

     f.topzoom
             This  variable  is similar to the f.bottomzoom func-
             tion except that the selected window is only resized
             to the top half of the display.

     f.unfocus
             This  function  resets  the  focus  back to pointer-



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User Commands                                              TWM(1)



             driven.  This should be used when a  focused  window
             is no longer desired.

     f.upiconmgr
             This  function warps the pointer to the previous row
             in the current icon manager, wrapping  to  the  last
             row in the same column if necessary.

     f.vlzoom
             This function is a synonym for f.leftzoom.

     f.vrzoom
             This function is a synonym for f.rightzoom.

     f.warpring string
             This  function warps the pointer to the next or pre-
             vious window (as indicated by the  argument  string,
             which may be "next" or "prev") specified in the Win-
             dowRing variable.

     f.warpto string
             This function warps the pointer to the window  which
             has  a  name  or  class that matches string.  If the
             window is iconified, it will be deiconified  if  the
             variable WarpUnmapped is set or else ignored.

     f.warptoiconmgr string
             This  function warps the pointer to the icon manager
             entry associated  with  the  window  containing  the
             pointer  in  the icon manager specified by the argu-
             ment string.  If string is empty (i.e. ""), the cur-
             rent icon manager is chosen.

     f.warptoscreen string
             This function warps the pointer to the screen speci-
             fied by the argument string.  String may be a number
             (e.g.  "0"  or "1"), the word "next" (indicating the
             current screen plus 1, skipping over  any  unmanaged
             screens),  the  word  "back" (indicating the current
             screen  minus  1,  skipping   over   any   unmanaged
             screens),  or  the  word "prev" (indicating the last
             screen visited.

     f.winrefresh
             This function is similar to the  f.refresh  function
             except that only the selected window is refreshed.

     f.zoom  This function is similar to the f.fullzoom function,
             except that the only the height of the selected win-
             dow is changed.





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MENUS
     Functions  may  be  grouped and interactively selected using
     pop-up (when bound to a pointer button) or  pull-down  (when
     associated  with a titlebutton) menus.  Each menu specifica-
     tion contains the name of the menu as it will be referred to
     by  f.menu,  optional default foreground and background col-
     ors, the list of item names and the  functions  they  should
     invoke,  and  optional  foreground and background colors for
     individual items:

          Menu "menuname" [ ("deffore":"defback") ]
          {
                  string1   [ ("fore1":"backn")]        function1
                  string2   [ ("fore2":"backn")]        function2
                          .
                          .
                          .
                  stringN   [ ("foreN":"backN")]        functionN
          }


     The menuname is case-sensitive.  The  optional  deffore  and
     defback arguments specify the foreground and background col-
     ors used on a color display to highlight menu entries.   The
     string  portion  of  each  menu entry will be the text which
     will appear in the menu.  The optional fore and  back  argu-
     ments  specify  the  foreground and background colors of the
     menu entry when the pointer is not in the entry.  These col-
     ors will only be used on a color display.  The default is to
     use the colors specified by the MenuForeground and MenuBack-
     ground variables.  The function portion of the menu entry is
     one of the functions, including any user-defined  functions,
     or additional menus.

     There  is a special menu named TwmWindows which contains the
     names  of  all  of  the  client  and  twm-supplied  windows.
     Selecting  an entry will cause the WindowFunction to be exe-
     cuted on that window.  If WindowFunction  hasn't  been  set,
     the window will be deiconified and raised.

ICONS
     Twm  supports  several different ways of manipulating iconi-
     fied windows.  The common pixmap-and-text style may be  laid
     out  by  hand  or automatically arranged as described by the
     IconRegion variable.  In addition,  a  terse  grid  of  icon
     names, called an icon manager, provides a more efficient use
     of screen space as well as the  ability  to  navigate  among
     windows from the keyboard.

     An  icon manager is a window that contains names of selected
     or all windows currently on the display.  In addition to the
     window name, a small button using the default iconify symbol



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User Commands                                              TWM(1)



     will be displayed to the left of the name when the window is
     iconified.   By  default,  clicking  on an entry in the icon
     manager performs f.iconify.  To change the actions taken  in
     the  icon manager, use the the iconmgr context when specify-
     ing button and keyboard bindings.

     Moving the pointer into the icon manager also  directs  key-
     board  focus  to  the  indicated  window  (setting the focus
     explicitly or else sending synthetic events NoTitleFocus  is
     set).   Using  the f.upiconmgr, f.downiconmgr f.lefticonmgr,
     and f.righticonmgr functions, the input focus can be changed
     between windows directly from the keyboard.

BUGS
     The resource manager should have been used instead of all of
     the window lists.

     The IconRegion variable should take a list.

     Double clicking very fast to get the constrained move  func-
     tion  will  sometimes  cause the window to move, even though
     the pointer is not moved.

     If IconifyByUnmapping is on and windows are listed in  Icon-
     ManagerDontShow  but not in DontIconifyByUnmapping, they may
     be lost if they are iconified  and  no  bindings  to  f.menu
     "TwmWindows" or f.warpto are setup.

FILES
     $HOME/.twmrc.<screen number>
     $HOME/.twmrc
     /usr/lib/X11/twm/system.twmrc

ENVIRONMENT VARIABLES
     DISPLAY This variable is used to determine which X server to
             use.  It is also set during f.exec so that  programs
             come up on the proper screen.

     HOME    This  variable  is used as the prefix for files that
             begin with a tilde and for locating the twm  startup
             file.

SEE ALSO
     X(5), Xserver(1), xdm(1), xrdb(1)

AUTHORS
     Tom LaStrange, Solbourne Computer; Jim Fulton, MIT X Consor-
     tium; Steve Pitschke, Stardent Computer; Keith Packard,  MIT
     X Consortium; Dave Sternlicht, MIT X Consortium; Dave Payne,
     Apple Computer.





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ATTRIBUTES
     See  attributes(5)  for  descriptions   of   the   following
     attributes:

     +-----------------------------+-----------------------------+
     |      ATTRIBUTE TYPE         |      ATTRIBUTE VALUE        |
     +-----------------------------+-----------------------------+
     |Availability                 |desktop/window-manager/twm   |
     +-----------------------------+-----------------------------+
     |Interface Stability          |Committed                    |
     +-----------------------------+-----------------------------+












































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