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perlunitut (1)

Name

perlunitut - Perl Unicode Tutorial

Synopsis

Please see following description for synopsis

Description




Perl Programmers Reference Guide                    PERLUNITUT(1)



NAME
     perlunitut - Perl Unicode Tutorial

DESCRIPTION
     The days of just flinging strings around are over. It's well
     established that modern programs need to be capable of
     communicating funny accented letters, and things like euro
     symbols. This means that programmers need new habits. It's
     easy to program Unicode capable software, but it does
     require discipline to do it right.

     There's a lot to know about character sets, and text
     encodings. It's probably best to spend a full day learning
     all this, but the basics can be learned in minutes.

     These are not the very basics, though. It is assumed that
     you already know the difference between bytes and
     characters, and realise (and accept!)  that there are many
     different character sets and encodings, and that your
     program has to be explicit about them. Recommended reading
     is "The Absolute Minimum Every Software Developer
     Absolutely, Positively Must Know About Unicode and Character
     Sets (No Excuses!)" by Joel Spolsky, at
     <http://joelonsoftware.com/articles/Unicode.html>.

     This tutorial speaks in rather absolute terms, and provides
     only a limited view of the wealth of character string
     related features that Perl has to offer. For most projects,
     this information will probably suffice.

  Definitions
     It's important to set a few things straight first. This is
     the most important part of this tutorial. This view may
     conflict with other information that you may have found on
     the web, but that's mostly because many sources are wrong.

     You may have to re-read this entire section a few times...

     Unicode

     Unicode is a character set with room for lots of characters.
     The ordinal value of a character is called a code point.
     (But in practice, the distinction between code point and
     character is blurred, so the terms often are used
     interchangeably.)

     There are many, many code points, but computers work with
     bytes, and a byte has room for only 256 values.  Unicode has
     many more characters, so you need a method to make these
     accessible.





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     Unicode is encoded using several competing encodings, of
     which UTF-8 is the most used. In a Unicode encoding,
     multiple subsequent bytes can be used to store a single code
     point, or simply: character.

     UTF-8

     UTF-8 is a Unicode encoding. Many people think that Unicode
     and UTF-8 are the same thing, but they're not. There are
     more Unicode encodings, but much of the world has
     standardized on UTF-8.

     UTF-8 treats the first 128 codepoints, 0..127, the same as
     ASCII. They take only one byte per character. All other
     characters are encoded as two or more (up to six) bytes
     using a complex scheme. Fortunately, Perl handles this for
     us, so we don't have to worry about this.

     Text strings (character strings)

     Text strings, or character strings are made of characters.
     Bytes are irrelevant here, and so are encodings. Each
     character is just that: the character.

     On a text string, you would do things like:

         $text =~ s/foo/bar/;
         if ($string =~ /^\d+$/) { ... }
         $text = ucfirst $text;
         my $character_count = length $text;

     The value of a character ("ord", "chr") is the corresponding
     Unicode code point.

     Binary strings (byte strings)

     Binary strings, or byte strings are made of bytes. Here, you
     don't have characters, just bytes. All communication with
     the outside world (anything outside of your current Perl
     process) is done in binary.

     On a binary string, you would do things like:

         my (@length_content) = unpack "(V/a)*", $binary;
         $binary =~ s/\x00\x0F/\xFF\xF0/;  # for the brave :)
         print {$fh} $binary;
         my $byte_count = length $binary;

     Encoding

     Encoding (as a verb) is the conversion from text to binary.
     To encode, you have to supply the target encoding, for



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     example "iso-8859-1" or "UTF-8".  Some encodings, like the
     "iso-8859" ("latin") range, do not support the full Unicode
     standard; characters that can't be represented are lost in
     the conversion.

     Decoding

     Decoding is the conversion from binary to text. To decode,
     you have to know what encoding was used during the encoding
     phase. And most of all, it must be something decodable. It
     doesn't make much sense to decode a PNG image into a text
     string.

     Internal format

     Perl has an internal format, an encoding that it uses to
     encode text strings so it can store them in memory. All text
     strings are in this internal format.  In fact, text strings
     are never in any other format!

     You shouldn't worry about what this format is, because
     conversion is automatically done when you decode or encode.

  Your new toolkit
     Add to your standard heading the following line:

         use Encode qw(encode decode);

     Or, if you're lazy, just:

         use Encode;

  I/O flow (the actual 5 minute tutorial)
     The typical input/output flow of a program is:

         1. Receive and decode
         2. Process
         3. Encode and output

     If your input is binary, and is supposed to remain binary,
     you shouldn't decode it to a text string, of course. But in
     all other cases, you should decode it.

     Decoding can't happen reliably if you don't know how the
     data was encoded. If you get to choose, it's a good idea to
     standardize on UTF-8.

         my $foo   = decode('UTF-8', get 'http://example.com/');
         my $bar   = decode('ISO-8859-1', readline STDIN);
         my $xyzzy = decode('Windows-1251', $cgi->param('foo'));





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     Processing happens as you knew before. The only difference
     is that you're now using characters instead of bytes. That's
     very useful if you use things like "substr", or "length".

     It's important to realize that there are no bytes in a text
     string. Of course, Perl has its internal encoding to store
     the string in memory, but ignore that.  If you have to do
     anything with the number of bytes, it's probably best to
     move that part to step 3, just after you've encoded the
     string. Then you know exactly how many bytes it will be in
     the destination string.

     The syntax for encoding text strings to binary strings is as
     simple as decoding:

         $body = encode('UTF-8', $body);

     If you needed to know the length of the string in bytes,
     now's the perfect time for that. Because $body is now a byte
     string, "length" will report the number of bytes, instead of
     the number of characters. The number of characters is no
     longer known, because characters only exist in text strings.

         my $byte_count = length $body;

     And if the protocol you're using supports a way of letting
     the recipient know which character encoding you used, please
     help the receiving end by using that feature! For example,
     E-mail and HTTP support MIME headers, so you can use the
     "Content-Type" header. They can also have "Content-Length"
     to indicate the number of bytes, which is always a good idea
     to supply if the number is known.

         "Content-Type: text/plain; charset=UTF-8",
         "Content-Length: $byte_count"

SUMMARY
     Decode everything you receive, encode everything you send
     out. (If it's text data.)

Q and A (or FAQ)
     After reading this document, you ought to read perlunifaq
     too.

ACKNOWLEDGEMENTS
     Thanks to Johan Vromans from Squirrel Consultancy. His UTF-8
     rants during the Amsterdam Perl Mongers meetings got me
     interested and determined to find out how to use character
     encodings in Perl in ways that don't break easily.

     Thanks to Gerard Goossen from TTY. His presentation "UTF-8
     in the wild" (Dutch Perl Workshop 2006) inspired me to



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     publish my thoughts and write this tutorial.

     Thanks to the people who asked about this kind of stuff in
     several Perl IRC channels, and have constantly reminded me
     that a simpler explanation was needed.

     Thanks to the people who reviewed this document for me,
     before it went public.  They are: Benjamin Smith, Jan-Pieter
     Cornet, Johan Vromans, Lukas Mai, Nathan Gray.

AUTHOR
     Juerd Waalboer <#####@juerd.nl>


ATTRIBUTES
     See attributes(5) for descriptions of the following
     attributes:

     +---------------+------------------+
     |ATTRIBUTE TYPE | ATTRIBUTE VALUE  |
     +---------------+------------------+
     |Availability   | runtime/perl-512 |
     +---------------+------------------+
     |Stability      | Uncommitted      |
     +---------------+------------------+
SEE ALSO
     perlunifaq, perlunicode, perluniintro, Encode



NOTES
     This software was built from source available at
     https://java.net/projects/solaris-userland.  The original
     community source was downloaded from
     http://www.cpan.org/src/5.0/perl-5.12.5.tar.bz2

     Further information about this software can be found on the
     open source community website at http://www.perl.org/.

















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