slasq5 - pong form. Used by sbdsqr and sstegr
SUBROUTINE SLASQ5(I0, N0, Z, PP, TAU, SIGMA, DMIN, DMIN1, DMIN2, DN, DNM1, DNM2, IEEE, EPS) LOGICAL IEEE INTEGER I0, N0, PP REAL DMIN, DMIN1, DMIN2, DN, DNM1, DNM2, TAU, SIGMA, EPS REAL Z(*) SUBROUTINE SLASQ5_64(I0, N0, Z, PP, TAU, SIGMA, DMIN, DMIN1, DMIN2, DN, DNM1, DNM2, IEEE, EPS) LOGICAL*8 IEEE INTEGER*8 I0, N0, PP REAL DMIN, DMIN1, DMIN2, DN, DNM1, DNM2, TAU, SIGMA, EPS REAL Z(*) F95 INTERFACE SUBROUTINE LASQ5(I0, N0, Z, PP, TAU, SIGMA, DMIN, DMIN1, DMIN2, DN, DNM1, DNM2, IEEE, EPS) LOGICAL :: IEEE INTEGER :: I0, N0, PP REAL, DIMENSION(:) :: Z REAL :: TAU, SIGMA, DMIN, DMIN1, DMIN2, DN, DNM1, DNM2, EPS SUBROUTINE LASQ5_64(I0, N0, Z, PP, TAU, SIGMA, DMIN, DMIN1, DMIN2, DN, DNM1, DNM2, IEEE, EPS) LOGICAL(8) :: IEEE INTEGER(8) :: I0, N0, PP REAL, DIMENSION(:) :: Z REAL :: TAU, SIGVA, DMIN, DMIN1, DMIN2, DN, DNM1, DNM2, EPS C INTERFACE #include <sunperf.h> void slasq5 (int i0, int n0, float *z, int pp, float tau, float *dmin, float *dmin1, float *dmin2, float *dn, float *dnm1, float *dnm2, int ieee); void slasq5_64 (long i0, long n0, float *z, long pp, float tau, float *dmin, float *dmin1, float *dmin2, float *dn, float *dnm1, float *dnm2, long ieee);
Oracle Solaris Studio Performance Library slasq5(3P)
NAME
slasq5 - compute one dqds transform in ping-pong form. Used by sbdsqr
and sstegr
SYNOPSIS
SUBROUTINE SLASQ5(I0, N0, Z, PP, TAU, SIGMA, DMIN, DMIN1, DMIN2, DN,
DNM1, DNM2, IEEE, EPS)
LOGICAL IEEE
INTEGER I0, N0, PP
REAL DMIN, DMIN1, DMIN2, DN, DNM1, DNM2, TAU, SIGMA, EPS
REAL Z(*)
SUBROUTINE SLASQ5_64(I0, N0, Z, PP, TAU, SIGMA, DMIN, DMIN1, DMIN2, DN,
DNM1, DNM2, IEEE, EPS)
LOGICAL*8 IEEE
INTEGER*8 I0, N0, PP
REAL DMIN, DMIN1, DMIN2, DN, DNM1, DNM2, TAU, SIGMA, EPS
REAL Z(*)
F95 INTERFACE
SUBROUTINE LASQ5(I0, N0, Z, PP, TAU, SIGMA, DMIN, DMIN1, DMIN2, DN,
DNM1, DNM2, IEEE, EPS)
LOGICAL :: IEEE
INTEGER :: I0, N0, PP
REAL, DIMENSION(:) :: Z
REAL :: TAU, SIGMA, DMIN, DMIN1, DMIN2, DN, DNM1, DNM2, EPS
SUBROUTINE LASQ5_64(I0, N0, Z, PP, TAU, SIGMA, DMIN, DMIN1, DMIN2, DN,
DNM1, DNM2, IEEE, EPS)
LOGICAL(8) :: IEEE
INTEGER(8) :: I0, N0, PP
REAL, DIMENSION(:) :: Z
REAL :: TAU, SIGVA, DMIN, DMIN1, DMIN2, DN, DNM1, DNM2, EPS
C INTERFACE
#include <sunperf.h>
void slasq5 (int i0, int n0, float *z, int pp, float tau, float *dmin,
float *dmin1, float *dmin2, float *dn, float *dnm1, float
*dnm2, int ieee);
void slasq5_64 (long i0, long n0, float *z, long pp, float tau, float
*dmin, float *dmin1, float *dmin2, float *dn, float *dnm1,
float *dnm2, long ieee);
PURPOSE
slasq5 computes one dqds transform in ping-pong form, one version for
IEEE machines another for non IEEE machines.
ARGUMENTS
I0 (input)
I0 is INTEGER
First index.
N0 (input)
N0 is INTEGER
Last index.
Z (input)
Z is REAL array, dimension (4*N)
Z holds the qd array. EMIN is stored in Z(4*N0) to avoid
an extra argument.
PP (input)
PP is INTEGER
PP=0 for ping, PP=1 for pong.
TAU (input)
TAU is REAL
This is the shift.
SIGMA (input)
SIGMA is REAL
This is the accumulated shift up to this step.
DMIN (output)
DMIN is REAL
Minimum value of d.
DMIN1 (output)
DMIN1 is REAL
Minimum value of d, excluding D(N0).
DMIN2 (output)
DMIN2 is REAL
Minimum value of d, excluding D (N0) and D(N0-1).
DN (output)
DN is REAL
d(N0), the last value of d.
DNM1 (output)
DNM1 is REAL
d(N0-1).
DNM2 (output)
DNM2 is REAL
d(N0-2).
IEEE (input)
IEEE is LOGICAL
Flag for IEEE or non IEEE arithmetic.
EPS (input)
EPS is DOUBLE PRECISION
This is the value of epsilon used.
7 Nov 2015 slasq5(3P)